3 Commits
1.1.3 ... 1.1.5

Author SHA1 Message Date
c387501df7 Version 1.1.5
- updated Ace3 libraries for Dragonflight
- bumped version for all versions of WoW (Classic Era, WotLK, Retail)
2022-12-04 18:23:35 +01:00
97ee953b19 Version 1.1.4
- typos in descriptions
- ambiguous variable definitions
- bumped version for all versions of WoW (Classic Era, WotLK, Retail)
- added TOCs for all versions of WoW, removed release script
2022-09-28 20:47:04 +02:00
a75d631423 fixed typos 2021-10-17 16:28:03 +02:00
54 changed files with 648 additions and 3076 deletions

File diff suppressed because it is too large Load Diff

View File

@@ -3,9 +3,20 @@ All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## Version 1.1.5 - 2022-12-04
### Fixed
- updated Ace3 libraries for Dragonflight
- bumped version for all incarnations of WoW (Classic Era, WotLK, Retail)
## Version 1.1.4 - 2022-09-28
### Changed
- typos in descriptions
- ambiguous variable definitions
- bumped version for all incarnations of WoW (Classic Era, WotLK, Retail)
## Version 1.1.3 - 2021-10-06 ## Version 1.1.3 - 2021-10-06
### Changed ### Changed
- bumped version for all versions of WoW (Classic Era, Season of Mastery, BCC, Retail) - bumped version for all incarnations of WoW (Classic Era, Season of Mastery, BCC, Retail)
### Fixed ### Fixed
- error on missing options at first start - error on missing options at first start
- updated Ace3.0 libraries for latest Shadowlands patch - updated Ace3.0 libraries for latest Shadowlands patch
@@ -131,7 +142,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
## Version 0.3.0 - 2020-05-27 ## Version 0.3.0 - 2020-05-27
### Fixed ### Fixed
- fixed DB storange and debug printing - fixed DB storage and debug printing
## Version 0.2.2 (unreleased) - 2020-05-26 ## Version 0.2.2 (unreleased) - 2020-05-26
### Added ### Added

View File

@@ -1,37 +1,15 @@
## Interface: 11401 ## Interface: 100002
## Interface-Classic: 11401
## Interface-BCC: 20502
## Interface-Retail: 90100
## Title: Grichelde ## Title: Grichelde
## Notes: Replaces characters of your chat input line before sending. ## Notes: Replaces characters of your chat input line before sending.
## Notes-de: Ersetzt eingegebene Zeichen in der Chat-Zeile vor dem Versenden. ## Notes-de: Ersetzt eingegebene Zeichen in der Chat-Zeile vor dem Versenden.
#@debug@ ## Version: 1.1.5
## Version: 1.1.3
#@end-debug@
#@non-debug@
# ## Version: @project-version@
#@end-non-debug@
## Author: Teilzeit-Jedi ## Author: Teilzeit-Jedi
## eMail: tj@teilzeit-jedi.de ## eMail: tj@teilzeit-jedi.de
#@version-classic@ ## X-Build: Retail
## X-Build: Classic ## X-Compatible: 11403
## X-Compatible: 20502 ## X-Compatible: 30400
## X-Compatible: 90100
#@end-version-classic@
#@non-version-classic@
#@version-bcc@
# ## X-Build: BCC
# ## X-Compatible: 11401
# ## X-Compatible: 90100
#@end-version-bcc@
#@version-retail@
# ## X-Build: Retail
# ## X-Compatible: 11401
# ## X-Compatible: 20502
#@end-version-retail@
#@end-non-version-classic@
## X-Curse-Project-ID: 385480 ## X-Curse-Project-ID: 385480
## X-License: GPLv3 ## X-License: GPLv3
@@ -42,7 +20,6 @@
## OptionalDeps: LibStub, CallbackHandler, Ace3, LibDataBroker, LibDBIcon ## OptionalDeps: LibStub, CallbackHandler, Ace3, LibDataBroker, LibDBIcon
## SavedVariables: GricheldeDB ## SavedVariables: GricheldeDB
#@no-lib-strip@
Libs\LibStub\LibStub.lua Libs\LibStub\LibStub.lua
Libs\CallbackHandler-1.0\CallbackHandler-1.0.xml Libs\CallbackHandler-1.0\CallbackHandler-1.0.xml
Libs\AceAddon-3.0\AceAddon-3.0.xml Libs\AceAddon-3.0\AceAddon-3.0.xml
@@ -56,7 +33,6 @@ Libs\AceGUI-3.0\AceGUI-3.0.xml
Libs\AceConfig-3.0\AceConfig-3.0.xml Libs\AceConfig-3.0\AceConfig-3.0.xml
Libs\LibDataBroker-1.1\LibDataBroker-1.1.lua Libs\LibDataBroker-1.1\LibDataBroker-1.1.lua
Libs\LibDBIcon-1.0\LibDBIcon-1.0.lua Libs\LibDBIcon-1.0\LibDBIcon-1.0.lua
#@end-no-lib-strip@
Grichelde.lua Grichelde.lua
GricheldeConstants.lua GricheldeConstants.lua
@@ -69,7 +45,3 @@ GricheldeUpgrade.lua
GricheldeOptions.lua GricheldeOptions.lua
GricheldeMinimap.lua GricheldeMinimap.lua
GricheldeChat.lua GricheldeChat.lua
#@do-not-package@
GricheldeTest.lua
#@end-do-not-package@

View File

@@ -2,9 +2,9 @@
local _G = _G local _G = _G
local Grichelde = _G.Grichelde or {} local Grichelde = _G.Grichelde or {}
local IsAddOnLoaded, assert, nilOrEmpty, pairs, ipairs, spairs, tContains, tFilter, tInsert, tConcat, tSize, tIsEmpty, find, sub, gsub, gmatch, getNextCharUtf8, isLetter, isUpper, isLower, toUpper, toLower, capitalize, bytes2Char, trim, length, lengthUtf8 local IsAddOnLoaded, assert, nilOrEmpty, pairs, ipairs, spairs, tContains, tFilter, tInsert, tIsEmpty, find, sub, gsub, getNextCharUtf8, isUtf8MultiByte, getUtf8Sequence, isUpper, isLower, toUpper, toLower, bytes2Char, trim, length, lengthUtf8
= Grichelde.F.IsAddOnLoaded, Grichelde.F.assert, Grichelde.F.nilOrEmpty, Grichelde.F.pairs, Grichelde.F.ipairs, Grichelde.F.spairs, Grichelde.F.tContains, Grichelde.F.tFilter, Grichelde.F.tInsert, Grichelde.F.tConcat, Grichelde.F.tSize, Grichelde.F.tIsEmpty, = Grichelde.F.IsAddOnLoaded, Grichelde.F.assert, Grichelde.F.nilOrEmpty, Grichelde.F.pairs, Grichelde.F.ipairs, Grichelde.F.spairs, Grichelde.F.tContains, Grichelde.F.tFilter, Grichelde.F.tInsert, Grichelde.F.tIsEmpty,
Grichelde.F.find, Grichelde.F.sub, Grichelde.F.gsub, Grichelde.F.gmatch, Grichelde.F.getNextCharUtf8, Grichelde.F.isLetter, Grichelde.F.isUpper, Grichelde.F.isLower, Grichelde.F.toUpper, Grichelde.F.toLower, Grichelde.F.capitalize, Grichelde.F.bytes2Char, Grichelde.F.trim, Grichelde.F.length, Grichelde.F.lengthUtf8 Grichelde.F.find, Grichelde.F.sub, Grichelde.F.gsub, Grichelde.F.getNextCharUtf8, Grichelde.F.isUtf8MultiByte, Grichelde.F.getUtf8Sequence, Grichelde.F.isUpper, Grichelde.F.isLower, Grichelde.F.toUpper, Grichelde.F.toLower, Grichelde.F.bytes2Char, Grichelde.F.trim, Grichelde.F.length, Grichelde.F.lengthUtf8
--- Splits a long text in longest possible chunks of <= 255 length, split at last available space --- Splits a long text in longest possible chunks of <= 255 length, split at last available space
-- @param text string -- @param text string
@@ -58,7 +58,6 @@ function Grichelde:SplitText(text)
-- must not enforce UTF-8 support here, as the positions are used -- must not enforce UTF-8 support here, as the positions are used
while ((length(newText) > 0) and (escape < Grichelde.ENDLESS_LOOP_LIMIT)) do while ((length(newText) > 0) and (escape < Grichelde.ENDLESS_LOOP_LIMIT)) do
escape = escape + 1 escape = escape + 1
local previousChar = currentChar
local first, textAhead = getNextCharUtf8(newText) local first, textAhead = getNextCharUtf8(newText)
currentChar = first currentChar = first
self:DebugPrint("SplitText : currentChar, escape: %s, %s", currentChar, escape) self:DebugPrint("SplitText : currentChar, escape: %s, %s", currentChar, escape)
@@ -154,6 +153,24 @@ function Grichelde:SendChunkifiedChatMessage(message, ...)
end end
function Grichelde:ReplaceCharacters(text, replName, replTable, consolidate, replacedTexts) function Grichelde:ReplaceCharacters(text, replName, replTable, consolidate, replacedTexts)
local function convertToCaseInsensitivePatternGroup(p)
local upperP, lowerP = toUpper(p), toLower(p)
--[[
if (isUtf8MultiByte(p)) then
local sequence = nil
for _, byteSequence in spairs(getUtf8Table(upperP)) do
sequence = sequence .. byteSequence
end
else
]]
if (upperP ~= lowerP) then
return upperP .. lowerP
else
return p
end
--end
end
local function convertToCaseInsensitivePattern(pattern) local function convertToCaseInsensitivePattern(pattern)
local ciPattern = "" local ciPattern = ""
local ignored = {'^', '$', '(', ')', '.'} local ignored = {'^', '$', '(', ')', '.'}
@@ -184,18 +201,13 @@ function Grichelde:ReplaceCharacters(text, replName, replTable, consolidate, rep
ciPattern = ciPattern .. "%" .. p ciPattern = ciPattern .. "%" .. p
end end
else else
local upperP, lowerP = toUpper(p), toLower(p) ciPattern = ciPattern .. convertToCaseInsensitivePatternGroup(p)
if (upperP ~= lowerP) then
ciPattern = ciPattern .. upperP .. lowerP
else
ciPattern = ciPattern .. p
end
end end
p, patRest = getNextCharUtf8(patRest) p, patRest = getNextCharUtf8(patRest)
end end
ciPattern = ciPattern .. "]" ciPattern = ciPattern .. "]"
else else
ciPattern = ciPattern .. "[" .. Grichelde.F.toUpper(p) .. Grichelde.F.toLower(p) .. "]" ciPattern = ciPattern .. "[" .. convertToCaseInsensitivePatternGroup(p) .. "]"
end end
p, patRest = getNextCharUtf8(patRest) p, patRest = getNextCharUtf8(patRest)
@@ -204,9 +216,9 @@ function Grichelde:ReplaceCharacters(text, replName, replTable, consolidate, rep
return ciPattern return ciPattern
end end
local function replaceCaptures(text, replaceText, captures) local function replaceCaptures(txt, replaceText, captures)
local replText = replaceText local replText = replaceText
self:TracePrint("replaceCaptures : text: %s, #captures: %d", text, #captures) self:TracePrint("replaceCaptures : txt: %s, #captures: %d", txt, #captures)
if (#captures > 0) then if (#captures > 0) then
for i, cap in ipairs(captures) do for i, cap in ipairs(captures) do
@@ -285,9 +297,6 @@ function Grichelde:ReplaceCharacters(text, replName, replTable, consolidate, rep
self:TracePrint("ReplaceCharacters : pos1: %d, pos2: %d", pos1, pos2) self:TracePrint("ReplaceCharacters : pos1: %d, pos2: %d", pos1, pos2)
self:TracePrint("ReplaceCharacters : cap1: %s, cap2: %s, cap3: %s, cap4: %s, cap5: %s, cap6: %s, cap7: %s, cap8: %s, cap9: %s", cap1, cap2, cap3, cap4, cap5, cap6, cap7, cap8, cap9) self:TracePrint("ReplaceCharacters : cap1: %s, cap2: %s, cap3: %s, cap4: %s, cap5: %s, cap6: %s, cap7: %s, cap8: %s, cap9: %s", cap1, cap2, cap3, cap4, cap5, cap6, cap7, cap8, cap9)
while (pos1 ~= nil) and (pos2 ~= nil) and (pos1 <= pos2) do while (pos1 ~= nil) and (pos2 ~= nil) and (pos1 <= pos2) do
-- continue from that position later
pos = pos2 + 1
if doStopOnMatch then if doStopOnMatch then
stopOnMatch = true stopOnMatch = true
end end
@@ -297,6 +306,24 @@ function Grichelde:ReplaceCharacters(text, replName, replTable, consolidate, rep
local post = sub(result, pos2 + 1) local post = sub(result, pos2 + 1)
local wordStart = sub(pre, -1, -1) local wordStart = sub(pre, -1, -1)
local wordEnd = sub(post, 1, 1) local wordEnd = sub(post, 1, 1)
self:TracePrint("ReplaceCharacters : result: %s", result)
self:TracePrint("ReplaceCharacters : pre: %s, match: %s, post: %s, wordStart: %s, wordEnd: %s", pre, match, post, wordStart, wordEnd)
--[[
self:TracePrint("ReplaceCharacters : pos2: %d, isChar: %s", pos2, isChar(match))
while (not isChar(match) and pos2 < length(result)) do
pos2 = pos2 + 1
pre = sub(result, 1, pos1 - 1)
match = sub(result, pos1, pos2)
post = sub(result, pos2 + 1)
wordStart = sub(pre, -1, -1)
wordEnd = sub(post, 1, 1)
self:TracePrint("ReplaceCharacters : pos2: %d, isChar: %s", pos2, isChar(match))
end
]]
-- continue from that position later
pos = pos2 + 1
-- additional checks for word boundaries -- additional checks for word boundaries
local doesMatchWhen = false local doesMatchWhen = false
@@ -441,8 +468,8 @@ end
-- @param text string -- @param text string
-- @param replacements table of mappings -- @param replacements table of mappings
-- @return string -- @return string
function Grichelde:ReplaceAndConsolidate(text, replacements) function Grichelde:ReplaceAndConsolidate(text, _replacements)
local replacements = replacements or self.db.profile.replacements or {} local replacements = _replacements or self.db.profile.replacements or {}
self:TracePrint("ReplaceAndConsolidate : replacements") self:TracePrint("ReplaceAndConsolidate : replacements")
self:TracePrint(replacements) self:TracePrint(replacements)
@@ -531,7 +558,6 @@ function Grichelde:CheckForLink(text, currentChar)
for _, pattern in ipairs(Grichelde.IGNORE_PATTERNS.LINKS) do for _, pattern in ipairs(Grichelde.IGNORE_PATTERNS.LINKS) do
local pos1, pos2 = find(text, "^" .. pattern) local pos1, pos2 = find(text, "^" .. pattern)
if (pos1 == 1) and (pos2 ~= nil) then if (pos1 == 1) and (pos2 ~= nil) then
local match = sub(text, pos1, pos2)
self:DebugPrint("CheckForLink : Found link or texture pattern \"%s\" at (%d, %d)", pattern, pos1, pos2) self:DebugPrint("CheckForLink : Found link or texture pattern \"%s\" at (%d, %d)", pattern, pos1, pos2)
return pos2 return pos2
end end
@@ -590,10 +616,10 @@ function Grichelde:CheckForRaidTargetMarkers(text, currentChar)
local translation = toLower(self.L["IgnorePattern_" .. localizedRT]) local translation = toLower(self.L["IgnorePattern_" .. localizedRT])
local localizedPattern = "^{" .. translation .. "}" local localizedPattern = "^{" .. translation .. "}"
self:TracePrint("CheckForPreversableText : localizedPattern:", localizedPattern) self:TracePrint("CheckForPreversableText : localizedPattern:", localizedPattern)
local pos1, pos2 = find(lowerText, localizedPattern) local p1, p2 = find(lowerText, localizedPattern)
if (pos1 == 1) and (pos2 ~= nil) then if (p1 == 1) and (p2 ~= nil) then
self:DebugPrint("CheckForPreversableText : Found localized raid target marker \"%s\" at (%d, %d)", localizedPattern, pos1, pos2) self:DebugPrint("CheckForPreversableText : Found localized raid target marker \"%s\" at (%d, %d)", localizedPattern, p1, p2)
return pos2 return p2
end end
end end
end end
@@ -636,9 +662,9 @@ end
-- @param previousChar string(1) previous character of the text, otherwise unreachable -- @param previousChar string(1) previous character of the text, otherwise unreachable
-- @param preserveEmotes boolean ignore replacements for emotes, for testing purposes -- @param preserveEmotes boolean ignore replacements for emotes, for testing purposes
-- @return number -- @return number
function Grichelde:CheckForPreversableText(text, currentChar, previousChar, replaceEmotes) function Grichelde:CheckForPreversableText(text, currentChar, previousChar, _replaceEmotes)
self:DebugPrint("CheckForPreversableText : text:", text) self:DebugPrint("CheckForPreversableText : text:", text)
local replaceEmotes = replaceEmotes or self.db.profile.channels.emote or false local replaceEmotes = _replaceEmotes or self.db.profile.channels.emote or false
local linkPos = self:CheckForLink(text, currentChar) local linkPos = self:CheckForLink(text, currentChar)
if (linkPos ~= nil) then if (linkPos ~= nil) then
@@ -679,11 +705,11 @@ end
-- @param text string the text to apply the mappings on -- @param text string the text to apply the mappings on
-- @param preserveEmotes boolean ignore replacements for emotes, for testing purposes -- @param preserveEmotes boolean ignore replacements for emotes, for testing purposes
-- @return string -- @return string
function Grichelde:ReplaceText(text, replacements, replaceEmotes) function Grichelde:ReplaceText(text, _replacements, _replaceEmotes)
local lookAheads = { '|', '*', '<', '%', '{', '(', 'o' } local lookAheads = { '|', '*', '<', '%', '{', '(', 'o' }
local newText = text local newText = text
local preserveEmotes = replaceEmotes or self.db.profile.channels.emote or false local preserveEmotes = _replaceEmotes or self.db.profile.channels.emote or false
local replacements = replacements or self.db.profile.replacements or {} local replacements = _replacements or self.db.profile.replacements or {}
local finalText, replaceText = "", "" local finalText, replaceText = "", ""
local currentChar local currentChar
local escape = 0 local escape = 0

