1 Commits
Author SHA1 Message Date
Lothar Buchholz 3ff1e6a1d5 Version 1.1.0
- split of messages preserves item links, textures, substitutions and raid target markers
- added safety measures to prevent endless replacement loops
- bumped version for Shadowlands
- bumped version for Naxxramas
- split of messages with excessive length no longer causes errors or broken texts
- proper handling of umlauts
2020-12-08 19:19:57 +01:00
58 changed files with 1102 additions and 2521 deletions
+35 -116
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@@ -1,124 +1,43 @@
### Artifacts ### # Gradle
# Compilation .gradle
build/
# Android built artifacts
*.apk
*.ap_
*.dex
# Java build artifacts class files
*.class *.class
# Package Files # other generated files
*.jar gen/
*.war
*.nar
*.ear
### Maven ###
pom.xml.*
release.properties
dependency-reduced-pom.xml
buildNumber.properties
.mvn/timing.properties
target/ target/
!.mvn/wrapper/maven-wrapper.jar
!**/src/main/**/target/
!**/src/test/**/target/
### Java ### # local configuration file (for Android sdk path, etc)
local.properties
# Mobile Tools for Java (J2ME) # OSX files
.mtj.tmp/
# crash logs and heap dumps
hs_err_pid*
replay_pid*
### Backup ###
*.bak
*.ori
*.orig
*.tmp
*.zip
*.tar.gz
*.rar
### CREDENTIALS ###
**/secret
### LOCAL-DEV ###
*-local.xml
*-local.yml
*-local.yaml
*-settings.*
drivers/*.jar
*.log
### IntelliJ ###
.idea/
*.iws
*.iml
*.ipr
out/
!.idea/**/vcs.xml
!.idea/**/encodings.xml
### Eclipse ###
.apt_generated
.classpath
.factorypath
.metadata
.project
.classpath
.settings/
.springBeans
.sts4-cache
/bin/
/tmp/
*.swp
*~.nib
### NetBeans ###
**/nbproject/*
build/
/nbbuild/
/dist/
/nbdist/
/.nb-gradle/
!**/src/main/**/build/
!**/src/test/**/build/
### VS Code ###
.vscode/*
!.vscode/settings.json
!.vscode/tasks.json
!.vscode/launch.json
!.vscode/extensions.json
!.vscode/*.code-snippets
.history/
*.vsix
### Windows ###
Thumbs.db
[Dd]esktop.ini
*.lnk
### Linux ###
*~
.fuse_hidden*
.directory
.Trash-*
.nfs*
### MacOS ###
.DS_Store .DS_Store
.AppleDouble
.LSOverride
### AI harness ### # Eclipse
.claude/ /.classpath
.codex/ /.settings/
/.project
/.metadata
bin/
### Lokale Umgebung ### # IntelliJ
.env *.iws
.env.* *.uml
!.env.example .idea/
out/
# NDK
obj/
# Misc
.bin/
*.log
*.graphml
coverage.db*
+14 -20
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@@ -2,29 +2,23 @@ package-as: Grichelde
enable-nolib-creation: no enable-nolib-creation: no
embedded-libraries: externals:
Libs/LibStub: https://repos.wowace.com/wow/libstub/tags/1.0 libs/LibStub: https://repos.wowace.com/wow/libstub/tags/1.0
curse-slug: libstub libs/LibDataBroker: https://github.com/tekkub/libdatabroker-1-1
Libs/LibDataBroker: https://github.com/tekkub/libdatabroker-1-1 libs/LibDBIcon: https://repos.curseforge.com/wow/libdbicon-1-0/trunk/LibDBIcon-1.0
curse-slug: libdatabroker-1-1 libs/CallbackHandler-1.0: https://repos.wowace.com/wow/callbackhandler/trunk/CallbackHandler-1.0
Libs/LibDBIcon: https://repos.curseforge.com/wow/libdbicon-1-0/trunk/LibDBIcon-1.0 libs/AceAddon-3.0: https://repos.wowace.com/wow/ace3/trunk/AceAddon-3.0
curse-slug: libdbicon-1-0 libs/AceConfig-3.0: https://repos.wowace.com/wow/ace3/trunk/AceConfig-3.0
Libs/CallbackHandler-1.0: https://repos.wowace.com/wow/callbackhandler/trunk/CallbackHandler-1.0 libs/AceConsole-3.0: https://repos.wowace.com/wow/ace3/trunk/AceConsole-3.0
curse-slug: callbackhandler libs/AceDB-3.0: https://repos.wowace.com/wow/ace3/trunk/AceDB-3.0
Libs/AceAddon-3.0: https://repos.wowace.com/wow/ace3/trunk/AceAddon-3.0 libs/AceDBOptions-3.0: https://repos.wowace.com/wow/ace3/trunk/AceDBOptions-3.0
curse-slug: ace3 libs/AceEvent-3.0: https://repos.wowace.com/wow/ace3/trunk/AceEvent-3.0
Libs/AceConfig-3.0: https://repos.wowace.com/wow/ace3/trunk/AceConfig-3.0 libs/AceGUI-3.0: https://repos.wowace.com/wow/ace3/trunk/AceGUI-3.0
Libs/AceConsole-3.0: https://repos.wowace.com/wow/ace3/trunk/AceConsole-3.0 libs/AceHook-3.0: https://repos.wowace.com/wow/ace3/trunk/AceHook-3.0
Libs/AceDB-3.0: https://repos.wowace.com/wow/ace3/trunk/AceDB-3.0 libs/AceLocale-3.0: https://repos.wowace.com/wow/ace3/trunk/AceLocale-3.0
Libs/AceDBOptions-3.0: https://repos.wowace.com/wow/ace3/trunk/AceDBOptions-3.0
Libs/AceEvent-3.0: https://repos.wowace.com/wow/ace3/trunk/AceEvent-3.0
Libs/AceGUI-3.0: https://repos.wowace.com/wow/ace3/trunk/AceGUI-3.0
Libs/AceHook-3.0: https://repos.wowace.com/wow/ace3/trunk/AceHook-3.0
Libs/AceLocale-3.0: https://repos.wowace.com/wow/ace3/trunk/AceLocale-3.0
ignore: ignore:
- twitch - twitch
- GricheldeTest.lua
manual-changelog: manual-changelog:
filename: CHANGELOG.md filename: CHANGELOG.md
-311
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@@ -1,311 +0,0 @@
# release.sh
__release.sh__ generates an addon zip file from a Git, SVN, or Mercurial
checkout.
__release.sh__ works by creating a new project directory (*.release* by
default), copying files from the checkout into the project directory, checking
out external repositories then copying their files into the project directory,
then moves subdirectories into the project root. The project directory is then
zipped to create a distributable addon zip file which can also be uploaded to
CurseForge, WoWInterface, Wago, and GitHub (as a release).
__release.sh__ assumes that tags (Git annotated tags and SVN tags) are named for
the version numbers for the project. It will identify if the HEAD is tagged and
use that as the current version number. It will search back through parent
commits for the previous tag and generate a changelog containing the commits
since that tag.
## Building with GitHub Actions
For a full example workflow, please check out the [wiki page](https://github.com/BigWigsMods/packager/wiki/GitHub-Actions-workflow).
### Example using [options](#Usage)
```yaml
- uses: BigWigsMods/packager@v1
with:
args: -g classic -m .pkgmeta-classic
```
## Customizing the build
__release.sh__ uses the TOC file to determine the package name for the project.
You can also set the CurseForge project id (`-p`), the WoWInterface addon
id (`-w`) or the Wago project id (`-a`) by adding the following to the TOC file:
```toc
## X-Curse-Project-ID: 1234
## X-WoWI-ID: 5678
## X-Wago-ID: he54k6bL
```
Your CurseForge project id can be found on the addon page in the "About Project"
side box.
Your WoWInterface addon id is in the url for the addon, eg, the "5678"
in <https://wowinterface.com/downloads/info5678-MyAddon>.
Your Wago project id can be found on the developer dashboard.
### The PackageMeta file
__release.sh__ can read a __.pkgmeta__ file and supports the following
directives. See the [wiki page](https://github.com/BigWigsMods/packager/wiki/Preparing-the-PackageMeta-File)
for more info.
- *externals* (Git, SVN, and Mercurial) Caveats: An external's .pkgmeta is only
parsed for ignore and externals will not have localization keywords replaced.
- *ignore*
- *changelog-title*
- *manual-changelog*
- *move-folders*
- *package-as*
- *enable-nolib-creation* (defaults to no) Caveats: nolib packages will only be
uploaded to GitHub and attached to a release. Unlike with the CurseForge
packager, manually uploaded nolib packages will not be used by the client when
users have enabled downloading libraries separately.
- *tools-used*
- *required-dependencies*
- *optional-dependencies*
- *embedded-libraries* Note: All fetched externals will be marked as embedded,
overriding any manually set relations in the pkgmeta.
You can also use a few directives for WoWInterface uploading.
- *wowi-archive-previous* : `yes|no` (defaults to yes) Archive the previous
release.
- *wowi-create-changelog* : `yes|no` (defaults to yes) Generate a changelog
using BBCode that will be set when uploading. A manual changelog will always
be used instead if set in the .pkgmeta.
- *wowi-convert-changelog* : `yes|no` (defaults to yes) Convert a manual
changelog in Markdown format to BBCode if you have [pandoc](http://pandoc.org/)
installed; otherwise, the manual changelog will be used as-is. If set to `no`
when using a generated changelog, Markdown will be used instead of BBCode.
**Note**: Markdown support is experimental and needs to be requested on a
per-project basis.
### String replacements
__release.sh__ supports the following repository substitution keywords when
copying the files from the checkout into the project directory. See the
[wiki page](https://github.com/BigWigsMods/packager/wiki/Repository-Keyword-Substitutions)
for more info.
- *@[localization](https://github.com/BigWigsMods/packager/wiki/Localization-Substitution)(locale="locale", format="format", ...)@*
- *escape-non-ascii*
- *handle-unlocalized*
- *handle-subnamespaces="concat"*
- *key*
- *namespace*
- *same-key-is-true*
- *table-name*
- *@file-revision@*
- *@project-revision@*
- *@file-hash@*
- *@project-hash@*
- *@file-abbreviated-hash@*
- *@project-abbreviated-hash@*
- *@file-author@*
- *@project-author@*
- *@file-date-iso@*
- *@project-date-iso@*
- *@file-date-integer@*
- *@project-date-integer@*
- *@file-timestamp@*
- *@project-timestamp@*
- *@project-version@*
### Build type keywords
Specific keywords used in a comment at the start (`@keyword@`) and end
(`@end-keyword@`) of a block of code can be used to conditionally run that code
based on the build type. If the build type does not match, the block of code
is comment out so line numbers do not change.
Supported keywords and when the code block will run:
- `alpha`: in untagged builds.
- `debug`: never. Code will only run when using an unpackaged source.
- `do-not-package`: never. Same as `debug` except removed from the packaged
file.
- `no-lib-strip`: _(not supported in Lua files)_ in any build other than a
*nolib* build.
- `retail`,`version-retail`,`version-classic`,`version-bcc`: based on game
version.
`do-not-package` is a bit special. Everything between the tags, including the
tags themselves, will always be removed from the packaged file. This will cause
the line numbers of subsequent lines to change, which can result in bug report
line numbers not matching the source code. The typical usage is at the end of
Lua files surrounding debugging functions and other code that end users should
never see or execute.
All keywords except `do-not-package` can be prefixed with `non-` to inverse the
logic. When doing this, the keywords should start and end a **block comment**
as shown below.
More examples are available on the [wiki page](https://github.com/BigWigsMods/packager/wiki/Repository-Keyword-Substitutions#debug-replacements).
#### In Lua files
`--@keyword@` and `--@end-keyword@`
turn into `--[===[@keyword` and `--@end-keyword]===]`.
`--[===[@non-keyword@` and `--@end-non-keyword@]===]`
turn into `--@non-keyword@` and `--@end-non-keyword@`.
#### In XML files
**Note:** XML doesn't allow nested comments so make sure not to nest keywords.
If you need to nest keywords, you can do so in the TOC instead.
`<!--@keyword@-->` and `<!--@end-keyword@-->`
turn into `<!--@keyword` and `@end-keyword@-->`.
`<!--@non-keyword@` and `@end-non-keyword@-->`
turn into `<!--@non-keyword@-->` and `<!--@end-non-keyword@-->`.
#### In TOC files
The lines with `#@keyword@` and `#@end-keyword@` get removed, as well as every
line in-between.
The lines with `#@non-keyword@` and `#@end-non-keyword@` get removed, as well as
removing a '# ' at the beginning of each line in-between.
### Changing the file name
__release.sh__ uses the file name template `"{package-name}-{project-version}{nolib}{classic}"`
for the addon zip file. This can be changed with the `-n` switch (`release.sh
-n "{package-name}-{project-version}"`).
These tokens are always replaced with their value:
- `{package-name}`
- `{project-revision}`
- `{project-hash}`
- `{project-abbreviated-hash}`
- `{project-author}`
- `{project-date-iso}`
- `{project-date-integer}`
- `{project-timestamp}`
- `{project-version}`
- `{game-type}`
- `{release-type}`
These tokens are "flags" and are conditionally shown prefixed with a dash based
on the build type:
- `{alpha}`
- `{beta}`
- `{nolib}`
- `{classic}`
`{classic}` has some additional magic:
1. It will show as the non-retail build type, so either `-classic` or `-bcc`.
2. It will not be shown if "-classic" or "-bcc" is in the project version.
3. If it is included in the file name (it is by default) and #2 does not apply,
it will also be appended to the file label (i.e., the name shown on
CurseForge).
## Building for multiple game versions
__release.sh__ needs to know what version of World of Warcraft the package is
targeting. This is normally automatically detected using the `## Interface:`
line of the addon's TOC file.
If your addon supports both retail and classic in the same branch, you can use
multiple `## Interface-Type:` lines in your TOC file. Only one `## Interface:`
line will be included in the packaged TOC file based on the targeted game
version.
```toc
## Interface: 90005
## Interface-Retail: 90005
## Interface-Classic: 11306
## Interface-BCC: 20501
```
You specify what version of the game you're targeting with the `-g` switch. You
can use a specific version (`release.sh -g 1.13.6`) or you can use the game type
(`release.sh -g classic`). Using a game type will set the game version based on
the appropriate TOC `## Interface` value.
You can also set multiple specific versions as a comma delimited list using the
`-g` switch (`release.sh -g 1.13.6,2.5.1,9.0.5`). This will still only build
one package, with the the last version listed used as the target version for
the build.
**Setting multiple versions is not recommended!** The addon will always be
marked "Out of date" in-game for versions that do not match the TOC interface
value for the last version set. So even if you don't need any special file
processing, it will always be best to run the packager multiple times so the TOC
interface value is correct for each game version.
## Building locally
The recommended way to include __release.sh__ in a project is to:
1. Create a *.release* subdirectory in your top-level checkout.
2. Copy __release.sh__ into the *.release* directory.
3. Ignore the *.release* subdirectory in __.gitignore__.
4. Run __release.sh__.
## Usage
```text
Usage: release.sh [options]
-c Skip copying files into the package directory.
-d Skip uploading.
-e Skip checkout of external repositories.
-l Skip @localization@ keyword replacement.
-L Only do @localization@ keyword replacement (skip upload to CurseForge).
-o Keep existing package directory, overwriting its contents.
-s Create a stripped-down "nolib" package.
-u Use Unix line-endings.
-z Skip zip file creation.
-t topdir Set top-level directory of checkout.
-r releasedir Set directory containing the package directory. Defaults to "$topdir/.release".
-p curse-id Set the project id used on CurseForge for localization and uploading. (Use 0 to unset the TOC value)
-w wowi-id Set the addon id used on WoWInterface for uploading. (Use 0 to unset the TOC value)
-a wago-id Set the project id used on Wago Addons for uploading. (Use 0 to unset the TOC value)
-g game-version Set the game version to use for uploading.
-m pkgmeta.yaml Set the pkgmeta file to use.
-n package-name Set the package zip file name. Use "-n help" for more info.
```
### Uploading
__release.sh__ uses following environment variables for uploading:
- `CF_API_KEY` - a [CurseForge API token](https://wow.curseforge.com/account/api-tokens),
required for the CurseForge API to fetch localization and upload files.
- `WOWI_API_TOKEN` - a [WoWInterface API token](https://www.wowinterface.com/downloads/filecpl.php?action=apitokens),
required for uploading to WoWInterface.
- `WAGO_API_TOKEN` - a [Wago Addons API token](https://addons.wago.io/account/apikeys),
required for uploading to Wago Addons.
- `GITHUB_OAUTH` - a [GitHub personal access token](https://github.com/settings/tokens),
required for uploading to GitHub.
__release.sh__ will attempt to load environment variables from a `.env` file in
the topdir or current working directory. You can also edit __release.sh__ and
enter the tokens near the top of the file.
### Dependencies
__release.sh__ is mostly POSIX-compatible, so it should run in any Unix-like
environment provided the following are available:
- bash >= 4.3
- awk
- sed
- curl
- zip
- version control software as needed:
- git >= 2.13.0
- subversion >= 1.7.0
- mercurial >= 3.9.0 (pre-3.9 will have issues with [secure connections](https://www.mercurial-scm.org/wiki/SecureConnections))
- [jq](https://stedolan.github.io/jq/download/) >= 1.5 (when uploading)
- [pandoc](https://pandoc.org/installing.html) >= 1.19.2 (optional)
+1 -46
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@@ -3,51 +3,6 @@ All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## Version 1.1.7 - 2026-11-01
### Added
- messages during encounters are sent unchanged, with a one-time notice
### Changed
- handling of german umlauts (and other unicode characters)
- updated libraries and bumped version for all incarnations of WoW (Classic Era, Forever, Classic, Retail)
- adaptations to Retail v12 new Chat handling (API changes, encounter lockdown, instance chat)
### Fixed
- "/r" no longer sends to an empty whisper target if the last told target is unavailable
- fixed replacements in instance chats
- messages to unknown numbered channels are now discarded
- right-click on the minimap button
## Version 1.1.6 - 2023-01-18
### Changed
- bumped version for latest WotLK Classic patch
### Fixed
- updated Ace3.0 libraries for latest WotLK Classic patch
## Version 1.1.5 - 2022-12-04
### Fixed
- updated Ace3 libraries for Dragonflight
- bumped version for all incarnations of WoW (Classic Era, WotLK, Retail)
## Version 1.1.4 - 2022-09-28
### Changed
- typos in descriptions
- ambiguous variable definitions
- bumped version for all incarnations of WoW (Classic Era, WotLK, Retail)
## Version 1.1.3 - 2021-10-06
### Changed
- bumped version for all incarnations of WoW (Classic Era, Season of Mastery, BCC, Retail)
### Fixed
- error on missing options at first start
- updated Ace3.0 libraries for latest Shadowlands patch
## Version 1.1.2 - 2021-05-23
### Changed
- adopted to BigWigs release script to better support different game packages
## Version 1.1.1 - 2021-04-22
### Changed
- bumped versions for WoW Classic and Shadowlands
## Version 1.1.0 - 2020-12-08 ## Version 1.1.0 - 2020-12-08
### Added ### Added
- split of messages preserves item links, textures, substitutions and raid target markers - split of messages preserves item links, textures, substitutions and raid target markers
@@ -161,7 +116,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
## Version 0.3.0 - 2020-05-27 ## Version 0.3.0 - 2020-05-27
### Fixed ### Fixed
- fixed DB storage and debug printing - fixed DB storange and debug printing
## Version 0.2.2 (unreleased) - 2020-05-26 ## Version 0.2.2 (unreleased) - 2020-05-26
### Added ### Added
+5 -8
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@@ -2,7 +2,7 @@
Grichelde - Text Replacer Grichelde - Text Replacer
Copyright 2020 - 2026 Teilzeit-Jedi <tj@teilzeit-jedi.de> Copyright 2020 Teilzeit-Jedi <tj@teilzeit-jedi.de>
This addon is distributed in the hope that it will be useful, This addon is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -20,11 +20,9 @@ local _G = _G
-- initialize addon -- initialize addon
local Grichelde = LibStub("AceAddon-3.0"):NewAddon(AddonTable, AddonName, "AceConsole-3.0", "AceEvent-3.0", "AceHook-3.0") local Grichelde = LibStub("AceAddon-3.0"):NewAddon(AddonTable, AddonName, "AceConsole-3.0", "AceEvent-3.0", "AceHook-3.0")
local GetAddOnMetadata = (_G.C_AddOns and _G.C_AddOns.GetAddOnMetadata) or _G.GetAddOnMetadata
Grichelde.version = GetAddOnMetadata(AddonName, "Version") Grichelde.version = GetAddOnMetadata(AddonName, "Version")
Grichelde.build = GetAddOnMetadata(AddonName, "X-Build") or "Development" Grichelde.build = GetAddOnMetadata(AddonName, "X-Build") or "Experimental"
--Grichelde.era = _G.WOW_PROJECT_ID == _G.WOW_PROJECT_CLASSIC Grichelde.classic = _G.WOW_PROJECT_ID == _G.WOW_PROJECT_CLASSIC
--Grichelde.bcc = _G.WOW_PROJECT_ID == _G.WOW_PROJECT_BURNING_CRUSADE_CLASSIC
Grichelde.logLevel = 0 -- cannot reference Grichelde.LOG_LEVELs here as they are loaded afterwards Grichelde.logLevel = 0 -- cannot reference Grichelde.LOG_LEVELs here as they are loaded afterwards
-- publish to global env -- publish to global env
@@ -41,7 +39,7 @@ end
function Grichelde:OnEnable() function Grichelde:OnEnable()
-- Hook in before message is sent to replace all character occurrences where replacements have been defined in the options -- Hook in before message is sent to replace all character occurrences where replacements have been defined in the options
self:HookSendChatMessage() self:RawHook("SendChatMessage", true)
self.options, self.dialog = self:SetupOptions() self.options, self.dialog = self:SetupOptions()
self.ldb, self.icon = self:MinimapButton() self.ldb, self.icon = self:MinimapButton()
@@ -57,8 +55,7 @@ function Grichelde:OnEnable()
end end
function Grichelde:OnDisable() function Grichelde:OnDisable()
self:UnhookAll() self:Unhook("SendChatMessage")
self.originalSend = nil
self:CloseOptions() self:CloseOptions()
self:HideMinimapButton() self:HideMinimapButton()
self:UnregisterChatCommand("grichelde") self:UnregisterChatCommand("grichelde")
+6 -20
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@@ -1,36 +1,23 @@
## Interface: 120105, 16001, 11509, 20506, 38002, 50504 ## Interface: 11306
## Title: Grichelde ## Title: Grichelde
## Notes: Replaces characters of your chat input line before sending. ## Notes: Replaces characters of your chat input line before sending.
