@ -2,44 +2,139 @@
local _G = _G
local Grichelde = _G.Grichelde or { }
local IsAddOnLoaded , assert , nilOrEmpty , pairs , ipairs , spairs , tContains , tFilter , tInsert , tConcat , tSize , tIsEmpty , find , sub , gsub , gmatch , getNextCharUtf8 , isLetter , isUpper , isLower , toUpper , toLower , capitalize , trim, length , lengthUtf8
local IsAddOnLoaded , assert , nilOrEmpty , pairs , ipairs , spairs , tContains , tFilter , tInsert , tConcat , tSize , tIsEmpty , find , sub , gsub , gmatch , getNextCharUtf8 , isLetter , isUpper , isLower , toUpper , toLower , capitalize , bytes2Char, trim, length , lengthUtf8
= Grichelde.F . IsAddOnLoaded , Grichelde.F . assert , Grichelde.F . nilOrEmpty , Grichelde.F . pairs , Grichelde.F . ipairs , Grichelde.F . spairs , Grichelde.F . tContains , Grichelde.F . tFilter , Grichelde.F . tInsert , Grichelde.F . tConcat , Grichelde.F . tSize , Grichelde.F . tIsEmpty ,
Grichelde.F . find , Grichelde.F . sub , Grichelde.F . gsub , Grichelde.F . gmatch , Grichelde.F . getNextCharUtf8 , Grichelde.F . isLetter , Grichelde.F . isUpper , Grichelde.F . isLower , Grichelde.F . toUpper , Grichelde.F . toLower , Grichelde.F . capitalize , Grichelde.F . trim, Grichelde.F . length , Grichelde.F . lengthUtf8
Grichelde.F . find , Grichelde.F . sub , Grichelde.F . gsub , Grichelde.F . gmatch , Grichelde.F . getNextCharUtf8 , Grichelde.F . isLetter , Grichelde.F . isUpper , Grichelde.F . isLower , Grichelde.F . toUpper , Grichelde.F . toLower , Grichelde.F . capitalize , Grichelde.F . bytes2Char, Grichelde.F . trim, Grichelde.F . length , Grichelde.F . lengthUtf8
--- Splits a long text in longest possible chunks of <= 255 length, split at last available space
-- @param text string
-- @return table
-- @return array of chunks
function Grichelde : SplitText ( text )
local chunks = { }
local splitText = text
local textSize = length ( splitText or " " )
local leftGuillemet = bytes2Char ( 194 , 171 ) .. " "
local rightGuillemet = " " .. bytes2Char ( 194 , 187 )
local chunkSize = Grichelde.INPUT_LIMIT - length ( leftGuillemet ) - length ( rightGuillemet )
local function preserveText ( newText , chunk , blockText , posEnd )
-- link found, block completed
self : TracePrint ( " SplitText : Found preservable text up to %s " , posEnd )
local preserved = sub ( newText , 1 , posEnd )
if ( ( length ( chunk ) > 0 ) and ( length ( chunk .. blockText ) > chunkSize ) ) then
-- block exceeds chunk, chunkify previous blocks
self : DebugPrint ( " SplitText : add chunk: " , chunk )
tInsert ( chunks , chunk .. rightGuillemet )
chunk = leftGuillemet .. trim ( blockText )
else
chunk = chunk .. blockText
end
while ( textSize > 255 ) do
local chunk = sub ( splitText , 1 , 255 )
local remaining = " "
if ( ( length ( chunk ) > 0 ) and ( length ( chunk .. preserved ) > chunkSize ) ) then
-- block exceeds chunk, chunkify previous blocks
self : DebugPrint ( " SplitText : add chunk: " , chunk )
tInsert ( chunks , chunk .. rightGuillemet )
chunk = leftGuillemet .. trim ( preserved )
else
chunk = chunk .. preserved
end
-- special case: if space is the start of the next chunk, don't split this chunk
if ( sub ( splitText , 256 , 256 ) ~= ' ' ) then
-- split at last space, don't assign directly as nil might be returned
local left , right = self : SplitOnLastMatch ( chunk )
if ( left ~= nil ) then
chunk = left
blockText = " "
newText = sub ( newText , posEnd + 1 )
return newText , chunk , blockText , posEnd
end
if ( right ~= nil ) then
remaining = right
if ( length ( text or " " ) <= Grichelde.INPUT_LIMIT ) then
self : DebugPrint ( " SplitText : no chunk: " , text )
tInsert ( chunks , text )
else
local lookAheads = { ' | ' , ' * ' , ' < ' , ' % ' , ' { ' , ' ( ' , ' o ' }
local newText = text or " "
local chunk , blockText = " " , " "
local currentChar
local escape = 0