View File

@@ -5,7 +5,9 @@ local Grichelde = _G.Grichelde or {}
-- constants and upvalues -- constants and upvalues
Grichelde.LOG_LEVEL = { DEBUG = 1, TRACE = 2 } Grichelde.LOG_LEVEL = { DEBUG = 1, TRACE = 2 }
-- chat input in client is limited to 255 bytes (unicode length is less)
Grichelde.INPUT_LIMIT = 255 Grichelde.INPUT_LIMIT = 255
-- safety measure in case malformed user input causes infinite loops on string parsing
Grichelde.ENDLESS_LOOP_LIMIT = 10000 Grichelde.ENDLESS_LOOP_LIMIT = 10000
Grichelde.MAPPING_OFFSET = 10 Grichelde.MAPPING_OFFSET = 10
Grichelde.MINIMAP_ENABLED = 1.0 Grichelde.MINIMAP_ENABLED = 1.0
@@ -169,11 +171,11 @@ local function nilOrEmpty(s)
return s == nil or s:trim() == "" return s == nil or s:trim() == ""
end end
local function spairs(t, orderFunc) local function spairs(tbl, orderFunc)
-- collect the keys -- collect the keys
local sortedKeys = {} local sortedKeys = {}
-- for every non-nil value -- for every non-nil value
for key, _ in Grichelde.F.pairs(t) do for key, _ in Grichelde.F.pairs(tbl) do
Grichelde.F.tInsert(sortedKeys, key) Grichelde.F.tInsert(sortedKeys, key)
end end
@@ -189,22 +191,22 @@ local function spairs(t, orderFunc)
return function() return function()
it = it + 1 it = it + 1
if (sortedKeys[it] ~= nil) then if (sortedKeys[it] ~= nil) then
return sortedKeys[it], t[sortedKeys[it]] return sortedKeys[it], tbl[sortedKeys[it]]
else else
return nil return nil
end end
end end
end end
local function tFilter(t, condition, extract) local function tFilter(type, condition, extract)
local filtered = {} local filtered = {}
for key, value in Grichelde.F.pairs(t) do for key, value in Grichelde.F.pairs(type) do
local cond = false local cond = false
if (condition) then if (condition) then
local t = Grichelde.F.type(condition) local typ = Grichelde.F.type(condition)
if (t == "function") then if (typ == "function") then
cond = condition(t, key, value) cond = condition(typ, key, value)
elseif (t == "string") or (t == "number") then elseif (typ == "string") or (typ == "number") then
cond = (value == condition) cond = (value == condition)
end end
end end
@@ -212,7 +214,7 @@ local function tFilter(t, condition, extract)
if (cond) then if (cond) then
local val = value local val = value
if (extract and (Grichelde.F.type(extract) == "function")) then if (extract and (Grichelde.F.type(extract) == "function")) then
val = extract(t, key, value) val = extract(type, key, value)
end end
Grichelde.F.tInsert(filtered, val) Grichelde.F.tInsert(filtered, val)
end end
@@ -220,20 +222,20 @@ local function tFilter(t, condition, extract)
return filtered return filtered
end end
local function tSize(t) local function tSize(tbl)
local size = 0 local size = 0
if (t ~= nil) then if (tbl ~= nil) then
-- for every non-nil value -- for every non-nil value
for _, _ in Grichelde.F.pairs(t) do for _, _ in Grichelde.F.pairs(tbl) do
size = size + 1 size = size + 1
end end
end end
return size return size
end end
local function tIsEmpty(t) local function tIsEmpty(tbl)
if (not t) then return true end if (not tbl) then return true end
return Grichelde.F.tNext(t) == nil return Grichelde.F.tNext(tbl) == nil
end end
local function tClone(orig) local function tClone(orig)
@@ -323,11 +325,11 @@ local function isCapital(word)
return false return false
else else
local first, rest = Grichelde.F.getNextCharUtf8(word) local first, rest = Grichelde.F.getNextCharUtf8(word)
local isCapital = Grichelde.F.isUpper(first) local isCap = Grichelde.F.isUpper(first)
if (rest ~= nil) then if (rest ~= nil) then
return isCapital and Grichelde.F.isLower(rest) return isCap and Grichelde.F.isLower(rest)
else else
return isCapital return isCap
end end
end end
end end
@@ -346,8 +348,8 @@ local function capitalize(word)
end end
end end
local function color(color, text) local function color(colour, text)
return color .. text .. Grichelde.COLOR_CODES.CLOSE return colour .. text .. Grichelde.COLOR_CODES.CLOSE
end end
local function cPrefix(text) local function cPrefix(text)

View File

@@ -2,8 +2,8 @@
local _G = _G local _G = _G
local Grichelde = _G.Grichelde or {} local Grichelde = _G.Grichelde or {}
local pairs, tInsert, tClone, tWipe, unpack, join, toString local pairs, tInsert, tClone, unpack, join, toString
= Grichelde.F.pairs, Grichelde.F.tInsert, Grichelde.F.tClone, Grichelde.F.tWipe, Grichelde.F.unpack, Grichelde.F.join, Grichelde.F.toString = Grichelde.F.pairs, Grichelde.F.tInsert, Grichelde.F.tClone, Grichelde.F.unpack, Grichelde.F.join, Grichelde.F.toString
function Grichelde.getDefaultConfig() function Grichelde.getDefaultConfig()
return { return {

View File

@@ -2,8 +2,8 @@
local _G = _G local _G = _G
local Grichelde = _G.Grichelde or {} local Grichelde = _G.Grichelde or {}
local cPrefix, cGreen, cRed local cGreen, cRed
= Grichelde.F.cPrefix, Grichelde.F.cGreen, Grichelde.F.cRed = Grichelde.F.cGreen, Grichelde.F.cRed
--- add Minimap button --- add Minimap button

View File

@@ -2,7 +2,7 @@
local _G = _G local _G = _G
local Grichelde = _G.Grichelde or {} local Grichelde = _G.Grichelde or {}
local find, pairs, tSize, cRed, cGreen, format = Grichelde.F.find, Grichelde.F.pairs, Grichelde.F.tSize, Grichelde.F.cRed, Grichelde.F.cGreen, Grichelde.F.format local find, pairs, tSize, cRed, cGreen = Grichelde.F.find, Grichelde.F.pairs, Grichelde.F.tSize, Grichelde.F.cRed, Grichelde.F.cGreen
function Grichelde:TestMatch(text, pattern) function Grichelde:TestMatch(text, pattern)
-- disable debug print out for testing -- disable debug print out for testing
@@ -17,6 +17,7 @@ function Grichelde:TestMatch(text, pattern)
Grichelde.logLevel = oldLogLevel Grichelde.logLevel = oldLogLevel
end end
--- Invoke ingame with /run Grichelde:RunTests()
function Grichelde:RunTests() function Grichelde:RunTests()
local function test(name, replacements, testData, replaceEmotes) local function test(name, replacements, testData, replaceEmotes)
local i, ok, size = 0, 0, tSize(testData) local i, ok, size = 0, 0, tSize(testData)
@@ -778,7 +779,7 @@ function Grichelde:RunTests()
if (ok == all) then if (ok == all) then
self:PrefixedPrint("All %d tests %s", all, cGreen("passed")) self:PrefixedPrint("All %d tests %s", all, cGreen("passed"))
else else
self:PrefixedPrint("%d test %s, %d tests %s", all - ok, cRed("failed"), ok, cGreen("passed")) self:PrefixedPrint("%d test%s %s, %d tests %s", all - ok, all - ok > 1 and "s" or "", cRed("failed"), ok, cGreen("passed"))
end end
-- restore old loglevel -- restore old loglevel

View File

@@ -2,8 +2,8 @@
local _G = _G local _G = _G
local Grichelde = _G.Grichelde or {} local Grichelde = _G.Grichelde or {}
local pairs, tSize, tClone, find, sub, cGreen, cOrange, cRed, toNumber local pairs, tClone, find, sub, cGreen, cOrange, cRed, toNumber
= Grichelde.F.pairs, Grichelde.F.tSize,Grichelde.F.tClone, Grichelde.F.find, Grichelde.F.sub, Grichelde.F.cGreen, Grichelde.F.cOrange, Grichelde.F.cRed, Grichelde.F.toNumber = Grichelde.F.pairs, Grichelde.F.tClone, Grichelde.F.find, Grichelde.F.sub, Grichelde.F.cGreen, Grichelde.F.cOrange, Grichelde.F.cRed, Grichelde.F.toNumber
function Grichelde:Upgrade_To_v060() function Grichelde:Upgrade_To_v060()
self:PrefixedPrint(self.L.Upgrade_ToVersion, cOrange("0.6.0")) self:PrefixedPrint(self.L.Upgrade_ToVersion, cOrange("0.6.0"))

47
Grichelde_Vanilla.toc Normal file
View File

@@ -0,0 +1,47 @@
## Interface: 11403
## Title: Grichelde
## Notes: Replaces characters of your chat input line before sending.
## Notes-de: Ersetzt eingegebene Zeichen in der Chat-Zeile vor dem Versenden.
## Version: 1.1.5
## Author: Teilzeit-Jedi
## eMail: tj@teilzeit-jedi.de
## X-Build: Classic
## X-Compatible: 30400
## X-Compatible: 100002
## X-Curse-Project-ID: 385480
## X-License: GPLv3
## X-Category: Chat/Communication
## X-Credits: Teilzeit-Jedi
## X-Embeds: LibStub, CallbackHandler, Ace3, LibDataBroker, LibDBIcon
## OptionalDeps: LibStub, CallbackHandler, Ace3, LibDataBroker, LibDBIcon
## SavedVariables: GricheldeDB
Libs\LibStub\LibStub.lua
Libs\CallbackHandler-1.0\CallbackHandler-1.0.xml
Libs\AceAddon-3.0\AceAddon-3.0.xml
Libs\AceLocale-3.0\AceLocale-3.0.xml
Libs\AceEvent-3.0\AceEvent-3.0.xml
Libs\AceHook-3.0\AceHook-3.0.xml
Libs\AceConsole-3.0\AceConsole-3.0.xml
Libs\AceDB-3.0\AceDB-3.0.xml
Libs\AceDBOptions-3.0\AceDBOptions-3.0.xml
Libs\AceGUI-3.0\AceGUI-3.0.xml
Libs\AceConfig-3.0\AceConfig-3.0.xml
Libs\LibDataBroker-1.1\LibDataBroker-1.1.lua
Libs\LibDBIcon-1.0\LibDBIcon-1.0.lua
Grichelde.lua
GricheldeConstants.lua
localisation.xml
GricheldeUtils.lua
GricheldeDatabase.lua
GricheldeUpgrade.lua
GricheldeOptions.lua
GricheldeMinimap.lua
GricheldeChat.lua

47
Grichelde_Wrath.toc Normal file
View File

@@ -0,0 +1,47 @@
## Interface: 30400
## Title: Grichelde
## Notes: Replaces characters of your chat input line before sending.
## Notes-de: Ersetzt eingegebene Zeichen in der Chat-Zeile vor dem Versenden.
## Version: 1.1.5
## Author: Teilzeit-Jedi
## eMail: tj@teilzeit-jedi.de
## X-Build: WotLK
## X-Compatible: 11403
## X-Compatible: 100002
## X-Curse-Project-ID: 385480
## X-License: GPLv3
## X-Category: Chat/Communication
## X-Credits: Teilzeit-Jedi
## X-Embeds: LibStub, CallbackHandler, Ace3, LibDataBroker, LibDBIcon
## OptionalDeps: LibStub, CallbackHandler, Ace3, LibDataBroker, LibDBIcon
## SavedVariables: GricheldeDB
Libs\LibStub\LibStub.lua
Libs\CallbackHandler-1.0\CallbackHandler-1.0.xml
Libs\AceAddon-3.0\AceAddon-3.0.xml
Libs\AceLocale-3.0\AceLocale-3.0.xml
Libs\AceEvent-3.0\AceEvent-3.0.xml
Libs\AceHook-3.0\AceHook-3.0.xml
Libs\AceConsole-3.0\AceConsole-3.0.xml
Libs\AceDB-3.0\AceDB-3.0.xml
Libs\AceDBOptions-3.0\AceDBOptions-3.0.xml
Libs\AceGUI-3.0\AceGUI-3.0.xml
Libs\AceConfig-3.0\AceConfig-3.0.xml
Libs\LibDataBroker-1.1\LibDataBroker-1.1.lua
Libs\LibDBIcon-1.0\LibDBIcon-1.0.lua
Grichelde.lua
GricheldeConstants.lua
localisation.xml
GricheldeUtils.lua
GricheldeDatabase.lua
GricheldeUpgrade.lua
GricheldeOptions.lua
GricheldeMinimap.lua
GricheldeChat.lua