## Notes-de: Ersetzt eingegebene Zeichen in der Chat-Zeile vor dem Versenden. ## Notes-de: Ersetzt eingegebene Zeichen in der Chat-Zeile vor dem Versenden.
## Version: 1.1.7 ## Version: 1.1.0
## Author: Teilzeit-Jedi ## Author: Teilzeit-Jedi
## eMail: tj@teilzeit-jedi.de ## eMail: tj@teilzeit-jedi.de
## AllowLoadGameType: standard, classic, camelot, forever
## X-Build: Classic
## X-Curse-Project-ID: 385480 ## X-Curse-Project-ID: 385480
## X-License: GPLv3 ## X-License: GPLv3
## X-Category: Chat/Communication ## X-Category: Chat/Communication
## X-Website: https://www.curseforge.com/wow/addons/grichelde ## X-Credits: Teilzeit-Jedi
## X-Maintainer: Teilzeit-Jedi
## X-Embeds: LibStub, CallbackHandler, Ace3, LibDataBroker, LibDBIcon ## X-Embeds: LibStub, CallbackHandler, Ace3, LibDataBroker, LibDBIcon
## OptionalDeps: LibStub, CallbackHandler, Ace3, LibDataBroker, LibDBIcon ## OptionalDeps: LibStub, CallbackHandler, Ace3, LibDataBroker, LibDBIcon
## SavedVariables: GricheldeDB ## SavedVariables: GricheldeDB
Libs\LibStub\LibStub.lua libs.xml
Libs\CallbackHandler-1.0\CallbackHandler-1.0.xml
Libs\AceAddon-3.0\AceAddon-3.0.xml
Libs\AceLocale-3.0\AceLocale-3.0.xml
Libs\AceEvent-3.0\AceEvent-3.0.xml
Libs\AceHook-3.0\AceHook-3.0.xml
Libs\AceConsole-3.0\AceConsole-3.0.xml
Libs\AceDB-3.0\AceDB-3.0.xml
Libs\AceDBOptions-3.0\AceDBOptions-3.0.xml
Libs\AceGUI-3.0\AceGUI-3.0.xml
Libs\AceConfig-3.0\AceConfig-3.0.xml
Libs\LibDataBroker-1.1\LibDataBroker-1.1.lua
Libs\LibDBIcon-1.0\LibDBIcon-1.0.lua
Grichelde.lua Grichelde.lua
GricheldeConstants.lua GricheldeConstants.lua
@@ -43,6 +30,5 @@ GricheldeUpgrade.lua
GricheldeOptions.lua GricheldeOptions.lua
GricheldeMinimap.lua GricheldeMinimap.lua
GricheldeChat.lua GricheldeChat.lua
#@do-not-package@
GricheldeTest.lua GricheldeTest.lua
#@end-do-not-package@
+41 -155
View File
@@ -1,10 +1,10 @@
-- import addon read namespace from global env -- import addon read namespace from global env
local _G = _G or getfenv() local _G = _G
local Grichelde = _G.Grichelde or {} local Grichelde = _G.Grichelde or {}
local assert, nilOrEmpty, pairs, ipairs, spairs, tContains, tFilter, tInsert, tIsEmpty, tSize, find, sub, gsub, getNextCharUtf8, isUtf8MultiByte, getUtf8Sequence, isUpper, isLower, toUpper, toLower, bytes2Char, trim, length, lengthUtf8 local IsAddOnLoaded, assert, nilOrEmpty, pairs, ipairs, spairs, tContains, tFilter, tInsert, tConcat, tSize, tIsEmpty, find, sub, gsub, gmatch, getNextCharUtf8, isLetter, isUpper, isLower, toUpper, toLower, capitalize, bytes2Char, trim, length, lengthUtf8
= Grichelde.F.assert, Grichelde.F.nilOrEmpty, Grichelde.F.pairs, Grichelde.F.ipairs, Grichelde.F.spairs, Grichelde.F.tContains, Grichelde.F.tFilter, Grichelde.F.tInsert, Grichelde.F.tIsEmpty, Grichelde.F.tSize, = Grichelde.F.IsAddOnLoaded, Grichelde.F.assert, Grichelde.F.nilOrEmpty, Grichelde.F.pairs, Grichelde.F.ipairs, Grichelde.F.spairs, Grichelde.F.tContains, Grichelde.F.tFilter, Grichelde.F.tInsert, Grichelde.F.tConcat, Grichelde.F.tSize, Grichelde.F.tIsEmpty,
Grichelde.F.find, Grichelde.F.sub, Grichelde.F.gsub, Grichelde.F.getNextCharUtf8, Grichelde.F.isUtf8MultiByte, Grichelde.F.getUtf8Sequence, Grichelde.F.isUpper, Grichelde.F.isLower, Grichelde.F.toUpper, Grichelde.F.toLower, Grichelde.F.bytes2Char, Grichelde.F.trim, Grichelde.F.length, Grichelde.F.lengthUtf8 Grichelde.F.find, Grichelde.F.sub, Grichelde.F.gsub, Grichelde.F.gmatch, Grichelde.F.getNextCharUtf8, Grichelde.F.isLetter, Grichelde.F.isUpper, Grichelde.F.isLower, Grichelde.F.toUpper, Grichelde.F.toLower, Grichelde.F.capitalize, Grichelde.F.bytes2Char, Grichelde.F.trim, Grichelde.F.length, Grichelde.F.lengthUtf8
--- Splits a long text in longest possible chunks of <= 255 length, split at last available space --- Splits a long text in longest possible chunks of <= 255 length, split at last available space
-- @param text string -- @param text string
@@ -58,6 +58,7 @@ function Grichelde:SplitText(text)
-- must not enforce UTF-8 support here, as the positions are used -- must not enforce UTF-8 support here, as the positions are used
while ((length(newText) > 0) and (escape < Grichelde.ENDLESS_LOOP_LIMIT)) do while ((length(newText) > 0) and (escape < Grichelde.ENDLESS_LOOP_LIMIT)) do
escape = escape + 1 escape = escape + 1
local previousChar = currentChar
local first, textAhead = getNextCharUtf8(newText) local first, textAhead = getNextCharUtf8(newText)
currentChar = first currentChar = first
self:DebugPrint("SplitText : currentChar, escape: %s, %s", currentChar, escape) self:DebugPrint("SplitText : currentChar, escape: %s, %s", currentChar, escape)
@@ -142,35 +143,17 @@ end
function Grichelde:SendChunkifiedChatMessage(message, ...) function Grichelde:SendChunkifiedChatMessage(message, ...)
if (length(message) > 255) then if (length(message) > 255) then
local chunks = self:SplitText(message) local chunks = self:SplitText(message)
self:DebugPrint("SendChunkifiedChatMessage : #chunks:", tSize(chunks)) self:DebugPrint("SendChunkifiedChatMessage : #chunks:", #chunks)
for _, chunk in ipairs(chunks) do for _, chunk in ipairs(chunks) do
self:SendOriginal(chunk, ...) self.hooks["SendChatMessage"](chunk, ...);
end end
else else
self:SendOriginal(message, ...) self.hooks["SendChatMessage"](message, ...);
end end
end end
function Grichelde:ReplaceCharacters(text, replName, replTable, consolidate, replacedTexts) function Grichelde:ReplaceCharacters(text, replName, replTable, consolidate, replacedTexts)
local function convertToCaseInsensitivePatternGroup(p)
local upperP, lowerP = toUpper(p), toLower(p)
--[[
if (isUtf8MultiByte(p)) then
local sequence = nil
for _, byteSequence in spairs(getUtf8Table(upperP)) do
sequence = sequence .. byteSequence
end
else
]]
if (upperP ~= lowerP) then
return upperP .. lowerP
else
return p
end
--end
end
local function convertToCaseInsensitivePattern(pattern) local function convertToCaseInsensitivePattern(pattern)
local ciPattern = "" local ciPattern = ""
local ignored = {'^', '$', '(', ')', '.'} local ignored = {'^', '$', '(', ')', '.'}
@@ -201,22 +184,18 @@ function Grichelde:ReplaceCharacters(text, replName, replTable, consolidate, rep
ciPattern = ciPattern .. "%" .. p ciPattern = ciPattern .. "%" .. p
end end
else else
ciPattern = ciPattern .. convertToCaseInsensitivePatternGroup(p) local upperP, lowerP = toUpper(p), toLower(p)
if (upperP ~= lowerP) then
ciPattern = ciPattern .. upperP .. lowerP
else
ciPattern = ciPattern .. p
end
end end
p, patRest = getNextCharUtf8(patRest) p, patRest = getNextCharUtf8(patRest)
end end
ciPattern = ciPattern .. "]" ciPattern = ciPattern .. "]"
elseif (isUtf8MultiByte(p)) then
-- a set like [Ää] would match single bytes, so only group the differing last byte
local upperP, lowerP = toUpper(p), toLower(p)
local lead = sub(p, 1, -2)
if (upperP ~= lowerP) and (sub(upperP, 1, -2) == lead) and (sub(lowerP, 1, -2) == lead) then
ciPattern = ciPattern .. lead .. "[" .. sub(upperP, -1) .. sub(lowerP, -1) .. "]"
else else
ciPattern = ciPattern .. p ciPattern = ciPattern .. "[" .. Grichelde.F.toUpper(p) .. Grichelde.F.toLower(p) .. "]"
end
else
ciPattern = ciPattern .. "[" .. convertToCaseInsensitivePatternGroup(p) .. "]"
end end
p, patRest = getNextCharUtf8(patRest) p, patRest = getNextCharUtf8(patRest)
@@ -225,12 +204,11 @@ function Grichelde:ReplaceCharacters(text, replName, replTable, consolidate, rep
return ciPattern return ciPattern
end end
local function replaceCaptures(txt, replaceText, captures) local function replaceCaptures(text, replaceText, captures)
local replText = replaceText local replText = replaceText
local n = tSize(captures) self:TracePrint("replaceCaptures : text: %s, #captures: %d", text, #captures)
self:TracePrint("replaceCaptures : txt: %s, #captures: %d", txt, n)
if (n > 0) then if (#captures > 0) then
for i, cap in ipairs(captures) do for i, cap in ipairs(captures) do
--self:TracePrint("replaceCaptures : i: %d, cap: %s", i, cap) --self:TracePrint("replaceCaptures : i: %d, cap: %s", i, cap)
if (cap == nil) then if (cap == nil) then
@@ -307,6 +285,9 @@ function Grichelde:ReplaceCharacters(text, replName, replTable, consolidate, rep
self:TracePrint("ReplaceCharacters : pos1: %d, pos2: %d", pos1, pos2) self:TracePrint("ReplaceCharacters : pos1: %d, pos2: %d", pos1, pos2)
self:TracePrint("ReplaceCharacters : cap1: %s, cap2: %s, cap3: %s, cap4: %s, cap5: %s, cap6: %s, cap7: %s, cap8: %s, cap9: %s", cap1, cap2, cap3, cap4, cap5, cap6, cap7, cap8, cap9) self:TracePrint("ReplaceCharacters : cap1: %s, cap2: %s, cap3: %s, cap4: %s, cap5: %s, cap6: %s, cap7: %s, cap8: %s, cap9: %s", cap1, cap2, cap3, cap4, cap5, cap6, cap7, cap8, cap9)
while (pos1 ~= nil) and (pos2 ~= nil) and (pos1 <= pos2) do while (pos1 ~= nil) and (pos2 ~= nil) and (pos1 <= pos2) do
-- continue from that position later
pos = pos2 + 1
if doStopOnMatch then if doStopOnMatch then
stopOnMatch = true stopOnMatch = true
end end
@@ -316,24 +297,6 @@ function Grichelde:ReplaceCharacters(text, replName, replTable, consolidate, rep
local post = sub(result, pos2 + 1) local post = sub(result, pos2 + 1)
local wordStart = sub(pre, -1, -1) local wordStart = sub(pre, -1, -1)
local wordEnd = sub(post, 1, 1) local wordEnd = sub(post, 1, 1)
self:TracePrint("ReplaceCharacters : result: %s", result)
self:TracePrint("ReplaceCharacters : pre: %s, match: %s, post: %s, wordStart: %s, wordEnd: %s", pre, match, post, wordStart, wordEnd)
--[[
self:TracePrint("ReplaceCharacters : pos2: %d, isChar: %s", pos2, isChar(match))
while (not isChar(match) and pos2 < length(result)) do
pos2 = pos2 + 1
pre = sub(result, 1, pos1 - 1)
match = sub(result, pos1, pos2)
post = sub(result, pos2 + 1)
wordStart = sub(pre, -1, -1)
wordEnd = sub(post, 1, 1)
self:TracePrint("ReplaceCharacters : pos2: %d, isChar: %s", pos2, isChar(match))
end
]]
-- continue from that position later
pos = pos2 + 1
-- additional checks for word boundaries -- additional checks for word boundaries
local doesMatchWhen = false local doesMatchWhen = false
@@ -437,9 +400,8 @@ function Grichelde:ReplaceCharacters(text, replName, replTable, consolidate, rep
end end
-- update previous consolidate markers -- update previous consolidate markers
-- positions are byte offsets, so the difference must be counted in bytes as well local diff = lengthUtf8(replText) - lengthUtf8(match)
local diff = length(replText) - length(match) self:TracePrint("ReplaceCharacters : diff = %d - %d", lengthUtf8(replText), lengthUtf8(match))
self:TracePrint("ReplaceCharacters : diff = %d - %d", length(replText), length(match))
for key, posList in pairs(consolidate) do for key, posList in pairs(consolidate) do
if (key ~= replName) then if (key ~= replName) then
for i, pc in ipairs(posList) do for i, pc in ipairs(posList) do
@@ -479,8 +441,8 @@ end
-- @param text string -- @param text string
-- @param replacements table of mappings -- @param replacements table of mappings
-- @return string -- @return string
function Grichelde:ReplaceAndConsolidate(text, _replacements) function Grichelde:ReplaceAndConsolidate(text, replacements)
local replacements = _replacements or self.db.profile.replacements or {} local replacements = replacements or self.db.profile.replacements or {}
self:TracePrint("ReplaceAndConsolidate : replacements") self:TracePrint("ReplaceAndConsolidate : replacements")
self:TracePrint(replacements) self:TracePrint(replacements)
@@ -569,6 +531,7 @@ function Grichelde:CheckForLink(text, currentChar)
for _, pattern in ipairs(Grichelde.IGNORE_PATTERNS.LINKS) do for _, pattern in ipairs(Grichelde.IGNORE_PATTERNS.LINKS) do
local pos1, pos2 = find(text, "^" .. pattern) local pos1, pos2 = find(text, "^" .. pattern)
if (pos1 == 1) and (pos2 ~= nil) then if (pos1 == 1) and (pos2 ~= nil) then
local match = sub(text, pos1, pos2)
self:DebugPrint("CheckForLink : Found link or texture pattern \"%s\" at (%d, %d)", pattern, pos1, pos2) self:DebugPrint("CheckForLink : Found link or texture pattern \"%s\" at (%d, %d)", pattern, pos1, pos2)
return pos2 return pos2
end end
@@ -627,10 +590,10 @@ function Grichelde:CheckForRaidTargetMarkers(text, currentChar)
local translation = toLower(self.L["IgnorePattern_" .. localizedRT]) local translation = toLower(self.L["IgnorePattern_" .. localizedRT])
local localizedPattern = "^{" .. translation .. "}" local localizedPattern = "^{" .. translation .. "}"
self:TracePrint("CheckForPreversableText : localizedPattern:", localizedPattern) self:TracePrint("CheckForPreversableText : localizedPattern:", localizedPattern)
local p1, p2 = find(lowerText, localizedPattern) local pos1, pos2 = find(lowerText, localizedPattern)
if (p1 == 1) and (p2 ~= nil) then if (pos1 == 1) and (pos2 ~= nil) then
self:DebugPrint("CheckForPreversableText : Found localized raid target marker \"%s\" at (%d, %d)", localizedPattern, p1, p2) self:DebugPrint("CheckForPreversableText : Found localized raid target marker \"%s\" at (%d, %d)", localizedPattern, pos1, pos2)
return p2 return pos2
end end
end end
end end
@@ -673,9 +636,9 @@ end
-- @param previousChar string(1) previous character of the text, otherwise unreachable -- @param previousChar string(1) previous character of the text, otherwise unreachable
-- @param preserveEmotes boolean ignore replacements for emotes, for testing purposes -- @param preserveEmotes boolean ignore replacements for emotes, for testing purposes
-- @return number -- @return number
function Grichelde:CheckForPreversableText(text, currentChar, previousChar, _replaceEmotes) function Grichelde:CheckForPreversableText(text, currentChar, previousChar, replaceEmotes)
self:DebugPrint("CheckForPreversableText : text:", text) self:DebugPrint("CheckForPreversableText : text:", text)
local replaceEmotes = _replaceEmotes or self.db.profile.channels.emote or false local replaceEmotes = replaceEmotes or self.db.profile.channels.emote or false
local linkPos = self:CheckForLink(text, currentChar) local linkPos = self:CheckForLink(text, currentChar)
if (linkPos ~= nil) then if (linkPos ~= nil) then
@@ -716,11 +679,11 @@ end
-- @param text string the text to apply the mappings on -- @param text string the text to apply the mappings on
-- @param preserveEmotes boolean ignore replacements for emotes, for testing purposes -- @param preserveEmotes boolean ignore replacements for emotes, for testing purposes
-- @return string -- @return string
function Grichelde:ReplaceText(text, _replacements, _replaceEmotes) function Grichelde:ReplaceText(text, replacements, replaceEmotes)
local lookAheads = { '|', '*', '<', '%', '{', '(', 'o' } local lookAheads = { '|', '*', '<', '%', '{', '(', 'o' }
local newText = text local newText = text
local preserveEmotes = _replaceEmotes or self.db.profile.channels.emote or false local preserveEmotes = replaceEmotes or self.db.profile.channels.emote or false
local replacements = _replacements or self.db.profile.replacements or {} local replacements = replacements or self.db.profile.replacements or {}
local finalText, replaceText = "", "" local finalText, replaceText = "", ""
local currentChar local currentChar
local escape = 0 local escape = 0
@@ -886,7 +849,7 @@ function Grichelde:CheckAndExtractMessageTypeTarget(message)
local type = tFilter(self.SUPPORTED_CHAT_COMMANDS, local type = tFilter(self.SUPPORTED_CHAT_COMMANDS,
function(_, k, _) return chatCmd == k end function(_, k, _) return chatCmd == k end
) )
assert(tSize(type) < 2) assert(#type < 2)
if (not tIsEmpty(type)) then if (not tIsEmpty(type)) then
self:DebugPrint("CheckAndExtractMessageTypeTarget : determined type: %s", type[1]) self:DebugPrint("CheckAndExtractMessageTypeTarget : determined type: %s", type[1])
@@ -896,18 +859,8 @@ function Grichelde:CheckAndExtractMessageTypeTarget(message)
-- special reply handling -- special reply handling
if ("/r" == chatCmd) or ("/reply" == chatCmd) then if ("/r" == chatCmd) or ("/reply" == chatCmd) then
-- reuse last type and target if possible -- reuse last type and target if possible
local getLastToldTarget = (_G.ChatFrameUtil and _G.ChatFrameUtil.GetLastToldTarget) or _G.ChatEdit_GetLastToldTarget local lastTold, lastToldType = ChatEdit_GetLastToldTarget()
local lastTold, lastToldType
if (getLastToldTarget ~= nil) then
lastTold, lastToldType = getLastToldTarget()
end
self:DebugPrint("CheckAndExtractMessageTypeTarget : lastTell, lastTellType =", lastTold, lastToldType) self:DebugPrint("CheckAndExtractMessageTypeTarget : lastTell, lastTellType =", lastTold, lastToldType)
if (nilOrEmpty(lastTold)) then
self:ErrorPrint(self.L.Error_InvalidWhisperTarget)
-- dont send text at all
return nil
end
return targetAndText, lastToldType or "WHISPER", lastTold return targetAndText, lastToldType or "WHISPER", lastTold
elseif ("/tt" == chatCmd) then elseif ("/tt" == chatCmd) then
-- determine target from game world selection -- determine target from game world selection
@@ -951,7 +904,7 @@ function Grichelde:CheckAndExtractMessageTypeTarget(message)
local _, _, channelNumber = find(chatCmd, "^/(%d+)") local _, _, channelNumber = find(chatCmd, "^/(%d+)")
if (channelNumber ~= nil) then if (channelNumber ~= nil) then
local channelId = GetChannelName(channelNumber) local channelId = GetChannelName(channelNumber)
if (channelId ~= nil) and (channelId > 0) then if (channelId ~= nil) then
return targetAndText, "CHANNEL", channelId return targetAndText, "CHANNEL", channelId
end end
end end
@@ -970,50 +923,8 @@ function Grichelde:CheckAndExtractMessageTypeTarget(message)
end end
end end
--- Hooks C_ChatInfo.SendChatMessage (Retail) and the global SendChatMessage (Classic, deprecated alias on Retail).
--- The original C_ChatInfo function is preferred for sending.
function Grichelde:HookSendChatMessage()
local chatInfo = _G.C_ChatInfo
if (chatInfo ~= nil) and (chatInfo.SendChatMessage ~= nil) then
self:RawHook(chatInfo, "SendChatMessage", "SendChatMessage", true)
self.originalSend = self.hooks[chatInfo]["SendChatMessage"]
end
if (_G.SendChatMessage ~= nil) then
self:RawHook("SendChatMessage", true)
self.originalSend = self.originalSend or self.hooks["SendChatMessage"]
end
end
--- Sends a message with the original (unhooked) send function.
function Grichelde:SendOriginal(...)
return self.originalSend(...)
end
--- Midnight blocks chat modifications by addons during instance encounters.