-- must not enforce UTF-8 support here, as the positions are used
while ( ( length ( newText ) > 0 ) and ( escape < Grichelde.ENDLESS_LOOP_LIMIT ) ) do
escape = escape + 1
local previousChar = currentChar
local first , textAhead = getNextCharUtf8 ( newText )
currentChar = first
self : DebugPrint ( " SplitText : currentChar, escape: %s, %s " , currentChar , escape )
self : TracePrint ( " SplitText : chunk: " , chunk )
self : TracePrint ( " SplitText : newText: " , newText )
-- as there is not OR in Luas pattern matching, search for all of the exclude patterns after another is
-- cumbersome and inefficient -> look for each char consecutively if it matches the starting pattern only
-- and if if matches do full pattern matching
if ( currentChar == ' ' ) then
self : TracePrint ( " SplitText : block completed " )
if ( ( length ( chunk ) > 0 ) and ( length ( chunk .. blockText ) > chunkSize ) ) then
-- block exceeds chunk, chunkify previous blocks
self : DebugPrint ( " SplitText : add chunk: " , chunk )
tInsert ( chunks , chunk .. rightGuillemet )
chunk = leftGuillemet .. trim ( blockText )
else
chunk = chunk .. blockText
end
blockText = currentChar
newText = textAhead
elseif ( tContains ( lookAheads , currentChar ) ) then
-- lookahead-check for all preservable patterns (itemLinks, textures, emotes, ooc, etc.)
-- link detection
local linkPosEnd = self : CheckForLink ( newText , currentChar )
if ( linkPosEnd ~= nil ) then
-- link found, block completed
newText , chunk , blockText = preserveText ( newText , chunk , blockText , linkPosEnd )
else
-- substitution detection
local substPosEnd = self : CheckForSubstitutions ( newText , currentChar )
if ( substPosEnd ~= nil ) then
-- substitution found, block completed
newText , chunk , blockText = preserveText ( newText , chunk , blockText , substPosEnd )
else
-- raid target marker detection
local rtmPosEnd = self : CheckForRaidTargetMarkers ( newText , currentChar )
if ( rtmPosEnd ~= nil ) then
-- raid target marker found, block completed
newText , chunk , blockText = preserveText ( newText , chunk , blockText , rtmPosEnd )
else
blockText = blockText .. currentChar
newText = textAhead
end
end
end
else
blockText = blockText .. currentChar
newText = textAhead
end
end
self : DebugPrint ( " SplitText : chunk: " , chunk )
self : TracePrint ( " SplitText : main loop completed " )
if ( length ( chunk .. blockText ) > 0 ) then
-- catchup remaining text at the end
if ( length ( chunk .. blockText ) > chunkSize ) then
-- block exceeds chunk, chunkify previous blocks
if ( length ( chunk ) > 0 ) then
self : DebugPrint ( " SplitText : add chunk: " , chunk )
tInsert ( chunks , chunk .. rightGuillemet )
chunk = leftGuillemet .. trim ( blockText )
else
chunk = chunk .. blockText
end
else
chunk = chunk .. blockText
end
self : DebugPrint ( " SplitText : last chunk: " , chunk )
-- sub(chunk, 1, 255) can result in broken UTF8 chars and error message
tInsert ( chunks , chunk )
splitText = remaining .. sub ( splitText , 256 )
textSize = length ( splitText )
end
-- pickup remaining text < 255
self : DebugPrint ( " SplitText : last chunk: " , splitText )
tInsert ( chunks , splitText )
end
return chunks
end
@ -63,10 +158,11 @@ function Grichelde:ReplaceCharacters(text, replName, replTable, consolidate, rep
local ciPattern = " "
local ignored = { ' ^ ' , ' $ ' , ' ( ' , ' ) ' , ' . ' }
local quantifiers = { ' * ' , ' + ' , ' - ' , ' ? ' }
local pos = 1
local p , patRest = getNextCharUtf8 ( pattern )
local escape = 0
while ( p ~= nil ) do
while ( ( p ~= nil ) and ( escape < Grichelde.ENDLESS_LOOP_LIMIT ) ) do
escape = escape + 1
if ( tContains ( ignored , p ) or tContains ( quantifiers , p ) ) then
-- ignore
ciPattern = ciPattern .. p
@ -429,47 +525,43 @@ function Grichelde:ReplaceAndConsolidate(text, replacements)
return result
end
