- updated all libraries
This commit is contained in:
@@ -2,7 +2,7 @@
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TreeGroup Container
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Container that uses a tree control to switch between groups.
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-------------------------------------------------------------------------------]]
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local Type, Version = "TreeGroup", 47
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local Type, Version = "TreeGroup", 49
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local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
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if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
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@@ -206,7 +206,7 @@ local function Button_OnEnter(frame)
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tooltip:SetOwner(frame, "ANCHOR_NONE")
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tooltip:ClearAllPoints()
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tooltip:SetPoint("LEFT",frame,"RIGHT")
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tooltip:SetText(frame.text:GetText() or "", 1, .82, 0, true)
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tooltip:SetText(frame.text:GetText() or "", 1, .82, 0, 1, true)
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tooltip:Show()
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end
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@@ -387,10 +387,6 @@ local methods = {
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["RefreshTree"] = function(self,scrollToSelection,fromOnUpdate)
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local buttons = self.buttons
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local lines = self.lines
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for i, v in ipairs(buttons) do
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v:Hide()
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end
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while lines[1] do
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local t = tremove(lines)
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for k in pairs(t) do
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@@ -499,6 +495,10 @@ local methods = {
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buttonnum = buttonnum + 1
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end
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-- We hide the remaining buttons after updating others to avoid a blizzard bug that keeps them interactable even if hidden when hidden before updating the buttons.
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for i = buttonnum, #buttons do
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buttons[i]:Hide()
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end
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end,
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["SetSelected"] = function(self, value)
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@@ -1,7 +1,7 @@
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--[[-----------------------------------------------------------------------------
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Checkbox Widget
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-------------------------------------------------------------------------------]]
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local Type, Version = "CheckBox", 26
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local Type, Version = "CheckBox", 27
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local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
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if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
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@@ -97,7 +97,7 @@ local methods = {
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if disabled then
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self.frame:Disable()
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self.text:SetTextColor(0.5, 0.5, 0.5)
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SetDesaturation(self.check, true)
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self.check:SetDesaturated(true)
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if self.desc then
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self.desc:SetTextColor(0.5, 0.5, 0.5)
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end
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@@ -105,9 +105,9 @@ local methods = {
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self.frame:Enable()
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self.text:SetTextColor(1, 1, 1)
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if self.tristate and self.checked == nil then
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SetDesaturation(self.check, true)
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self.check:SetDesaturated(true)
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else
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SetDesaturation(self.check, false)
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self.check:SetDesaturated(false)
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end
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if self.desc then
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self.desc:SetTextColor(1, 1, 1)
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@@ -119,15 +119,15 @@ local methods = {
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local check = self.check
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self.checked = value
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if value then
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SetDesaturation(check, false)
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self.check:SetDesaturated(false)
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check:Show()
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else
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--Nil is the unknown tristate value
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if self.tristate and value == nil then
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SetDesaturation(check, true)
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self.check:SetDesaturated(true)
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check:Show()
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else
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SetDesaturation(check, false)
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self.check:SetDesaturated(false)
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check:Hide()
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end
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end
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@@ -1,7 +1,7 @@
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--[[-----------------------------------------------------------------------------
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ColorPicker Widget
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-------------------------------------------------------------------------------]]
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local Type, Version = "ColorPicker", 25
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local Type, Version = "ColorPicker", 29
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local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
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if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
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@@ -11,13 +11,24 @@ local pairs = pairs
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-- WoW APIs
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local CreateFrame, UIParent = CreateFrame, UIParent
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-- Unfortunately we have no way to realistically detect if a client uses inverted alpha
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-- as no API will tell you. Wrath uses the old colorpicker, era uses the new one, both are inverted
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local INVERTED_ALPHA = (WOW_PROJECT_ID ~= WOW_PROJECT_MAINLINE and WOW_PROJECT_ID ~= WOW_PROJECT_CAMELOT)
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--[[-----------------------------------------------------------------------------
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Support functions
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-------------------------------------------------------------------------------]]
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local function ColorCallback(self, r, g, b, a, isAlpha)
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if INVERTED_ALPHA and a then
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a = 1 - a
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end
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if not self.HasAlpha then
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a = 1
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end
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-- no change, skip update
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if r == self.r and g == self.g and b == self.b and a == self.a then
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return
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end