--- Prints a notice once per lockdown.
-- @return boolean
function Grichelde:IsChatLockedDown()
local chatInfo = _G.C_ChatInfo
if (chatInfo == nil) or (chatInfo.InChatMessagingLockdown == nil) then
return false
end
if (chatInfo.InChatMessagingLockdown()) then
if (not self.lockdownNoticeShown) then
self.lockdownNoticeShown = true
self:PrefixedPrint(self.L.Chat_Lockdown_Notice)
end
return true
end
self.lockdownNoticeShown = false
return false
end
function Grichelde:CleanseMessage(message) function Grichelde:CleanseMessage(message)
local text = message or "" local text = message or ""
local IsAddOnLoaded = (_G.C_AddOns and _G.C_AddOns.IsAddOnLoaded) or _G.IsAddOnLoaded
if (IsAddOnLoaded("Misspelled")) then if (IsAddOnLoaded("Misspelled")) then
self:DebugPrint("Misspelled detected: cleansing message") self:DebugPrint("Misspelled detected: cleansing message")
text = _G.Misspelled:RemoveHighlighting(message) text = _G.Misspelled:RemoveHighlighting(message)
@@ -1033,12 +944,7 @@ function Grichelde:SendChatMessageOverride(message, ...)
local msg, type, chan = self:CheckAndExtractMessageTypeTarget(cleasendText) local msg, type, chan = self:CheckAndExtractMessageTypeTarget(cleasendText)
if (msg ~= nil) then if (msg ~= nil) then
if (not self:IsChatLockedDown()) then
msg = self:ReplaceText(msg) msg = self:ReplaceText(msg)
else
-- do not modify message in any way during encounters
-- msg = msg .. self.L.Chat_Lockdown_Suffix
end
if (type ~= nil) then if (type ~= nil) then
self:SendChunkifiedChatMessage(msg, type, fallbackLang, chan, ...) self:SendChunkifiedChatMessage(msg, type, fallbackLang, chan, ...)
@@ -1056,39 +962,19 @@ end
-- @param language string -- @param language string
-- @param channel string -- @param channel string
function Grichelde:SendChatMessage(message, type, ...) function Grichelde:SendChatMessage(message, type, ...)
if (self.isReplacing) then
-- re-entered through the other hooked send function, text is already replaced
self:DebugPrint("SendChatMessage : already replacing")
self:SendOriginal(message, type, ...)
return
end
self.isReplacing = true
-- always reset the guard, even if replacing fails
local ok, err = pcall(self.ReplaceAndSendChatMessage, self, message, type, ...)
self.isReplacing = false
if (not ok) then
error(err, 0)
end
end
function Grichelde:ReplaceAndSendChatMessage(message, type, ...)
if (not self.db.profile.enabled) then if (not self.db.profile.enabled) then
self:DebugPrint("SendChatMessage : disabled") self:DebugPrint("SendChatMessage : disabled")
self:SendOriginal(message, type, ...) self.hooks["SendChatMessage"](message, type, ...);
elseif (nilOrEmpty(message)) then elseif (nilOrEmpty(message)) then
self:DebugPrint("SendChatMessage : no text") self:DebugPrint("SendChatMessage : no text")
self:SendOriginal(message, type, ...) self.hooks["SendChatMessage"](message, type, ...);
elseif (self:IsChatLockedDown()) then
self:DebugPrint("SendChatMessage : chat lockdown")
self:SendOriginal(message, type, ...)
else else
local cleasendText = self:CleanseMessage(message) local cleasendText = self:CleanseMessage(message)
if (self:CheckReplacementAllowed(cleasendText, type)) then if (self:CheckReplacementAllowed(cleasendText, type)) then
cleasendText = self:ReplaceText(cleasendText) cleasendText = self:ReplaceText(cleasendText)
self:SendChunkifiedChatMessage(cleasendText, type, ...) self:SendChunkifiedChatMessage(cleasendText, type, ...)
else else
self:SendOriginal(message, type, ...) self.hooks["SendChatMessage"](message, type, ...);
end end
end end
end end
+28 -151
View File
@@ -1,13 +1,11 @@
-- read namespace from global env -- read namespace from global env
local _G = _G or getfenv() local _G = _G
local Grichelde = _G.Grichelde or {} local Grichelde = _G.Grichelde or {}
-- constants and upvalues -- constants and upvalues
Grichelde.LOG_LEVEL = { DEBUG = 1, TRACE = 2 } Grichelde.LOG_LEVEL = { DEBUG = 1, TRACE = 2 }
-- chat input in client is limited to 255 bytes (unicode length is less)
Grichelde.INPUT_LIMIT = 255 Grichelde.INPUT_LIMIT = 255
-- safety measure in case malformed user input causes infinite loops on string parsing
Grichelde.ENDLESS_LOOP_LIMIT = 10000 Grichelde.ENDLESS_LOOP_LIMIT = 10000
Grichelde.MAPPING_OFFSET = 10 Grichelde.MAPPING_OFFSET = 10
Grichelde.MINIMAP_ENABLED = 1.0 Grichelde.MINIMAP_ENABLED = 1.0
@@ -114,7 +112,7 @@ Grichelde.BLIZZ_TYPE_TO_OPTIONS = {
["OFFICER"] = "officer", ["OFFICER"] = "officer",
["RAID"] = "raid", ["RAID"] = "raid",
["RAID_WARNING"] = "raidWarning", ["RAID_WARNING"] = "raidWarning",
["INSTANCE_CHAT"] = "instance", ["INSTANCE"] = "instance",
["BATTLEGROUND"] = "battleground", ["BATTLEGROUND"] = "battleground",
["WHISPER"] = "whisper", ["WHISPER"] = "whisper",
} }
@@ -168,14 +166,14 @@ Grichelde.IGNORE_PATTERNS = {
} }
local function nilOrEmpty(s) local function nilOrEmpty(s)
return s == nil or Grichelde.F.trim(s) == "" return s == nil or s:trim() == ""
end end
local function spairs(tbl, orderFunc) local function spairs(t, orderFunc)
-- collect the keys -- collect the keys
local sortedKeys = {} local sortedKeys = {}
-- for every non-nil value -- for every non-nil value
for key, _ in Grichelde.F.pairs(tbl) do for key, _ in Grichelde.F.pairs(t) do
Grichelde.F.tInsert(sortedKeys, key) Grichelde.F.tInsert(sortedKeys, key)
end end
@@ -191,22 +189,22 @@ local function spairs(tbl, orderFunc)
return function() return function()
it = it + 1 it = it + 1
if (sortedKeys[it] ~= nil) then if (sortedKeys[it] ~= nil) then
return sortedKeys[it], tbl[sortedKeys[it]] return sortedKeys[it], t[sortedKeys[it]]
else else
return nil return nil
end end
end end
end end
local function tFilter(type, condition, extract) local function tFilter(t, condition, extract)
local filtered = {} local filtered = {}
for key, value in Grichelde.F.pairs(type) do for key, value in Grichelde.F.pairs(t) do
local cond = false local cond = false
if (condition) then if (condition) then
local typ = Grichelde.F.type(condition) local t = Grichelde.F.type(condition)
if (typ == "function") then if (t == "function") then
cond = condition(typ, key, value) cond = condition(t, key, value)
elseif (typ == "string") or (typ == "number") then elseif (t == "string") or (t == "number") then
cond = (value == condition) cond = (value == condition)
end end
end end
@@ -214,7 +212,7 @@ local function tFilter(type, condition, extract)
if (cond) then if (cond) then
local val = value local val = value
if (extract and (Grichelde.F.type(extract) == "function")) then if (extract and (Grichelde.F.type(extract) == "function")) then
val = extract(type, key, value) val = extract(t, key, value)
end end
Grichelde.F.tInsert(filtered, val) Grichelde.F.tInsert(filtered, val)
end end
@@ -222,20 +220,20 @@ local function tFilter(type, condition, extract)
return filtered return filtered
end end
local function tSize(tbl) local function tSize(t)
local size = 0 local size = 0
if (tbl ~= nil) then if (t ~= nil) then
-- for every non-nil value -- for every non-nil value
for _, _ in Grichelde.F.pairs(tbl) do for _, _ in Grichelde.F.pairs(t) do
size = size + 1 size = size + 1
end end
end end
return size return size
end end
local function tIsEmpty(tbl) local function tIsEmpty(t)
if (not tbl) then return true end if (not t) then return true end
return Grichelde.F.tNext(tbl) == nil return Grichelde.F.tNext(t) == nil
end end
local function tClone(orig) local function tClone(orig)
@@ -287,115 +285,6 @@ local function getNextCharUtf8(word)
end end
end end
local function isUtf8MultiByte(word)
return Grichelde.F.length(word) ~= Grichelde.F.lengthUtf8(word)
end
local function getUtf8Sequence(word)
if ((word == nil) or (Grichelde.F.type(word) ~= "string") or (Grichelde.F.lengthUtf8(word) ~= 1)) then
return nil
end
--[[
You could use the following code snippet to iterate over UTF-8 sequences
(this will simply skip over most invalid codes):
for uchar in string.gmatch(ustring, "([%z\1-\127\194-\244][\128-\191]*)") do
...
end
]]--
local sequence = "%z"
local c1 = Grichelde.F.toByte(word, 1)
sequence = sequence .. "\\" .. c1
if (c1 > 0) and (c1 <= 127) then
-- UTF8-1
return sequence
end
local c2 = Grichelde.F.toByte(word, 2)
sequence = sequence .. "\\" .. c2
if (c1 >= 194) and (c1 <= 223) then
-- UTF8-2
return sequence
end
local c3 = Grichelde.F.toByte(word, 3)
sequence = sequence .. "\\" .. c3
if (c1 >= 224) and (c1 <= 239) then
-- UTF8-3
return sequence
end
local c4 = Grichelde.F.toByte(word, 4)
sequence = sequence .. "\\" .. c4
if (c1 >= 240) and (c1 <= 244) then
-- UTF8-4
return sequence
end
return nil
end
local function getUtf8Table(word)
if ((word == nil) or (Grichelde.F.type(word) ~= "string") or (Grichelde.F.lengthUtf8(word) ~= 1)) then
return nil
end
--[[
You could use the following code snippet to iterate over UTF-8 sequences
(this will simply skip over most invalid codes):
for uchar in string.gmatch(ustring, "([%z\1-\127\194-\244][\128-\191]*)") do
...
end
]]--
local tbl = {}
local c1 = Grichelde.F.toByte(word, 1)
Grichelde.F.tInsert(tbl, "%z\\" .. c1)
local c2 = Grichelde.F.toByte(word, 2)
if (c1 >= 194) and (c1 <= 223) then
-- UTF8-2
Grichelde.F.tInsert(tbl, "\\" .. c2)
end
local c3 = Grichelde.F.toByte(word, 3)
if (c1 >= 224) and (c1 <= 239) then
-- UTF8-3
Grichelde.F.tInsert(tbl, "\\" .. c3)
end
local c4 = Grichelde.F.toByte(word, 4)
if (c1 >= 240) and (c1 <= 244) then
-- UTF8-4
Grichelde.F.tInsert(tbl, "\\" .. c4)
end
return tbl
end
--- handles UTF-8 characters like äöü (except ß, ÿ, × and ÷)
local function toUpper(word)
return (Grichelde.F.gsub(_G.strupper(word), "\195([\160-\190])", function(c)
if (c ~= "\183") then
return "\195" .. Grichelde.F.bytes2Char(Grichelde.F.toByte(c) - 32)
end
end))
end
--- handles UTF-8 characters like äöü (except ß, ÿ, × and ÷)
local function toLower(word)
return (Grichelde.F.gsub(_G.strlower(word), "\195([\128-\158])", function(c)
if (c ~= "\151") then
return "\195" .. Grichelde.F.bytes2Char(Grichelde.F.toByte(c) + 32)
end
end))
end
local function isLetter(word) local function isLetter(word)
local char = Grichelde.F.getNextCharUtf8(word) local char = Grichelde.F.getNextCharUtf8(word)
return (char ~= nil) and (Grichelde.F.toUpper(char) ~= Grichelde.F.toLower(char)) return (char ~= nil) and (Grichelde.F.toUpper(char) ~= Grichelde.F.toLower(char))
@@ -434,11 +323,11 @@ local function isCapital(word)
return false return false
else else
local first, rest = Grichelde.F.getNextCharUtf8(word) local first, rest = Grichelde.F.getNextCharUtf8(word)
local isCap = Grichelde.F.isUpper(first) local isCapital = Grichelde.F.isUpper(first)
if (rest ~= nil) then if (rest ~= nil) then
return isCap and Grichelde.F.isLower(rest) return isCapital and Grichelde.F.isLower(rest)
else else
return isCap return isCapital
end end
end end
end end
@@ -457,17 +346,8 @@ local function capitalize(word)
end end
end end
local function trim(s) local function color(color, text)
if ((s == nil) or (Grichelde.F.type(s) ~= "string")) then return color .. text .. Grichelde.COLOR_CODES.CLOSE
return nil
end
local n = Grichelde.F.find(s, "%S")
return n and Grichelde.F.match(s, ".*%S", n) or ""
end
local function color(colour, text)
return colour .. text .. Grichelde.COLOR_CODES.CLOSE
end end
local function cPrefix(text) local function cPrefix(text)
@@ -504,6 +384,7 @@ end
-- faster function lookups by mapping to local refs -- faster function lookups by mapping to local refs
Grichelde.F = { Grichelde.F = {
IsAddOnLoaded = _G.IsAddOnLoaded,
assert = _G.assert, assert = _G.assert,
type = _G.type, type = _G.type,
print = _G.print, print = _G.print,
@@ -532,12 +413,9 @@ Grichelde.F = {
gmatch = _G.string.gmatch, gmatch = _G.string.gmatch,
join = _G.strjoin, join = _G.strjoin,
split = _G.strsplit, split = _G.strsplit,
toUpper = toUpper, toUpper = _G.strupper,
toLower = toLower, toLower = _G.strlower,
getNextCharUtf8 = getNextCharUtf8, getNextCharUtf8 = getNextCharUtf8,
isUtf8MultiByte = isUtf8MultiByte,
getUtf8Sequence = getUtf8Sequence,
getUtf8Table = getUtf8Table,
isLetter = isLetter, isLetter = isLetter,
isNumber = isNumber, isNumber = isNumber,
isUpper = isUpper, isUpper = isUpper,
@@ -557,8 +435,7 @@ Grichelde.F = {
bytes2Char = _G.string.char, bytes2Char = _G.string.char,
format = _G.string.format, format = _G.string.format,
rep = _G.string.rep, rep = _G.string.rep,
-- trim = _G.strtrim, trim = _G.strtrim,
trim = trim,
length = _G.string.len, length = _G.string.len,
lengthUtf8 = _G.strlenutf8, lengthUtf8 = _G.strlenutf8,
toString = _G.tostring, toString = _G.tostring,
+9 -11
View File
@@ -1,9 +1,9 @@
-- read namespace from global env -- read namespace from global env
local _G = _G or getfenv() local _G = _G
local Grichelde = _G.Grichelde or {} local Grichelde = _G.Grichelde or {}
local pairs, tInsert, tClone, tSize, unpack, join, toString local pairs, tInsert, tClone, tWipe, unpack, join, toString
= Grichelde.F.pairs, Grichelde.F.tInsert, Grichelde.F.tClone, Grichelde.F.tSize, Grichelde.F.unpack, Grichelde.F.join, Grichelde.F.toString = Grichelde.F.pairs, Grichelde.F.tInsert, Grichelde.F.tClone, Grichelde.F.tWipe, Grichelde.F.unpack, Grichelde.F.join, Grichelde.F.toString
function Grichelde.getDefaultConfig() function Grichelde.getDefaultConfig()
return { return {
@@ -84,40 +84,38 @@ end
function Grichelde:SyncToDatabase(info, val) function Grichelde:SyncToDatabase(info, val)
self:TracePrint("SyncToDatabase : info") self:TracePrint("SyncToDatabase : info")
local n = #info for i = 0, #info do
for i = 0, n do
self:TracePrint("%d = %s", i, info[i]) self:TracePrint("%d = %s", i, info[i])
end end
local option = self.db.profile local option = self.db.profile
local path = 1 local path = 1
while (path < n) do while (path < #info) do
if (info[path] ~= "mappings") then if (info[path] ~= "mappings") then
option = option[info[path]] option = option[info[path]]
end end
path = path + 1 path = path + 1
end end
local optionPath = join(".", unpack(info, 1, n)) local optionPath = join(".", unpack(info, 1, #info))
self:DebugPrint("change option \"%s\" from %s to %s", optionPath, toString(option[info[path]]), toString(val)) self:DebugPrint("change option \"%s\" from %s to %s", optionPath, toString(option[info[path]]), toString(val))
option[info[path]] = val option[info[path]] = val
end end
function Grichelde:ReadFromDatabase(info) function Grichelde:ReadFromDatabase(info)
self:TracePrint("ReadFromDatabase : info") self:TracePrint("ReadFromDatabase : info")
local n = #info for i = 0, #info do
for i = 0, n do
self:TracePrint("%d = %s", i, info[i]) self:TracePrint("%d = %s", i, info[i])
end end
local option = self.db.profile local option = self.db.profile
local path = 1 local path = 1
while (path <= n) do while (path <= #info) do
if (info[path] ~= "mappings") then if (info[path] ~= "mappings") then
option = option[info[path]] option = option[info[path]]
end end
path = path + 1 path = path + 1
end end
local optionPath = join(".", unpack(info, 1, n)) local optionPath = join(".", unpack(info, 1, #info))
self:DebugPrint("read option \"%s\": %s", optionPath, toString(option)) self:DebugPrint("read option \"%s\": %s", optionPath, toString(option))
return option return option
end end
+4 -3
View File
@@ -1,8 +1,9 @@
-- read namespace from global env -- read namespace from global env
local _G = _G or getfenv() local _G = _G
local Grichelde = _G.Grichelde or {} local Grichelde = _G.Grichelde or {}
local cGreen, cRed = Grichelde.F.cGreen, Grichelde.F.cRed local cPrefix, cGreen, cRed
= Grichelde.F.cPrefix, Grichelde.F.cGreen, Grichelde.F.cRed
--- add Minimap button --- add Minimap button
@@ -48,7 +49,7 @@ function Grichelde:MinimapButton()
icon = "Interface\\Icons\\Spell_Holy_Silence", icon = "Interface\\Icons\\Spell_Holy_Silence",
--icon = ([[Interface\Addons\%s\%s]]):format(self.name, self.name), --icon = ([[Interface\Addons\%s\%s]]):format(self.name, self.name),
OnClick = clickHandler, OnClick = clickHandler,
OnRightClick = function() self:ToogleMappings() end, OnRightClick = function() self:ShowMappings() end,
OnTooltipShow = updateTooltip, OnTooltipShow = updateTooltip,
iconR = darkened, iconR = darkened,
iconG = darkened, iconG = darkened,
+9 -14
View File
@@ -1,9 +1,9 @@
-- read namespace from global env -- read namespace from global env
local _G = _G or getfenv() local _G = _G
local Grichelde = _G.Grichelde or {} local Grichelde = _G.Grichelde or {}
local assert, nilOrEmpty, pairs, ipairs, spairs, tContains, tInsert, tClone, tSize, tWipe, find, match, cPrefix, cGray, cGreen, cOrange, cRed, format, toString, toNumber local assert, nilOrEmpty, pairs, ipairs, spairs, tContains, tInsert, tClone, tWipe, find, match, cPrefix, cGray, cGreen, cOrange, cRed, format, toString, toNumber
= Grichelde.F.assert, Grichelde.F.nilOrEmpty, Grichelde.F.pairs, Grichelde.F.ipairs, Grichelde.F.spairs, Grichelde.F.tContains, Grichelde.F.tInsert, Grichelde.F.tClone, Grichelde.F.tSize, Grichelde.F.tWipe, Grichelde.F.find, Grichelde.F.match, Grichelde.F.cPrefix, Grichelde.F.cGray, Grichelde.F.cGreen, Grichelde.F.cOrange, Grichelde.F.cRed, Grichelde.F.format, Grichelde.F.toString, Grichelde.F.toNumber = Grichelde.F.assert, Grichelde.F.nilOrEmpty, Grichelde.F.pairs, Grichelde.F.ipairs, Grichelde.F.spairs, Grichelde.F.tContains, Grichelde.F.tInsert, Grichelde.F.tClone, Grichelde.F.tWipe, Grichelde.F.find, Grichelde.F.match, Grichelde.F.cPrefix, Grichelde.F.cGray, Grichelde.F.cGreen, Grichelde.F.cOrange, Grichelde.F.cRed, Grichelde.F.format, Grichelde.F.toString, Grichelde.F.toNumber
local selectedExample = 1 local selectedExample = 1
@@ -254,7 +254,7 @@ function Grichelde:CreateOptionsUI()
name = self.L.Options_Help_Examples_Import_Name, name = self.L.Options_Help_Examples_Import_Name,
-- desc = self.L.Options_Help_Examples_Import_Desc, -- desc = self.L.Options_Help_Examples_Import_Desc,
desc = function() return format(self.L.Options_Help_Examples_Import_Desc, cPrefix(self.L.Options_Help_Examples[selectedExample].name)) end, desc = function() return format(self.L.Options_Help_Examples_Import_Desc, cPrefix(self.L.Options_Help_Examples[selectedExample].name)) end,
func = function(_) self:ImportExample(selectedExample) end, func = function(info) self:ImportExample(selectedExample) end,
}, },
spacer4 = { spacer4 = {
@@ -416,6 +416,7 @@ function Grichelde:SetupOptions()
LibStub("AceConfig-3.0"):RegisterOptionsTable(self.name, options) LibStub("AceConfig-3.0"):RegisterOptionsTable(self.name, options)
local dialog = LibStub("AceConfigDialog-3.0") local dialog = LibStub("AceConfigDialog-3.0")
dialog:AddToBlizOptions(self.name, self.L.AddonName) dialog:AddToBlizOptions(self.name, self.L.AddonName)
return options, dialog return options, dialog
end end
@@ -464,9 +465,8 @@ function Grichelde:RefreshProfiles(event, _, profileName)