View File

@@ -28,7 +28,7 @@
-- end -- end
-- @class file -- @class file
-- @name AceAddon-3.0.lua -- @name AceAddon-3.0.lua
-- @release $Id: AceAddon-3.0.lua 1238 2020-08-28 16:18:42Z nevcairiel $ -- @release $Id$
local MAJOR, MINOR = "AceAddon-3.0", 13 local MAJOR, MINOR = "AceAddon-3.0", 13
local AceAddon, oldminor = LibStub:NewLibrary(MAJOR, MINOR) local AceAddon, oldminor = LibStub:NewLibrary(MAJOR, MINOR)
@@ -49,10 +49,6 @@ local select, pairs, next, type, unpack = select, pairs, next, type, unpack
local loadstring, assert, error = loadstring, assert, error local loadstring, assert, error = loadstring, assert, error
local setmetatable, getmetatable, rawset, rawget = setmetatable, getmetatable, rawset, rawget local setmetatable, getmetatable, rawset, rawget = setmetatable, getmetatable, rawset, rawget
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: LibStub, IsLoggedIn, geterrorhandler
--[[ --[[
xpcall safecall implementation xpcall safecall implementation
]] ]]

View File

@@ -3,7 +3,7 @@
-- as well as associate it with a slash command. -- as well as associate it with a slash command.
-- @class file -- @class file
-- @name AceConfig-3.0 -- @name AceConfig-3.0
-- @release $Id: AceConfig-3.0.lua 1202 2019-05-15 23:11:22Z nevcairiel $ -- @release $Id$
--[[ --[[
AceConfig-3.0 AceConfig-3.0

View File

@@ -1,7 +1,7 @@
--- AceConfigCmd-3.0 handles access to an options table through the "command line" interface via the ChatFrames. --- AceConfigCmd-3.0 handles access to an options table through the "command line" interface via the ChatFrames.
-- @class file -- @class file
-- @name AceConfigCmd-3.0 -- @name AceConfigCmd-3.0
-- @release $Id: AceConfigCmd-3.0.lua 1202 2019-05-15 23:11:22Z nevcairiel $ -- @release $Id$
--[[ --[[
AceConfigCmd-3.0 AceConfigCmd-3.0
@@ -37,17 +37,10 @@ local error, assert = error, assert
-- WoW APIs -- WoW APIs
local _G = _G local _G = _G
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: LibStub, SELECTED_CHAT_FRAME, DEFAULT_CHAT_FRAME
local L = setmetatable({}, { -- TODO: replace with proper locale local L = setmetatable({}, { -- TODO: replace with proper locale
__index = function(self,k) return k end __index = function(self,k) return k end
}) })
local function print(msg) local function print(msg)
(SELECTED_CHAT_FRAME or DEFAULT_CHAT_FRAME):AddMessage(msg) (SELECTED_CHAT_FRAME or DEFAULT_CHAT_FRAME):AddMessage(msg)
end end
@@ -401,7 +394,7 @@ local function handle(info, inputpos, tab, depth, retfalse)
return return
end end
local str = strsub(info.input,inputpos); local strInput = strsub(info.input,inputpos);
if tab.type=="execute" then if tab.type=="execute" then
------------ execute -------------------------------------------- ------------ execute --------------------------------------------
@@ -414,21 +407,21 @@ local function handle(info, inputpos, tab, depth, retfalse)
local res = true local res = true
if tab.pattern then if tab.pattern then
if not(type(tab.pattern)=="string") then err(info, inputpos, "'pattern' - expected a string") end if type(tab.pattern)~="string" then err(info, inputpos, "'pattern' - expected a string") end
if not strmatch(str, tab.pattern) then if not strmatch(strInput, tab.pattern) then
usererr(info, inputpos, "'"..str.."' - " .. L["invalid input"]) usererr(info, inputpos, "'"..strInput.."' - " .. L["invalid input"])
return return
end end
end end
do_final(info, inputpos, tab, "set", str) do_final(info, inputpos, tab, "set", strInput)
elseif tab.type=="toggle" then elseif tab.type=="toggle" then
------------ toggle -------------------------------------------- ------------ toggle --------------------------------------------
local b local b
local str = strtrim(strlower(str)) local str = strtrim(strlower(strInput))
if str=="" then if str=="" then
b = callmethod(info, inputpos, tab, "get") b = callmethod(info, inputpos, tab, "get")
@@ -465,9 +458,9 @@ local function handle(info, inputpos, tab, depth, retfalse)
elseif tab.type=="range" then elseif tab.type=="range" then
------------ range -------------------------------------------- ------------ range --------------------------------------------
local val = tonumber(str) local val = tonumber(strInput)
if not val then if not val then
usererr(info, inputpos, "'"..str.."' - "..L["expected number"]) usererr(info, inputpos, "'"..strInput.."' - "..L["expected number"])
return return
end end
if type(info.step)=="number" then if type(info.step)=="number" then
@@ -487,7 +480,7 @@ local function handle(info, inputpos, tab, depth, retfalse)
elseif tab.type=="select" then elseif tab.type=="select" then
------------ select ------------------------------------ ------------ select ------------------------------------
local str = strtrim(strlower(str)) local str = strtrim(strlower(strInput))
local values = tab.values local values = tab.values
if type(values) == "function" or type(values) == "string" then if type(values) == "function" or type(values) == "string" then
@@ -528,7 +521,7 @@ local function handle(info, inputpos, tab, depth, retfalse)
elseif tab.type=="multiselect" then elseif tab.type=="multiselect" then
------------ multiselect ------------------------------------------- ------------ multiselect -------------------------------------------
local str = strtrim(strlower(str)) local str = strtrim(strlower(strInput))
local values = tab.values local values = tab.values
if type(values) == "function" or type(values) == "string" then if type(values) == "function" or type(values) == "string" then
@@ -565,7 +558,7 @@ local function handle(info, inputpos, tab, depth, retfalse)
--check that the opt is valid --check that the opt is valid
local ok local ok
for k,v in pairs(values) do for k in pairs(values) do
if strlower(k)==opt then if strlower(k)==opt then
opt = k -- overwrite with key (in case of case mismatches) opt = k -- overwrite with key (in case of case mismatches)
ok = true ok = true
@@ -634,7 +627,7 @@ local function handle(info, inputpos, tab, depth, retfalse)
elseif tab.type=="color" then elseif tab.type=="color" then
------------ color -------------------------------------------- ------------ color --------------------------------------------
local str = strtrim(strlower(str)) local str = strtrim(strlower(strInput))
if str == "" then if str == "" then
--TODO: Show current value --TODO: Show current value
return return
@@ -706,7 +699,7 @@ local function handle(info, inputpos, tab, depth, retfalse)
elseif tab.type=="keybinding" then elseif tab.type=="keybinding" then
------------ keybinding -------------------------------------------- ------------ keybinding --------------------------------------------
local str = strtrim(strlower(str)) local str = strtrim(strlower(strInput))
if str == "" then if str == "" then
--TODO: Show current value --TODO: Show current value
return return

View File

@@ -1,13 +1,13 @@
--- AceConfigDialog-3.0 generates AceGUI-3.0 based windows based on option tables. --- AceConfigDialog-3.0 generates AceGUI-3.0 based windows based on option tables.
-- @class file -- @class file
-- @name AceConfigDialog-3.0 -- @name AceConfigDialog-3.0
-- @release $Id: AceConfigDialog-3.0.lua 1248 2021-02-05 14:27:49Z funkehdude $ -- @release $Id$
local LibStub = LibStub local LibStub = LibStub
local gui = LibStub("AceGUI-3.0") local gui = LibStub("AceGUI-3.0")
local reg = LibStub("AceConfigRegistry-3.0") local reg = LibStub("AceConfigRegistry-3.0")
local MAJOR, MINOR = "AceConfigDialog-3.0", 81 local MAJOR, MINOR = "AceConfigDialog-3.0", 85
local AceConfigDialog, oldminor = LibStub:NewLibrary(MAJOR, MINOR) local AceConfigDialog, oldminor = LibStub:NewLibrary(MAJOR, MINOR)
if not AceConfigDialog then return end if not AceConfigDialog then return end
@@ -29,12 +29,6 @@ local pairs, next, select, type, unpack, ipairs = pairs, next, select, type, unp
local tostring, tonumber = tostring, tonumber local tostring, tonumber = tostring, tonumber
local math_min, math_max, math_floor = math.min, math.max, math.floor local math_min, math_max, math_floor = math.min, math.max, math.floor
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: NORMAL_FONT_COLOR, ACCEPT, CANCEL
-- GLOBALS: PlaySound, GameFontHighlight, GameFontHighlightSmall, GameFontHighlightLarge
-- GLOBALS: CloseSpecialWindows, InterfaceOptions_AddCategory, geterrorhandler
local emptyTbl = {} local emptyTbl = {}
--[[ --[[
@@ -194,9 +188,8 @@ local function GetOptionsMemberValue(membername, option, options, path, appName,
--We have a function to call --We have a function to call
local info = new() local info = new()
--traverse the options table, picking up the handler and filling the info with the path --traverse the options table, picking up the handler and filling the info with the path
local handler
local group = options local group = options
handler = group.handler or handler local handler = group.handler
for i = 1, #path do for i = 1, #path do
group = GetSubOption(group, path[i]) group = GetSubOption(group, path[i])
@@ -535,8 +528,7 @@ local function OptionOnMouseLeave(widget, event)
end end
local function GetFuncName(option) local function GetFuncName(option)
local type = option.type if option.type == "execute" then
if type == "execute" then
return "func" return "func"
else else
return "set" return "set"
@@ -566,28 +558,17 @@ do
end end
end) end)
if not frame.SetFixedFrameStrata then -- API capability check (classic check) local border = CreateFrame("Frame", nil, frame, "DialogBorderOpaqueTemplate")
frame:SetBackdrop({ border:SetAllPoints(frame)
bgFile = [[Interface\DialogFrame\UI-DialogBox-Background-Dark]], frame:SetFixedFrameStrata(true)
edgeFile = [[Interface\DialogFrame\UI-DialogBox-Border]], frame:SetFixedFrameLevel(true)
tile = true,
tileSize = 32,
edgeSize = 32,
insets = { left = 11, right = 11, top = 11, bottom = 11 },
})
else
local border = CreateFrame("Frame", nil, frame, "DialogBorderOpaqueTemplate")
border:SetAllPoints(frame)
frame:SetFixedFrameStrata(true)
frame:SetFixedFrameLevel(true)
end
local text = frame:CreateFontString(nil, "ARTWORK", "GameFontHighlight") local text = frame:CreateFontString(nil, "ARTWORK", "GameFontHighlight")
text:SetSize(290, 0) text:SetSize(290, 0)
text:SetPoint("TOP", 0, -16) text:SetPoint("TOP", 0, -16)
frame.text = text frame.text = text
local function newButton(text) local function newButton(newText)
local button = CreateFrame("Button", nil, frame) local button = CreateFrame("Button", nil, frame)
button:SetSize(128, 21) button:SetSize(128, 21)
button:SetNormalFontObject(GameFontNormal) button:SetNormalFontObject(GameFontNormal)
@@ -598,7 +579,7 @@ do
button:GetPushedTexture():SetTexCoord(0.0, 1.0, 0.0, 0.71875) button:GetPushedTexture():SetTexCoord(0.0, 1.0, 0.0, 0.71875)
button:SetHighlightTexture(130762) -- "Interface\\Buttons\\UI-DialogBox-Button-Highlight" button:SetHighlightTexture(130762) -- "Interface\\Buttons\\UI-DialogBox-Button-Highlight"
button:GetHighlightTexture():SetTexCoord(0.0, 1.0, 0.0, 0.71875) button:GetHighlightTexture():SetTexCoord(0.0, 1.0, 0.0, 0.71875)
button:SetText(text) button:SetText(newText)
return button return button
end end
@@ -685,7 +666,7 @@ local function ActivateControl(widget, event, ...)
if group[funcname] ~= nil then if group[funcname] ~= nil then
func = group[funcname] func = group[funcname]
end end
handler = group.handler or handler handler = group.handler
confirm = group.confirm confirm = group.confirm
validate = group.validate validate = group.validate
for i = 1, #path do for i = 1, #path do
@@ -749,7 +730,6 @@ local function ActivateControl(widget, event, ...)
end end
end end
local rootframe = user.rootframe
if not validated or type(validated) == "string" then if not validated or type(validated) == "string" then
if not validated then if not validated then
if usage then if usage then
@@ -764,8 +744,8 @@ local function ActivateControl(widget, event, ...)
end end
-- show validate message -- show validate message
if rootframe.SetStatusText then if user.rootframe.SetStatusText then
rootframe:SetStatusText(validated) user.rootframe:SetStatusText(validated)
else else
validationErrorPopup(validated) validationErrorPopup(validated)
end end
@@ -802,14 +782,14 @@ local function ActivateControl(widget, event, ...)
if type(confirm) == "boolean" then if type(confirm) == "boolean" then
if confirm then if confirm then
if not confirmText then if not confirmText then
local name, desc = option.name, option.desc local option_name, desc = option.name, option.desc
if type(name) == "function" then if type(option_name) == "function" then
name = name(info) option_name = option_name(info)
end end
if type(desc) == "function" then if type(desc) == "function" then
desc = desc(info) desc = desc(info)
end end
confirmText = name confirmText = option_name
if desc then if desc then
confirmText = confirmText.." - "..desc confirmText = confirmText.." - "..desc
end end
@@ -1151,8 +1131,6 @@ local function FeedOptions(appName, options,container,rootframe,path,group,inlin
--Control to feed --Control to feed
local control local control
local name = GetOptionsMemberValue("name", v, options, path, appName)
if v.type == "execute" then if v.type == "execute" then
local imageCoords = GetOptionsMemberValue("imageCoords",v, options, path, appName) local imageCoords = GetOptionsMemberValue("imageCoords",v, options, path, appName)
@@ -1255,7 +1233,7 @@ local function FeedOptions(appName, options,container,rootframe,path,group,inlin
end end
tsort(sorting, sortTblAsStrings) tsort(sorting, sortTblAsStrings)
end end
for k, value in ipairs(sorting) do for _, value in ipairs(sorting) do
local text = values[value] local text = values[value]
local radio = gui:Create("CheckBox") local radio = gui:Create("CheckBox")
radio:SetLabel(text) radio:SetLabel(text)
@@ -1337,8 +1315,8 @@ local function FeedOptions(appName, options,container,rootframe,path,group,inlin
control:SetWidth(width_multiplier) control:SetWidth(width_multiplier)
end end
--check:SetTriState(v.tristate) --check:SetTriState(v.tristate)
for i = 1, #valuesort do for s = 1, #valuesort do
local key = valuesort[i] local key = valuesort[s]
local value = GetOptionsMemberValue("get",v, options, path, appName, key) local value = GetOptionsMemberValue("get",v, options, path, appName, key)
control:SetItemValue(key,value) control:SetItemValue(key,value)
end end
@@ -1350,8 +1328,8 @@ local function FeedOptions(appName, options,container,rootframe,path,group,inlin
control:PauseLayout() control:PauseLayout()
local width = GetOptionsMemberValue("width",v,options,path,appName) local width = GetOptionsMemberValue("width",v,options,path,appName)
for i = 1, #valuesort do for s = 1, #valuesort do
local value = valuesort[i] local value = valuesort[s]
local text = values[value] local text = values[value]
local check = gui:Create("CheckBox") local check = gui:Create("CheckBox")
check:SetLabel(text) check:SetLabel(text)
@@ -1368,7 +1346,7 @@ local function FeedOptions(appName, options,container,rootframe,path,group,inlin
elseif width == "half" then elseif width == "half" then
check:SetWidth(width_multiplier / 2) check:SetWidth(width_multiplier / 2)
elseif (type(width) == "number") then elseif (type(width) == "number") then
control:SetWidth(width_multiplier * width) check:SetWidth(width_multiplier * width)
elseif width == "full" then elseif width == "full" then
check.width = "fill" check.width = "fill"
else else
@@ -1438,8 +1416,8 @@ local function FeedOptions(appName, options,container,rootframe,path,group,inlin
end end
control:SetImageSize(width, height) control:SetImageSize(width, height)
end end
local width = GetOptionsMemberValue("width",v,options,path,appName) local controlWidth = GetOptionsMemberValue("width",v,options,path,appName)
control.width = not width and "fill" control.width = not controlWidth and "fill"
end end
--Common Init --Common Init
@@ -1694,29 +1672,29 @@ function AceConfigDialog:FeedGroup(appName,options,container,rootframe,path, isR
elseif grouptype == "select" then elseif grouptype == "select" then
local select = gui:Create("DropdownGroup") local selectGroup = gui:Create("DropdownGroup")
select:SetTitle(name) selectGroup:SetTitle(name)
InjectInfo(select, options, group, path, rootframe, appName) InjectInfo(selectGroup, options, group, path, rootframe, appName)
select:SetCallback("OnGroupSelected", GroupSelected) selectGroup:SetCallback("OnGroupSelected", GroupSelected)
local status = AceConfigDialog:GetStatusTable(appName, path) local status = AceConfigDialog:GetStatusTable(appName, path)
if not status.groups then if not status.groups then
status.groups = {} status.groups = {}
end end
select:SetStatusTable(status.groups) selectGroup:SetStatusTable(status.groups)
local grouplist, orderlist = BuildSelect(group, options, path, appName) local grouplist, orderlist = BuildSelect(group, options, path, appName)
select:SetGroupList(grouplist, orderlist) selectGroup:SetGroupList(grouplist, orderlist)
select:SetUserData("grouplist", grouplist) selectGroup:SetUserData("grouplist", grouplist)
select:SetUserData("orderlist", orderlist) selectGroup:SetUserData("orderlist", orderlist)
local firstgroup = orderlist[1] local firstgroup = orderlist[1]
if firstgroup then if firstgroup then
select:SetGroup((GroupExists(appName, options, path,status.groups.selected) and status.groups.selected) or firstgroup) selectGroup:SetGroup((GroupExists(appName, options, path,status.groups.selected) and status.groups.selected) or firstgroup)
end end
select.width = "fill" selectGroup.width = "fill"
select.height = "fill" selectGroup.height = "fill"
container:AddChild(select) container:AddChild(selectGroup)
--assume tree group by default --assume tree group by default
--if parenttype is tree then this group is already a node on that tree --if parenttype is tree then this group is already a node on that tree
@@ -1944,13 +1922,13 @@ end
-- convert pre-39 BlizOptions structure to the new format -- convert pre-39 BlizOptions structure to the new format
if oldminor and oldminor < 39 and AceConfigDialog.BlizOptions then if oldminor and oldminor < 39 and AceConfigDialog.BlizOptions then
local old = AceConfigDialog.BlizOptions local old = AceConfigDialog.BlizOptions
local new = {} local newOpt = {}
for key, widget in pairs(old) do for key, widget in pairs(old) do
local appName = widget:GetUserData("appName") local appName = widget:GetUserData("appName")
if not new[appName] then new[appName] = {} end if not newOpt[appName] then newOpt[appName] = {} end
new[appName][key] = widget newOpt[appName][key] = widget
end end
AceConfigDialog.BlizOptions = new AceConfigDialog.BlizOptions = newOpt
else else
AceConfigDialog.BlizOptions = AceConfigDialog.BlizOptions or {} AceConfigDialog.BlizOptions = AceConfigDialog.BlizOptions or {}
end end
@@ -1983,6 +1961,7 @@ end
-- @param parent The parent to use in the interface options tree. -- @param parent The parent to use in the interface options tree.
-- @param ... The path in the options table to feed into the interface options panel. -- @param ... The path in the options table to feed into the interface options panel.
-- @return The reference to the frame registered into the Interface Options. -- @return The reference to the frame registered into the Interface Options.
-- @return The category ID to pass to Settings.OpenToCategory (or InterfaceOptionsFrame_OpenToCategory)
function AceConfigDialog:AddToBlizOptions(appName, name, parent, ...) function AceConfigDialog:AddToBlizOptions(appName, name, parent, ...)
local BlizOptions = AceConfigDialog.BlizOptions local BlizOptions = AceConfigDialog.BlizOptions
@@ -1998,7 +1977,6 @@ function AceConfigDialog:AddToBlizOptions(appName, name, parent, ...)
if not BlizOptions[appName][key] then if not BlizOptions[appName][key] then
local group = gui:Create("BlizOptionsGroup") local group = gui:Create("BlizOptionsGroup")
BlizOptions[appName][key] = group BlizOptions[appName][key] = group
group:SetName(name or appName, parent)
group:SetTitle(name or appName) group:SetTitle(name or appName)
group:SetUserData("appName", appName) group:SetUserData("appName", appName)
@@ -2011,8 +1989,30 @@ function AceConfigDialog:AddToBlizOptions(appName, name, parent, ...)
end end
group:SetCallback("OnShow", FeedToBlizPanel) group:SetCallback("OnShow", FeedToBlizPanel)
group:SetCallback("OnHide", ClearBlizPanel) group:SetCallback("OnHide", ClearBlizPanel)
InterfaceOptions_AddCategory(group.frame) if Settings and Settings.RegisterCanvasLayoutCategory then
return group.frame local categoryName = name or appName
if parent then
local category = Settings.GetCategory(parent)
if not category then
error(("The parent category '%s' was not found"):format(parent), 2)
end
local subcategory = Settings.RegisterCanvasLayoutSubcategory(category, group.frame, categoryName)
-- force the generated ID to be used for subcategories, as these can have very simple names like "Profiles"
group:SetName(subcategory.ID, parent)
else
local category = Settings.RegisterCanvasLayoutCategory(group.frame, categoryName)
-- using appName here would be cleaner, but would not be 100% compatible
-- but for top-level categories it should be fine, as these are typically addon names
category.ID = categoryName
group:SetName(categoryName, parent)
Settings.RegisterAddOnCategory(category)
end
else
group:SetName(name or appName, parent)
InterfaceOptions_AddCategory(group.frame)
end
return group.frame, group.frame.name
else else
error(("%s has already been added to the Blizzard Options Window with the given path"):format(appName), 2) error(("%s has already been added to the Blizzard Options Window with the given path"):format(appName), 2)
end end

