- updated all libraries
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@@ -2,7 +2,7 @@
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TreeGroup Container
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Container that uses a tree control to switch between groups.
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-------------------------------------------------------------------------------]]
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local Type, Version = "TreeGroup", 47
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local Type, Version = "TreeGroup", 49
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local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
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if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
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@@ -206,7 +206,7 @@ local function Button_OnEnter(frame)
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tooltip:SetOwner(frame, "ANCHOR_NONE")
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tooltip:ClearAllPoints()
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tooltip:SetPoint("LEFT",frame,"RIGHT")
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tooltip:SetText(frame.text:GetText() or "", 1, .82, 0, true)
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tooltip:SetText(frame.text:GetText() or "", 1, .82, 0, 1, true)
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tooltip:Show()
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end
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@@ -387,10 +387,6 @@ local methods = {
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["RefreshTree"] = function(self,scrollToSelection,fromOnUpdate)
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local buttons = self.buttons
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local lines = self.lines
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for i, v in ipairs(buttons) do
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v:Hide()
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end
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while lines[1] do
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local t = tremove(lines)
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for k in pairs(t) do
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@@ -499,6 +495,10 @@ local methods = {
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buttonnum = buttonnum + 1
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end
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-- We hide the remaining buttons after updating others to avoid a blizzard bug that keeps them interactable even if hidden when hidden before updating the buttons.
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for i = buttonnum, #buttons do
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buttons[i]:Hide()
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end
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end,
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["SetSelected"] = function(self, value)
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