end end
function Grichelde:ToggleOptions() function Grichelde:ToggleOptions()
local isOpen = (self.dialog ~= nil) and (self.dialog.OpenFrames[self.name] ~= nil) self:DebugPrint("ToggleOptions : options open: ", not not self.dialog.OpenFrames[self.name])
self:DebugPrint("ToggleOptions : options open: ", isOpen) if (self.dialog ~= nil) and (self.dialog.OpenFrames[self.name] ~= nil) then
if (isOpen) then
self:CloseOptions() self:CloseOptions()
else else
self:OpenOptions() self:OpenOptions()
@@ -559,7 +559,7 @@ end
function Grichelde:ExtractExampleCodes(num) function Grichelde:ExtractExampleCodes(num)
self:TracePrint("ExtractExampleCodes : number is: %d", num) self:TracePrint("ExtractExampleCodes : number is: %d", num)
if (self.L.Options_Help_Examples[num] == nil) or (tSize(self.L.Options_Help_Examples) < num) then if (self.L.Options_Help_Examples[num] == nil) or (#self.L.Options_Help_Examples < num) then
self:DebugPrint("ExtractExampleCodes : invalid number: %d", num) self:DebugPrint("ExtractExampleCodes : invalid number: %d", num)
return self.L.Options_Help_Examples_Text return self.L.Options_Help_Examples_Text
end end
@@ -581,9 +581,8 @@ end
function Grichelde:ImportExample(num) function Grichelde:ImportExample(num)
self:TracePrint("ImportExample : number is: %d", num) self:TracePrint("ImportExample : number is: %d", num)
if (self.L.Options_Help_Examples[num] == nil) or (tSize(self.L.Options_Help_Examples) < num) then if (self.L.Options_Help_Examples[num] == nil) or (#self.L.Options_Help_Examples < num) then
self:DebugPrint("ImportExample : invalid number: %d", num) self:DebugPrint("ImportExample : invalid number: %d", num)
return
end end
local profileName = self.L.Options_Help_Examples[num].name local profileName = self.L.Options_Help_Examples[num].name
@@ -618,7 +617,6 @@ function Grichelde:RefreshOptions(replacementsTable)
self:TracePrint("RefreshOptions : DB table:") self:TracePrint("RefreshOptions : DB table:")
self:TracePrint(replacementsTable) self:TracePrint(replacementsTable)
if (self.options ~= nil) then
-- remove all previous replacements from options (not DB), except header and buttons -- remove all previous replacements from options (not DB), except header and buttons
local replacements = self.options.args.replacements.args or {} local replacements = self.options.args.replacements.args or {}
for k, _ in pairs(replacements) do for k, _ in pairs(replacements) do
@@ -631,17 +629,14 @@ function Grichelde:RefreshOptions(replacementsTable)
local _, replNumber = self:SplitOnFirstMatch(replName, "_") local _, replNumber = self:SplitOnFirstMatch(replName, "_")
replacements[replName] = self:CreateMapping(toNumber(replNumber)) replacements[replName] = self:CreateMapping(toNumber(replNumber))
end end
end
-- self:TracePrint("RefreshOptions : UI options:") -- self:TracePrint("RefreshOptions : UI options:")
-- self:TracePrint(replacements) -- self:TracePrint(replacements)
end end
function Grichelde:RefreshDialog() function Grichelde:RefreshDialog()
if (self.dialog ~= nil) then
self.dialog:ConfigTableChanged(nil, self.name) self.dialog:ConfigTableChanged(nil, self.name)
end end
end
function Grichelde:AddEmptyMapping() function Grichelde:AddEmptyMapping()
local replacements = self.db.profile.replacements or {} local replacements = self.db.profile.replacements or {}
+3 -55
View File
@@ -1,8 +1,8 @@
-- import addon read namespace from global env -- import addon read namespace from global env
local _G = _G or getfenv() local _G = _G
local Grichelde = _G.Grichelde or {} local Grichelde = _G.Grichelde or {}
local find, pairs, tSize, cRed, cGreen = Grichelde.F.find, Grichelde.F.pairs, Grichelde.F.tSize, Grichelde.F.cRed, Grichelde.F.cGreen local find, pairs, tSize, cRed, cGreen, format = Grichelde.F.find, Grichelde.F.pairs, Grichelde.F.tSize, Grichelde.F.cRed, Grichelde.F.cGreen, Grichelde.F.format
function Grichelde:TestMatch(text, pattern) function Grichelde:TestMatch(text, pattern)
-- disable debug print out for testing -- disable debug print out for testing
@@ -17,7 +17,6 @@ function Grichelde:TestMatch(text, pattern)
Grichelde.logLevel = oldLogLevel Grichelde.logLevel = oldLogLevel
end end
--- Invoke ingame with /run Grichelde:RunTests()
function Grichelde:RunTests() function Grichelde:RunTests()
local function test(name, replacements, testData, replaceEmotes) local function test(name, replacements, testData, replaceEmotes)
local i, ok, size = 0, 0, tSize(testData) local i, ok, size = 0, 0, tSize(testData)
@@ -776,61 +775,10 @@ function Grichelde:RunTests()
ok = ok + o ok = ok + o
all = all + a all = all + a
o, a = test(
"umlauts",
{
replacement_10 = {
order = 10,
searchText = "ä",
replaceText = "ae",
exactCase = false,
consolidate = false,
matchWhen = 2,
stopOnMatch = false,
},
replacement_11 = {
order = 11,
searchText = "ö",
replaceText = "oe",
exactCase = false,
consolidate = false,
matchWhen = 2,
stopOnMatch = false,
},
replacement_12 = {
order = 12,
searchText = "ü",
replaceText = "ue",
exactCase = false,
consolidate = true,
matchWhen = 2,
stopOnMatch = false,
},
replacement_13 = {
order = 13,
searchText = "ß",
replaceText = "ss",
exactCase = false,
consolidate = false,
matchWhen = 2,
stopOnMatch = false,
},
},
{
["Hallä"] = "Hallae",
["Ätsch"] = "Aetsch",
["Hällöluü"] = "Haelloeluue",
["ÜöÄ"] = "UeoeAE",
["Ää"] = "Aeae",
}
)
ok = ok + o
all = all + a
if (ok == all) then if (ok == all) then
self:PrefixedPrint("All %d tests %s", all, cGreen("passed")) self:PrefixedPrint("All %d tests %s", all, cGreen("passed"))
else else
self:PrefixedPrint("%d test%s %s, %d tests %s", all - ok, all - ok > 1 and "s" or "", cRed("failed"), ok, cGreen("passed")) self:PrefixedPrint("%d test %s, %d tests %s", all - ok, cRed("failed"), ok, cGreen("passed"))
end end
-- restore old loglevel -- restore old loglevel
+3 -3
View File
@@ -1,9 +1,9 @@
-- read namespace from global env -- read namespace from global env
local _G = _G or getfenv() local _G = _G
local Grichelde = _G.Grichelde or {} local Grichelde = _G.Grichelde or {}
local pairs, tClone, find, sub, cGreen, cOrange, cRed, toNumber local pairs, tSize, tClone, find, sub, cGreen, cOrange, cRed, toNumber
= Grichelde.F.pairs, Grichelde.F.tClone, Grichelde.F.find, Grichelde.F.sub, Grichelde.F.cGreen, Grichelde.F.cOrange, Grichelde.F.cRed, Grichelde.F.toNumber = Grichelde.F.pairs, Grichelde.F.tSize,Grichelde.F.tClone, Grichelde.F.find, Grichelde.F.sub, Grichelde.F.cGreen, Grichelde.F.cOrange, Grichelde.F.cRed, Grichelde.F.toNumber
function Grichelde:Upgrade_To_v060() function Grichelde:Upgrade_To_v060()
self:PrefixedPrint(self.L.Upgrade_ToVersion, cOrange("0.6.0")) self:PrefixedPrint(self.L.Upgrade_ToVersion, cOrange("0.6.0"))
+10 -4
View File
@@ -1,5 +1,5 @@
-- import addon read namespace from global env -- import addon read namespace from global env
local _G = _G or getfenv() local _G = _G
local Grichelde = _G.Grichelde or {} local Grichelde = _G.Grichelde or {}
local type, print, pairs, tSize, select, unpack, find, cGray, cDarkgray, cRed, cPrefix, format, rep, toString local type, print, pairs, tSize, select, unpack, find, cGray, cDarkgray, cRed, cPrefix, format, rep, toString
@@ -84,6 +84,12 @@ function Grichelde:SplitOnLastMatch(text, delimPattern, start)
return left, right or text return left, right or text
end end
--- Splits at last word of a text line
function Grichelde:TestMatch(text, pattern)
local pos1, pos2, left, right = find(text, pattern, 1)
self:DebugPrint("TestMatch : pos1: %d, pos2: %d, left: %s, right: %s", pos1, pos2, left, right)
end
function Grichelde:Format(message, ...) function Grichelde:Format(message, ...)
if (message == nil) then if (message == nil) then
return "<nil>" return "<nil>"
@@ -171,7 +177,7 @@ end
--- Print UI options to chat frame --- Print UI options to chat frame
function Grichelde:PrintOptions() function Grichelde:PrintOptions()
self:PrefixedPrint(cPrefix(self.L.Debug_Options)) self:PrefixedPrint(cPrefix(self.L.Debug_Options))
self:LogPrint(function(...) self:LogPrint(-1, function(...)
print(cPrefix(self.L.AddonName) .. ":", self:Format(...)) print(cPrefix(self.L.AddonName) .. ":", self:Format(...))
end, self.options.args.replacements.args) end, self.options.args.replacements.args)
end end
@@ -179,7 +185,7 @@ end
--- Print current DB profile --- Print current DB profile
function Grichelde:PrintProfile() function Grichelde:PrintProfile()
self:PrefixedPrint(cPrefix(self.L.Debug_Profile)) self:PrefixedPrint(cPrefix(self.L.Debug_Profile))
self:LogPrint(function(...) self:LogPrint(-1, function(...)
print(cPrefix(self.L.AddonName) .. ":", self:Format(...)) print(cPrefix(self.L.AddonName) .. ":", self:Format(...))
end, self.db.profile) end, self.db.profile)
end end
@@ -187,7 +193,7 @@ end
--- Print DB replacements to chat frame --- Print DB replacements to chat frame
function Grichelde:PrintMappings() function Grichelde:PrintMappings()
self:PrefixedPrint(cPrefix(self.L.Debug_Mappings)) self:PrefixedPrint(cPrefix(self.L.Debug_Mappings))
self:LogPrint(function(...) self:LogPrint(-1, function(...)
print(cPrefix(self.L.AddonName) .. ":", self:Format(...)) print(cPrefix(self.L.AddonName) .. ":", self:Format(...))
end, self.db.profile.replacements) end, self.db.profile.replacements)
end end
+8 -14
View File
@@ -28,9 +28,9 @@
-- end -- end
-- @class file -- @class file
-- @name AceAddon-3.0.lua -- @name AceAddon-3.0.lua
-- @release $Id$ -- @release $Id: AceAddon-3.0.lua 1202 2019-05-15 23:11:22Z nevcairiel $
local MAJOR, MINOR = "AceAddon-3.0", 13 local MAJOR, MINOR = "AceAddon-3.0", 12
local AceAddon, oldminor = LibStub:NewLibrary(MAJOR, MINOR) local AceAddon, oldminor = LibStub:NewLibrary(MAJOR, MINOR)
if not AceAddon then return end -- No Upgrade needed. if not AceAddon then return end -- No Upgrade needed.
@@ -49,6 +49,10 @@ local select, pairs, next, type, unpack = select, pairs, next, type, unpack
local loadstring, assert, error = loadstring, assert, error local loadstring, assert, error = loadstring, assert, error
local setmetatable, getmetatable, rawset, rawget = setmetatable, getmetatable, rawset, rawget local setmetatable, getmetatable, rawset, rawget = setmetatable, getmetatable, rawset, rawget
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: LibStub, IsLoggedIn, geterrorhandler
--[[ --[[
xpcall safecall implementation xpcall safecall implementation
]] ]]
@@ -597,20 +601,10 @@ function AceAddon:IterateAddonStatus() return pairs(self.statuses) end
function AceAddon:IterateEmbedsOnAddon(addon) return pairs(self.embeds[addon]) end function AceAddon:IterateEmbedsOnAddon(addon) return pairs(self.embeds[addon]) end
function AceAddon:IterateModulesOfAddon(addon) return pairs(addon.modules) end function AceAddon:IterateModulesOfAddon(addon) return pairs(addon.modules) end
-- Blizzard AddOns which can load very early in the loading process and mess with Ace3 addon loading
local BlizzardEarlyLoadAddons = {
Blizzard_DebugTools = true,
Blizzard_TimeManager = true,
Blizzard_BattlefieldMap = true,
Blizzard_MapCanvas = true,
Blizzard_SharedMapDataProviders = true,
Blizzard_CombatLog = true,
}
-- Event Handling -- Event Handling
local function onEvent(this, event, arg1) local function onEvent(this, event, arg1)
-- 2020-08-28 nevcairiel - ignore the load event of Blizzard addons which occur early in the loading process -- 2011-08-17 nevcairiel - ignore the load event of Blizzard_DebugTools, so a potential startup error isn't swallowed up
if (event == "ADDON_LOADED" and (arg1 == nil or not BlizzardEarlyLoadAddons[arg1])) or event == "PLAYER_LOGIN" then if (event == "ADDON_LOADED" and arg1 ~= "Blizzard_DebugTools") or event == "PLAYER_LOGIN" then
-- if a addon loads another addon, recursion could happen here, so we need to validate the table on every iteration -- if a addon loads another addon, recursion could happen here, so we need to validate the table on every iteration
while(#AceAddon.initializequeue > 0) do while(#AceAddon.initializequeue > 0) do
local addon = tremove(AceAddon.initializequeue, 1) local addon = tremove(AceAddon.initializequeue, 1)
+2 -2
View File
@@ -3,7 +3,7 @@
-- as well as associate it with a slash command. -- as well as associate it with a slash command.
-- @class file -- @class file
-- @name AceConfig-3.0 -- @name AceConfig-3.0
-- @release $Id$ -- @release $Id: AceConfig-3.0.lua 1161 2017-08-12 14:30:16Z funkydude $
--[[ --[[
AceConfig-3.0 AceConfig-3.0
@@ -27,7 +27,7 @@ if not AceConfig then return end
local pcall, error, type, pairs = pcall, error, type, pairs local pcall, error, type, pairs = pcall, error, type, pairs
-- ------------------------------------------------------------------- -- -------------------------------------------------------------------
-- :RegisterOptionsTable(appName, options, slashcmd) -- :RegisterOptionsTable(appName, options, slashcmd, persist)
-- --
-- - appName - (string) application name -- - appName - (string) application name
-- - options - table or function ref, see AceConfigRegistry -- - options - table or function ref, see AceConfigRegistry
@@ -1,7 +1,7 @@
--- AceConfigCmd-3.0 handles access to an options table through the "command line" interface via the ChatFrames. --- AceConfigCmd-3.0 handles access to an options table through the "command line" interface via the ChatFrames.
-- @class file -- @class file
-- @name AceConfigCmd-3.0 -- @name AceConfigCmd-3.0
-- @release $Id$ -- @release $Id: AceConfigCmd-3.0.lua 1161 2017-08-12 14:30:16Z funkydude $
--[[ --[[
AceConfigCmd-3.0 AceConfigCmd-3.0
@@ -37,10 +37,17 @@ local error, assert = error, assert
-- WoW APIs -- WoW APIs
local _G = _G local _G = _G
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: LibStub, SELECTED_CHAT_FRAME, DEFAULT_CHAT_FRAME
local L = setmetatable({}, { -- TODO: replace with proper locale local L = setmetatable({}, { -- TODO: replace with proper locale
__index = function(self,k) return k end __index = function(self,k) return k end
}) })
local function print(msg) local function print(msg)
(SELECTED_CHAT_FRAME or DEFAULT_CHAT_FRAME):AddMessage(msg) (SELECTED_CHAT_FRAME or DEFAULT_CHAT_FRAME):AddMessage(msg)
end end
@@ -394,7 +401,7 @@ local function handle(info, inputpos, tab, depth, retfalse)
return return
end end
local strInput = strsub(info.input,inputpos); local str = strsub(info.input,inputpos);
if tab.type=="execute" then if tab.type=="execute" then
------------ execute -------------------------------------------- ------------ execute --------------------------------------------
@@ -407,21 +414,21 @@ local function handle(info, inputpos, tab, depth, retfalse)
local res = true local res = true
if tab.pattern then if tab.pattern then
if type(tab.pattern)~="string" then err(info, inputpos, "'pattern' - expected a string") end if not(type(tab.pattern)=="string") then err(info, inputpos, "'pattern' - expected a string") end
if not strmatch(strInput, tab.pattern) then if not strmatch(str, tab.pattern) then
usererr(info, inputpos, "'"..strInput.."' - " .. L["invalid input"]) usererr(info, inputpos, "'"..str.."' - " .. L["invalid input"])
return return
end end
end end
do_final(info, inputpos, tab, "set", strInput) do_final(info, inputpos, tab, "set", str)
elseif tab.type=="toggle" then elseif tab.type=="toggle" then
------------ toggle -------------------------------------------- ------------ toggle --------------------------------------------
local b local b
local str = strtrim(strlower(strInput)) local str = strtrim(strlower(str))
if str=="" then if str=="" then
b = callmethod(info, inputpos, tab, "get") b = callmethod(info, inputpos, tab, "get")
@@ -458,9 +465,9 @@ local function handle(info, inputpos, tab, depth, retfalse)
elseif tab.type=="range" then elseif tab.type=="range" then
------------ range -------------------------------------------- ------------ range --------------------------------------------
local val = tonumber(strInput) local val = tonumber(str)
if not val then if not val then
usererr(info, inputpos, "'"..strInput.."' - "..L["expected number"]) usererr(info, inputpos, "'"..str.."' - "..L["expected number"])
return return
end end
if type(info.step)=="number" then if type(info.step)=="number" then
@@ -480,7 +487,7 @@ local function handle(info, inputpos, tab, depth, retfalse)
elseif tab.type=="select" then elseif tab.type=="select" then
------------ select ------------------------------------ ------------ select ------------------------------------
local str = strtrim(strlower(strInput)) local str = strtrim(strlower(str))
local values = tab.values local values = tab.values
if type(values) == "function" or type(values) == "string" then if type(values) == "function" or type(values) == "string" then
@@ -521,7 +528,7 @@ local function handle(info, inputpos, tab, depth, retfalse)
elseif tab.type=="multiselect" then elseif tab.type=="multiselect" then
------------ multiselect ------------------------------------------- ------------ multiselect -------------------------------------------
local str = strtrim(strlower(strInput)) local str = strtrim(strlower(str))
local values = tab.values local values = tab.values
if type(values) == "function" or type(values) == "string" then if type(values) == "function" or type(values) == "string" then
@@ -558,7 +565,7 @@ local function handle(info, inputpos, tab, depth, retfalse)
--check that the opt is valid --check that the opt is valid
local ok local ok
for k in pairs(values) do for k,v in pairs(values) do
if strlower(k)==opt then if strlower(k)==opt then
opt = k -- overwrite with key (in case of case mismatches) opt = k -- overwrite with key (in case of case mismatches)
ok = true ok = true
@@ -627,7 +634,7 @@ local function handle(info, inputpos, tab, depth, retfalse)
elseif tab.type=="color" then elseif tab.type=="color" then
------------ color -------------------------------------------- ------------ color --------------------------------------------
local str = strtrim(strlower(strInput)) local str = strtrim(strlower(str))
if str == "" then if str == "" then
--TODO: Show current value --TODO: Show current value
return return
@@ -699,7 +706,7 @@ local function handle(info, inputpos, tab, depth, retfalse)
elseif tab.type=="keybinding" then elseif tab.type=="keybinding" then
------------ keybinding -------------------------------------------- ------------ keybinding --------------------------------------------
local str = strtrim(strlower(strInput)) local str = strtrim(strlower(str))
if str == "" then if str == "" then
--TODO: Show current value --TODO: Show current value
return return
@@ -1,13 +1,13 @@
--- AceConfigDialog-3.0 generates AceGUI-3.0 based windows based on option tables. --- AceConfigDialog-3.0 generates AceGUI-3.0 based windows based on option tables.