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self:SetColor(r, g, b, a)
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if ColorPickerFrame:IsVisible() then
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--colorpicker is still open
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@@ -50,30 +61,63 @@ local function ColorSwatch_OnClick(frame)
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ColorPickerFrame:SetFrameLevel(frame:GetFrameLevel() + 10)
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ColorPickerFrame:SetClampedToScreen(true)
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ColorPickerFrame.func = function()
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local r, g, b = ColorPickerFrame:GetColorRGB()
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local a = 1 - OpacitySliderFrame:GetValue()
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ColorCallback(self, r, g, b, a)
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end
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if ColorPickerFrame.SetupColorPickerAndShow then -- 10.2.5 color picker overhaul
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local r2, g2, b2, a2 = self.r, self.g, self.b, (self.a or 1)
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if INVERTED_ALPHA then
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a2 = 1 - a2
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end
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ColorPickerFrame.hasOpacity = self.HasAlpha
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ColorPickerFrame.opacityFunc = function()
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local r, g, b = ColorPickerFrame:GetColorRGB()
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local a = 1 - OpacitySliderFrame:GetValue()
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ColorCallback(self, r, g, b, a, true)
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end
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local info = {
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swatchFunc = function()
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local r, g, b = ColorPickerFrame:GetColorRGB()
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local a = ColorPickerFrame:GetColorAlpha()
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ColorCallback(self, r, g, b, a)
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end,
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local r, g, b, a = self.r, self.g, self.b, self.a
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if self.HasAlpha then
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ColorPickerFrame.opacity = 1 - (a or 0)
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end
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ColorPickerFrame:SetColorRGB(r, g, b)
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hasOpacity = self.HasAlpha,
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opacityFunc = function()
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local r, g, b = ColorPickerFrame:GetColorRGB()
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local a = ColorPickerFrame:GetColorAlpha()
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ColorCallback(self, r, g, b, a, true)
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end,
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opacity = a2,
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ColorPickerFrame.cancelFunc = function()
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ColorCallback(self, r, g, b, a, true)
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end
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cancelFunc = function()
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ColorCallback(self, r2, g2, b2, a2, true)
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end,
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ColorPickerFrame:Show()
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r = r2,
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g = g2,
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b = b2,
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}
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ColorPickerFrame:SetupColorPickerAndShow(info)
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else
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ColorPickerFrame.func = function()
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local r, g, b = ColorPickerFrame:GetColorRGB()
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local a = OpacitySliderFrame:GetValue()
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ColorCallback(self, r, g, b, a)
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end
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ColorPickerFrame.hasOpacity = self.HasAlpha
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ColorPickerFrame.opacityFunc = function()
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local r, g, b = ColorPickerFrame:GetColorRGB()
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local a = OpacitySliderFrame:GetValue()
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ColorCallback(self, r, g, b, a, true)
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end
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local r, g, b, a = self.r, self.g, self.b, 1 - (self.a or 1)
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if self.HasAlpha then
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ColorPickerFrame.opacity = a
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end
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ColorPickerFrame:SetColorRGB(r, g, b)
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ColorPickerFrame.cancelFunc = function()
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ColorCallback(self, r, g, b, a, true)
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end
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ColorPickerFrame:Show()
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end
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end
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AceGUI:ClearFocus()
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end
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@@ -1,7 +1,7 @@
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--[[-----------------------------------------------------------------------------
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EditBox Widget
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-------------------------------------------------------------------------------]]
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local Type, Version = "EditBox", 28
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local Type, Version = "EditBox", 29
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local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
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if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
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@@ -10,7 +10,7 @@ local tostring, pairs = tostring, pairs
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-- WoW APIs
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local PlaySound = PlaySound
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local GetCursorInfo, ClearCursor, GetSpellInfo = GetCursorInfo, ClearCursor, GetSpellInfo
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local GetCursorInfo, ClearCursor = GetCursorInfo, ClearCursor
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local CreateFrame, UIParent = CreateFrame, UIParent
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local _G = _G
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@@ -19,7 +19,11 @@ Support functions
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-------------------------------------------------------------------------------]]
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if not AceGUIEditBoxInsertLink then
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-- upgradeable hook
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hooksecurefunc("ChatEdit_InsertLink", function(...) return _G.AceGUIEditBoxInsertLink(...) end)
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if ChatFrameUtil and ChatFrameUtil.InsertLink then
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hooksecurefunc(ChatFrameUtil, "InsertLink", function(...) return _G.AceGUIEditBoxInsertLink(...) end)
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elseif ChatEdit_InsertLink then
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hooksecurefunc("ChatEdit_InsertLink", function(...) return _G.AceGUIEditBoxInsertLink(...) end)
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end
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end
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function _G.AceGUIEditBoxInsertLink(text)
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@@ -76,12 +80,16 @@ end
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local function EditBox_OnReceiveDrag(frame)
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local self = frame.obj
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local type, id, info = GetCursorInfo()
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local type, id, info, extra = GetCursorInfo()
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local name
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if type == "item" then
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name = info