--- Checks if the text starts with a preversable ignore pattern, such as itemLinks, textures, raid target icons,
--- emotes, ooc or %-substitutons and returns the end location of the match, or 0 if no pattern was found
-- @param text string
-- @param currentChar string(1) current character (first one) of the text, given for performance reasons
-- @param previousChar string(1) previous character of the text, otherwise unreachable
-- @param preserveEmotes boolean ignore replacements for emotes, for testing purposes
-- @return number
function Grichelde : CheckForPreversableText ( text , currentChar , previousChar , replaceEmotes )
self : DebugPrint ( " CheckForPreversableText : text: " , text )
local replaceEmotes = replaceEmotes or self.db . profile.channels . emote or false
-- Calling find on ever pattern might be inefficient but its way less code than marching over every character
if ( currentChar == " | " ) then
--- looks for colored items, item links or textures
function Grichelde : CheckForLink ( text , currentChar )
if ( currentChar == " | " ) then
for _ , pattern in ipairs ( Grichelde.IGNORE_PATTERNS . LINKS ) do
local pos1 , pos2 = find ( text , " ^ " .. pattern )
if ( pos1 == 1 ) and ( pos2 ~= nil ) then
self : DebugPrint ( " CheckForPreversableText : Found link or texture pattern \" %s \" at (%d, %d) " , pattern , pos1 , pos2 )
local match = sub ( text , pos1 , pos2 )
self : DebugPrint ( " CheckForLink : Found link or texture pattern \" %s \" at (%d, %d) " , pattern , pos1 , pos2 )
return pos2
end
end
end
return nil
end
-- emote detection
--- looks for emotes
function Grichelde : CheckForEmote ( text , currentChar , replaceEmotes )
if ( currentChar == " * " or currentChar == " < " ) then
for _ , pattern in ipairs ( Grichelde.IGNORE_PATTERNS . EMOTES ) do
local pos1 , pos2 = find ( text , " ^ " .. pattern )
if ( pos1 == 1 ) and ( pos2 ~= nil ) then
local emote = sub ( text , pos1 , pos2 )
if ( not replaceEmotes ) then
self : DebugPrint ( " CheckFor PreversableText : Found emote \" %s \" at (%d, %d), but preserved it " , emote , pos1 , pos2 )
self : DebugPrint ( " CheckFor Emote : Found emote \" %s \" at (%d, %d), but preserved it " , emote , pos1 , pos2 )
return pos2
else
self : DebugPrint ( " CheckFor PreversableText : ignor ing emote \" %s \" at (%d, %d) " , emote , pos1 , pos2 )
self : DebugPrint ( " CheckFor Emote : Process ing emote \" %s \" at (%d, %d) " , emote , pos1 , pos2 )
end
end
end
end
return nil
end
--- looks for %-substitutions
function Grichelde : CheckForSubstitutions ( text , currentChar )
local lowerText = toLower ( text )
-- %-substitutions
if ( currentChar == " % " ) then
for _ , pattern in ipairs ( Grichelde.IGNORE_PATTERNS . SUBSTITUTES ) do
local pos1 , pos2 = find ( lowerText , " ^ " .. pattern )
@ -479,8 +571,12 @@ function Grichelde:CheckForPreversableText(text, currentChar, previousChar, repl
end
end
end
return nil
end
-- raid target markers
--- looks for general and localized raid target markers
function Grichelde : CheckForRaidTargetMarkers ( text , currentChar )
local lowerText = toLower ( text )
if ( currentChar == " { " ) then
-- rt1-9
local pattern = Grichelde.IGNORE_PATTERNS . RAID_TARGETS [ 1 ]
@ -501,8 +597,12 @@ function Grichelde:CheckForPreversableText(text, currentChar, previousChar, repl
end
end
end
return nil
end
-- ooc bracket detection
--- looks for ooc with brackets
function Grichelde : CheckForOocBrackets ( text , currentChar )
local lowerText = toLower ( text )
if ( currentChar == " ( " ) then
for _ , pattern in ipairs ( Grichelde.IGNORE_PATTERNS . OOC_BRACKETS ) do
local pos1 , pos2 = find ( lowerText , " ^ " .. pattern )
@ -512,15 +612,63 @@ function Grichelde:CheckForPreversableText(text, currentChar, previousChar, repl
end
end
end
return nil
end
-- ooc without brackets: remaing text is treated as ooc completely!