-- @class file -- @class file
-- @name AceConfigDialog-3.0 -- @name AceConfigDialog-3.0
-- @release $Id$ -- @release $Id: AceConfigDialog-3.0.lua 1169 2018-02-27 16:18:28Z nevcairiel $
local LibStub = LibStub local LibStub = LibStub
local gui = LibStub("AceGUI-3.0") local gui = LibStub("AceGUI-3.0")
local reg = LibStub("AceConfigRegistry-3.0") local reg = LibStub("AceConfigRegistry-3.0")
local MAJOR, MINOR = "AceConfigDialog-3.0", 93 local MAJOR, MINOR = "AceConfigDialog-3.0", 66
local AceConfigDialog, oldminor = LibStub:NewLibrary(MAJOR, MINOR) local AceConfigDialog, oldminor = LibStub:NewLibrary(MAJOR, MINOR)
if not AceConfigDialog then return end if not AceConfigDialog then return end
@@ -15,20 +15,25 @@ if not AceConfigDialog then return end
AceConfigDialog.OpenFrames = AceConfigDialog.OpenFrames or {} AceConfigDialog.OpenFrames = AceConfigDialog.OpenFrames or {}
AceConfigDialog.Status = AceConfigDialog.Status or {} AceConfigDialog.Status = AceConfigDialog.Status or {}
AceConfigDialog.frame = AceConfigDialog.frame or CreateFrame("Frame") AceConfigDialog.frame = AceConfigDialog.frame or CreateFrame("Frame")
AceConfigDialog.tooltip = AceConfigDialog.tooltip or CreateFrame("GameTooltip", "AceConfigDialogTooltip", UIParent, "GameTooltipTemplate")
AceConfigDialog.frame.apps = AceConfigDialog.frame.apps or {} AceConfigDialog.frame.apps = AceConfigDialog.frame.apps or {}
AceConfigDialog.frame.closing = AceConfigDialog.frame.closing or {} AceConfigDialog.frame.closing = AceConfigDialog.frame.closing or {}
AceConfigDialog.frame.closeAllOverride = AceConfigDialog.frame.closeAllOverride or {} AceConfigDialog.frame.closeAllOverride = AceConfigDialog.frame.closeAllOverride or {}
-- Lua APIs -- Lua APIs
local tinsert, tsort, tremove, wipe = table.insert, table.sort, table.remove, table.wipe local tconcat, tinsert, tsort, tremove, tsort = table.concat, table.insert, table.sort, table.remove, table.sort
local strmatch, format = string.match, string.format local strmatch, format = string.match, string.format
local error = error local assert, loadstring, error = assert, loadstring, error
local pairs, next, select, type, unpack, ipairs = pairs, next, select, type, unpack, ipairs local pairs, next, select, type, unpack, wipe, ipairs = pairs, next, select, type, unpack, wipe, ipairs
local tostring, tonumber = tostring, tonumber local rawset, tostring, tonumber = rawset, tostring, tonumber
local math_min, math_max, math_floor = math.min, math.max, math.floor local math_min, math_max, math_floor = math.min, math.max, math.floor
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: NORMAL_FONT_COLOR, GameTooltip, StaticPopupDialogs, ACCEPT, CANCEL, StaticPopup_Show
-- GLOBALS: PlaySound, GameFontHighlight, GameFontHighlightSmall, GameFontHighlightLarge
-- GLOBALS: CloseSpecialWindows, InterfaceOptions_AddCategory, geterrorhandler
local emptyTbl = {} local emptyTbl = {}
--[[ --[[
@@ -40,10 +45,39 @@ local function errorhandler(err)
return geterrorhandler()(err) return geterrorhandler()(err)
end end
local function safecall(func, ...) local function CreateDispatcher(argCount)
if func then local code = [[
return xpcall(func, errorhandler, ...) local xpcall, eh = ...
local method, ARGS
local function call() return method(ARGS) end
local function dispatch(func, ...)
method = func
if not method then return end
ARGS = ...
return xpcall(call, eh)
end end
return dispatch
]]
local ARGS = {}
for i = 1, argCount do ARGS[i] = "arg"..i end
code = code:gsub("ARGS", tconcat(ARGS, ", "))
return assert(loadstring(code, "safecall Dispatcher["..argCount.."]"))(xpcall, errorhandler)
end
local Dispatchers = setmetatable({}, {__index=function(self, argCount)
local dispatcher = CreateDispatcher(argCount)
rawset(self, argCount, dispatcher)
return dispatcher
end})
Dispatchers[0] = function(func)
return xpcall(func, errorhandler)
end
local function safecall(func, ...)
return Dispatchers[select("#", ...)](func, ...)
end end
local width_multiplier = 170 local width_multiplier = 170
@@ -147,7 +181,6 @@ local stringIsLiteral = {
width = true, width = true,
image = true, image = true,
fontSize = true, fontSize = true,
tooltipHyperlink = true
} }
--Is Never a function or method --Is Never a function or method
@@ -189,8 +222,9 @@ local function GetOptionsMemberValue(membername, option, options, path, appName,
--We have a function to call --We have a function to call
local info = new() local info = new()
--traverse the options table, picking up the handler and filling the info with the path --traverse the options table, picking up the handler and filling the info with the path
local handler
local group = options local group = options
local handler = group.handler handler = group.handler or handler
for i = 1, #path do for i = 1, #path do
group = GetSubOption(group, path[i]) group = GetSubOption(group, path[i])
@@ -291,7 +325,7 @@ local function compareOptions(a,b)
return NameA:upper() < NameB:upper() return NameA:upper() < NameB:upper()
end end
if OrderA < 0 then if OrderA < 0 then
if OrderB >= 0 then if OrderB > 0 then
return false return false
end end
else else
@@ -499,17 +533,8 @@ local function OptionOnMouseOver(widget, event)
local options = user.options local options = user.options
local path = user.path local path = user.path
local appName = user.appName local appName = user.appName
local tooltip = AceConfigDialog.tooltip
tooltip:SetOwner(widget.frame, "ANCHOR_TOPRIGHT")
local tooltipHyperlink = GetOptionsMemberValue("tooltipHyperlink", opt, options, path, appName)
if tooltipHyperlink then
tooltip:SetHyperlink(tooltipHyperlink)
tooltip:Show()
return
end
GameTooltip:SetOwner(widget.frame, "ANCHOR_TOPRIGHT")
local name = GetOptionsMemberValue("name", opt, options, path, appName) local name = GetOptionsMemberValue("name", opt, options, path, appName)
local desc = GetOptionsMemberValue("desc", opt, options, path, appName) local desc = GetOptionsMemberValue("desc", opt, options, path, appName)
local usage = GetOptionsMemberValue("usage", opt, options, path, appName) local usage = GetOptionsMemberValue("usage", opt, options, path, appName)
@@ -517,141 +542,98 @@ local function OptionOnMouseOver(widget, event)
if descStyle and descStyle ~= "tooltip" then return end if descStyle and descStyle ~= "tooltip" then return end
tooltip:SetText(name, 1, .82, 0, 1, true) GameTooltip:SetText(name, 1, .82, 0, true)
if opt.type == "multiselect" then if opt.type == "multiselect" then
tooltip:AddLine(user.text, 0.5, 0.5, 0.8, true) GameTooltip:AddLine(user.text, 0.5, 0.5, 0.8, true)
end end
if type(desc) == "string" then if type(desc) == "string" then
tooltip:AddLine(desc, 1, 1, 1, true) GameTooltip:AddLine(desc, 1, 1, 1, true)
end end
if type(usage) == "string" then if type(usage) == "string" then
tooltip:AddLine(usage, NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b, true) GameTooltip:AddLine("Usage: "..usage, NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b, true)
end end
tooltip:Show() GameTooltip:Show()
end end
local function OptionOnMouseLeave(widget, event) local function OptionOnMouseLeave(widget, event)
AceConfigDialog.tooltip:Hide() GameTooltip:Hide()
end end
local function GetFuncName(option) local function GetFuncName(option)
if option.type == "execute" then local type = option.type
if type == "execute" then
return "func" return "func"
else else
return "set" return "set"
end end
end end
do
local InCombatLockdown = InCombatLockdown
local frame = AceConfigDialog.popup
if not frame or oldminor < 93 then
frame = CreateFrame("Frame", nil, UIParent)
AceConfigDialog.popup = frame
frame:Hide()
frame:SetPoint("CENTER", UIParent, "CENTER")
frame:SetSize(400, 72)
frame:EnableMouse(true) -- Do not allow click-through on the frame
frame:SetFrameStrata("TOOLTIP")
frame:SetFrameLevel(100) -- Lots of room to draw under it
frame:SetScript("OnKeyDown", function(self, key)
if key == "ESCAPE" then
if not InCombatLockdown() then
self:SetPropagateKeyboardInput(false)
end
if self.cancel:IsShown() then
self.cancel:Click()
else -- Showing a validation error
self:Hide()
end
elseif not InCombatLockdown() then
self:SetPropagateKeyboardInput(true)
end
end)
local border = CreateFrame("Frame", nil, frame, "DialogBorderOpaqueTemplate")
border:SetAllPoints(frame)
frame:SetFixedFrameStrata(true)
frame:SetFixedFrameLevel(true)
local text = frame:CreateFontString(nil, "ARTWORK", "GameFontHighlight")
text:SetSize(370, 0)
text:SetPoint("TOP", 0, -16)
frame.text = text
local function newButton(newText)
local button = CreateFrame("Button", nil, frame)
button:SetSize(128, 21)
button:SetNormalFontObject(GameFontNormal)
button:SetHighlightFontObject(GameFontHighlight)
button:SetNormalTexture(130763) -- "Interface\\Buttons\\UI-DialogBox-Button-Up"
button:GetNormalTexture():SetTexCoord(0.0, 1.0, 0.0, 0.71875)
button:SetPushedTexture(130761) -- "Interface\\Buttons\\UI-DialogBox-Button-Down"
button:GetPushedTexture():SetTexCoord(0.0, 1.0, 0.0, 0.71875)
button:SetHighlightTexture(130762) -- "Interface\\Buttons\\UI-DialogBox-Button-Highlight"
button:GetHighlightTexture():SetTexCoord(0.0, 1.0, 0.0, 0.71875)
button:SetText(newText)
return button
end
local accept = newButton(ACCEPT)
accept:SetPoint("BOTTOMRIGHT", frame, "BOTTOM", -6, 16)
frame.accept = accept
local cancel = newButton(CANCEL)
cancel:SetPoint("LEFT", accept, "RIGHT", 13, 0)
frame.cancel = cancel
end
end
local function confirmPopup(appName, rootframe, basepath, info, message, func, ...) local function confirmPopup(appName, rootframe, basepath, info, message, func, ...)
local frame = AceConfigDialog.popup if not StaticPopupDialogs["ACECONFIGDIALOG30_CONFIRM_DIALOG"] then
frame:Show() StaticPopupDialogs["ACECONFIGDIALOG30_CONFIRM_DIALOG"] = {}
frame.text:SetText(message) end
local height = 70 + frame.text:GetHeight() local t = StaticPopupDialogs["ACECONFIGDIALOG30_CONFIRM_DIALOG"]
frame:SetHeight(height) for k in pairs(t) do
t[k] = nil
frame.accept:ClearAllPoints() end
frame.accept:SetPoint("BOTTOMRIGHT", frame, "BOTTOM", -6, 16) t.text = message
frame.cancel:Show() t.button1 = ACCEPT
t.button2 = CANCEL
local t = {...} t.preferredIndex = STATICPOPUP_NUMDIALOGS
local tCount = select("#", ...) local dialog, oldstrata
frame.accept:SetScript("OnClick", function(self) t.OnAccept = function()
safecall(func, unpack(t, 1, tCount)) -- Manually set count as unpack() stops on nil (bug with #table) safecall(func, unpack(t))
if dialog and oldstrata then
dialog:SetFrameStrata(oldstrata)
end
AceConfigDialog:Open(appName, rootframe, unpack(basepath or emptyTbl)) AceConfigDialog:Open(appName, rootframe, unpack(basepath or emptyTbl))
frame:Hide()
self:SetScript("OnClick", nil)
frame.cancel:SetScript("OnClick", nil)
del(info) del(info)
end) end
frame.cancel:SetScript("OnClick", function(self) t.OnCancel = function()
if dialog and oldstrata then
dialog:SetFrameStrata(oldstrata)
end
AceConfigDialog:Open(appName, rootframe, unpack(basepath or emptyTbl)) AceConfigDialog:Open(appName, rootframe, unpack(basepath or emptyTbl))
frame:Hide()
self:SetScript("OnClick", nil)
frame.accept:SetScript("OnClick", nil)
del(info) del(info)
end) end
for i = 1, select("#", ...) do
t[i] = select(i, ...) or false
end
t.timeout = 0
t.whileDead = 1
t.hideOnEscape = 1
dialog = StaticPopup_Show("ACECONFIGDIALOG30_CONFIRM_DIALOG")
if dialog then
oldstrata = dialog:GetFrameStrata()
dialog:SetFrameStrata("TOOLTIP")
end
end end
local function validationErrorPopup(message) local function validationErrorPopup(message)
local frame = AceConfigDialog.popup if not StaticPopupDialogs["ACECONFIGDIALOG30_VALIDATION_ERROR_DIALOG"] then
frame:Show() StaticPopupDialogs["ACECONFIGDIALOG30_VALIDATION_ERROR_DIALOG"] = {}
frame.text:SetText(message) end
-- From StaticPopup.lua local t = StaticPopupDialogs["ACECONFIGDIALOG30_VALIDATION_ERROR_DIALOG"]
-- local height = 32 + text:GetHeight() + 2; t.text = message
-- height = height + 6 + accept:GetHeight() t.button1 = OKAY
-- We add 32 + 2 + 6 + 21 (button height) == 61 t.preferredIndex = STATICPOPUP_NUMDIALOGS
local height = 61 + frame.text:GetHeight() local dialog, oldstrata
frame:SetHeight(height) t.OnAccept = function()
if dialog and oldstrata then
dialog:SetFrameStrata(oldstrata)
end
end
t.timeout = 0
t.whileDead = 1
t.hideOnEscape = 1
frame.accept:ClearAllPoints() dialog = StaticPopup_Show("ACECONFIGDIALOG30_VALIDATION_ERROR_DIALOG")
frame.accept:SetPoint("BOTTOM", frame, "BOTTOM", 0, 16) if dialog then
frame.cancel:Hide() oldstrata = dialog:GetFrameStrata()
dialog:SetFrameStrata("TOOLTIP")
frame.accept:SetScript("OnClick", function() end
frame:Hide()
end)
end end
local function ActivateControl(widget, event, ...) local function ActivateControl(widget, event, ...)
@@ -674,7 +656,7 @@ local function ActivateControl(widget, event, ...)
if group[funcname] ~= nil then if group[funcname] ~= nil then
func = group[funcname] func = group[funcname]
end end
handler = group.handler handler = group.handler or handler
confirm = group.confirm confirm = group.confirm
validate = group.validate validate = group.validate
for i = 1, #path do for i = 1, #path do
@@ -738,6 +720,7 @@ local function ActivateControl(widget, event, ...)
end end
end end
local rootframe = user.rootframe
if not validated or type(validated) == "string" then if not validated or type(validated) == "string" then
if not validated then if not validated then
if usage then if usage then
@@ -752,8 +735,8 @@ local function ActivateControl(widget, event, ...)
end end
-- show validate message -- show validate message
if user.rootframe.SetStatusText then if rootframe.SetStatusText then
user.rootframe:SetStatusText(validated) rootframe:SetStatusText(validated)
else else
validationErrorPopup(validated) validationErrorPopup(validated)
end end
@@ -790,14 +773,14 @@ local function ActivateControl(widget, event, ...)
if type(confirm) == "boolean" then if type(confirm) == "boolean" then
if confirm then if confirm then
if not confirmText then if not confirmText then
local option_name, desc = option.name, option.desc local name, desc = option.name, option.desc
if type(option_name) == "function" then if type(name) == "function" then
option_name = option_name(info) name = name(info)
end end
if type(desc) == "function" then if type(desc) == "function" then
desc = desc(info) desc = desc(info)
end end
confirmText = option_name confirmText = name
if desc then if desc then
confirmText = confirmText.." - "..desc confirmText = confirmText.." - "..desc
end end
@@ -903,7 +886,7 @@ end
local function MultiControlOnClosed(widget, event, ...) local function MultiControlOnClosed(widget, event, ...)
local user = widget:GetUserDataTable() local user = widget:GetUserDataTable()
if user.valuechanged and not widget:IsReleasing() then if user.valuechanged then
local iscustom = user.rootframe:GetUserData("iscustom") local iscustom = user.rootframe:GetUserData("iscustom")
local basepath = user.rootframe:GetUserData("basepath") or emptyTbl local basepath = user.rootframe:GetUserData("basepath") or emptyTbl
if iscustom then if iscustom then
@@ -1079,30 +1062,8 @@ local function InjectInfo(control, options, option, path, rootframe, appName)
control:SetCallback("OnRelease", CleanUserData) control:SetCallback("OnRelease", CleanUserData)
control:SetCallback("OnLeave", OptionOnMouseLeave) control:SetCallback("OnLeave", OptionOnMouseLeave)
control:SetCallback("OnEnter", OptionOnMouseOver) control:SetCallback("OnEnter", OptionOnMouseOver)
-- forward custom arg data directly
if control.SetCustomData and option.arg then
safecall(control.SetCustomData, control, option.arg)
end
end end
local function CreateControl(userControlType, fallbackControlType)
local control
if userControlType then
control = gui:Create(userControlType)
if not control then
geterrorhandler()(("Invalid Custom Control Type - %s"):format(tostring(userControlType)))
end
end
if not control then
control = gui:Create(fallbackControlType)
end
return control
end
local function sortTblAsStrings(x,y)
return tostring(x) < tostring(y) -- Support numbers as keys
end
--[[ --[[
options - root of the options table being fed options - root of the options table being fed
@@ -1144,14 +1105,15 @@ local function FeedOptions(appName, options,container,rootframe,path,group,inlin
--Control to feed --Control to feed
local control local control
local name = GetOptionsMemberValue("name", v, options, path, appName)
if v.type == "execute" then if v.type == "execute" then
local imageCoords = GetOptionsMemberValue("imageCoords",v, options, path, appName) local imageCoords = GetOptionsMemberValue("imageCoords",v, options, path, appName)
local image, width, height = GetOptionsMemberValue("image",v, options, path, appName) local image, width, height = GetOptionsMemberValue("image",v, options, path, appName)
local iconControl = type(image) == "string" or type(image) == "number" if type(image) == "string" or type(image) == "number" then
control = CreateControl(v.dialogControl or v.control, iconControl and "Icon" or "Button") control = gui:Create("Icon")
if iconControl then
if not width then if not width then
width = GetOptionsMemberValue("imageWidth",v, options, path, appName) width = GetOptionsMemberValue("imageWidth",v, options, path, appName)
end end
@@ -1172,12 +1134,18 @@ local function FeedOptions(appName, options,container,rootframe,path,group,inlin
control:SetImageSize(width, height) control:SetImageSize(width, height)
control:SetLabel(name) control:SetLabel(name)
else else
control = gui:Create("Button")
control:SetText(name) control:SetText(name)
end end
control:SetCallback("OnClick",ActivateControl) control:SetCallback("OnClick",ActivateControl)
elseif v.type == "input" then elseif v.type == "input" then
control = CreateControl(v.dialogControl or v.control, v.multiline and "MultiLineEditBox" or "EditBox") local controlType = v.dialogControl or v.control or (v.multiline and "MultiLineEditBox") or "EditBox"
control = gui:Create(controlType)
if not control then
geterrorhandler()(("Invalid Custom Control Type - %s"):format(tostring(controlType)))
control = gui:Create(v.multiline and "MultiLineEditBox" or "EditBox")
end
if v.multiline and control.SetNumLines then if v.multiline and control.SetNumLines then
control:SetNumLines(tonumber(v.multiline) or 4) control:SetNumLines(tonumber(v.multiline) or 4)
@@ -1191,7 +1159,7 @@ local function FeedOptions(appName, options,container,rootframe,path,group,inlin
control:SetText(text) control:SetText(text)
elseif v.type == "toggle" then elseif v.type == "toggle" then
control = CreateControl(v.dialogControl or v.control, "CheckBox") control = gui:Create("CheckBox")
control:SetLabel(name) control:SetLabel(name)
control:SetTriState(v.tristate) control:SetTriState(v.tristate)
local value = GetOptionsMemberValue("get",v, options, path, appName) local value = GetOptionsMemberValue("get",v, options, path, appName)
@@ -1214,7 +1182,7 @@ local function FeedOptions(appName, options,container,rootframe,path,group,inlin
end end
end end
elseif v.type == "range" then elseif v.type == "range" then
control = CreateControl(v.dialogControl or v.control, "Slider") control = gui:Create("Slider")
control:SetLabel(name) control:SetLabel(name)
control:SetSliderValues(v.softMin or v.min or 0, v.softMax or v.max or 100, v.bigStep or v.step or 0) control:SetSliderValues(v.softMin or v.min or 0, v.softMax or v.max or 100, v.bigStep or v.step or 0)
control:SetIsPercent(v.isPercent) control:SetIsPercent(v.isPercent)
@@ -1228,7 +1196,6 @@ local function FeedOptions(appName, options,container,rootframe,path,group,inlin
elseif v.type == "select" then elseif v.type == "select" then
local values = GetOptionsMemberValue("values", v, options, path, appName) local values = GetOptionsMemberValue("values", v, options, path, appName)
local sorting = GetOptionsMemberValue("sorting", v, options, path, appName)
if v.style == "radio" then if v.style == "radio" then
local disabled = CheckOptionDisabled(v, options, path, appName) local disabled = CheckOptionDisabled(v, options, path, appName)
local width = GetOptionsMemberValue("width",v,options,path,appName) local width = GetOptionsMemberValue("width",v,options,path,appName)
@@ -1239,14 +1206,12 @@ local function FeedOptions(appName, options,container,rootframe,path,group,inlin
control:PauseLayout() control:PauseLayout()
local optionValue = GetOptionsMemberValue("get",v, options, path, appName) local optionValue = GetOptionsMemberValue("get",v, options, path, appName)
if not sorting then local t = {}
sorting = {}
for value, text in pairs(values) do for value, text in pairs(values) do
sorting[#sorting+1]=value t[#t+1]=value
end end
tsort(sorting, sortTblAsStrings) tsort(t)
end for k, value in ipairs(t) do
for _, value in ipairs(sorting) do
local text = values[value] local text = values[value]
local radio = gui:Create("CheckBox") local radio = gui:Create("CheckBox")
radio:SetLabel(text) radio:SetLabel(text)
@@ -1273,14 +1238,19 @@ local function FeedOptions(appName, options,container,rootframe,path,group,inlin
control:ResumeLayout() control:ResumeLayout()
control:DoLayout() control:DoLayout()
else else
control = CreateControl(v.dialogControl or v.control, "Dropdown") local controlType = v.dialogControl or v.control or "Dropdown"