View File

@@ -8,7 +8,7 @@
-- :IterateOptionsTables() (and :GetOptionsTable() if only given one argument) return a function reference that the requesting config handling addon must call with valid "uiType", "uiName". -- :IterateOptionsTables() (and :GetOptionsTable() if only given one argument) return a function reference that the requesting config handling addon must call with valid "uiType", "uiName".
-- @class file -- @class file
-- @name AceConfigRegistry-3.0 -- @name AceConfigRegistry-3.0
-- @release $Id: AceConfigRegistry-3.0.lua 1207 2019-06-23 12:08:33Z nevcairiel $ -- @release $Id$
local CallbackHandler = LibStub("CallbackHandler-1.0") local CallbackHandler = LibStub("CallbackHandler-1.0")
local MAJOR, MINOR = "AceConfigRegistry-3.0", 20 local MAJOR, MINOR = "AceConfigRegistry-3.0", 20

View File

@@ -9,7 +9,7 @@
-- make into AceConsole. -- make into AceConsole.
-- @class file -- @class file
-- @name AceConsole-3.0 -- @name AceConsole-3.0
-- @release $Id: AceConsole-3.0.lua 1202 2019-05-15 23:11:22Z nevcairiel $ -- @release $Id$
local MAJOR,MINOR = "AceConsole-3.0", 7 local MAJOR,MINOR = "AceConsole-3.0", 7
local AceConsole, oldminor = LibStub:NewLibrary(MAJOR, MINOR) local AceConsole, oldminor = LibStub:NewLibrary(MAJOR, MINOR)
@@ -29,10 +29,6 @@ local max = math.max
-- WoW APIs -- WoW APIs
local _G = _G local _G = _G
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: DEFAULT_CHAT_FRAME, SlashCmdList, hash_SlashCmdList
local tmp={} local tmp={}
local function Print(self,frame,...) local function Print(self,frame,...)
local n=0 local n=0
@@ -174,7 +170,7 @@ function AceConsole:GetArgs(str, numargs, startpos)
while true do while true do
-- find delimiter or hyperlink -- find delimiter or hyperlink
local ch,_ local _
pos,_,ch = strfind(str, delim_or_pipe, pos) pos,_,ch = strfind(str, delim_or_pipe, pos)
if not pos then break end if not pos then break end

View File

@@ -40,7 +40,7 @@
-- end -- end
-- @class file -- @class file
-- @name AceDB-3.0.lua -- @name AceDB-3.0.lua
-- @release $Id: AceDB-3.0.lua 1217 2019-07-11 03:06:18Z funkydude $ -- @release $Id$
local ACEDB_MAJOR, ACEDB_MINOR = "AceDB-3.0", 27 local ACEDB_MAJOR, ACEDB_MINOR = "AceDB-3.0", 27
local AceDB = LibStub:NewLibrary(ACEDB_MAJOR, ACEDB_MINOR) local AceDB = LibStub:NewLibrary(ACEDB_MAJOR, ACEDB_MINOR)
@@ -53,10 +53,6 @@ local setmetatable, rawset, rawget = setmetatable, rawset, rawget
-- WoW APIs -- WoW APIs
local _G = _G local _G = _G
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: LibStub
AceDB.db_registry = AceDB.db_registry or {} AceDB.db_registry = AceDB.db_registry or {}
AceDB.frame = AceDB.frame or CreateFrame("Frame") AceDB.frame = AceDB.frame or CreateFrame("Frame")
@@ -98,11 +94,11 @@ local function copyDefaults(dest, src)
-- This is a metatable used for table defaults -- This is a metatable used for table defaults
local mt = { local mt = {
-- This handles the lookup and creation of new subtables -- This handles the lookup and creation of new subtables
__index = function(t,k) __index = function(t,k2)
if k == nil then return nil end if k2 == nil then return nil end
local tbl = {} local tbl = {}
copyDefaults(tbl, v) copyDefaults(tbl, v)
rawset(t, k, tbl) rawset(t, k2, tbl)
return tbl return tbl
end, end,
} }
@@ -115,7 +111,7 @@ local function copyDefaults(dest, src)
end end
else else
-- Values are not tables, so this is just a simple return -- Values are not tables, so this is just a simple return
local mt = {__index = function(t,k) return k~=nil and v or nil end} local mt = {__index = function(t,k2) return k2~=nil and v or nil end}
setmetatable(dest, mt) setmetatable(dest, mt)
end end
elseif type(v) == "table" then elseif type(v) == "table" then

View File

@@ -1,7 +1,7 @@
--- AceDBOptions-3.0 provides a universal AceConfig options screen for managing AceDB-3.0 profiles. --- AceDBOptions-3.0 provides a universal AceConfig options screen for managing AceDB-3.0 profiles.
-- @class file -- @class file
-- @name AceDBOptions-3.0 -- @name AceDBOptions-3.0
-- @release $Id: AceDBOptions-3.0.lua 1202 2019-05-15 23:11:22Z nevcairiel $ -- @release $Id$
local ACEDBO_MAJOR, ACEDBO_MINOR = "AceDBOptions-3.0", 15 local ACEDBO_MAJOR, ACEDBO_MINOR = "AceDBOptions-3.0", 15
local AceDBOptions = LibStub:NewLibrary(ACEDBO_MAJOR, ACEDBO_MINOR) local AceDBOptions = LibStub:NewLibrary(ACEDBO_MAJOR, ACEDBO_MINOR)
@@ -13,10 +13,6 @@ local pairs, next = pairs, next
-- WoW APIs -- WoW APIs
local UnitClass = UnitClass local UnitClass = UnitClass
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: NORMAL_FONT_COLOR_CODE, FONT_COLOR_CODE_CLOSE
AceDBOptions.optionTables = AceDBOptions.optionTables or {} AceDBOptions.optionTables = AceDBOptions.optionTables or {}
AceDBOptions.handlers = AceDBOptions.handlers or {} AceDBOptions.handlers = AceDBOptions.handlers or {}

View File

@@ -9,7 +9,7 @@
-- make into AceEvent. -- make into AceEvent.
-- @class file -- @class file
-- @name AceEvent-3.0 -- @name AceEvent-3.0
-- @release $Id: AceEvent-3.0.lua 1202 2019-05-15 23:11:22Z nevcairiel $ -- @release $Id$
local CallbackHandler = LibStub("CallbackHandler-1.0") local CallbackHandler = LibStub("CallbackHandler-1.0")
local MAJOR, MINOR = "AceEvent-3.0", 4 local MAJOR, MINOR = "AceEvent-3.0", 4

