|
|
|
--[[-----------------------------------------------------------------------------
|
|
|
|
Label Widget
|
|
|
|
Displays text and optionally an icon.
|
|
|
|
-------------------------------------------------------------------------------]]
|
|
|
|
local Type, Version = "Label", 28
|
|
|
|
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
|
|
|
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
|
|
|
|
|
|
|
-- Lua APIs
|
|
|
|
local max, select, pairs = math.max, select, pairs
|
|
|
|
|
|
|
|
-- WoW APIs
|
|
|
|
local CreateFrame, UIParent = CreateFrame, UIParent
|
|
|
|
|
|
|
|
--[[-----------------------------------------------------------------------------
|
|
|
|
Support functions
|
|
|
|
-------------------------------------------------------------------------------]]
|
|
|
|
|
|
|
|
local function UpdateImageAnchor(self)
|
|
|
|
if self.resizing then return end
|
|
|
|
local frame = self.frame
|
|
|
|
local width = frame.width or frame:GetWidth() or 0
|
|
|
|
local image = self.image
|
|
|
|
local label = self.label
|
|
|
|
local height
|
|
|
|
|
|
|
|
label:ClearAllPoints()
|
|
|
|
image:ClearAllPoints()
|
|
|
|
|
|
|
|
if self.imageshown then
|
|
|
|
local imagewidth = image:GetWidth()
|
|
|
|
if (width - imagewidth) < 200 or (label:GetText() or "") == "" then
|
|
|
|
-- image goes on top centered when less than 200 width for the text, or if there is no text
|
|
|
|
image:SetPoint("TOP")
|
|
|
|
label:SetPoint("TOP", image, "BOTTOM")
|
|
|
|
label:SetPoint("LEFT")
|
|
|
|
label:SetWidth(width)
|
|
|
|
height = image:GetHeight() + label:GetStringHeight()
|
|
|
|
else
|
|
|
|
-- image on the left
|
|
|
|
image:SetPoint("TOPLEFT")
|
|
|
|
if image:GetHeight() > label:GetStringHeight() then
|
|
|
|
label:SetPoint("LEFT", image, "RIGHT", 4, 0)
|
|
|
|
else
|
|
|
|
label:SetPoint("TOPLEFT", image, "TOPRIGHT", 4, 0)
|
|
|
|
end
|
|
|
|
label:SetWidth(width - imagewidth - 4)
|
|
|
|
height = max(image:GetHeight(), label:GetStringHeight())
|
|
|
|
end
|
|
|
|
else
|
|
|
|
-- no image shown
|
|
|
|
label:SetPoint("TOPLEFT")
|
|
|
|
label:SetWidth(width)
|
|
|
|
height = label:GetStringHeight()
|
|
|
|
end
|
|
|
|
|
|
|
|
-- avoid zero-height labels, since they can used as spacers
|
|
|
|
if not height or height == 0 then
|
|
|
|
height = 1
|
|
|
|
end
|
|
|
|
|
|
|
|
self.resizing = true
|
|
|
|
frame:SetHeight(height)
|
|
|
|
frame.height = height
|
|
|
|
self.resizing = nil
|
|
|
|
end
|
|
|
|
|
|
|
|
--[[-----------------------------------------------------------------------------
|
|
|
|
Methods
|
|
|
|
-------------------------------------------------------------------------------]]
|
|
|
|
local methods = {
|
|
|
|
["OnAcquire"] = function(self)
|
|
|
|
-- set the flag to stop constant size updates
|
|
|
|
self.resizing = true
|
|
|
|
-- height is set dynamically by the text and image size
|
|
|
|
self:SetWidth(200)
|
|
|
|
self:SetText()
|
|
|
|
self:SetImage(nil)
|
|
|
|
self:SetImageSize(16, 16)
|
|
|
|
self:SetColor()
|
|
|
|
self:SetFontObject()
|
|
|
|
self:SetJustifyH("LEFT")
|
|
|
|
self:SetJustifyV("TOP")
|
|
|
|
|
|
|
|
-- reset the flag
|
|
|
|
self.resizing = nil
|
|
|
|
-- run the update explicitly
|
|
|
|
UpdateImageAnchor(self)
|
|
|
|
end,
|
|
|
|
|
|
|
|
-- ["OnRelease"] = nil,
|
|
|
|
|
|
|
|
["OnWidthSet"] = function(self, width)
|
|
|
|
UpdateImageAnchor(self)
|
|
|
|
end,
|
|
|
|
|
|
|
|
["SetText"] = function(self, text)
|
|
|
|
self.label:SetText(text)
|
|
|
|
UpdateImageAnchor(self)
|
|
|
|
end,
|
|
|
|
|
|
|
|
["SetColor"] = function(self, r, g, b)
|
|
|
|
if not (r and g and b) then
|
|
|
|
r, g, b = 1, 1, 1
|
|
|
|
end
|
|
|
|
self.label:SetVertexColor(r, g, b)
|
|
|
|
end,
|
|
|
|
|
|
|
|
["SetImage"] = function(self, path, ...)
