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141 lines
3.7 KiB
Lua
141 lines
3.7 KiB
Lua
5 years ago
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--[[-----------------------------------------------------------------------------
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Icon Widget
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-------------------------------------------------------------------------------]]
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local Type, Version = "Icon", 21
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local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
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if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
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-- Lua APIs
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local select, pairs, print = select, pairs, print
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-- WoW APIs
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local CreateFrame, UIParent = CreateFrame, UIParent
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--[[-----------------------------------------------------------------------------
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Scripts
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-------------------------------------------------------------------------------]]
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local function Control_OnEnter(frame)
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frame.obj:Fire("OnEnter")
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end
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local function Control_OnLeave(frame)
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frame.obj:Fire("OnLeave")
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end
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local function Button_OnClick(frame, button)
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frame.obj:Fire("OnClick", button)
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AceGUI:ClearFocus()
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end
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--[[-----------------------------------------------------------------------------
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Methods
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-------------------------------------------------------------------------------]]
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local methods = {
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["OnAcquire"] = function(self)
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self:SetHeight(110)
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self:SetWidth(110)
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self:SetLabel()
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self:SetImage(nil)
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self:SetImageSize(64, 64)
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self:SetDisabled(false)
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end,
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-- ["OnRelease"] = nil,
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["SetLabel"] = function(self, text)
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if text and text ~= "" then
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self.label:Show()
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self.label:SetText(text)
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self:SetHeight(self.image:GetHeight() + 25)
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else
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self.label:Hide()
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self:SetHeight(self.image:GetHeight() + 10)
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end
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end,
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["SetImage"] = function(self, path, ...)
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local image = self.image
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image:SetTexture(path)
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if image:GetTexture() then
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local n = select("#", ...)
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if n == 4 or n == 8 then
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image:SetTexCoord(...)
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else
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image:SetTexCoord(0, 1, 0, 1)
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end
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end
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end,
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["SetImageSize"] = function(self, width, height)
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self.image:SetWidth(width)
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self.image:SetHeight(height)
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--self.frame:SetWidth(width + 30)
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if self.label:IsShown() then
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self:SetHeight(height + 25)
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else
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self:SetHeight(height + 10)
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end
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end,
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["SetDisabled"] = function(self, disabled)
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self.disabled = disabled
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if disabled then
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self.frame:Disable()
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self.label:SetTextColor(0.5, 0.5, 0.5)
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self.image:SetVertexColor(0.5, 0.5, 0.5, 0.5)
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else
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self.frame:Enable()
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self.label:SetTextColor(1, 1, 1)
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self.image:SetVertexColor(1, 1, 1, 1)
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end
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end
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}
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--[[-----------------------------------------------------------------------------
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Constructor
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-------------------------------------------------------------------------------]]
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local function Constructor()
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local frame = CreateFrame("Button", nil, UIParent)
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frame:Hide()
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frame:EnableMouse(true)
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frame:SetScript("OnEnter", Control_OnEnter)
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frame:SetScript("OnLeave", Control_OnLeave)
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frame:SetScript("OnClick", Button_OnClick)
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local label = frame:CreateFontString(nil, "BACKGROUND", "GameFontHighlight")
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label:SetPoint("BOTTOMLEFT")
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label:SetPoint("BOTTOMRIGHT")
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label:SetJustifyH("CENTER")
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label:SetJustifyV("TOP")
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label:SetHeight(18)
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local image = frame:CreateTexture(nil, "BACKGROUND")
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image:SetWidth(64)
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image:SetHeight(64)
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image:SetPoint("TOP", 0, -5)
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local highlight = frame:CreateTexture(nil, "HIGHLIGHT")
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highlight:SetAllPoints(image)
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highlight:SetTexture(136580) -- Interface\\PaperDollInfoFrame\\UI-Character-Tab-Highlight
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highlight:SetTexCoord(0, 1, 0.23, 0.77)
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highlight:SetBlendMode("ADD")
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local widget = {
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label = label,
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image = image,
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frame = frame,
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type = Type
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}
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for method, func in pairs(methods) do
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widget[method] = func
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end
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widget.SetText = function(self, ...) print("AceGUI-3.0-Icon: SetText is deprecated! Use SetLabel instead!"); self:SetLabel(...) end
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return AceGUI:RegisterAsWidget(widget)
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end
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AceGUI:RegisterWidgetType(Type, Constructor, Version)
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