View File

@@ -24,7 +24,7 @@
-- f:AddChild(btn) -- f:AddChild(btn)
-- @class file -- @class file
-- @name AceGUI-3.0 -- @name AceGUI-3.0
-- @release $Id: AceGUI-3.0.lua 1247 2021-01-23 23:16:39Z funkehdude $ -- @release $Id$
local ACEGUI_MAJOR, ACEGUI_MINOR = "AceGUI-3.0", 41 local ACEGUI_MAJOR, ACEGUI_MINOR = "AceGUI-3.0", 41
local AceGUI, oldminor = LibStub:NewLibrary(ACEGUI_MAJOR, ACEGUI_MINOR) local AceGUI, oldminor = LibStub:NewLibrary(ACEGUI_MAJOR, ACEGUI_MINOR)
@@ -35,17 +35,11 @@ local tinsert, wipe = table.insert, table.wipe
local select, pairs, next, type = select, pairs, next, type local select, pairs, next, type = select, pairs, next, type
local error, assert = error, assert local error, assert = error, assert
local setmetatable, rawget = setmetatable, rawget local setmetatable, rawget = setmetatable, rawget
local math_max = math.max local math_max, math_min, math_ceil = math.max, math.min, math.ceil
-- WoW APIs -- WoW APIs
local UIParent = UIParent local UIParent = UIParent
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: geterrorhandler, LibStub
--local con = LibStub("AceConsole-3.0",true)
AceGUI.WidgetRegistry = AceGUI.WidgetRegistry or {} AceGUI.WidgetRegistry = AceGUI.WidgetRegistry or {}
AceGUI.LayoutRegistry = AceGUI.LayoutRegistry or {} AceGUI.LayoutRegistry = AceGUI.LayoutRegistry or {}
AceGUI.WidgetBase = AceGUI.WidgetBase or {} AceGUI.WidgetBase = AceGUI.WidgetBase or {}
@@ -94,38 +88,38 @@ do
AceGUI.objPools = AceGUI.objPools or {} AceGUI.objPools = AceGUI.objPools or {}
local objPools = AceGUI.objPools local objPools = AceGUI.objPools
--Returns a new instance, if none are available either returns a new table or calls the given contructor --Returns a new instance, if none are available either returns a new table or calls the given contructor
function newWidget(type) function newWidget(widgetType)
if not WidgetRegistry[type] then if not WidgetRegistry[widgetType] then
error("Attempt to instantiate unknown widget type", 2) error("Attempt to instantiate unknown widget type", 2)
end end
if not objPools[type] then if not objPools[widgetType] then
objPools[type] = {} objPools[widgetType] = {}
end end
local newObj = next(objPools[type]) local newObj = next(objPools[widgetType])
if not newObj then if not newObj then
newObj = WidgetRegistry[type]() newObj = WidgetRegistry[widgetType]()
newObj.AceGUIWidgetVersion = WidgetVersions[type] newObj.AceGUIWidgetVersion = WidgetVersions[widgetType]
else else
objPools[type][newObj] = nil objPools[widgetType][newObj] = nil
-- if the widget is older then the latest, don't even try to reuse it -- if the widget is older then the latest, don't even try to reuse it
-- just forget about it, and grab a new one. -- just forget about it, and grab a new one.
if not newObj.AceGUIWidgetVersion or newObj.AceGUIWidgetVersion < WidgetVersions[type] then if not newObj.AceGUIWidgetVersion or newObj.AceGUIWidgetVersion < WidgetVersions[widgetType] then
return newWidget(type) return newWidget(widgetType)
end end
end end
return newObj return newObj
end end
-- Releases an instance to the Pool -- Releases an instance to the Pool
function delWidget(obj,type) function delWidget(obj,widgetType)
if not objPools[type] then if not objPools[widgetType] then
objPools[type] = {} objPools[widgetType] = {}
end end
if objPools[type][obj] then if objPools[widgetType][obj] then
error("Attempt to Release Widget that is already released", 2) error("Attempt to Release Widget that is already released", 2)
end end
objPools[type][obj] = true objPools[widgetType][obj] = true
end end
end end
@@ -141,9 +135,9 @@ end
-- OnAcquire function on it, before returning. -- OnAcquire function on it, before returning.
-- @param type The type of the widget. -- @param type The type of the widget.
-- @return The newly created widget. -- @return The newly created widget.
function AceGUI:Create(type) function AceGUI:Create(widgetType)
if WidgetRegistry[type] then if WidgetRegistry[widgetType] then
local widget = newWidget(type) local widget = newWidget(widgetType)
if rawget(widget, "Acquire") then if rawget(widget, "Acquire") then
widget.OnAcquire = widget.Acquire widget.OnAcquire = widget.Acquire
@@ -161,7 +155,7 @@ function AceGUI:Create(type)
if widget.OnAcquire then if widget.OnAcquire then
widget:OnAcquire() widget:OnAcquire()
else else
error(("Widget type %s doesn't supply an OnAcquire Function"):format(type)) error(("Widget type %s doesn't supply an OnAcquire Function"):format(widgetType))
end end
-- Set the default Layout ("List") -- Set the default Layout ("List")
safecall(widget.SetLayout, widget, "List") safecall(widget.SetLayout, widget, "List")
@@ -589,25 +583,25 @@ AceGUI.counts = AceGUI.counts or {}
-- This is used by widgets that require a named frame, e.g. when a Blizzard -- This is used by widgets that require a named frame, e.g. when a Blizzard
-- Template requires it. -- Template requires it.
-- @param type The widget type -- @param type The widget type
function AceGUI:GetNextWidgetNum(type) function AceGUI:GetNextWidgetNum(widgetType)
if not self.counts[type] then if not self.counts[widgetType] then
self.counts[type] = 0 self.counts[widgetType] = 0
end end
self.counts[type] = self.counts[type] + 1 self.counts[widgetType] = self.counts[widgetType] + 1
return self.counts[type] return self.counts[widgetType]
end end
--- Return the number of created widgets for this type. --- Return the number of created widgets for this type.
-- In contrast to GetNextWidgetNum, the number is not incremented. -- In contrast to GetNextWidgetNum, the number is not incremented.
-- @param type The widget type -- @param widgetType The widget type
function AceGUI:GetWidgetCount(type) function AceGUI:GetWidgetCount(widgetType)
return self.counts[type] or 0 return self.counts[widgetType] or 0
end end
--- Return the version of the currently registered widget type. --- Return the version of the currently registered widget type.
-- @param type The widget type -- @param widgetType The widget type
function AceGUI:GetWidgetVersion(type) function AceGUI:GetWidgetVersion(widgetType)
return WidgetVersions[type] return WidgetVersions[widgetType]
end end
------------- -------------
@@ -770,7 +764,6 @@ AceGUI:RegisterLayout("Flow",
usedwidth = 0 usedwidth = 0
rowstart = frame rowstart = frame
rowstartoffset = frameoffset
if child.DoLayout then if child.DoLayout then
child:DoLayout() child:DoLayout()
@@ -813,7 +806,8 @@ local GetCellAlign = function (dir, tableObj, colObj, cellObj, cell, child)
or colObj and (colObj["align" .. dir] or colObj.align) or colObj and (colObj["align" .. dir] or colObj.align)
or tableObj["align" .. dir] or tableObj.align or tableObj["align" .. dir] or tableObj.align
or "CENTERLEFT" or "CENTERLEFT"
local child, cell, val = child or 0, cell or 0, nil local val
child, cell = child or 0, cell or 0
if type(fn) == "string" then if type(fn) == "string" then
fn = fn:lower() fn = fn:lower()
@@ -827,7 +821,7 @@ local GetCellAlign = function (dir, tableObj, colObj, cellObj, cell, child)
val = fn val = fn
end end
return fn, max(0, min(val, cell)) return fn, math_max(0, math_min(val, cell))
end end
-- Get width or height for multiple cells combined -- Get width or height for multiple cells combined
@@ -836,7 +830,7 @@ local GetCellDimension = function (dir, laneDim, from, to, space)
for cell=from,to do for cell=from,to do
dim = dim + (laneDim[cell] or 0) dim = dim + (laneDim[cell] or 0)
end end
return dim + max(0, to - from) * (space or 0) return dim + math_max(0, to - from) * (space or 0)
end end
--[[ Options --[[ Options
@@ -882,7 +876,7 @@ AceGUI:RegisterLayout("Table",
repeat repeat
n = n + 1 n = n + 1
local col = (n - 1) % #cols + 1 local col = (n - 1) % #cols + 1
local row = ceil(n / #cols) local row = math_ceil(n / #cols)
local rowspan = rowspans[col] local rowspan = rowspans[col]
local cell = rowspan and rowspan.child or child local cell = rowspan and rowspan.child or child
local cellObj = cell:GetUserData("cell") local cellObj = cell:GetUserData("cell")
@@ -898,7 +892,7 @@ AceGUI:RegisterLayout("Table",
end end
-- Colspan -- Colspan
local colspan = max(0, min((cellObj and cellObj.colspan or 1) - 1, #cols - col)) local colspan = math_max(0, math_min((cellObj and cellObj.colspan or 1) - 1, #cols - col))
n = n + colspan n = n + colspan
-- Place the cell -- Place the cell
@@ -915,7 +909,7 @@ AceGUI:RegisterLayout("Table",
end end
end end
local rows = ceil(n / #cols) local rows = math_ceil(n / #cols)
-- Determine fixed size cols and collect weights -- Determine fixed size cols and collect weights
local extantH, totalWeight = totalH, 0 local extantH, totalWeight = totalH, 0
@@ -940,16 +934,16 @@ AceGUI:RegisterLayout("Table",
f:ClearAllPoints() f:ClearAllPoints()
local childH = f:GetWidth() or 0 local childH = f:GetWidth() or 0
laneH[col] = max(laneH[col], childH - GetCellDimension("H", laneH, colStart[child], col - 1, spaceH)) laneH[col] = math_max(laneH[col], childH - GetCellDimension("H", laneH, colStart[child], col - 1, spaceH))
end end
end end
laneH[col] = max(colObj.min or colObj[1] or 0, min(laneH[col], colObj.max or colObj[2] or laneH[col])) laneH[col] = math_max(colObj.min or colObj[1] or 0, math_min(laneH[col], colObj.max or colObj[2] or laneH[col]))
else else
-- Rel./Abs. width -- Rel./Abs. width
laneH[col] = colObj.width < 1 and colObj.width * totalH or colObj.width laneH[col] = colObj.width < 1 and colObj.width * totalH or colObj.width
end end
extantH = max(0, extantH - laneH[col]) extantH = math_max(0, extantH - laneH[col])
end end
end end
@@ -988,7 +982,7 @@ AceGUI:RegisterLayout("Table",
child:DoLayout() child:DoLayout()
end end
rowV = max(rowV, (f:GetHeight() or 0) - GetCellDimension("V", laneV, rowStart[child], row - 1, spaceV)) rowV = math_max(rowV, (f:GetHeight() or 0) - GetCellDimension("V", laneV, rowStart[child], row - 1, spaceV))
end end
end end

View File

@@ -2,7 +2,7 @@
BlizOptionsGroup Container BlizOptionsGroup Container
Simple container widget for the integration of AceGUI into the Blizzard Interface Options Simple container widget for the integration of AceGUI into the Blizzard Interface Options
-------------------------------------------------------------------------------]] -------------------------------------------------------------------------------]]
local Type, Version = "BlizOptionsGroup", 22 local Type, Version = "BlizOptionsGroup", 26
local AceGUI = LibStub and LibStub("AceGUI-3.0", true) local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
@@ -108,6 +108,11 @@ local function Constructor()
frame.default = default frame.default = default
frame.refresh = refresh frame.refresh = refresh
-- 10.0 support function aliases (cancel has been removed)
frame.OnCommit = okay
frame.OnDefault = default
frame.OnRefresh = refresh
frame:SetScript("OnHide", OnHide) frame:SetScript("OnHide", OnHide)
frame:SetScript("OnShow", OnShow) frame:SetScript("OnShow", OnShow)

View File

@@ -125,7 +125,7 @@ local function Constructor()
dropdown.frame:Show() dropdown.frame:Show()
dropdown:SetLabel("") dropdown:SetLabel("")
local border = CreateFrame("Frame", nil, frame, BackdropTemplateMixin and "BackdropTemplate" or nil) local border = CreateFrame("Frame", nil, frame, "BackdropTemplate")
border:SetPoint("TOPLEFT", 0, -26) border:SetPoint("TOPLEFT", 0, -26)
border:SetPoint("BOTTOMRIGHT", 0, 3) border:SetPoint("BOTTOMRIGHT", 0, 3)
border:SetBackdrop(PaneBackdrop) border:SetBackdrop(PaneBackdrop)

View File

@@ -1,7 +1,7 @@
--[[----------------------------------------------------------------------------- --[[-----------------------------------------------------------------------------
Frame Container Frame Container
-------------------------------------------------------------------------------]] -------------------------------------------------------------------------------]]
local Type, Version = "Frame", 28 local Type, Version = "Frame", 30
local AceGUI = LibStub and LibStub("AceGUI-3.0", true) local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
@@ -13,10 +13,6 @@ local wipe = table.wipe
local PlaySound = PlaySound local PlaySound = PlaySound
local CreateFrame, UIParent = CreateFrame, UIParent local CreateFrame, UIParent = CreateFrame, UIParent
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: CLOSE
--[[----------------------------------------------------------------------------- --[[-----------------------------------------------------------------------------
Scripts Scripts
-------------------------------------------------------------------------------]] -------------------------------------------------------------------------------]]
@@ -180,7 +176,7 @@ local PaneBackdrop = {
} }
local function Constructor() local function Constructor()
local frame = CreateFrame("Frame", nil, UIParent, BackdropTemplateMixin and "BackdropTemplate" or nil) local frame = CreateFrame("Frame", nil, UIParent, "BackdropTemplate")
frame:Hide() frame:Hide()
frame:EnableMouse(true) frame:EnableMouse(true)
@@ -190,7 +186,11 @@ local function Constructor()
frame:SetFrameLevel(100) -- Lots of room to draw under it frame:SetFrameLevel(100) -- Lots of room to draw under it
frame:SetBackdrop(FrameBackdrop) frame:SetBackdrop(FrameBackdrop)
frame:SetBackdropColor(0, 0, 0, 1) frame:SetBackdropColor(0, 0, 0, 1)
frame:SetMinResize(400, 200) if frame.SetResizeBounds then -- WoW 10.0
frame:SetResizeBounds(400, 200)
else
frame:SetMinResize(400, 200)
end
frame:SetToplevel(true) frame:SetToplevel(true)
frame:SetScript("OnShow", Frame_OnShow) frame:SetScript("OnShow", Frame_OnShow)
frame:SetScript("OnHide", Frame_OnClose) frame:SetScript("OnHide", Frame_OnClose)
@@ -203,7 +203,7 @@ local function Constructor()
closebutton:SetWidth(100) closebutton:SetWidth(100)
closebutton:SetText(CLOSE) closebutton:SetText(CLOSE)
local statusbg = CreateFrame("Button", nil, frame, BackdropTemplateMixin and "BackdropTemplate" or nil) local statusbg = CreateFrame("Button", nil, frame, "BackdropTemplate")
statusbg:SetPoint("BOTTOMLEFT", 15, 15) statusbg:SetPoint("BOTTOMLEFT", 15, 15)
statusbg:SetPoint("BOTTOMRIGHT", -132, 15) statusbg:SetPoint("BOTTOMRIGHT", -132, 15)
statusbg:SetHeight(24) statusbg:SetHeight(24)
@@ -271,7 +271,7 @@ local function Constructor()
line2:SetHeight(8) line2:SetHeight(8)
line2:SetPoint("BOTTOMRIGHT", -8, 8) line2:SetPoint("BOTTOMRIGHT", -8, 8)
line2:SetTexture(137057) -- Interface\\Tooltips\\UI-Tooltip-Border line2:SetTexture(137057) -- Interface\\Tooltips\\UI-Tooltip-Border
local x = 0.1 * 8/17 x = 0.1 * 8/17
line2:SetTexCoord(0.05 - x, 0.5, 0.05, 0.5 + x, 0.05, 0.5 - x, 0.5 + x, 0.5) line2:SetTexCoord(0.05 - x, 0.5, 0.05, 0.5 + x, 0.05, 0.5 - x, 0.5 + x, 0.5)
local sizer_s = CreateFrame("Frame", nil, frame) local sizer_s = CreateFrame("Frame", nil, frame)

View File

@@ -75,7 +75,7 @@ local function Constructor()
titletext:SetJustifyH("LEFT") titletext:SetJustifyH("LEFT")
titletext:SetHeight(18) titletext:SetHeight(18)
local border = CreateFrame("Frame", nil, frame, BackdropTemplateMixin and "BackdropTemplate" or nil) local border = CreateFrame("Frame", nil, frame, "BackdropTemplate")
border:SetPoint("TOPLEFT", 0, -17) border:SetPoint("TOPLEFT", 0, -17)
border:SetPoint("BOTTOMRIGHT", -1, 3) border:SetPoint("BOTTOMRIGHT", -1, 3)
border:SetBackdrop(PaneBackdrop) border:SetBackdrop(PaneBackdrop)