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elseif type == "spell" then
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name = GetSpellInfo(id, info)
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if C_Spell and C_Spell.GetSpellName then
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name = C_Spell.GetSpellName(extra)
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else
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name = GetSpellInfo(id, info)
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end
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elseif type == "macro" then
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name = GetMacroInfo(id)
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end
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@@ -1,7 +1,7 @@
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--[[-----------------------------------------------------------------------------
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Heading Widget
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-------------------------------------------------------------------------------]]
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local Type, Version = "Heading", 20
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local Type, Version = "Heading", 21
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local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
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if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
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@@ -9,7 +9,7 @@ if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
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local pairs = pairs
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-- WoW APIs
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local CreateFrame, UIParent = CreateFrame, UIParent
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local CreateFrame, UIParent, issecretvalue = CreateFrame, UIParent, issecretvalue
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--[[-----------------------------------------------------------------------------
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Methods
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@@ -21,11 +21,16 @@ local methods = {
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self:SetHeight(18)
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end,
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-- ["OnRelease"] = nil,
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["OnRelease"] = function(self)
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self.label:ClearText()
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self.label:ClearAllPoints()
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self.label:SetPoint("TOP")
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self.label:SetPoint("BOTTOM")
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end,
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["SetText"] = function(self, text)
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self.label:SetText(text or "")
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if text and text ~= "" then
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if issecretvalue(text) or (text and text ~= "") then
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self.left:SetPoint("RIGHT", self.label, "LEFT", -5, 0)
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self.right:Show()
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else
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@@ -1,7 +1,7 @@
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--[[-----------------------------------------------------------------------------
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Icon Widget
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-------------------------------------------------------------------------------]]
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local Type, Version = "Icon", 21
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local Type, Version = "Icon", 22
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local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
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if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
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@@ -67,6 +67,11 @@ local methods = {
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end
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end,
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["SetImageByAtlas"] = function(self, atlasString)
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local image = self.image
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image:SetAtlas(atlasString)
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end,
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["SetImageSize"] = function(self, width, height)
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self.image:SetWidth(width)
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self.image:SetHeight(height)
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@@ -2,7 +2,7 @@
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Keybinding Widget
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Set Keybindings in the Config UI.
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-------------------------------------------------------------------------------]]
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local Type, Version = "Keybinding", 26
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local Type, Version = "Keybinding", 27
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local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
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if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
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@@ -31,12 +31,14 @@ local function Keybinding_OnClick(frame, button)
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if self.waitingForKey then
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frame:EnableKeyboard(false)
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frame:EnableMouseWheel(false)
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frame:EnableGamePadButton(false)
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self.msgframe:Hide()
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frame:UnlockHighlight()
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self.waitingForKey = nil
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else
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frame:EnableKeyboard(true)
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frame:EnableMouseWheel(true)
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frame:EnableGamePadButton(true)
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self.msgframe:Show()
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frame:LockHighlight()
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self.waitingForKey = true
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@@ -72,6 +74,7 @@ local function Keybinding_OnKeyDown(frame, key)
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frame:EnableKeyboard(false)
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frame:EnableMouseWheel(false)
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frame:EnableGamePadButton(false)
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self.msgframe:Hide()
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frame:UnlockHighlight()
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self.waitingForKey = nil
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@@ -119,6 +122,7 @@ local methods = {
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self:SetDisabled(false)
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self.button:EnableKeyboard(false)
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self.button:EnableMouseWheel(false)
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self.button:EnableGamePadButton(false)
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end,
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-- ["OnRelease"] = nil,
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@@ -195,10 +199,12 @@ local function Constructor()
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button:SetScript("OnKeyDown", Keybinding_OnKeyDown)
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button:SetScript("OnMouseDown", Keybinding_OnMouseDown)
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button:SetScript("OnMouseWheel", Keybinding_OnMouseWheel)
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button:SetScript("OnGamePadButtonDown", Keybinding_OnKeyDown)
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button:SetPoint("BOTTOMLEFT")
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button:SetPoint("BOTTOMRIGHT")
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button:SetHeight(24)
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button:EnableKeyboard(false)
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button:EnableGamePadButton(false)
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local text = button:GetFontString()
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text:SetPoint("LEFT", 7, 0)
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@@ -2,7 +2,7 @@
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Label Widget
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Displays text and optionally an icon.