--- looks for ooc without brackets
function Grichelde : CheckForOocNoBrackets ( text , currentChar , previousChar )
local lowerText = toLower ( text )
if ( currentChar == " o " ) then
local pattern = Grichelde.IGNORE_PATTERNS . OOC_NO_BRACKETS [ 1 ]
if ( ( previousChar == nil ) or ( find ( previousChar , " %s " ) ~= nil ) ) and ( find ( lowerText , pattern ) ~= nil ) then
self : DebugPrint ( " CheckForPreversableText : ooc for remaing text " )
-- remaing text is treated as ooc completely!
return length ( text )
end
end
return nil
end
--- Checks if the text starts with a preversable ignore pattern, such as itemLinks, textures, raid target icons,
--- emotes, ooc or %-substitutons and returns the end location of the match, or 0 if no pattern was found
-- @param text string
-- @param currentChar string(1) current character (first one) of the text, given for performance reasons
-- @param previousChar string(1) previous character of the text, otherwise unreachable
-- @param preserveEmotes boolean ignore replacements for emotes, for testing purposes
-- @return number
function Grichelde : CheckForPreversableText ( text , currentChar , previousChar , replaceEmotes )
self : DebugPrint ( " CheckForPreversableText : text: " , text )
local replaceEmotes = replaceEmotes or self.db . profile.channels . emote or false
local linkPos = self : CheckForLink ( text , currentChar )
if ( linkPos ~= nil ) then
return linkPos
end
local emotePos = self : CheckForEmote ( text , currentChar , replaceEmotes )
if ( emotePos ~= nil ) then
return emotePos
end
local substPos = self : CheckForSubstitutions ( text , currentChar )
if ( substPos ~= nil ) then
return substPos
end
local rtmPos = self : CheckForRaidTargetMarkers ( text , currentChar )
if ( rtmPos ~= nil ) then
return rtmPos
end
local oocBracketPos = self : CheckForOocBrackets ( text , currentChar )
if ( oocBracketPos ~= nil ) then
return oocBracketPos
end
local oocNoBracketPos = self : CheckForOocNoBrackets ( text , currentChar , previousChar )
if ( oocNoBracketPos ~= nil ) then
return oocNoBracketPos
end
self : DebugPrint ( " CheckForPreversableText : no ignore pattern found " )
return 0
@ -536,49 +684,49 @@ function Grichelde:ReplaceText(text, replacements, replaceEmotes)
local newText = text
local preserveEmotes = replaceEmotes or self.db . profile.channels . emote or false
local replacements = replacements or self.db . profile.replacements or { }
local finalText = " "
local currentChar, previousChar
local current = 1
local lastStart = 1
-- no UTF-8 support required here, as the positions are used
while current <= length ( newText ) do
previousChar = currentChar
currentChar = sub( newTex t, current , current )
self : TracePrint ( " ReplaceText : current /char : %s,%s" , current , currentChar )
local finalText , replaceText = " " , " "
local currentChar
local escape = 0
-- must not enforce UTF-8 support here, as the positions are used
while ( ( length ( newText ) > 0 ) and ( escape < Grichelde.ENDLESS_LOOP_LIMIT ) ) do
escape = escape + 1
local previousChar = currentChar
local first , textAhead = getNextCharUtf8 ( newText )
currentChar = fir st
self : TracePrint ( " ReplaceText : current Char : %s" , currentChar )
-- as there is not OR in Luas pattern matching, search for all of the exclude patterns after another is
-- cumbersome and inefficient -> look for each char consecutively if it matches the starting pattern only
-- and if if matches do full pattern matching
if ( not tContains ( lookAheads , currentChar ) ) then
current = current + 1
else
if ( tContains ( lookAheads , currentChar ) ) then
-- lookahead-check for all preservable patterns (itemLinks, textures, emotes, ooc, etc.)