View File

@@ -2,7 +2,7 @@
TabGroup Container TabGroup Container
Container that uses tabs on top to switch between groups. Container that uses tabs on top to switch between groups.
-------------------------------------------------------------------------------]] -------------------------------------------------------------------------------]]
local Type, Version = "TabGroup", 37 local Type, Version = "TabGroup", 38
local AceGUI = LibStub and LibStub("AceGUI-3.0", true) local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
@@ -14,10 +14,6 @@ local PlaySound = PlaySound
local CreateFrame, UIParent = CreateFrame, UIParent local CreateFrame, UIParent = CreateFrame, UIParent
local _G = _G local _G = _G
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: PanelTemplates_TabResize, PanelTemplates_SetDisabledTabState, PanelTemplates_SelectTab, PanelTemplates_DeselectTab
-- local upvalue storage used by BuildTabs -- local upvalue storage used by BuildTabs
local widths = {} local widths = {}
local rowwidths = {} local rowwidths = {}
@@ -26,6 +22,143 @@ local rowends = {}
--[[----------------------------------------------------------------------------- --[[-----------------------------------------------------------------------------
Support functions Support functions
-------------------------------------------------------------------------------]] -------------------------------------------------------------------------------]]
local function PanelTemplates_TabResize(tab, padding, absoluteSize, minWidth, maxWidth, absoluteTextSize)
local tabName = tab:GetName();
local buttonMiddle = tab.Middle or tab.middleTexture or _G[tabName.."Middle"];
local buttonMiddleDisabled = tab.MiddleDisabled or (tabName and _G[tabName.."MiddleDisabled"]);
local left = tab.Left or tab.leftTexture or _G[tabName.."Left"];
local sideWidths = 2 * left:GetWidth();
local tabText = tab.Text or _G[tab:GetName().."Text"];
local highlightTexture = tab.HighlightTexture or (tabName and _G[tabName.."HighlightTexture"]);
local width, tabWidth;
local textWidth;
if ( absoluteTextSize ) then
textWidth = absoluteTextSize;
else
tabText:SetWidth(0);
textWidth = tabText:GetWidth();
end
-- If there's an absolute size specified then use it
if ( absoluteSize ) then
if ( absoluteSize < sideWidths) then
width = 1;
tabWidth = sideWidths
else
width = absoluteSize - sideWidths;
tabWidth = absoluteSize
end
tabText:SetWidth(width);
else
-- Otherwise try to use padding
if ( padding ) then
width = textWidth + padding;
else
width = textWidth + 24;
end
-- If greater than the maxWidth then cap it
if ( maxWidth and width > maxWidth ) then
if ( padding ) then
width = maxWidth + padding;
else
width = maxWidth + 24;
end
tabText:SetWidth(width);
else
tabText:SetWidth(0);
end
if (minWidth and width < minWidth) then
width = minWidth;
end
tabWidth = width + sideWidths;
end
if ( buttonMiddle ) then
buttonMiddle:SetWidth(width);
end
if ( buttonMiddleDisabled ) then
buttonMiddleDisabled:SetWidth(width);
end
tab:SetWidth(tabWidth);
if ( highlightTexture ) then
highlightTexture:SetWidth(tabWidth);
end
end
local function PanelTemplates_DeselectTab(tab)
local name = tab:GetName();
local left = tab.Left or _G[name.."Left"];
local middle = tab.Middle or _G[name.."Middle"];
local right = tab.Right or _G[name.."Right"];
left:Show();
middle:Show();
right:Show();
--tab:UnlockHighlight();
tab:Enable();
local text = tab.Text or _G[name.."Text"];
text:SetPoint("CENTER", tab, "CENTER", (tab.deselectedTextX or 0), (tab.deselectedTextY or 2));
local leftDisabled = tab.LeftDisabled or _G[name.."LeftDisabled"];
local middleDisabled = tab.MiddleDisabled or _G[name.."MiddleDisabled"];
local rightDisabled = tab.RightDisabled or _G[name.."RightDisabled"];
leftDisabled:Hide();
middleDisabled:Hide();
rightDisabled:Hide();
end
local function PanelTemplates_SelectTab(tab)
local name = tab:GetName();
local left = tab.Left or _G[name.."Left"];
local middle = tab.Middle or _G[name.."Middle"];
local right = tab.Right or _G[name.."Right"];
left:Hide();
middle:Hide();
right:Hide();
--tab:LockHighlight();
tab:Disable();
tab:SetDisabledFontObject(GameFontHighlightSmall);
local text = tab.Text or _G[name.."Text"];
text:SetPoint("CENTER", tab, "CENTER", (tab.selectedTextX or 0), (tab.selectedTextY or -3));
local leftDisabled = tab.LeftDisabled or _G[name.."LeftDisabled"];
local middleDisabled = tab.MiddleDisabled or _G[name.."MiddleDisabled"];
local rightDisabled = tab.RightDisabled or _G[name.."RightDisabled"];
leftDisabled:Show();
middleDisabled:Show();
rightDisabled:Show();
if GameTooltip:IsOwned(tab) then
GameTooltip:Hide();
end
end
local function PanelTemplates_SetDisabledTabState(tab)
local name = tab:GetName();
local left = tab.Left or _G[name.."Left"];
local middle = tab.Middle or _G[name.."Middle"];
local right = tab.Right or _G[name.."Right"];
left:Show();
middle:Show();
right:Show();
--tab:UnlockHighlight();
tab:Disable();
tab.text = tab:GetText();
-- Gray out text
tab:SetDisabledFontObject(GameFontDisableSmall);
local leftDisabled = tab.LeftDisabled or _G[name.."LeftDisabled"];
local middleDisabled = tab.MiddleDisabled or _G[name.."MiddleDisabled"];
local rightDisabled = tab.RightDisabled or _G[name.."RightDisabled"];
leftDisabled:Hide();
middleDisabled:Hide();
rightDisabled:Hide();
end
local function UpdateTabLook(frame) local function UpdateTabLook(frame)
if frame.disabled then if frame.disabled then
PanelTemplates_SetDisabledTabState(frame) PanelTemplates_SetDisabledTabState(frame)
@@ -103,11 +236,64 @@ local methods = {
["CreateTab"] = function(self, id) ["CreateTab"] = function(self, id)
local tabname = ("AceGUITabGroup%dTab%d"):format(self.num, id) local tabname = ("AceGUITabGroup%dTab%d"):format(self.num, id)
local tab = CreateFrame("Button", tabname, self.border, "OptionsFrameTabButtonTemplate") local tab = CreateFrame("Button", tabname, self.border)
tab:SetSize(115, 24)
tab.deselectedTextY = -3
tab.selectedTextY = -2
tab.LeftDisabled = tab:CreateTexture(tabname .. "LeftDisabled", "BORDER")
tab.LeftDisabled:SetTexture("Interface\\OptionsFrame\\UI-OptionsFrame-ActiveTab")
tab.LeftDisabled:SetSize(20, 24)
tab.LeftDisabled:SetPoint("BOTTOMLEFT", 0, -3)
tab.LeftDisabled:SetTexCoord(0, 0.15625, 0, 1.0)
tab.MiddleDisabled = tab:CreateTexture(tabname .. "MiddleDisabled", "BORDER")
tab.MiddleDisabled:SetTexture("Interface\\OptionsFrame\\UI-OptionsFrame-ActiveTab")
tab.MiddleDisabled:SetSize(88, 24)
tab.MiddleDisabled:SetPoint("LEFT", tab.LeftDisabled, "RIGHT")
tab.MiddleDisabled:SetTexCoord(0.15625, 0.84375, 0, 1.0)
tab.RightDisabled = tab:CreateTexture(tabname .. "RightDisabled", "BORDER")
tab.RightDisabled:SetTexture("Interface\\OptionsFrame\\UI-OptionsFrame-ActiveTab")
tab.RightDisabled:SetSize(20, 24)
tab.RightDisabled:SetPoint("LEFT", tab.MiddleDisabled, "RIGHT")
tab.RightDisabled:SetTexCoord(0.84375, 1.0, 0, 1.0)
tab.Left = tab:CreateTexture(tabname .. "Left", "BORDER")
tab.Left:SetTexture("Interface\\OptionsFrame\\UI-OptionsFrame-InActiveTab")
tab.Left:SetSize(20, 24)
tab.Left:SetPoint("TOPLEFT")
tab.Left:SetTexCoord(0, 0.15625, 0, 1.0)
tab.Middle = tab:CreateTexture(tabname .. "Middle", "BORDER")
tab.Middle:SetTexture("Interface\\OptionsFrame\\UI-OptionsFrame-InActiveTab")
tab.Middle:SetSize(88, 24)
tab.Middle:SetPoint("LEFT", tab.Left, "RIGHT")
tab.Middle:SetTexCoord(0.15625, 0.84375, 0, 1.0)
tab.Right = tab:CreateTexture(tabname .. "Right", "BORDER")
tab.Right:SetTexture("Interface\\OptionsFrame\\UI-OptionsFrame-InActiveTab")
tab.Right:SetSize(20, 24)
tab.Right:SetPoint("LEFT", tab.Middle, "RIGHT")
tab.Right:SetTexCoord(0.84375, 1.0, 0, 1.0)
tab.Text = tab:CreateFontString(tabname .. "Text")
tab:SetFontString(tab.Text)
tab:SetNormalFontObject(GameFontNormalSmall)
tab:SetHighlightFontObject(GameFontHighlightSmall)
tab:SetDisabledFontObject(GameFontHighlightSmall)
tab:SetHighlightTexture("Interface\\PaperDollInfoFrame\\UI-Character-Tab-Highlight", "ADD")
tab.HighlightTexture = tab:GetHighlightTexture()
tab.HighlightTexture:ClearAllPoints()
tab.HighlightTexture:SetPoint("LEFT", tab, "LEFT", 10, -4)
tab.HighlightTexture:SetPoint("RIGHT", tab, "RIGHT", -10, -4)
_G[tabname .. "HighlightTexture"] = tab.HighlightTexture
tab.obj = self tab.obj = self
tab.id = id tab.id = id
tab.text = _G[tabname .. "Text"] tab.text = tab.Text -- compat
tab.text:ClearAllPoints() tab.text:ClearAllPoints()
tab.text:SetPoint("LEFT", 14, -3) tab.text:SetPoint("LEFT", 14, -3)
tab.text:SetPoint("RIGHT", -12, -3) tab.text:SetPoint("RIGHT", -12, -3)
@@ -316,7 +502,7 @@ local function Constructor()
titletext:SetHeight(18) titletext:SetHeight(18)
titletext:SetText("") titletext:SetText("")
local border = CreateFrame("Frame", nil, frame, BackdropTemplateMixin and "BackdropTemplate" or nil) local border = CreateFrame("Frame", nil, frame, "BackdropTemplate")
border:SetPoint("TOPLEFT", 1, -27) border:SetPoint("TOPLEFT", 1, -27)
border:SetPoint("BOTTOMRIGHT", -1, 3) border:SetPoint("BOTTOMRIGHT", -1, 3)
border:SetBackdrop(PaneBackdrop) border:SetBackdrop(PaneBackdrop)

View File

@@ -2,22 +2,18 @@
TreeGroup Container TreeGroup Container
Container that uses a tree control to switch between groups. Container that uses a tree control to switch between groups.
-------------------------------------------------------------------------------]] -------------------------------------------------------------------------------]]
local Type, Version = "TreeGroup", 45 local Type, Version = "TreeGroup", 47
local AceGUI = LibStub and LibStub("AceGUI-3.0", true) local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
-- Lua APIs -- Lua APIs
local next, pairs, ipairs, assert, type = next, pairs, ipairs, assert, type local next, pairs, ipairs, assert, type = next, pairs, ipairs, assert, type
local math_min, math_max, floor = math.min, math.max, floor local math_min, math_max, floor = math.min, math.max, math.floor
local select, tremove, unpack, tconcat = select, table.remove, unpack, table.concat local select, tremove, unpack, tconcat = select, table.remove, unpack, table.concat
-- WoW APIs -- WoW APIs
local CreateFrame, UIParent = CreateFrame, UIParent local CreateFrame, UIParent = CreateFrame, UIParent
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: FONT_COLOR_CODE_CLOSE
-- Recycling functions -- Recycling functions
local new, del local new, del
do do
@@ -567,7 +563,11 @@ local methods = {
if maxtreewidth > 100 and status.treewidth > maxtreewidth then if maxtreewidth > 100 and status.treewidth > maxtreewidth then
self:SetTreeWidth(maxtreewidth, status.treesizable) self:SetTreeWidth(maxtreewidth, status.treesizable)
end end
treeframe:SetMaxResize(maxtreewidth, 1600) if treeframe.SetResizeBounds then
treeframe:SetResizeBounds(100, 1, maxtreewidth, 1600)
else
treeframe:SetMaxResize(maxtreewidth, 1600)
end
end, end,
["OnHeightSet"] = function(self, height) ["OnHeightSet"] = function(self, height)
@@ -637,7 +637,7 @@ local function Constructor()
local num = AceGUI:GetNextWidgetNum(Type) local num = AceGUI:GetNextWidgetNum(Type)
local frame = CreateFrame("Frame", nil, UIParent) local frame = CreateFrame("Frame", nil, UIParent)
local treeframe = CreateFrame("Frame", nil, frame, BackdropTemplateMixin and "BackdropTemplate" or nil) local treeframe = CreateFrame("Frame", nil, frame, "BackdropTemplate")
treeframe:SetPoint("TOPLEFT") treeframe:SetPoint("TOPLEFT")
treeframe:SetPoint("BOTTOMLEFT") treeframe:SetPoint("BOTTOMLEFT")
treeframe:SetWidth(DEFAULT_TREE_WIDTH) treeframe:SetWidth(DEFAULT_TREE_WIDTH)
@@ -646,13 +646,17 @@ local function Constructor()
treeframe:SetBackdropColor(0.1, 0.1, 0.1, 0.5) treeframe:SetBackdropColor(0.1, 0.1, 0.1, 0.5)
treeframe:SetBackdropBorderColor(0.4, 0.4, 0.4) treeframe:SetBackdropBorderColor(0.4, 0.4, 0.4)
treeframe:SetResizable(true) treeframe:SetResizable(true)
treeframe:SetMinResize(100, 1) if treeframe.SetResizeBounds then -- WoW 10.0
treeframe:SetMaxResize(400, 1600) treeframe:SetResizeBounds(100, 1, 400, 1600)
else
treeframe:SetMinResize(100, 1)
treeframe:SetMaxResize(400, 1600)
end
treeframe:SetScript("OnUpdate", FirstFrameUpdate) treeframe:SetScript("OnUpdate", FirstFrameUpdate)
treeframe:SetScript("OnSizeChanged", Tree_OnSizeChanged) treeframe:SetScript("OnSizeChanged", Tree_OnSizeChanged)
treeframe:SetScript("OnMouseWheel", Tree_OnMouseWheel) treeframe:SetScript("OnMouseWheel", Tree_OnMouseWheel)
local dragger = CreateFrame("Frame", nil, treeframe, BackdropTemplateMixin and "BackdropTemplate" or nil) local dragger = CreateFrame("Frame", nil, treeframe, "BackdropTemplate")
dragger:SetWidth(8) dragger:SetWidth(8)
dragger:SetPoint("TOP", treeframe, "TOPRIGHT") dragger:SetPoint("TOP", treeframe, "TOPRIGHT")
dragger:SetPoint("BOTTOM", treeframe, "BOTTOMRIGHT") dragger:SetPoint("BOTTOM", treeframe, "BOTTOMRIGHT")
@@ -677,7 +681,7 @@ local function Constructor()
scrollbg:SetAllPoints(scrollbar) scrollbg:SetAllPoints(scrollbar)
scrollbg:SetColorTexture(0,0,0,0.4) scrollbg:SetColorTexture(0,0,0,0.4)
local border = CreateFrame("Frame", nil, frame, BackdropTemplateMixin and "BackdropTemplate" or nil) local border = CreateFrame("Frame", nil, frame, "BackdropTemplate")
border:SetPoint("TOPLEFT", treeframe, "TOPRIGHT") border:SetPoint("TOPLEFT", treeframe, "TOPRIGHT")
border:SetPoint("BOTTOMRIGHT") border:SetPoint("BOTTOMRIGHT")
border:SetBackdrop(PaneBackdrop) border:SetBackdrop(PaneBackdrop)