control = gui:Create(controlType)
if not control then
geterrorhandler()(("Invalid Custom Control Type - %s"):format(tostring(controlType)))
control = gui:Create("Dropdown")
end
local itemType = v.itemControl local itemType = v.itemControl
if itemType and not gui:GetWidgetVersion(itemType) then if itemType and not gui:GetWidgetVersion(itemType) then
geterrorhandler()(("Invalid Custom Item Type - %s"):format(tostring(itemType))) geterrorhandler()(("Invalid Custom Item Type - %s"):format(tostring(itemType)))
itemType = nil itemType = nil
end end
control:SetLabel(name) control:SetLabel(name)
control:SetList(values, sorting, itemType) control:SetList(values, nil, itemType)
local value = GetOptionsMemberValue("get",v, options, path, appName) local value = GetOptionsMemberValue("get",v, options, path, appName)
if not values[value] then if not values[value] then
value = nil value = nil
@@ -1293,6 +1263,8 @@ local function FeedOptions(appName, options,container,rootframe,path,group,inlin
local values = GetOptionsMemberValue("values", v, options, path, appName) local values = GetOptionsMemberValue("values", v, options, path, appName)
local disabled = CheckOptionDisabled(v, options, path, appName) local disabled = CheckOptionDisabled(v, options, path, appName)
local controlType = v.dialogControl or v.control
local valuesort = new() local valuesort = new()
if values then if values then
for value, text in pairs(values) do for value, text in pairs(values) do
@@ -1301,7 +1273,6 @@ local function FeedOptions(appName, options,container,rootframe,path,group,inlin
end end
tsort(valuesort) tsort(valuesort)
local controlType = v.dialogControl or v.control
if controlType then if controlType then
control = gui:Create(controlType) control = gui:Create(controlType)
if not control then if not control then
@@ -1328,8 +1299,8 @@ local function FeedOptions(appName, options,container,rootframe,path,group,inlin
control:SetWidth(width_multiplier) control:SetWidth(width_multiplier)
end end
--check:SetTriState(v.tristate) --check:SetTriState(v.tristate)
for s = 1, #valuesort do for i = 1, #valuesort do
local key = valuesort[s] local key = valuesort[i]
local value = GetOptionsMemberValue("get",v, options, path, appName, key) local value = GetOptionsMemberValue("get",v, options, path, appName, key)
control:SetItemValue(key,value) control:SetItemValue(key,value)
end end
@@ -1341,8 +1312,8 @@ local function FeedOptions(appName, options,container,rootframe,path,group,inlin
control:PauseLayout() control:PauseLayout()
local width = GetOptionsMemberValue("width",v,options,path,appName) local width = GetOptionsMemberValue("width",v,options,path,appName)
for s = 1, #valuesort do for i = 1, #valuesort do
local value = valuesort[s] local value = valuesort[i]
local text = values[value] local text = values[value]
local check = gui:Create("CheckBox") local check = gui:Create("CheckBox")
check:SetLabel(text) check:SetLabel(text)
@@ -1359,7 +1330,7 @@ local function FeedOptions(appName, options,container,rootframe,path,group,inlin
elseif width == "half" then elseif width == "half" then
check:SetWidth(width_multiplier / 2) check:SetWidth(width_multiplier / 2)
elseif (type(width) == "number") then elseif (type(width) == "number") then
check:SetWidth(width_multiplier * width) control:SetWidth(width_multiplier * width)
elseif width == "full" then elseif width == "full" then
check.width = "fill" check.width = "fill"
else else
@@ -1375,7 +1346,7 @@ local function FeedOptions(appName, options,container,rootframe,path,group,inlin
del(valuesort) del(valuesort)
elseif v.type == "color" then elseif v.type == "color" then
control = CreateControl(v.dialogControl or v.control, "ColorPicker") control = gui:Create("ColorPicker")
control:SetLabel(name) control:SetLabel(name)
control:SetHasAlpha(GetOptionsMemberValue("hasAlpha",v, options, path, appName)) control:SetHasAlpha(GetOptionsMemberValue("hasAlpha",v, options, path, appName))
control:SetColor(GetOptionsMemberValue("get",v, options, path, appName)) control:SetColor(GetOptionsMemberValue("get",v, options, path, appName))
@@ -1383,18 +1354,18 @@ local function FeedOptions(appName, options,container,rootframe,path,group,inlin
control:SetCallback("OnValueConfirmed",ActivateControl) control:SetCallback("OnValueConfirmed",ActivateControl)
elseif v.type == "keybinding" then elseif v.type == "keybinding" then
control = CreateControl(v.dialogControl or v.control, "Keybinding") control = gui:Create("Keybinding")
control:SetLabel(name) control:SetLabel(name)
control:SetKey(GetOptionsMemberValue("get",v, options, path, appName)) control:SetKey(GetOptionsMemberValue("get",v, options, path, appName))
control:SetCallback("OnKeyChanged",ActivateControl) control:SetCallback("OnKeyChanged",ActivateControl)
elseif v.type == "header" then elseif v.type == "header" then
control = CreateControl(v.dialogControl or v.control, "Heading") control = gui:Create("Heading")
control:SetText(name) control:SetText(name)
control.width = "fill" control.width = "fill"
elseif v.type == "description" then elseif v.type == "description" then
control = CreateControl(v.dialogControl or v.control, "Label") control = gui:Create("Label")
control:SetText(name) control:SetText(name)
local fontSize = GetOptionsMemberValue("fontSize",v, options, path, appName) local fontSize = GetOptionsMemberValue("fontSize",v, options, path, appName)
@@ -1429,23 +1400,20 @@ local function FeedOptions(appName, options,container,rootframe,path,group,inlin
end end
control:SetImageSize(width, height) control:SetImageSize(width, height)
end end
local controlWidth = GetOptionsMemberValue("width",v,options,path,appName) local width = GetOptionsMemberValue("width",v,options,path,appName)
control.width = not controlWidth and "fill" control.width = not width and "fill"
end end
--Common Init --Common Init
if control then if control then
if control.width ~= "fill" then if control.width ~= "fill" then
local width = GetOptionsMemberValue("width",v,options,path,appName) local width = GetOptionsMemberValue("width",v,options,path,appName)
local relWidth = GetOptionsMemberValue("relWidth",v,options,path,appName)
if width == "double" then if width == "double" then
control:SetWidth(width_multiplier * 2) control:SetWidth(width_multiplier * 2)
elseif width == "half" then elseif width == "half" then
control:SetWidth(width_multiplier / 2) control:SetWidth(width_multiplier / 2)
elseif (type(width) == "number") then elseif (type(width) == "number") then
control:SetWidth(width_multiplier * width) control:SetWidth(width_multiplier * width)
elseif width == "relative" and relWidth then
control:SetRelativeWidth(relWidth)
elseif width == "full" then elseif width == "full" then
control.width = "fill" control.width = "fill"
else else
@@ -1485,7 +1453,6 @@ local function TreeOnButtonEnter(widget, event, uniquevalue, button)
local option = user.option local option = user.option
local path = user.path local path = user.path
local appName = user.appName local appName = user.appName
local tooltip = AceConfigDialog.tooltip
local feedpath = new() local feedpath = new()
for i = 1, #path do for i = 1, #path do
@@ -1502,25 +1469,24 @@ local function TreeOnButtonEnter(widget, event, uniquevalue, button)
local name = GetOptionsMemberValue("name", group, options, feedpath, appName) local name = GetOptionsMemberValue("name", group, options, feedpath, appName)
local desc = GetOptionsMemberValue("desc", group, options, feedpath, appName) local desc = GetOptionsMemberValue("desc", group, options, feedpath, appName)
tooltip:SetOwner(button, "ANCHOR_NONE") GameTooltip:SetOwner(button, "ANCHOR_NONE")
tooltip:ClearAllPoints()
if widget.type == "TabGroup" then if widget.type == "TabGroup" then
tooltip:SetPoint("BOTTOM",button,"TOP") GameTooltip:SetPoint("BOTTOM",button,"TOP")
else else
tooltip:SetPoint("LEFT",button,"RIGHT") GameTooltip:SetPoint("LEFT",button,"RIGHT")
end end
tooltip:SetText(name, 1, .82, 0, 1, true) GameTooltip:SetText(name, 1, .82, 0, true)
if type(desc) == "string" then if type(desc) == "string" then
tooltip:AddLine(desc, 1, 1, 1, true) GameTooltip:AddLine(desc, 1, 1, 1, true)
end end
tooltip:Show() GameTooltip:Show()
end end
local function TreeOnButtonLeave(widget, event, value, button) local function TreeOnButtonLeave(widget, event, value, button)
AceConfigDialog.tooltip:Hide() GameTooltip:Hide()
end end
@@ -1567,6 +1533,10 @@ local function GroupSelected(widget, event, uniquevalue)
end end
BuildPath(feedpath, ("\001"):split(uniquevalue)) BuildPath(feedpath, ("\001"):split(uniquevalue))
local group = options
for i = 1, #feedpath do
group = GetSubOption(group, feedpath[i])
end
widget:ReleaseChildren() widget:ReleaseChildren()
AceConfigDialog:FeedGroup(user.appName,options,widget,rootframe,feedpath) AceConfigDialog:FeedGroup(user.appName,options,widget,rootframe,feedpath)
@@ -1688,29 +1658,29 @@ function AceConfigDialog:FeedGroup(appName,options,container,rootframe,path, isR
elseif grouptype == "select" then elseif grouptype == "select" then
local selectGroup = gui:Create("DropdownGroup") local select = gui:Create("DropdownGroup")
selectGroup:SetTitle(name) select:SetTitle(name)
InjectInfo(selectGroup, options, group, path, rootframe, appName) InjectInfo(select, options, group, path, rootframe, appName)
selectGroup:SetCallback("OnGroupSelected", GroupSelected) select:SetCallback("OnGroupSelected", GroupSelected)
local status = AceConfigDialog:GetStatusTable(appName, path) local status = AceConfigDialog:GetStatusTable(appName, path)
if not status.groups then if not status.groups then
status.groups = {} status.groups = {}
end end
selectGroup:SetStatusTable(status.groups) select:SetStatusTable(status.groups)
local grouplist, orderlist = BuildSelect(group, options, path, appName) local grouplist, orderlist = BuildSelect(group, options, path, appName)
selectGroup:SetGroupList(grouplist, orderlist) select:SetGroupList(grouplist, orderlist)
selectGroup:SetUserData("grouplist", grouplist) select:SetUserData("grouplist", grouplist)
selectGroup:SetUserData("orderlist", orderlist) select:SetUserData("orderlist", orderlist)
local firstgroup = orderlist[1] local firstgroup = orderlist[1]
if firstgroup then if firstgroup then
selectGroup:SetGroup((GroupExists(appName, options, path,status.groups.selected) and status.groups.selected) or firstgroup) select:SetGroup((GroupExists(appName, options, path,status.groups.selected) and status.groups.selected) or firstgroup)
end end
selectGroup.width = "fill" select.width = "fill"
selectGroup.height = "fill" select.height = "fill"
container:AddChild(selectGroup) container:AddChild(select)
--assume tree group by default --assume tree group by default
--if parenttype is tree then this group is already a node on that tree --if parenttype is tree then this group is already a node on that tree
@@ -1938,19 +1908,17 @@ end
-- convert pre-39 BlizOptions structure to the new format -- convert pre-39 BlizOptions structure to the new format
if oldminor and oldminor < 39 and AceConfigDialog.BlizOptions then if oldminor and oldminor < 39 and AceConfigDialog.BlizOptions then
local old = AceConfigDialog.BlizOptions local old = AceConfigDialog.BlizOptions
local newOpt = {} local new = {}
for key, widget in pairs(old) do for key, widget in pairs(old) do
local appName = widget:GetUserData("appName") local appName = widget:GetUserData("appName")
if not newOpt[appName] then newOpt[appName] = {} end if not new[appName] then new[appName] = {} end
newOpt[appName][key] = widget new[appName][key] = widget
end end
AceConfigDialog.BlizOptions = newOpt AceConfigDialog.BlizOptions = new
else else
AceConfigDialog.BlizOptions = AceConfigDialog.BlizOptions or {} AceConfigDialog.BlizOptions = AceConfigDialog.BlizOptions or {}
end end
AceConfigDialog.BlizOptionsIDMap = AceConfigDialog.BlizOptionsIDMap or {}
local function FeedToBlizPanel(widget, event) local function FeedToBlizPanel(widget, event)
local path = widget:GetUserData("path") local path = widget:GetUserData("path")
AceConfigDialog:Open(widget:GetUserData("appName"), widget, unpack(path or emptyTbl)) AceConfigDialog:Open(widget:GetUserData("appName"), widget, unpack(path or emptyTbl))
@@ -1972,17 +1940,15 @@ end
-- has to be a head-level note. -- has to be a head-level note.
-- --
-- This function returns a reference to the container frame registered with the Interface -- This function returns a reference to the container frame registered with the Interface
-- Options, as well as the registered ID. You can use the ID to open the options with -- Options. You can use this reference to open the options with the API function
-- the API function `Settings.OpenToCategory`. -- `InterfaceOptionsFrame_OpenToCategory`.
-- @param appName The application name as given to `:RegisterOptionsTable()` -- @param appName The application name as given to `:RegisterOptionsTable()`
-- @param name A descriptive name to display in the options tree (defaults to appName) -- @param name A descriptive name to display in the options tree (defaults to appName)
-- @param parent The parent to use in the interface options tree. -- @param parent The parent to use in the interface options tree.
-- @param ... The path in the options table to feed into the interface options panel. -- @param ... The path in the options table to feed into the interface options panel.
-- @return The reference to the frame registered into the Interface Options. -- @return The reference to the frame registered into the Interface Options.
-- @return The category ID to pass to Settings.OpenToCategory
function AceConfigDialog:AddToBlizOptions(appName, name, parent, ...) function AceConfigDialog:AddToBlizOptions(appName, name, parent, ...)
local BlizOptions = AceConfigDialog.BlizOptions local BlizOptions = AceConfigDialog.BlizOptions
local BlizOptionsIDMap = AceConfigDialog.BlizOptionsIDMap
local key = appName local key = appName
for n = 1, select("#", ...) do for n = 1, select("#", ...) do
@@ -1996,6 +1962,7 @@ function AceConfigDialog:AddToBlizOptions(appName, name, parent, ...)
if not BlizOptions[appName][key] then if not BlizOptions[appName][key] then
local group = gui:Create("BlizOptionsGroup") local group = gui:Create("BlizOptionsGroup")
BlizOptions[appName][key] = group BlizOptions[appName][key] = group
group:SetName(name or appName, parent)
group:SetTitle(name or appName) group:SetTitle(name or appName)
group:SetUserData("appName", appName) group:SetUserData("appName", appName)
@@ -2008,33 +1975,8 @@ function AceConfigDialog:AddToBlizOptions(appName, name, parent, ...)
end end
group:SetCallback("OnShow", FeedToBlizPanel) group:SetCallback("OnShow", FeedToBlizPanel)
group:SetCallback("OnHide", ClearBlizPanel) group:SetCallback("OnHide", ClearBlizPanel)
InterfaceOptions_AddCategory(group.frame)
local categoryName = name or appName return group.frame
if parent then
local parentID = BlizOptionsIDMap[parent] or parent
local category = Settings.GetCategory(parentID)
if not category then
error(("The parent category '%s' was not found"):format(parent), 2)
end
local subcategory = Settings.RegisterCanvasLayoutSubcategory(category, group.frame, categoryName)
group:SetName(subcategory.ID, parentID)
else
if BlizOptionsIDMap[categoryName] then
error(("%s has already been added to the Blizzard Options Window with the given name: %s"):format(appName, categoryName), 2)
end
local category = Settings.RegisterCanvasLayoutCategory(group.frame, categoryName)
if not (C_SettingsUtil and C_SettingsUtil.OpenSettingsPanel) then
-- override the ID so the name can be used in Settings.OpenToCategory
-- unfortunately with incoming API changes in 12.0 (and likely classic at some point) this override is no longer possible
category.ID = categoryName
end
group:SetName(category.ID)
BlizOptionsIDMap[categoryName] = category.ID
Settings.RegisterAddOnCategory(category)
end
return group.frame, group.frame.name
else else
error(("%s has already been added to the Blizzard Options Window with the given path"):format(appName), 2) error(("%s has already been added to the Blizzard Options Window with the given path"):format(appName), 2)
end end
@@ -8,10 +8,10 @@
-- :IterateOptionsTables() (and :GetOptionsTable() if only given one argument) return a function reference that the requesting config handling addon must call with valid "uiType", "uiName". -- :IterateOptionsTables() (and :GetOptionsTable() if only given one argument) return a function reference that the requesting config handling addon must call with valid "uiType", "uiName".
-- @class file -- @class file
-- @name AceConfigRegistry-3.0 -- @name AceConfigRegistry-3.0
-- @release $Id$ -- @release $Id: AceConfigRegistry-3.0.lua 1169 2018-02-27 16:18:28Z nevcairiel $
local CallbackHandler = LibStub("CallbackHandler-1.0") local CallbackHandler = LibStub("CallbackHandler-1.0")
local MAJOR, MINOR = "AceConfigRegistry-3.0", 22 local MAJOR, MINOR = "AceConfigRegistry-3.0", 18
local AceConfigRegistry = LibStub:NewLibrary(MAJOR, MINOR) local AceConfigRegistry = LibStub:NewLibrary(MAJOR, MINOR)
if not AceConfigRegistry then return end if not AceConfigRegistry then return end
@@ -59,6 +59,7 @@ local optstring={["nil"]=true,["string"]=true, _="string"}
local optstringfunc={["nil"]=true,["string"]=true,["function"]=true, _="string or funcref"} local optstringfunc={["nil"]=true,["string"]=true,["function"]=true, _="string or funcref"}
local optstringnumberfunc={["nil"]=true,["string"]=true,["number"]=true,["function"]=true, _="string, number or funcref"} local optstringnumberfunc={["nil"]=true,["string"]=true,["number"]=true,["function"]=true, _="string, number or funcref"}
local optnumber={["nil"]=true,["number"]=true, _="number"} local optnumber={["nil"]=true,["number"]=true, _="number"}
local optmethod={["nil"]=true,["string"]=true,["function"]=true, _="methodname or funcref"}
local optmethodfalse={["nil"]=true,["string"]=true,["function"]=true,["boolean"]={[false]=true}, _="methodname, funcref or false"} local optmethodfalse={["nil"]=true,["string"]=true,["function"]=true,["boolean"]={[false]=true}, _="methodname, funcref or false"}
local optmethodnumber={["nil"]=true,["string"]=true,["function"]=true,["number"]=true, _="methodname, funcref or number"} local optmethodnumber={["nil"]=true,["string"]=true,["function"]=true,["number"]=true, _="methodname, funcref or number"}
local optmethodtable={["nil"]=true,["string"]=true,["function"]=true,["table"]=true, _="methodname, funcref or table"} local optmethodtable={["nil"]=true,["string"]=true,["function"]=true,["table"]=true, _="methodname, funcref or table"}
@@ -83,7 +84,6 @@ local basekeys={
dialogHidden=optmethodbool, dialogHidden=optmethodbool,
dropdownHidden=optmethodbool, dropdownHidden=optmethodbool,
cmdHidden=optmethodbool, cmdHidden=optmethodbool,
tooltipHyperlink=optstringfunc,
icon=optstringnumberfunc, icon=optstringnumberfunc,
iconCoords=optmethodtable, iconCoords=optmethodtable,
handler=opttable, handler=opttable,
@@ -92,24 +92,16 @@ local basekeys={
func=optmethodfalse, func=optmethodfalse,
arg={["*"]=true}, arg={["*"]=true},
width=optstringnumber, width=optstringnumber,
relWidth=optnumber,
} }
local typedkeys={ local typedkeys={
header={ header={},
control=optstring,
dialogControl=optstring,
dropdownControl=optstring,
},
description={ description={
image=optstringnumberfunc, image=optstringnumberfunc,
imageCoords=optmethodtable, imageCoords=optmethodtable,
imageHeight=optnumber, imageHeight=optnumber,
imageWidth=optnumber, imageWidth=optnumber,
fontSize=optstringfunc, fontSize=optstringfunc,
control=optstring,
dialogControl=optstring,
dropdownControl=optstring,
}, },
group={ group={
args=istable, args=istable,
@@ -126,9 +118,6 @@ local typedkeys={
imageCoords=optmethodtable, imageCoords=optmethodtable,
imageHeight=optnumber, imageHeight=optnumber,
imageWidth=optnumber, imageWidth=optnumber,
control=optstring,
dialogControl=optstring,
dropdownControl=optstring,
}, },
input={ input={
pattern=optstring, pattern=optstring,
@@ -142,9 +131,6 @@ local typedkeys={
tristate=optbool, tristate=optbool,
image=optstringnumberfunc, image=optstringnumberfunc,
imageCoords=optmethodtable, imageCoords=optmethodtable,
control=optstring,
dialogControl=optstring,
dropdownControl=optstring,
}, },
tristate={ tristate={
}, },
@@ -156,13 +142,9 @@ local typedkeys={
step=optnumber, step=optnumber,
bigStep=optnumber, bigStep=optnumber,
isPercent=optbool, isPercent=optbool,
control=optstring,
dialogControl=optstring,
dropdownControl=optstring,
}, },
select={ select={
values=ismethodtable, values=ismethodtable,
sorting=optmethodtable,
style={ style={
["nil"]=true, ["nil"]=true,
["string"]={dropdown=true,radio=true}, ["string"]={dropdown=true,radio=true},
@@ -183,14 +165,9 @@ local typedkeys={
}, },
color={ color={
hasAlpha=optmethodbool, hasAlpha=optmethodbool,
control=optstring,
dialogControl=optstring,
dropdownControl=optstring,
}, },
keybinding={ keybinding={
control=optstring, -- TODO
dialogControl=optstring,
dropdownControl=optstring,
}, },
} }
+6 -2
View File
@@ -9,7 +9,7 @@
-- make into AceConsole. -- make into AceConsole.