local textAhead = sub ( newText , current )
local posEnd = self : CheckForPreversableText ( textAhead , currentChar , previousChar , preserveEmotes )
--local textAhead = sub(newText, current)
local posEnd = self : CheckForPreversableText ( newText , currentChar , previousChar , preserveEmotes )
if ( posEnd > 0 ) then
self : DebugPrint ( " ReplaceText : Found an ignore pattern " )
-- split text and continue after preserved text
local textBefore = sub ( newText , lastStart , current - 1 )
local replacement = self : ReplaceAndConsolidate ( textBefore , replacements )
local preservedText = sub ( textAhead , 1 , posEnd )
-- replace all text up until now
local replacement = self : ReplaceAndConsolidate ( replaceText , replacements )
local preserved = sub ( newText , 1 , posEnd )
finalText = finalText .. replacement .. preserved Text
current = current + posEnd
lastStart = current
self : DebugPrint ( " ReplaceText : re starting at" , lastStar t)
finalText = finalText .. replacement .. preserved
replaceText = " "
newText = sub ( newText , posEnd + 1 )
self : DebugPrint ( " ReplaceText : re maining text" , newTex t)
else
-- no corresponding end was found to start pattern, continue loop with next char
current = current + 1
replaceText = replaceText .. currentChar
newText = textAhead
end
else
replaceText = replaceText .. currentChar
newText = textAhead
end
end
-- catchup remaining text to the end
local remainingText = sub ( newText , lastStart )
local replacement = self : ReplaceAndConsolidate ( remainingText , replacements )
local replacement = self : ReplaceAndConsolidate ( replaceText , replacements )
finalText = finalText .. replacement
self : DebugPrint ( " ReplaceText : replaced \" %s \" " , text )
@ -592,22 +740,24 @@ function Grichelde:IsOneBigEmote(text)
-- emote detection
local isEmote = false
-- scheme *emote*
if ( sub ( firstWord , 1 , 1 ) == " < " ) then
local firstChar , rest = getNextCharUtf8 ( firstWord )
-- scheme <emote>
if ( firstChar == " < " ) then
-- search for emote end
local _ , emoteEnd = find ( text , " %> " , 2 )
isEmote = ( emoteEnd == length ( text ) )
end
if ( not isEmote and ( sub ( firstWord , 1 , 1 ) == " * " ) ) then
-- search for emote end
local _ , emoteEnd = find ( text , " %* " , 2 )
isEmote = ( emoteEnd == length ( text ) )
isEmote = ( emoteEnd == lengthUtf8 ( text ) )
end
if ( not isEmote and ( firstChar == " * " ) ) then
if ( getNextCharUtf8 ( rest ) == " * " ) then
-- scheme **emote**
if ( not isEmote and ( sub ( firstWord , 1 , 2 ) == " ** " ) ) then
-- search for emote end
local _ , emoteEnd = find ( text , " %*%* " , 3 )
isEmote = ( emoteEnd == length ( text ) )
isEmote = ( emoteEnd == lengthUtf8 ( text ) )
else
-- scheme *emote*
local _ , emoteEnd = find ( text , " %* " , 2 )
isEmote = ( emoteEnd == lengthUtf8 ( text ) )
end
end
-- the whole text is one big emote
@ -659,7 +809,7 @@ function Grichelde:CheckReplacementAllowed(text, channel)
assert ( firstWord ~= nil , " firstWord is never nil " )
-- don't replace slash commands
if ( sub( firstWord , 1 , 1 ) == " / " ) then
if ( getNextCharUtf8( firstWord ) == " / " ) then
self : DebugPrint ( " CheckReplacementAllowed : skip other slash commands: " , firstWord )
return false
end
@ -691,7 +841,7 @@ function Grichelde:CheckAndExtractMessageTypeTarget(message)
end
-- first word should be a chat command
if ( sub( message , 1 , 1 ) == " / " ) then
if ( getNextCharUtf8( message ) == " / " ) then
-- extract chat command
local chatCmd , targetAndText = self : SplitOnFirstMatch ( message )
assert ( chatCmd ~= nil , " chatCmd is never nil " )