View File

@@ -7,10 +7,6 @@ local pairs, assert, type = pairs, assert, type
local PlaySound = PlaySound local PlaySound = PlaySound
local CreateFrame, UIParent = CreateFrame, UIParent local CreateFrame, UIParent = CreateFrame, UIParent
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: GameFontNormal
---------------- ----------------
-- Main Frame -- -- Main Frame --
---------------- ----------------
@@ -21,7 +17,7 @@ local CreateFrame, UIParent = CreateFrame, UIParent
]] ]]
do do
local Type = "Window" local Type = "Window"
local Version = 6 local Version = 8
local function frameOnShow(this) local function frameOnShow(this)
this.obj:Fire("OnShow") this.obj:Fire("OnShow")
@@ -186,7 +182,11 @@ do
frame:SetScript("OnShow",frameOnShow) frame:SetScript("OnShow",frameOnShow)
frame:SetScript("OnHide",frameOnClose) frame:SetScript("OnHide",frameOnClose)
frame:SetMinResize(240,240) if frame.SetResizeBounds then -- WoW 10.0
frame:SetResizeBounds(240,240)
else
frame:SetMinResize(240,240)
end
frame:SetToplevel(true) frame:SetToplevel(true)
local titlebg = frame:CreateTexture(nil, "BACKGROUND") local titlebg = frame:CreateTexture(nil, "BACKGROUND")
@@ -300,7 +300,7 @@ do
line2:SetHeight(8) line2:SetHeight(8)
line2:SetPoint("BOTTOMRIGHT", -8, 8) line2:SetPoint("BOTTOMRIGHT", -8, 8)
line2:SetTexture(137057) -- Interface\\Tooltips\\UI-Tooltip-Border line2:SetTexture(137057) -- Interface\\Tooltips\\UI-Tooltip-Border
local x = 0.1 * 8/17 x = 0.1 * 8/17
line2:SetTexCoord(0.05 - x, 0.5, 0.05, 0.5 + x, 0.05, 0.5 - x, 0.5 + x, 0.5) line2:SetTexCoord(0.05 - x, 0.5, 0.05, 0.5 + x, 0.05, 0.5 - x, 0.5 + x, 0.5)
local sizer_s = CreateFrame("Frame",nil,frame) local sizer_s = CreateFrame("Frame",nil,frame)

View File

@@ -12,10 +12,6 @@ local select, pairs = select, pairs
local PlaySound = PlaySound local PlaySound = PlaySound
local CreateFrame, UIParent = CreateFrame, UIParent local CreateFrame, UIParent = CreateFrame, UIParent
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: SetDesaturation, GameFontHighlight
--[[----------------------------------------------------------------------------- --[[-----------------------------------------------------------------------------
Support functions Support functions
-------------------------------------------------------------------------------]] -------------------------------------------------------------------------------]]
@@ -199,14 +195,14 @@ local methods = {
["SetDescription"] = function(self, desc) ["SetDescription"] = function(self, desc)
if desc then if desc then
if not self.desc then if not self.desc then
local desc = self.frame:CreateFontString(nil, "OVERLAY", "GameFontHighlightSmall") local f = self.frame:CreateFontString(nil, "OVERLAY", "GameFontHighlightSmall")
desc:ClearAllPoints() f:ClearAllPoints()
desc:SetPoint("TOPLEFT", self.checkbg, "TOPRIGHT", 5, -21) f:SetPoint("TOPLEFT", self.checkbg, "TOPRIGHT", 5, -21)
desc:SetWidth(self.frame.width - 30) f:SetWidth(self.frame.width - 30)
desc:SetPoint("RIGHT", self.frame, "RIGHT", -30, 0) f:SetPoint("RIGHT", self.frame, "RIGHT", -30, 0)
desc:SetJustifyH("LEFT") f:SetJustifyH("LEFT")
desc:SetJustifyV("TOP") f:SetJustifyV("TOP")
self.desc = desc self.desc = f
end end
self.desc:Show() self.desc:Show()
--self.text:SetFontObject(GameFontNormal) --self.text:SetFontObject(GameFontNormal)

View File

@@ -11,10 +11,6 @@ local pairs = pairs
-- WoW APIs -- WoW APIs
local CreateFrame, UIParent = CreateFrame, UIParent local CreateFrame, UIParent = CreateFrame, UIParent
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: ColorPickerFrame, OpacitySliderFrame
--[[----------------------------------------------------------------------------- --[[-----------------------------------------------------------------------------
Support functions Support functions
-------------------------------------------------------------------------------]] -------------------------------------------------------------------------------]]

View File

@@ -1,4 +1,4 @@
--[[ $Id: AceGUIWidget-DropDown-Items.lua 1202 2019-05-15 23:11:22Z nevcairiel $ ]]-- --[[ $Id$ ]]--
local AceGUI = LibStub("AceGUI-3.0") local AceGUI = LibStub("AceGUI-3.0")
@@ -41,7 +41,7 @@ local ItemBase = {
-- NOTE: The ItemBase version is added to each item's version number -- NOTE: The ItemBase version is added to each item's version number
-- to ensure proper updates on ItemBase changes. -- to ensure proper updates on ItemBase changes.
-- Use at least 1000er steps. -- Use at least 1000er steps.
version = 1000, version = 2000,
counter = 0, counter = 0,
} }
@@ -178,7 +178,7 @@ function ItemBase.Create(type)
highlight:Hide() highlight:Hide()
self.highlight = highlight self.highlight = highlight
local check = frame:CreateTexture("OVERLAY") local check = frame:CreateTexture(nil, "OVERLAY")
check:SetWidth(16) check:SetWidth(16)
check:SetHeight(16) check:SetHeight(16)
check:SetPoint("LEFT",frame,"LEFT",3,-1) check:SetPoint("LEFT",frame,"LEFT",3,-1)
@@ -186,7 +186,7 @@ function ItemBase.Create(type)
check:Hide() check:Hide()
self.check = check self.check = check
local sub = frame:CreateTexture("OVERLAY") local sub = frame:CreateTexture(nil, "OVERLAY")
sub:SetWidth(16) sub:SetWidth(16)
sub:SetHeight(16) sub:SetHeight(16)
sub:SetPoint("RIGHT",frame,"RIGHT",-3,-1) sub:SetPoint("RIGHT",frame,"RIGHT",-3,-1)

View File

@@ -1,4 +1,4 @@
--[[ $Id: AceGUIWidget-DropDown.lua 1239 2020-09-20 10:22:02Z nevcairiel $ ]]-- --[[ $Id$ ]]--
local AceGUI = LibStub("AceGUI-3.0") local AceGUI = LibStub("AceGUI-3.0")
-- Lua APIs -- Lua APIs
@@ -11,10 +11,6 @@ local PlaySound = PlaySound
local UIParent, CreateFrame = UIParent, CreateFrame local UIParent, CreateFrame = UIParent, CreateFrame
local _G = _G local _G = _G
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: CLOSE
local function fixlevels(parent,...) local function fixlevels(parent,...)
local i = 1 local i = 1
local child = select(i, ...) local child = select(i, ...)
@@ -253,7 +249,7 @@ do
local function Constructor() local function Constructor()
local count = AceGUI:GetNextWidgetNum(widgetType) local count = AceGUI:GetNextWidgetNum(widgetType)
local frame = CreateFrame("Frame", "AceGUI30Pullout"..count, UIParent, BackdropTemplateMixin and "BackdropTemplate" or nil) local frame = CreateFrame("Frame", "AceGUI30Pullout"..count, UIParent, "BackdropTemplate")
local self = {} local self = {}
self.count = count self.count = count
self.type = widgetType self.type = widgetType
@@ -304,7 +300,7 @@ do
scrollFrame.obj = self scrollFrame.obj = self
itemFrame.obj = self itemFrame.obj = self
local slider = CreateFrame("Slider", "AceGUI30PulloutScrollbar"..count, scrollFrame, BackdropTemplateMixin and "BackdropTemplate" or nil) local slider = CreateFrame("Slider", "AceGUI30PulloutScrollbar"..count, scrollFrame, "BackdropTemplate")
slider:SetOrientation("VERTICAL") slider:SetOrientation("VERTICAL")
slider:SetHitRectInsets(0, 0, -10, 0) slider:SetHitRectInsets(0, 0, -10, 0)
slider:SetBackdrop(sliderBackdrop) slider:SetBackdrop(sliderBackdrop)
@@ -351,7 +347,7 @@ end
do do
local widgetType = "Dropdown" local widgetType = "Dropdown"
local widgetVersion = 35 local widgetVersion = 36
--[[ Static data ]]-- --[[ Static data ]]--
@@ -376,7 +372,6 @@ do
local function Dropdown_TogglePullout(this) local function Dropdown_TogglePullout(this)
local self = this.obj local self = this.obj
PlaySound(856) -- SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_ON
if self.open then if self.open then
self.open = nil self.open = nil
self.pullout:Close() self.pullout:Close()

View File

@@ -14,10 +14,6 @@ local GetCursorInfo, ClearCursor, GetSpellInfo = GetCursorInfo, ClearCursor, Get
local CreateFrame, UIParent = CreateFrame, UIParent local CreateFrame, UIParent = CreateFrame, UIParent
local _G = _G local _G = _G
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: AceGUIEditBoxInsertLink, ChatFontNormal, OKAY
--[[----------------------------------------------------------------------------- --[[-----------------------------------------------------------------------------
Support functions Support functions
-------------------------------------------------------------------------------]] -------------------------------------------------------------------------------]]

View File

@@ -13,10 +13,6 @@ local pairs = pairs
local IsShiftKeyDown, IsControlKeyDown, IsAltKeyDown = IsShiftKeyDown, IsControlKeyDown, IsAltKeyDown local IsShiftKeyDown, IsControlKeyDown, IsAltKeyDown = IsShiftKeyDown, IsControlKeyDown, IsAltKeyDown
local CreateFrame, UIParent = CreateFrame, UIParent local CreateFrame, UIParent = CreateFrame, UIParent
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: NOT_BOUND
--[[----------------------------------------------------------------------------- --[[-----------------------------------------------------------------------------
Scripts Scripts
-------------------------------------------------------------------------------]] -------------------------------------------------------------------------------]]
@@ -214,7 +210,7 @@ local function Constructor()
label:SetJustifyH("CENTER") label:SetJustifyH("CENTER")
label:SetHeight(18) label:SetHeight(18)
local msgframe = CreateFrame("Frame", nil, UIParent, BackdropTemplateMixin and "BackdropTemplate" or nil) local msgframe = CreateFrame("Frame", nil, UIParent, "BackdropTemplate")
msgframe:SetHeight(30) msgframe:SetHeight(30)
msgframe:SetBackdrop(ControlBackdrop) msgframe:SetBackdrop(ControlBackdrop)
msgframe:SetBackdropColor(0,0,0) msgframe:SetBackdropColor(0,0,0)

View File

@@ -2,7 +2,7 @@
Label Widget Label Widget
Displays text and optionally an icon. Displays text and optionally an icon.
-------------------------------------------------------------------------------]] -------------------------------------------------------------------------------]]
local Type, Version = "Label", 27 local Type, Version = "Label", 28
local AceGUI = LibStub and LibStub("AceGUI-3.0", true) local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
@@ -12,10 +12,6 @@ local max, select, pairs = math.max, select, pairs
-- WoW APIs -- WoW APIs
local CreateFrame, UIParent = CreateFrame, UIParent local CreateFrame, UIParent = CreateFrame, UIParent
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: GameFontHighlightSmall
--[[----------------------------------------------------------------------------- --[[-----------------------------------------------------------------------------
Support functions Support functions
-------------------------------------------------------------------------------]] -------------------------------------------------------------------------------]]
@@ -129,12 +125,16 @@ local methods = {
end, end,
["SetFont"] = function(self, font, height, flags) ["SetFont"] = function(self, font, height, flags)
self.label:SetFont(font, height, flags) if not self.fontObject then
UpdateImageAnchor(self) self.fontObject = CreateFont("AceGUI30LabelFont" .. AceGUI:GetNextWidgetNum(Type))
end
self.fontObject:SetFont(font, height, flags)
self:SetFontObject(self.fontObject)
end, end,
["SetFontObject"] = function(self, font) ["SetFontObject"] = function(self, font)
self:SetFont((font or GameFontHighlightSmall):GetFont()) self.label:SetFontObject(font or GameFontHighlightSmall)
UpdateImageAnchor(self)
end, end,
["SetImageSize"] = function(self, width, height) ["SetImageSize"] = function(self, width, height)

View File

@@ -1,4 +1,4 @@
local Type, Version = "MultiLineEditBox", 29 local Type, Version = "MultiLineEditBox", 32
local AceGUI = LibStub and LibStub("AceGUI-3.0", true) local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
@@ -10,10 +10,6 @@ local GetCursorInfo, GetSpellInfo, ClearCursor = GetCursorInfo, GetSpellInfo, Cl
local CreateFrame, UIParent = CreateFrame, UIParent local CreateFrame, UIParent = CreateFrame, UIParent
local _G = _G local _G = _G
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: ACCEPT, ChatFontNormal
--[[----------------------------------------------------------------------------- --[[-----------------------------------------------------------------------------
Support functions Support functions
-------------------------------------------------------------------------------]] -------------------------------------------------------------------------------]]
@@ -145,6 +141,14 @@ local function OnVerticalScroll(self, offset)
editBox:SetHitRectInsets(0, 0, offset, editBox:GetHeight() - offset - self:GetHeight()) editBox:SetHitRectInsets(0, 0, offset, editBox:GetHeight() - offset - self:GetHeight())
end end
local function OnScrollRangeChanged(self, xrange, yrange)
if yrange == 0 then
self.obj.editBox:SetHitRectInsets(0, 0, 0, 0)
else
OnVerticalScroll(self, self:GetVerticalScroll())
end
end
local function OnShowFocus(frame) local function OnShowFocus(frame)
frame.obj.editBox:SetFocus() frame.obj.editBox:SetFocus()
frame:SetScript("OnShow", nil) frame:SetScript("OnShow", nil)
@@ -257,8 +261,6 @@ local methods = {
["SetCursorPosition"] = function(self, ...) ["SetCursorPosition"] = function(self, ...)
return self.editBox:SetCursorPosition(...) return self.editBox:SetCursorPosition(...)
end, end,
} }
--[[----------------------------------------------------------------------------- --[[-----------------------------------------------------------------------------
@@ -297,7 +299,7 @@ local function Constructor()
text:SetPoint("BOTTOMRIGHT", button, "BOTTOMRIGHT", -5, 1) text:SetPoint("BOTTOMRIGHT", button, "BOTTOMRIGHT", -5, 1)
text:SetJustifyV("MIDDLE") text:SetJustifyV("MIDDLE")
local scrollBG = CreateFrame("Frame", nil, frame, BackdropTemplateMixin and "BackdropTemplate" or nil) local scrollBG = CreateFrame("Frame", nil, frame, "BackdropTemplate")
scrollBG:SetBackdrop(backdrop) scrollBG:SetBackdrop(backdrop)
scrollBG:SetBackdropColor(0, 0, 0) scrollBG:SetBackdropColor(0, 0, 0)
scrollBG:SetBackdropBorderColor(0.4, 0.4, 0.4) scrollBG:SetBackdropBorderColor(0.4, 0.4, 0.4)
@@ -321,6 +323,7 @@ local function Constructor()
scrollFrame:SetScript("OnReceiveDrag", OnReceiveDrag) scrollFrame:SetScript("OnReceiveDrag", OnReceiveDrag)
scrollFrame:SetScript("OnSizeChanged", OnSizeChanged) scrollFrame:SetScript("OnSizeChanged", OnSizeChanged)
scrollFrame:HookScript("OnVerticalScroll", OnVerticalScroll) scrollFrame:HookScript("OnVerticalScroll", OnVerticalScroll)
scrollFrame:HookScript("OnScrollRangeChanged", OnScrollRangeChanged)
local editBox = CreateFrame("EditBox", ("%s%dEdit"):format(Type, widgetNum), scrollFrame) local editBox = CreateFrame("EditBox", ("%s%dEdit"):format(Type, widgetNum), scrollFrame)
editBox:SetAllPoints() editBox:SetAllPoints()