-- @class file -- @class file
-- @name AceConsole-3.0 -- @name AceConsole-3.0
-- @release $Id$ -- @release $Id: AceConsole-3.0.lua 1202 2019-05-15 23:11:22Z nevcairiel $
local MAJOR,MINOR = "AceConsole-3.0", 7 local MAJOR,MINOR = "AceConsole-3.0", 7
local AceConsole, oldminor = LibStub:NewLibrary(MAJOR, MINOR) local AceConsole, oldminor = LibStub:NewLibrary(MAJOR, MINOR)
@@ -29,6 +29,10 @@ local max = math.max
-- WoW APIs -- WoW APIs
local _G = _G local _G = _G
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: DEFAULT_CHAT_FRAME, SlashCmdList, hash_SlashCmdList
local tmp={} local tmp={}
local function Print(self,frame,...) local function Print(self,frame,...)
local n=0 local n=0
@@ -170,7 +174,7 @@ function AceConsole:GetArgs(str, numargs, startpos)
while true do while true do
-- find delimiter or hyperlink -- find delimiter or hyperlink
local _ local ch,_
pos,_,ch = strfind(str, delim_or_pipe, pos) pos,_,ch = strfind(str, delim_or_pipe, pos)
if not pos then break end if not pos then break end
+42 -144
View File
@@ -40,20 +40,23 @@
-- end -- end
-- @class file -- @class file
-- @name AceDB-3.0.lua -- @name AceDB-3.0.lua
-- @release $Id$ -- @release $Id: AceDB-3.0.lua 1142 2016-07-11 08:36:19Z nevcairiel $
local ACEDB_MAJOR, ACEDB_MINOR = "AceDB-3.0", 40 local ACEDB_MAJOR, ACEDB_MINOR = "AceDB-3.0", 26
local AceDB = LibStub:NewLibrary(ACEDB_MAJOR, ACEDB_MINOR) local AceDB, oldminor = LibStub:NewLibrary(ACEDB_MAJOR, ACEDB_MINOR)
if not AceDB then return end -- No upgrade needed if not AceDB then return end -- No upgrade needed
-- Lua APIs -- Lua APIs
local type, pairs, next, error = type, pairs, next, error local type, pairs, next, error = type, pairs, next, error
local setmetatable, rawset, rawget = setmetatable, rawset, rawget local setmetatable, getmetatable, rawset, rawget = setmetatable, getmetatable, rawset, rawget
local strlenutf8 = strlenutf8
-- WoW APIs -- WoW APIs
local _G = _G local _G = _G
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: LibStub
AceDB.db_registry = AceDB.db_registry or {} AceDB.db_registry = AceDB.db_registry or {}
AceDB.frame = AceDB.frame or CreateFrame("Frame") AceDB.frame = AceDB.frame or CreateFrame("Frame")
@@ -95,11 +98,11 @@ local function copyDefaults(dest, src)
-- This is a metatable used for table defaults -- This is a metatable used for table defaults
local mt = { local mt = {
-- This handles the lookup and creation of new subtables -- This handles the lookup and creation of new subtables
__index = function(t,k2) __index = function(t,k)
if k2 == nil then return nil end if k == nil then return nil end
local tbl = {} local tbl = {}
copyDefaults(tbl, v) copyDefaults(tbl, v)
rawset(t, k2, tbl) rawset(t, k, tbl)
return tbl return tbl
end, end,
} }
@@ -112,7 +115,7 @@ local function copyDefaults(dest, src)
end end
else else
-- Values are not tables, so this is just a simple return -- Values are not tables, so this is just a simple return
local mt = {__index = function(t,k2) return k2~=nil and v or nil end} local mt = {__index = function(t,k) return k~=nil and v or nil end}
setmetatable(dest, mt) setmetatable(dest, mt)
end end
elseif type(v) == "table" then elseif type(v) == "table" then
@@ -252,43 +255,17 @@ local preserve_keys = {
["children"] = true, ["children"] = true,
} }
local realmKey = GetRealmName()
local charKey = UnitName("player") .. " - " .. realmKey
local _, classKey = UnitClass("player")
local _, raceKey = UnitRace("player")
local factionKey = UnitFactionGroup("player") local factionKey = UnitFactionGroup("player")
local factionrealmKey = factionKey .. " - " .. realmKey
local localeKey = GetLocale():lower() local localeKey = GetLocale():lower()
local charKey, realmKey, classKey, raceKey, factionrealmKey, factionrealmregionKey
do
local _
_, classKey = UnitClass("player")
_, raceKey = UnitRace("player")
if RegionalUniqueNamesEnabled and RegionalUniqueNamesEnabled() then
local isRP = C_GameRules.IsGameRuleActive(Enum.GameRule.RPRuleset)
local isPVP = C_GameRules.IsGameRuleActive(Enum.GameRule.PvPRuleset)
if C_GameRules.IsGameRuleActive(Enum.GameRule.HardcoreRuleset) then
realmKey = "Hardcore"
elseif isRP and isPVP then
realmKey = "RP-PvP"
elseif isRP then
realmKey = "RP"
elseif isPVP then
realmKey = "PvP"
else
realmKey = "PvE"
end
local name, surname = UnitNameUnmodified("player")
charKey = name .. " " .. surname
else
realmKey = GetRealmName()
charKey = UnitNameUnmodified("player") .. " - " .. realmKey
end
local regionTable = { "US", "KR", "EU", "TW", "CN" } local regionTable = { "US", "KR", "EU", "TW", "CN" }
local regionName = GetCurrentRegionName() local regionKey = regionTable[GetCurrentRegion()]
if regionName and regionName == "" then regionName = nil end -- PTR/Beta tends to be "" local factionrealmregionKey = factionrealmKey .. " - " .. regionKey
local regionKey = regionTable[GetCurrentRegion()] or regionName or "TR"
factionrealmKey = factionKey .. " - " .. realmKey
factionrealmregionKey = factionrealmKey .. " - " .. regionKey
end
-- Actual database initialization function -- Actual database initialization function
local function initdb(sv, defaults, defaultProfile, olddb, parent) local function initdb(sv, defaults, defaultProfile, olddb, parent)
@@ -302,18 +279,6 @@ local function initdb(sv, defaults, defaultProfile, olddb, parent)
-- Make a container for profile keys -- Make a container for profile keys
if not sv.profileKeys then sv.profileKeys = {} end if not sv.profileKeys then sv.profileKeys = {} end
-- Validate any existing profile name
if sv.profileKeys[charKey] then
if type(sv.profileKeys[charKey]) ~= "string" then
sv.profileKeys[charKey] = defaultProfile or charKey
else
local profileNameLength = strlenutf8(sv.profileKeys[charKey])
if profileNameLength == 0 or profileNameLength > 50 or sv.profileKeys[charKey]:find("^ +$") then
sv.profileKeys[charKey] = defaultProfile or charKey
end
end
end
-- Try to get the profile selected from the char db -- Try to get the profile selected from the char db
profileKey = sv.profileKeys[charKey] or defaultProfile or charKey profileKey = sv.profileKeys[charKey] or defaultProfile or charKey
@@ -399,7 +364,7 @@ local function logoutHandler(frame, event)
-- cleanup sections that are empty without defaults -- cleanup sections that are empty without defaults
local sv = rawget(db, "sv") local sv = rawget(db, "sv")
for section in pairs(rawget(db, "keys")) do for section in pairs(db.keys) do
if rawget(sv, section) then if rawget(sv, section) then
-- global is special, all other sections have sub-entrys -- global is special, all other sections have sub-entrys
-- also don't delete empty profiles on main dbs, only on namespaces -- also don't delete empty profiles on main dbs, only on namespaces
@@ -416,26 +381,6 @@ local function logoutHandler(frame, event)
end end
end end
end end
-- second pass after everything else is cleaned up to remove empty namespaces
-- can't be run in-loop above since there is no guaranteed order
for db in pairs(AceDB.db_registry) do
local sv = rawget(db, "sv")
local namespaces = rawget(sv, "namespaces")
if namespaces then
for name in pairs(namespaces) do
-- cleanout empty profiles table, if still present
if namespaces[name].profiles and not next(namespaces[name].profiles) then
namespaces[name].profiles = nil
end
-- remove entire namespace, if needed
if not next(namespaces[name]) then
namespaces[name] = nil
end
end
end
end
end end
end end
@@ -452,7 +397,7 @@ AceDB.frame:SetScript("OnEvent", logoutHandler)
-- @param defaults A table of defaults for this database -- @param defaults A table of defaults for this database
function DBObjectLib:RegisterDefaults(defaults) function DBObjectLib:RegisterDefaults(defaults)
if defaults and type(defaults) ~= "table" then if defaults and type(defaults) ~= "table" then
error(("Usage: AceDBObject:RegisterDefaults(defaults): 'defaults' - table or nil expected, got %q."):format(type(defaults)), 2) error("Usage: AceDBObject:RegisterDefaults(defaults): 'defaults' - table or nil expected.", 2)
end end
validateDefaults(defaults, self.keys) validateDefaults(defaults, self.keys)
@@ -484,12 +429,7 @@ end
-- @param name The name of the profile to set as the current profile -- @param name The name of the profile to set as the current profile
function DBObjectLib:SetProfile(name) function DBObjectLib:SetProfile(name)
if type(name) ~= "string" then if type(name) ~= "string" then
error(("Usage: AceDBObject:SetProfile(name): 'name' - string expected, got %q."):format(type(name)), 2) error("Usage: AceDBObject:SetProfile(name): 'name' - string expected.", 2)
else
local profileNameLength = strlenutf8(name)
if profileNameLength == 0 or profileNameLength > 50 or name:find("^ +$") then
error("Usage: AceDBObject:SetProfile(name): 'name' - string length must be between 1 and 50 characters.", 2)
end
end end
-- changing to the same profile, dont do anything -- changing to the same profile, dont do anything
@@ -531,7 +471,7 @@ end
-- @param tbl A table to store the profile names in (optional) -- @param tbl A table to store the profile names in (optional)
function DBObjectLib:GetProfiles(tbl) function DBObjectLib:GetProfiles(tbl)
if tbl and type(tbl) ~= "table" then if tbl and type(tbl) ~= "table" then
error(("Usage: AceDBObject:GetProfiles(tbl): 'tbl' - table or nil expected, got %q."):format(type(tbl)), 2) error("Usage: AceDBObject:GetProfiles(tbl): 'tbl' - table or nil expected.", 2)
end end
-- Clear the container table -- Clear the container table
@@ -569,15 +509,15 @@ end
-- @param silent If true, do not raise an error when the profile does not exist -- @param silent If true, do not raise an error when the profile does not exist
function DBObjectLib:DeleteProfile(name, silent) function DBObjectLib:DeleteProfile(name, silent)
if type(name) ~= "string" then if type(name) ~= "string" then
error(("Usage: AceDBObject:DeleteProfile(name): 'name' - string expected, got %q."):format(type(name)), 2) error("Usage: AceDBObject:DeleteProfile(name): 'name' - string expected.", 2)
end end
if self.keys.profile == name then if self.keys.profile == name then
error(("Cannot delete the active profile (%q) in an AceDBObject."):format(name), 2) error("Cannot delete the active profile in an AceDBObject.", 2)
end end
if not rawget(self.profiles, name) and not silent then if not rawget(self.profiles, name) and not silent then
error(("Cannot delete profile %q as it does not exist."):format(name), 2) error("Cannot delete profile '" .. name .. "'. It does not exist.", 2)
end end
self.profiles[name] = nil self.profiles[name] = nil
@@ -589,17 +529,6 @@ function DBObjectLib:DeleteProfile(name, silent)
end end
end end
-- remove from unloaded namespaces
if self.sv.namespaces then
for nsname, data in pairs(self.sv.namespaces) do
if self.children and self.children[nsname] then
-- already a mapped namespace
elseif data.profiles then
data.profiles[name] = nil
end
end
end
-- switch all characters that use this profile back to the default -- switch all characters that use this profile back to the default
if self.sv.profileKeys then if self.sv.profileKeys then
for key, profile in pairs(self.sv.profileKeys) do for key, profile in pairs(self.sv.profileKeys) do
@@ -619,15 +548,15 @@ end
-- @param silent If true, do not raise an error when the profile does not exist -- @param silent If true, do not raise an error when the profile does not exist
function DBObjectLib:CopyProfile(name, silent) function DBObjectLib:CopyProfile(name, silent)
if type(name) ~= "string" then if type(name) ~= "string" then
error(("Usage: AceDBObject:CopyProfile(name): 'name' - string expected, got %q."):format(type(name)), 2) error("Usage: AceDBObject:CopyProfile(name): 'name' - string expected.", 2)
end end
if name == self.keys.profile then if name == self.keys.profile then
error(("Cannot have the same source and destination profiles (%q)."):format(name), 2) error("Cannot have the same source and destination profiles.", 2)
end end
if not rawget(self.profiles, name) and not silent then if not rawget(self.profiles, name) and not silent then
error(("Cannot copy profile %q as it does not exist."):format(name), 2) error("Cannot copy profile '" .. name .. "'. It does not exist.", 2)
end end
-- Reset the profile before copying -- Reset the profile before copying
@@ -645,20 +574,6 @@ function DBObjectLib:CopyProfile(name, silent)
end end
end end
-- copy unloaded namespaces
if self.sv.namespaces then
for nsname, data in pairs(self.sv.namespaces) do
if self.children and self.children[nsname] then
-- already a mapped namespace
elseif data.profiles then
-- reset the current profile
data.profiles[self.keys.profile] = {}
-- copy data
copyTable(data.profiles[name], data.profiles[self.keys.profile])
end
end
end
-- Callback: OnProfileCopied, database, sourceProfileKey -- Callback: OnProfileCopied, database, sourceProfileKey
self.callbacks:Fire("OnProfileCopied", self, name) self.callbacks:Fire("OnProfileCopied", self, name)
end end
@@ -685,18 +600,6 @@ function DBObjectLib:ResetProfile(noChildren, noCallbacks)
end end
end end
-- reset unloaded namespaces
if self.sv.namespaces and not noChildren then
for nsname, data in pairs(self.sv.namespaces) do
if self.children and self.children[nsname] then
-- already a mapped namespace
elseif data.profiles then
-- reset the current profile
data.profiles[self.keys.profile] = nil
end
end
end
-- Callback: OnProfileReset, database -- Callback: OnProfileReset, database
if not noCallbacks then if not noCallbacks then
self.callbacks:Fire("OnProfileReset", self) self.callbacks:Fire("OnProfileReset", self)
@@ -707,8 +610,8 @@ end
-- profile. -- profile.
-- @param defaultProfile The profile name to use as the default -- @param defaultProfile The profile name to use as the default
function DBObjectLib:ResetDB(defaultProfile) function DBObjectLib:ResetDB(defaultProfile)
if defaultProfile and type(defaultProfile) ~= "string" and defaultProfile ~= true then if defaultProfile and type(defaultProfile) ~= "string" then
error(("Usage: AceDBObject:ResetDB(defaultProfile): 'defaultProfile' - string or true expected, got %q."):format(type(defaultProfile)), 2) error("Usage: AceDBObject:ResetDB(defaultProfile): 'defaultProfile' - string or nil expected.", 2)
end end
local sv = self.sv local sv = self.sv
@@ -716,6 +619,8 @@ function DBObjectLib:ResetDB(defaultProfile)
sv[k] = nil sv[k] = nil
end end
local parent = self.parent
initdb(sv, self.defaults, defaultProfile, self) initdb(sv, self.defaults, defaultProfile, self)
-- fix the child namespaces -- fix the child namespaces
@@ -742,13 +647,13 @@ end
-- @param defaults A table of values to use as defaults -- @param defaults A table of values to use as defaults
function DBObjectLib:RegisterNamespace(name, defaults) function DBObjectLib:RegisterNamespace(name, defaults)
if type(name) ~= "string" then if type(name) ~= "string" then
error(("Usage: AceDBObject:RegisterNamespace(name, defaults): 'name' - string expected, got %q."):format(type(name)), 2) error("Usage: AceDBObject:RegisterNamespace(name, defaults): 'name' - string expected.", 2)
end end
if defaults and type(defaults) ~= "table" then if defaults and type(defaults) ~= "table" then
error(("Usage: AceDBObject:RegisterNamespace(name, defaults): 'defaults' - table or nil expected, got %q."):format(type(defaults)), 2) error("Usage: AceDBObject:RegisterNamespace(name, defaults): 'defaults' - table or nil expected.", 2)
end end
if self.children and self.children[name] then if self.children and self.children[name] then
error(("Usage: AceDBObject:RegisterNamespace(name, defaults): 'name' - a namespace called %q already exists."):format(name), 2) error ("Usage: AceDBObject:RegisterNamespace(name, defaults): 'name' - a namespace with that name already exists.", 2)
end end
local sv = self.sv local sv = self.sv
@@ -772,10 +677,10 @@ end
-- @return the namespace object if found -- @return the namespace object if found
function DBObjectLib:GetNamespace(name, silent) function DBObjectLib:GetNamespace(name, silent)
if type(name) ~= "string" then if type(name) ~= "string" then
error(("Usage: AceDBObject:GetNamespace(name): 'name' - string expected, got %q."):format(type(name)), 2) error("Usage: AceDBObject:GetNamespace(name): 'name' - string expected.", 2)
end end
if not silent and not (self.children and self.children[name]) then if not silent and not (self.children and self.children[name]) then
error(("Usage: AceDBObject:GetNamespace(name): 'name' - namespace %q does not exist."):format(name), 2) error ("Usage: AceDBObject:GetNamespace(name): 'name' - namespace does not exist.", 2)
end end
if not self.children then self.children = {} end if not self.children then self.children = {} end
return self.children[name] return self.children[name]
@@ -814,22 +719,15 @@ function AceDB:New(tbl, defaults, defaultProfile)
end end
if type(tbl) ~= "table" then if type(tbl) ~= "table" then
error(("Usage: AceDB:New(tbl, defaults, defaultProfile): 'tbl' - table expected, got %q."):format(type(tbl)), 2) error("Usage: AceDB:New(tbl, defaults, defaultProfile): 'tbl' - table expected.", 2)
end end
if defaults and type(defaults) ~= "table" then if defaults and type(defaults) ~= "table" then
error(("Usage: AceDB:New(tbl, defaults, defaultProfile): 'defaults' - table expected, got %q."):format(type(defaults)), 2) error("Usage: AceDB:New(tbl, defaults, defaultProfile): 'defaults' - table expected.", 2)
end end
if defaultProfile then if defaultProfile and type(defaultProfile) ~= "string" and defaultProfile ~= true then
if type(defaultProfile) == "string" then error("Usage: AceDB:New(tbl, defaults, defaultProfile): 'defaultProfile' - string or true expected.", 2)
local profileNameLength = strlenutf8(defaultProfile)
if profileNameLength == 0 or profileNameLength > 50 or defaultProfile:find("^ +$") then
error("Usage: AceDB:New(tbl, defaults, defaultProfile): 'defaultProfile' - string length must be between 1 and 50 characters.", 2)
end
elseif defaultProfile ~= true then
error(("Usage: AceDB:New(tbl, defaults, defaultProfile): 'defaultProfile' - string or true expected, got %q."):format(type(defaultProfile)), 2)
end
end end
return initdb(tbl, defaults, defaultProfile) return initdb(tbl, defaults, defaultProfile)
+30 -49
View File
@@ -1,9 +1,9 @@
--- AceDBOptions-3.0 provides a universal AceConfig options screen for managing AceDB-3.0 profiles. --- AceDBOptions-3.0 provides a universal AceConfig options screen for managing AceDB-3.0 profiles.
-- @class file -- @class file
-- @name AceDBOptions-3.0 -- @name AceDBOptions-3.0
-- @release $Id$ -- @release $Id: AceDBOptions-3.0.lua 1140 2016-07-03 07:53:29Z nevcairiel $
local ACEDBO_MAJOR, ACEDBO_MINOR = "AceDBOptions-3.0", 17 local ACEDBO_MAJOR, ACEDBO_MINOR = "AceDBOptions-3.0", 15
local AceDBOptions = LibStub:NewLibrary(ACEDBO_MAJOR, ACEDBO_MINOR) local AceDBOptions, oldminor = LibStub:NewLibrary(ACEDBO_MAJOR, ACEDBO_MINOR)
if not AceDBOptions then return end -- No upgrade needed if not AceDBOptions then return end -- No upgrade needed
@@ -13,6 +13,10 @@ local pairs, next = pairs, next
-- WoW APIs -- WoW APIs
local UnitClass = UnitClass local UnitClass = UnitClass
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: NORMAL_FONT_COLOR_CODE, FONT_COLOR_CODE_CLOSE
AceDBOptions.optionTables = AceDBOptions.optionTables or {} AceDBOptions.optionTables = AceDBOptions.optionTables or {}
AceDBOptions.handlers = AceDBOptions.handlers or {} AceDBOptions.handlers = AceDBOptions.handlers or {}
@@ -33,7 +37,6 @@ local L = {
delete_desc = "Delete existing and unused profiles from the database to save space, and cleanup the SavedVariables file.", delete_desc = "Delete existing and unused profiles from the database to save space, and cleanup the SavedVariables file.",
delete_sub = "Deletes a profile from the database.", delete_sub = "Deletes a profile from the database.",
intro = "You can change the active database profile, so you can have different settings for every character.", intro = "You can change the active database profile, so you can have different settings for every character.",
name_too_long = "Profile names cannot be longer than 50 characters.",
new = "New", new = "New",
new_sub = "Create a new empty profile.", new_sub = "Create a new empty profile.",
profiles = "Profiles", profiles = "Profiles",
@@ -57,7 +60,6 @@ if LOCALE == "deDE" then
L["delete_desc"] = "Lösche vorhandene oder unbenutzte Profile aus der Datenbank, um Platz zu sparen und die SavedVariables-Datei 'sauber' zu halten." L["delete_desc"] = "Lösche vorhandene oder unbenutzte Profile aus der Datenbank, um Platz zu sparen und die SavedVariables-Datei 'sauber' zu halten."
L["delete_sub"] = "Löscht ein Profil aus der Datenbank." L["delete_sub"] = "Löscht ein Profil aus der Datenbank."
L["intro"] = "Hier kannst du das aktive Datenbankprofil ändern, damit du verschiedene Einstellungen für jeden Charakter erstellen kannst, wodurch eine sehr flexible Konfiguration möglich wird." L["intro"] = "Hier kannst du das aktive Datenbankprofil ändern, damit du verschiedene Einstellungen für jeden Charakter erstellen kannst, wodurch eine sehr flexible Konfiguration möglich wird."
L["name_too_long"] = "Profilnamen können nicht länger als 50 Zeichen sein."
L["new"] = "Neu" L["new"] = "Neu"
L["new_sub"] = "Ein neues Profil erstellen." L["new_sub"] = "Ein neues Profil erstellen."
L["profiles"] = "Profile" L["profiles"] = "Profile"
@@ -78,7 +80,6 @@ elseif LOCALE == "frFR" then
L["delete_desc"] = "Supprime les profils existants inutilisés de la base de données afin de gagner de la place et de nettoyer le fichier SavedVariables." L["delete_desc"] = "Supprime les profils existants inutilisés de la base de données afin de gagner de la place et de nettoyer le fichier SavedVariables."
L["delete_sub"] = "Supprime un profil de la base de données." L["delete_sub"] = "Supprime un profil de la base de données."