|
|
|
|
local image = self.image
|
|
|
|
image:SetTexture(path)
|
|
|
|
|
|
|
|
if image:GetTexture() then
|
|
|
|
self.imageshown = true
|
|
|
|
local n = select("#", ...)
|
|
|
|
if n == 4 or n == 8 then
|
|
|
|
image:SetTexCoord(...)
|
|
|
|
else
|
|
|
|
image:SetTexCoord(0, 1, 0, 1)
|
|
|
|
end
|
|
|
|
else
|
|
|
|
self.imageshown = nil
|
|
|
|
end
|
|
|
|
UpdateImageAnchor(self)
|
|
|
|
end,
|
|
|
|
|
|
|
|
["SetFont"] = function(self, font, height, flags)
|
|
|
|
if not self.fontObject then
|
|
|
|
self.fontObject = CreateFont("AceGUI30LabelFont" .. AceGUI:GetNextWidgetNum(Type))
|
|
|
|
end
|
|
|
|
self.fontObject:SetFont(font, height, flags)
|
|
|
|
self:SetFontObject(self.fontObject)
|
|
|
|
end,
|
|
|
|
|
|
|
|
["SetFontObject"] = function(self, font)
|
|
|
|
self.label:SetFontObject(font or GameFontHighlightSmall)
|
|
|
|
UpdateImageAnchor(self)
|
|
|
|
end,
|
|
|
|
|
|
|
|
["SetImageSize"] = function(self, width, height)
|
|
|
|
self.image:SetWidth(width)
|
|
|
|
self.image:SetHeight(height)
|
|
|
|
UpdateImageAnchor(self)
|
|
|
|
end,
|
|
|
|
|
|
|
|
["SetJustifyH"] = function(self, justifyH)
|
|
|
|
self.label:SetJustifyH(justifyH)
|
|
|
|
end,
|
|
|
|
|
|
|
|
["SetJustifyV"] = function(self, justifyV)
|
|
|
|
self.label:SetJustifyV(justifyV)
|
|
|
|
end,
|
|
|
|
}
|
|
|
|
|
|
|
|
--[[-----------------------------------------------------------------------------
|
|
|
|
Constructor
|
|
|
|
-------------------------------------------------------------------------------]]
|
|
|
|
local function Constructor()
|
|
|
|
local frame = CreateFrame("Frame", nil, UIParent)
|
|
|
|
frame:Hide()
|
|
|
|
|
|
|
|
local label = frame:CreateFontString(nil, "BACKGROUND", "GameFontHighlightSmall")
|
|
|
|
local image = frame:CreateTexture(nil, "BACKGROUND")
|
|
|
|
|
|
|
|
-- create widget
|
|
|
|
local widget = {
|
|
|
|
label = label,
|
|
|
|
image = image,
|
|
|
|
frame = frame,
|
|
|
|
type = Type
|
|
|
|
}
|
|
|
|
for method, func in pairs(methods) do
|
|
|
|
widget[method] = func
|
|
|
|
end
|
|
|
|
|
|
|
|
return AceGUI:RegisterAsWidget(widget)
|
|
|
|
end
|
|
|
|
|
|
|
|
AceGUI:RegisterWidgetType(Type, Constructor, Version)
|