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-------------------------------------------------------------------------------]]
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local Type, Version = "Label", 28
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local Type, Version = "Label", 29
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local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
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if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
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@@ -124,6 +124,13 @@ local methods = {
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UpdateImageAnchor(self)
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end,
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["SetImageByAtlas"] = function(self, atlasString)
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self.imageshown = true
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local image = self.image
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image:SetAtlas(atlasString)
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UpdateImageAnchor(self)
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end,
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["SetFont"] = function(self, font, height, flags)
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if not self.fontObject then
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self.fontObject = CreateFont("AceGUI30LabelFont" .. AceGUI:GetNextWidgetNum(Type))
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@@ -1,4 +1,4 @@
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local Type, Version = "MultiLineEditBox", 32
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local Type, Version = "MultiLineEditBox", 33
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local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
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if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
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@@ -6,7 +6,7 @@ if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
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local pairs = pairs
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-- WoW APIs
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local GetCursorInfo, GetSpellInfo, ClearCursor = GetCursorInfo, GetSpellInfo, ClearCursor
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local GetCursorInfo, ClearCursor = GetCursorInfo, ClearCursor
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local CreateFrame, UIParent = CreateFrame, UIParent
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local _G = _G
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@@ -16,7 +16,11 @@ Support functions
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if not AceGUIMultiLineEditBoxInsertLink then
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-- upgradeable hook
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hooksecurefunc("ChatEdit_InsertLink", function(...) return _G.AceGUIMultiLineEditBoxInsertLink(...) end)
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if ChatFrameUtil and ChatFrameUtil.InsertLink then
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hooksecurefunc(ChatFrameUtil, "InsertLink", function(...) return _G.AceGUIMultiLineEditBoxInsertLink(...) end)
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elseif ChatEdit_InsertLink then
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hooksecurefunc("ChatEdit_InsertLink", function(...) return _G.AceGUIMultiLineEditBoxInsertLink(...) end)
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end
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end
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function _G.AceGUIMultiLineEditBoxInsertLink(text)
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@@ -100,9 +104,13 @@ local function OnMouseUp(self)
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end
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local function OnReceiveDrag(self) -- EditBox / ScrollFrame
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local type, id, info = GetCursorInfo()
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local type, id, info, extra = GetCursorInfo()
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if type == "spell" then
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info = GetSpellInfo(id, info)
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if C_Spell and C_Spell.GetSpellName then
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info = C_Spell.GetSpellName(extra)
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else
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info = GetSpellInfo(id, info)
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end
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elseif type ~= "item" then
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return
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end
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@@ -2,7 +2,7 @@
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Slider Widget
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Graphical Slider, like, for Range values.
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-------------------------------------------------------------------------------]]
|
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local Type, Version = "Slider", 23
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local Type, Version = "Slider", 24
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local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
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if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
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@@ -273,6 +273,7 @@ local function Constructor()
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widget[method] = func
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end
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slider.obj, editbox.obj = widget, widget
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C_Timer.After(0.3, function() editbox:SetText(" ") UpdateText(widget) end) -- Workaround for font loading issue, making the editboxes blank until the text is changed
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return AceGUI:RegisterAsWidget(widget)
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end
|
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|
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Reference in New Issue
Block a user