View File

@@ -14,10 +14,6 @@ local tonumber, pairs = tonumber, pairs
local PlaySound = PlaySound local PlaySound = PlaySound
local CreateFrame, UIParent = CreateFrame, UIParent local CreateFrame, UIParent = CreateFrame, UIParent
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: GameFontHighlightSmall
--[[----------------------------------------------------------------------------- --[[-----------------------------------------------------------------------------
Support functions Support functions
-------------------------------------------------------------------------------]] -------------------------------------------------------------------------------]]
@@ -31,13 +27,13 @@ local function UpdateText(self)
end end
local function UpdateLabels(self) local function UpdateLabels(self)
local min, max = (self.min or 0), (self.max or 100) local min_value, max_value = (self.min or 0), (self.max or 100)
if self.ispercent then if self.ispercent then
self.lowtext:SetFormattedText("%s%%", (min * 100)) self.lowtext:SetFormattedText("%s%%", (min_value * 100))
self.hightext:SetFormattedText("%s%%", (max * 100)) self.hightext:SetFormattedText("%s%%", (max_value * 100))
else else
self.lowtext:SetText(min) self.lowtext:SetText(min_value)
self.hightext:SetText(max) self.hightext:SetText(max_value)
end end
end end
@@ -175,13 +171,13 @@ local methods = {
self.label:SetText(text) self.label:SetText(text)
end, end,
["SetSliderValues"] = function(self, min, max, step) ["SetSliderValues"] = function(self, min_value, max_value, step)
local frame = self.slider local frame = self.slider
frame.setup = true frame.setup = true
self.min = min self.min = min_value
self.max = max self.max = max_value
self.step = step self.step = step
frame:SetMinMaxValues(min or 0,max or 100) frame:SetMinMaxValues(min_value or 0,max_value or 100)
UpdateLabels(self) UpdateLabels(self)
frame:SetValueStep(step or 1) frame:SetValueStep(step or 1)
if self.value then if self.value then
@@ -225,7 +221,7 @@ local function Constructor()
label:SetJustifyH("CENTER") label:SetJustifyH("CENTER")
label:SetHeight(15) label:SetHeight(15)
local slider = CreateFrame("Slider", nil, frame, BackdropTemplateMixin and "BackdropTemplate" or nil) local slider = CreateFrame("Slider", nil, frame, "BackdropTemplate")
slider:SetOrientation("HORIZONTAL") slider:SetOrientation("HORIZONTAL")
slider:SetHeight(15) slider:SetHeight(15)
slider:SetHitRectInsets(0, 0, -10, 0) slider:SetHitRectInsets(0, 0, -10, 0)
@@ -247,7 +243,7 @@ local function Constructor()
local hightext = slider:CreateFontString(nil, "ARTWORK", "GameFontHighlightSmall") local hightext = slider:CreateFontString(nil, "ARTWORK", "GameFontHighlightSmall")
hightext:SetPoint("TOPRIGHT", slider, "BOTTOMRIGHT", -2, 3) hightext:SetPoint("TOPRIGHT", slider, "BOTTOMRIGHT", -2, 3)
local editbox = CreateFrame("EditBox", nil, frame, BackdropTemplateMixin and "BackdropTemplate" or nil) local editbox = CreateFrame("EditBox", nil, frame, "BackdropTemplate")
editbox:SetAutoFocus(false) editbox:SetAutoFocus(false)
editbox:SetFontObject(GameFontHighlightSmall) editbox:SetFontObject(GameFontHighlightSmall)
editbox:SetPoint("TOP", slider, "BOTTOM") editbox:SetPoint("TOP", slider, "BOTTOM")

View File

@@ -9,7 +9,7 @@
-- make into AceHook. -- make into AceHook.
-- @class file -- @class file
-- @name AceHook-3.0 -- @name AceHook-3.0
-- @release $Id: AceHook-3.0.lua 1243 2020-10-18 00:00:19Z nevcairiel $ -- @release $Id$
local ACEHOOK_MAJOR, ACEHOOK_MINOR = "AceHook-3.0", 9 local ACEHOOK_MAJOR, ACEHOOK_MINOR = "AceHook-3.0", 9
local AceHook, oldminor = LibStub:NewLibrary(ACEHOOK_MAJOR, ACEHOOK_MINOR) local AceHook, oldminor = LibStub:NewLibrary(ACEHOOK_MAJOR, ACEHOOK_MINOR)
@@ -195,7 +195,6 @@ function hook(self, obj, method, handler, script, secure, raw, forceSecure, usag
registry[self][method] = nil registry[self][method] = nil
end end
handlers[uid], actives[uid], scripts[uid] = nil, nil, nil handlers[uid], actives[uid], scripts[uid] = nil, nil, nil
uid = nil
end end
local orig local orig

View File

@@ -1,7 +1,7 @@
--- **AceLocale-3.0** manages localization in addons, allowing for multiple locale to be registered with fallback to the base locale for untranslated strings. --- **AceLocale-3.0** manages localization in addons, allowing for multiple locale to be registered with fallback to the base locale for untranslated strings.
-- @class file -- @class file
-- @name AceLocale-3.0 -- @name AceLocale-3.0
-- @release $Id: AceLocale-3.0.lua 1035 2011-07-09 03:20:13Z kaelten $ -- @release $Id$
local MAJOR,MINOR = "AceLocale-3.0", 6 local MAJOR,MINOR = "AceLocale-3.0", 6
local AceLocale, oldminor = LibStub:NewLibrary(MAJOR, MINOR) local AceLocale, oldminor = LibStub:NewLibrary(MAJOR, MINOR)
@@ -12,10 +12,6 @@ if not AceLocale then return end -- no upgrade needed
local assert, tostring, error = assert, tostring, error local assert, tostring, error = assert, tostring, error
local getmetatable, setmetatable, rawset, rawget = getmetatable, setmetatable, rawset, rawget local getmetatable, setmetatable, rawset, rawget = getmetatable, setmetatable, rawset, rawget
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: GAME_LOCALE, geterrorhandler
local gameLocale = GetLocale() local gameLocale = GetLocale()
if gameLocale == "enGB" then if gameLocale == "enGB" then
gameLocale = "enUS" gameLocale = "enUS"
@@ -93,7 +89,7 @@ local writedefaultproxy = setmetatable({}, {
function AceLocale:NewLocale(application, locale, isDefault, silent) function AceLocale:NewLocale(application, locale, isDefault, silent)
-- GAME_LOCALE allows translators to test translations of addons without having that wow client installed -- GAME_LOCALE allows translators to test translations of addons without having that wow client installed
local gameLocale = GAME_LOCALE or gameLocale local activeGameLocale = GAME_LOCALE or gameLocale
local app = AceLocale.apps[application] local app = AceLocale.apps[application]
@@ -111,7 +107,7 @@ function AceLocale:NewLocale(application, locale, isDefault, silent)
AceLocale.appnames[app] = application AceLocale.appnames[app] = application
end end
if locale ~= gameLocale and not isDefault then if locale ~= activeGameLocale and not isDefault then
return -- nop, we don't need these translations return -- nop, we don't need these translations
end end

View File

@@ -1,4 +1,4 @@
--[[ $Id: CallbackHandler-1.0.lua 1186 2018-07-21 14:19:18Z nevcairiel $ ]] --[[ $Id$ ]]
local MAJOR, MINOR = "CallbackHandler-1.0", 7 local MAJOR, MINOR = "CallbackHandler-1.0", 7
local CallbackHandler = LibStub:NewLibrary(MAJOR, MINOR) local CallbackHandler = LibStub:NewLibrary(MAJOR, MINOR)
@@ -7,15 +7,10 @@ if not CallbackHandler then return end -- No upgrade needed
local meta = {__index = function(tbl, key) tbl[key] = {} return tbl[key] end} local meta = {__index = function(tbl, key) tbl[key] = {} return tbl[key] end}
-- Lua APIs -- Lua APIs
local tconcat = table.concat local error = error
local assert, error, loadstring = assert, error, loadstring local setmetatable, rawget = setmetatable, rawget
local setmetatable, rawset, rawget = setmetatable, rawset, rawget
local next, select, pairs, type, tostring = next, select, pairs, type, tostring local next, select, pairs, type, tostring = next, select, pairs, type, tostring
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: geterrorhandler
local xpcall = xpcall local xpcall = xpcall
local function errorhandler(err) local function errorhandler(err)
@@ -39,7 +34,7 @@ end
-- UnregisterName - name of the callback unregistration API, default "UnregisterCallback" -- UnregisterName - name of the callback unregistration API, default "UnregisterCallback"
-- UnregisterAllName - name of the API to unregister all callbacks, default "UnregisterAllCallbacks". false == don't publish this API. -- UnregisterAllName - name of the API to unregister all callbacks, default "UnregisterAllCallbacks". false == don't publish this API.
function CallbackHandler:New(target, RegisterName, UnregisterName, UnregisterAllName) function CallbackHandler.New(_self, target, RegisterName, UnregisterName, UnregisterAllName)
RegisterName = RegisterName or "RegisterCallback" RegisterName = RegisterName or "RegisterCallback"
UnregisterName = UnregisterName or "UnregisterCallback" UnregisterName = UnregisterName or "UnregisterCallback"
@@ -67,13 +62,13 @@ function CallbackHandler:New(target, RegisterName, UnregisterName, UnregisterAll
if registry.insertQueue and oldrecurse==0 then if registry.insertQueue and oldrecurse==0 then
-- Something in one of our callbacks wanted to register more callbacks; they got queued -- Something in one of our callbacks wanted to register more callbacks; they got queued
for eventname,callbacks in pairs(registry.insertQueue) do for event,callbacks in pairs(registry.insertQueue) do
local first = not rawget(events, eventname) or not next(events[eventname]) -- test for empty before. not test for one member after. that one member may have been overwritten. local first = not rawget(events, event) or not next(events[event]) -- test for empty before. not test for one member after. that one member may have been overwritten.
for self,func in pairs(callbacks) do for object,func in pairs(callbacks) do
events[eventname][self] = func events[event][object] = func
-- fire OnUsed callback? -- fire OnUsed callback?
if first and registry.OnUsed then if first and registry.OnUsed then
registry.OnUsed(registry, target, eventname) registry.OnUsed(registry, target, event)
first = nil first = nil
end end
end end

View File

@@ -1,25 +1,16 @@
-- $Id: LibStub.lua 76 2007-09-03 01:50:17Z mikk $
-- LibStub is a simple versioning stub meant for use in Libraries. http://www.wowace.com/wiki/LibStub for more info -- LibStub is a simple versioning stub meant for use in Libraries. http://www.wowace.com/wiki/LibStub for more info
-- LibStub is hereby placed in the Public Domain -- LibStub is hereby placed in the Public Domain Credits: Kaelten, Cladhaire, ckknight, Mikk, Ammo, Nevcairiel, joshborke
-- Credits: Kaelten, Cladhaire, ckknight, Mikk, Ammo, Nevcairiel, joshborke
local LIBSTUB_MAJOR, LIBSTUB_MINOR = "LibStub", 2 -- NEVER MAKE THIS AN SVN REVISION! IT NEEDS TO BE USABLE IN ALL REPOS! local LIBSTUB_MAJOR, LIBSTUB_MINOR = "LibStub", 2 -- NEVER MAKE THIS AN SVN REVISION! IT NEEDS TO BE USABLE IN ALL REPOS!
local LibStub = _G[LIBSTUB_MAJOR] local LibStub = _G[LIBSTUB_MAJOR]
-- Check to see is this version of the stub is obsolete
if not LibStub or LibStub.minor < LIBSTUB_MINOR then if not LibStub or LibStub.minor < LIBSTUB_MINOR then
LibStub = LibStub or {libs = {}, minors = {} } LibStub = LibStub or {libs = {}, minors = {} }
_G[LIBSTUB_MAJOR] = LibStub _G[LIBSTUB_MAJOR] = LibStub
LibStub.minor = LIBSTUB_MINOR LibStub.minor = LIBSTUB_MINOR
-- LibStub:NewLibrary(major, minor)
-- major (string) - the major version of the library
-- minor (string or number ) - the minor version of the library
--
-- returns nil if a newer or same version of the lib is already present
-- returns empty library object or old library object if upgrade is needed
function LibStub:NewLibrary(major, minor) function LibStub:NewLibrary(major, minor)
assert(type(major) == "string", "Bad argument #2 to `NewLibrary' (string expected)") assert(type(major) == "string", "Bad argument #2 to `NewLibrary' (string expected)")
minor = assert(tonumber(strmatch(minor, "%d+")), "Minor version must either be a number or contain a number.") minor = assert(tonumber(string.match(minor, "%d+")), "Minor version must either be a number or contain a number.")
local oldminor = self.minors[major] local oldminor = self.minors[major]
if oldminor and oldminor >= minor then return nil end if oldminor and oldminor >= minor then return nil end
@@ -27,12 +18,6 @@ if not LibStub or LibStub.minor < LIBSTUB_MINOR then
return self.libs[major], oldminor return self.libs[major], oldminor
end end
-- LibStub:GetLibrary(major, [silent])
-- major (string) - the major version of the library
-- silent (boolean) - if true, library is optional, silently return nil if its not found
--
-- throws an error if the library can not be found (except silent is set)
-- returns the library object if found
function LibStub:GetLibrary(major, silent) function LibStub:GetLibrary(major, silent)
if not self.libs[major] and not silent then if not self.libs[major] and not silent then
error(("Cannot find a library instance of %q."):format(tostring(major)), 2) error(("Cannot find a library instance of %q."):format(tostring(major)), 2)
@@ -40,12 +25,6 @@ if not LibStub or LibStub.minor < LIBSTUB_MINOR then
return self.libs[major], self.minors[major] return self.libs[major], self.minors[major]
end end
-- LibStub:IterateLibraries() function LibStub:IterateLibraries() return pairs(self.libs) end
--
-- Returns an iterator for the currently registered libraries
function LibStub:IterateLibraries()
return pairs(self.libs)
end
setmetatable(LibStub, { __call = LibStub.GetLibrary }) setmetatable(LibStub, { __call = LibStub.GetLibrary })
end end

View File

@@ -1,6 +1,6 @@
# Grichelde - Text replacer # Grichelde - Text replacer
Grichelde is a WoW Classic Addon that replaces any characters or words you typed in a chat input line according to your replacement rules. Grichelde is a WoW Addon for Classic, Wrath of the Lich King Classic and Retail (Shadowlands) that replaces any characters or words you typed in a chat input line according to your replacement rules.
The replacement is done **before** the text is send to other players/in the target channel. It does **not** change text other players have written in the chat, but the text they will see **from you**. The replacement is done **before** the text is send to other players/in the target channel. It does **not** change text other players have written in the chat, but the text they will see **from you**.
Its purpose is to simulate a speaking disability of your toon and hereby strengthen immersion in roleplay. Its purpose is to simulate a speaking disability of your toon and hereby strengthen immersion in roleplay.
@@ -39,7 +39,7 @@ Only slash commands, item links, textures, placeholders and ooc-markers are excl
After entering a search or replacement text, you see a button "Okay" next to your input. This is **not** a validation message, After entering a search or replacement text, you see a button "Okay" next to your input. This is **not** a validation message,
but the save button for text. This is a restriction from the UI library and can be seen in other addons as well. but the save button for text. This is a restriction from the UI library and can be seen in other addons as well.
Please click on "Okay" to save the input permanently, otherwise it will not be stored.. Please click on "Okay" to save the input permanently, otherwise it will not be stored.
![click "Okay" on text changes](https://media.forgecdn.net/attachments/305/887/text-okay.jpg "change confirmation") ![click "Okay" on text changes](https://media.forgecdn.net/attachments/305/887/text-okay.jpg "change confirmation")