L["intro"] = "Vous pouvez changer le profil actuel afin d'avoir des paramètres différents pour chaque personnage, permettant ainsi d'avoir une configuration très flexible." L["intro"] = "Vous pouvez changer le profil actuel afin d'avoir des paramètres différents pour chaque personnage, permettant ainsi d'avoir une configuration très flexible."
L["name_too_long"] = "Les noms de profil ne peuvent pas dépasser 50 caractères."
L["new"] = "Nouveau" L["new"] = "Nouveau"
L["new_sub"] = "Créée un nouveau profil vierge." L["new_sub"] = "Créée un nouveau profil vierge."
L["profiles"] = "Profils" L["profiles"] = "Profils"
@@ -87,26 +88,25 @@ elseif LOCALE == "frFR" then
L["reset_desc"] = "Réinitialise le profil actuel au cas où votre configuration est corrompue ou si vous voulez tout simplement faire table rase." L["reset_desc"] = "Réinitialise le profil actuel au cas où votre configuration est corrompue ou si vous voulez tout simplement faire table rase."
L["reset_sub"] = "Réinitialise le profil actuel avec les paramètres par défaut." L["reset_sub"] = "Réinitialise le profil actuel avec les paramètres par défaut."
elseif LOCALE == "koKR" then elseif LOCALE == "koKR" then
L["choose"] = "기존 프로필" L["choose"] = "저장 중인 프로필"
L["choose_desc"] = "편집 상자에 이름을 입력하여 새로운 프로필을 만들거나 이미 존재하는 프로필 중 하나를 선택할 수 있습니다." L["choose_desc"] = "입력창에 새로운 이름을 입력하거나 저장 중인 프로필 중 하나를 선택하여 새로운 프로필을 만들 수 있습니다."
L["choose_sub"] = "현재 이용할 수 있는 프로필 중 하나를 선택합니다." L["choose_sub"] = "현재 이용할 수 있는 프로필 중 하나를 선택합니다."
L["copy"] = "복사해 올 프로필" L["copy"] = "복사해오기"
L["copy_desc"] = "기존 프로필의 설정을 현재 활성화된 프로필로 복사합니다." L["copy_desc"] = "현재 사용 중인 프로필에 선택한 프로필의 설정을 복사합니다."
L["current"] = "현재 프로필:" L["current"] = "현재 프로필:"
L["default"] = "기본값" L["default"] = "기본값"
L["delete"] = "프로필 삭제" L["delete"] = "프로필 삭제"
L["delete_confirm"] = "선택한 프로필을 삭제하시겠습니까?" L["delete_confirm"] = "정말로 선택한 프로필을 삭제할까요?"
L["delete_desc"] = "데이터베이스에서 기존 프로필과 사용하지 않는 프로필을 삭제하여 공간을 절약하고 SavedVariables 파일을 정리합니다." L["delete_desc"] = "저장 공간 절약과 SavedVariables 파일의 정리를 위해 데이터베이스에서 사용하지 않는 프로필을 삭제하세요."
L["delete_sub"] = "데이터베이스에서 프로필을 삭제합니다." L["delete_sub"] = "데이터베이스의 프로필을 삭제합니다."
L["intro"] = "활성 데이터베이스 프로필을 변경할 수 있으며, 모든 캐릭터마다 서로 다른 설정을 지정할 수 있습니다." L["intro"] = "활성 데이터베이스 프로필을 변경할 수 있고, 각 캐릭터 별로 다른 설정을 할 수 있습니다."
L["name_too_long"] = "프로필 이름은 50자리를 초과할 수 없습니다."
L["new"] = "새로운 프로필" L["new"] = "새로운 프로필"
L["new_sub"] = "비어 있는 프로필을 새로 만듭니다." L["new_sub"] = "새로운 프로필을 만듭니다."
L["profiles"] = "프로필" L["profiles"] = "프로필"
L["profiles_sub"] = "프로필 관리" L["profiles_sub"] = "프로필 관리"
L["reset"] = "프로필 재설정" L["reset"] = "프로필 초기화"
L["reset_desc"] = "구성이 손상되었거나 처음부터 다시 시작하고 싶은 경우 현재 프로필을 기본값으로 재설정하세요." L["reset_desc"] = "설정이 깨졌거나 처음부터 다시 설정을 원하는 경우, 현재 프로필을 기본값으로 초기화하세요."
L["reset_sub"] = "현재 프로필을 기본값으로 재설정합니다" L["reset_sub"] = "현재 프로필을 기본값으로 초기화합니다"
elseif LOCALE == "esES" or LOCALE == "esMX" then elseif LOCALE == "esES" or LOCALE == "esMX" then
L["choose"] = "Perfiles existentes" L["choose"] = "Perfiles existentes"
L["choose_desc"] = "Puedes crear un nuevo perfil introduciendo un nombre en el recuadro o puedes seleccionar un perfil de los ya existentes." L["choose_desc"] = "Puedes crear un nuevo perfil introduciendo un nombre en el recuadro o puedes seleccionar un perfil de los ya existentes."
@@ -120,7 +120,6 @@ elseif LOCALE == "esES" or LOCALE == "esMX" then
L["delete_desc"] = "Borra los perfiles existentes y sin uso de la base de datos para ganar espacio y limpiar el archivo SavedVariables." L["delete_desc"] = "Borra los perfiles existentes y sin uso de la base de datos para ganar espacio y limpiar el archivo SavedVariables."
L["delete_sub"] = "Borra un perfil de la base de datos." L["delete_sub"] = "Borra un perfil de la base de datos."
L["intro"] = "Puedes cambiar el perfil activo de tal manera que cada personaje tenga diferentes configuraciones." L["intro"] = "Puedes cambiar el perfil activo de tal manera que cada personaje tenga diferentes configuraciones."
L["name_too_long"] = "Los nombres de perfil no pueden exceder los 50 caracteres."
L["new"] = "Nuevo" L["new"] = "Nuevo"
L["new_sub"] = "Crear un nuevo perfil vacio." L["new_sub"] = "Crear un nuevo perfil vacio."
L["profiles"] = "Perfiles" L["profiles"] = "Perfiles"
@@ -141,7 +140,6 @@ elseif LOCALE == "zhTW" then
L["delete_desc"] = "從資料庫裡刪除不再使用的設定檔,以節省空間,並且清理 SavedVariables 檔案。" L["delete_desc"] = "從資料庫裡刪除不再使用的設定檔,以節省空間,並且清理 SavedVariables 檔案。"
L["delete_sub"] = "從資料庫裡刪除一個設定檔。" L["delete_sub"] = "從資料庫裡刪除一個設定檔。"
L["intro"] = "您可以從資料庫中選擇一個設定檔來使用,如此就可以讓每個角色使用不同的設定。" L["intro"] = "您可以從資料庫中選擇一個設定檔來使用,如此就可以讓每個角色使用不同的設定。"
L["name_too_long"] = "設定檔名稱不能超過50個字元。"
L["new"] = "新建" L["new"] = "新建"
L["new_sub"] = "新建一個空的設定檔。" L["new_sub"] = "新建一個空的設定檔。"
L["profiles"] = "設定檔" L["profiles"] = "設定檔"
@@ -162,7 +160,6 @@ elseif LOCALE == "zhCN" then
L["delete_desc"] = "从数据库里删除不再使用的配置文件,以节省空间,并且清理SavedVariables文件。" L["delete_desc"] = "从数据库里删除不再使用的配置文件,以节省空间,并且清理SavedVariables文件。"
L["delete_sub"] = "从数据库里删除一个配置文件。" L["delete_sub"] = "从数据库里删除一个配置文件。"
L["intro"] = "你可以选择一个活动的数据配置文件,这样你的每个角色就可以拥有不同的设置值,可以给你的插件配置带来极大的灵活性。" L["intro"] = "你可以选择一个活动的数据配置文件,这样你的每个角色就可以拥有不同的设置值,可以给你的插件配置带来极大的灵活性。"
L["name_too_long"] = "配置文件名称不能超过50个字符。"
L["new"] = "新建" L["new"] = "新建"
L["new_sub"] = "新建一个空的配置文件。" L["new_sub"] = "新建一个空的配置文件。"
L["profiles"] = "配置文件" L["profiles"] = "配置文件"
@@ -173,38 +170,36 @@ elseif LOCALE == "zhCN" then
elseif LOCALE == "ruRU" then elseif LOCALE == "ruRU" then
L["choose"] = "Существующие профили" L["choose"] = "Существующие профили"
L["choose_desc"] = "Вы можете создать новый профиль, введя название в поле ввода, или выбрать один из уже существующих профилей." L["choose_desc"] = "Вы можете создать новый профиль, введя название в поле ввода, или выбрать один из уже существующих профилей."
L["choose_sub"] = "Выбор одного из уже доступных профилей." L["choose_sub"] = "Выбор одиного из уже доступных профилей"
L["copy"] = "Скопировать из" L["copy"] = "Скопировать из"
L["copy_desc"] = "Копирование настроек из выбранного профиля в активный." L["copy_desc"] = "Скопировать настройки из выбранного профиля в активный."
L["current"] = "Текущий профиль:" L["current"] = "Текущий профиль:"
L["default"] = "По умолчанию" L["default"] = "По умолчанию"
L["delete"] = "Удалить профиль" L["delete"] = "Удалить профиль"
L["delete_confirm"] = "Вы уверены, что хотите удалить выбранный профиль?" L["delete_confirm"] = "Вы уверены, что вы хотите удалить выбранный профиль?"
L["delete_desc"] = "Удаление существующего и неиспользуемого профиля из базы данных для сохранения места, и очистка файла SavedVariables." L["delete_desc"] = "Удалить существующий и неиспользуемый профиль из БД для сохранения места, и очистить SavedVariables файл."
L["delete_sub"] = "Удаление профиля из базы данных." L["delete_sub"] = "Удаление профиля из БД"
L["intro"] = "Изменяя активный профиль, Вы можете задать разные настройки для каждого персонажа." L["intro"] = "Изменяя активный профиль, вы можете задать различные настройки модификаций для каждого персонажа."
L["name_too_long"] = "Имена профилей не могут превышать 50 символов."
L["new"] = "Новый" L["new"] = "Новый"
L["new_sub"] = "Создание нового чистого профиля." L["new_sub"] = "Создать новый чистый профиль"
L["profiles"] = "Профили" L["profiles"] = "Профили"
L["profiles_sub"] = "Управление профилями" L["profiles_sub"] = "Управление профилями"
L["reset"] = "Сбросить профиль" L["reset"] = "Сброс профиля"
L["reset_desc"] = "Сброс текущего профиля к стандартным настройкам, если Ваша конфигурация испорчена или Вы хотите настроить все заново." L["reset_desc"] = "Сбросить текущий профиль к стандартным настройкам, если ваша конфигурация испорчена или вы хотите настроить всё заново."
L["reset_sub"] = "Сброс текущего профиля на стандартный" L["reset_sub"] = "Сброс текущего профиля на стандартный"
elseif LOCALE == "itIT" then elseif LOCALE == "itIT" then
L["choose"] = "Profili Esistenti" L["choose"] = "Profili Esistenti"
L["choose_desc"] = "Puoi creare un nuovo profilo digitando il nome della casella di testo, oppure scegliendone uno tra i profili già esistenti." L["choose_desc"] = "Puoi creare un nuovo profilo digitando il nome della casella di testo, oppure scegliendone uno tra i profili già esistenti."
L["choose_sub"] = "Seleziona uno dei profili attualmente disponibili." L["choose_sub"] = "Seleziona uno dei profili attualmente disponibili."
L["copy"] = "Copia Da" L["copy"] = "Copia Da"
L["copy_desc"] = "Copia le impostazioni da un profilo esistente nel profilo attivo in questo momento." L["copy_desc"] = "Copia le impostazioni da un profilo esistente, nel profilo attivo in questo momento."
L["current"] = "Profilo Attivo:" L["current"] = "Profilo Attivo:"
L["default"] = "Predefinito" L["default"] = "Standard"
L["delete"] = "Cancella un Profilo" L["delete"] = "Cancella un Profilo"
L["delete_confirm"] = "Sei sicuro di voler cancellare il profilo selezionato?" L["delete_confirm"] = "Sei sicuro di voler cancellare il profilo selezionato?"
L["delete_desc"] = "Cancella i profili non utilizzati dal database per risparmiare spazio e mantenere puliti i file di configurazione SavedVariables." L["delete_desc"] = "Cancella i profili non utilizzati dal database per risparmiare spazio e mantenere puliti i file di configurazione SavedVariables."
L["delete_sub"] = "Cancella un profilo dal Database." L["delete_sub"] = "Cancella un profilo dal Database."
L["intro"] = "Puoi cambiare il profilo attivo, in modo da usare impostazioni diverse per ogni personaggio." L["intro"] = "Puoi cambiare il profilo attivo, in modo da usare impostazioni diverse per ogni personaggio."
L["name_too_long"] = "Il nome del profilo non può superare i 50 caratteri."
L["new"] = "Nuovo" L["new"] = "Nuovo"
L["new_sub"] = "Crea un nuovo profilo vuoto." L["new_sub"] = "Crea un nuovo profilo vuoto."
L["profiles"] = "Profili" L["profiles"] = "Profili"
@@ -225,7 +220,6 @@ elseif LOCALE == "ptBR" then
L["delete_desc"] = "Remove perfis existentes e inutilizados do banco de dados para economizar espaço, e limpar o arquivo SavedVariables." L["delete_desc"] = "Remove perfis existentes e inutilizados do banco de dados para economizar espaço, e limpar o arquivo SavedVariables."
L["delete_sub"] = "Remove um perfil do banco de dados." L["delete_sub"] = "Remove um perfil do banco de dados."
L["intro"] = "Você pode alterar o perfil do banco de dados ativo, para que possa ter definições diferentes para cada personagem." L["intro"] = "Você pode alterar o perfil do banco de dados ativo, para que possa ter definições diferentes para cada personagem."
L["name_too_long"] = "O nome do perfil não pode exceder 50 caracteres."
L["new"] = "Novo" L["new"] = "Novo"
L["new_sub"] = "Cria um novo perfil vazio." L["new_sub"] = "Cria um novo perfil vazio."
L["profiles"] = "Perfis" L["profiles"] = "Perfis"
@@ -356,7 +350,6 @@ end
--[[ --[[
the real options table the real options table
]] ]]
local strlenutf8 = strlenutf8
local optionsTable = { local optionsTable = {
desc = { desc = {
order = 1, order = 1,
@@ -393,15 +386,6 @@ local optionsTable = {
order = 30, order = 30,
get = false, get = false,
set = "SetProfile", set = "SetProfile",
usage = L["name_too_long"],
validate = function(_, text)
local length = strlenutf8(text)
if length > 50 or length == 0 or text:find("^ +$") then
return false
end
return true
end,
width = 2,
}, },
choose = { choose = {
name = L["choose"], name = L["choose"],
@@ -412,7 +396,6 @@ local optionsTable = {
set = "SetProfile", set = "SetProfile",
values = "ListProfiles", values = "ListProfiles",
arg = "common", arg = "common",
width = 2,
}, },
copydesc = { copydesc = {
order = 50, order = 50,
@@ -429,7 +412,6 @@ local optionsTable = {
values = "ListProfiles", values = "ListProfiles",
disabled = "HasNoProfiles", disabled = "HasNoProfiles",
arg = "nocurrent", arg = "nocurrent",
width = 2,
}, },
deldesc = { deldesc = {
order = 70, order = 70,
@@ -448,7 +430,6 @@ local optionsTable = {
arg = "nocurrent", arg = "nocurrent",
confirm = true, confirm = true,
confirmText = L["delete_confirm"], confirmText = L["delete_confirm"],
width = 2,
}, },
} }
+1 -1
View File
@@ -9,7 +9,7 @@
-- make into AceEvent. -- make into AceEvent.
-- @class file -- @class file
-- @name AceEvent-3.0 -- @name AceEvent-3.0
-- @release $Id$ -- @release $Id: AceEvent-3.0.lua 1202 2019-05-15 23:11:22Z nevcairiel $
local CallbackHandler = LibStub("CallbackHandler-1.0") local CallbackHandler = LibStub("CallbackHandler-1.0")
local MAJOR, MINOR = "AceEvent-3.0", 4 local MAJOR, MINOR = "AceEvent-3.0", 4
+51 -65
View File
@@ -24,22 +24,28 @@
-- f:AddChild(btn) -- f:AddChild(btn)
-- @class file -- @class file
-- @name AceGUI-3.0 -- @name AceGUI-3.0
-- @release $Id$ -- @release $Id: AceGUI-3.0.lua 1228 2019-09-06 08:51:17Z nevcairiel $
local ACEGUI_MAJOR, ACEGUI_MINOR = "AceGUI-3.0", 41 local ACEGUI_MAJOR, ACEGUI_MINOR = "AceGUI-3.0", 40
local AceGUI, oldminor = LibStub:NewLibrary(ACEGUI_MAJOR, ACEGUI_MINOR) local AceGUI, oldminor = LibStub:NewLibrary(ACEGUI_MAJOR, ACEGUI_MINOR)
if not AceGUI then return end -- No upgrade needed if not AceGUI then return end -- No upgrade needed
-- Lua APIs -- Lua APIs
local tinsert, wipe = table.insert, table.wipe local tinsert = table.insert
local select, pairs, next, type = select, pairs, next, type local select, pairs, next, type = select, pairs, next, type
local error, assert = error, assert local error, assert = error, assert
local setmetatable, rawget = setmetatable, rawget local setmetatable, rawget = setmetatable, rawget
local math_max, math_min, math_ceil = math.max, math.min, math.ceil local math_max = math.max
-- WoW APIs -- WoW APIs
local UIParent = UIParent local UIParent = UIParent
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: geterrorhandler, LibStub
--local con = LibStub("AceConsole-3.0",true)
AceGUI.WidgetRegistry = AceGUI.WidgetRegistry or {} AceGUI.WidgetRegistry = AceGUI.WidgetRegistry or {}
AceGUI.LayoutRegistry = AceGUI.LayoutRegistry or {} AceGUI.LayoutRegistry = AceGUI.LayoutRegistry or {}
AceGUI.WidgetBase = AceGUI.WidgetBase or {} AceGUI.WidgetBase = AceGUI.WidgetBase or {}
@@ -88,38 +94,38 @@ do
AceGUI.objPools = AceGUI.objPools or {} AceGUI.objPools = AceGUI.objPools or {}
local objPools = AceGUI.objPools local objPools = AceGUI.objPools
--Returns a new instance, if none are available either returns a new table or calls the given contructor --Returns a new instance, if none are available either returns a new table or calls the given contructor
function newWidget(widgetType) function newWidget(type)
if not WidgetRegistry[widgetType] then if not WidgetRegistry[type] then
error("Attempt to instantiate unknown widget type", 2) error("Attempt to instantiate unknown widget type", 2)
end end
if not objPools[widgetType] then if not objPools[type] then
objPools[widgetType] = {} objPools[type] = {}
end end
local newObj = next(objPools[widgetType]) local newObj = next(objPools[type])
if not newObj then if not newObj then
newObj = WidgetRegistry[widgetType]() newObj = WidgetRegistry[type]()
newObj.AceGUIWidgetVersion = WidgetVersions[widgetType] newObj.AceGUIWidgetVersion = WidgetVersions[type]
else else
objPools[widgetType][newObj] = nil objPools[type][newObj] = nil
-- if the widget is older then the latest, don't even try to reuse it -- if the widget is older then the latest, don't even try to reuse it
-- just forget about it, and grab a new one. -- just forget about it, and grab a new one.
if not newObj.AceGUIWidgetVersion or newObj.AceGUIWidgetVersion < WidgetVersions[widgetType] then if not newObj.AceGUIWidgetVersion or newObj.AceGUIWidgetVersion < WidgetVersions[type] then
return newWidget(widgetType) return newWidget(type)
end end
end end
return newObj return newObj
end end
-- Releases an instance to the Pool -- Releases an instance to the Pool
function delWidget(obj,widgetType) function delWidget(obj,type)
if not objPools[widgetType] then if not objPools[type] then
objPools[widgetType] = {} objPools[type] = {}
end end
if objPools[widgetType][obj] then if objPools[type][obj] then
error("Attempt to Release Widget that is already released", 2) error("Attempt to Release Widget that is already released", 2)
end end
objPools[widgetType][obj] = true objPools[type][obj] = true
end end
end end
@@ -135,9 +141,9 @@ end
-- OnAcquire function on it, before returning. -- OnAcquire function on it, before returning.
-- @param type The type of the widget. -- @param type The type of the widget.
-- @return The newly created widget. -- @return The newly created widget.
function AceGUI:Create(widgetType) function AceGUI:Create(type)
if WidgetRegistry[widgetType] then if WidgetRegistry[type] then
local widget = newWidget(widgetType) local widget = newWidget(type)
if rawget(widget, "Acquire") then if rawget(widget, "Acquire") then
widget.OnAcquire = widget.Acquire widget.OnAcquire = widget.Acquire
@@ -155,7 +161,7 @@ function AceGUI:Create(widgetType)
if widget.OnAcquire then if widget.OnAcquire then
widget:OnAcquire() widget:OnAcquire()
else else
error(("Widget type %s doesn't supply an OnAcquire Function"):format(widgetType)) error(("Widget type %s doesn't supply an OnAcquire Function"):format(type))
end end
-- Set the default Layout ("List") -- Set the default Layout ("List")
safecall(widget.SetLayout, widget, "List") safecall(widget.SetLayout, widget, "List")
@@ -206,22 +212,6 @@ function AceGUI:Release(widget)
delWidget(widget, widget.type) delWidget(widget, widget.type)
end end
--- Check if a widget is currently in the process of being released
-- This function check if this widget, or any of its parents (in which case it'll be released shortly as well)
-- are currently being released. This allows addon to handle any callbacks accordingly.
-- @param widget The widget to check
function AceGUI:IsReleasing(widget)
if widget.isQueuedForRelease then
return true
end
if widget.parent and widget.parent.AceGUIWidgetVersion then
return AceGUI:IsReleasing(widget.parent)
end
return false
end
----------- -----------
-- Focus -- -- Focus --
----------- -----------
@@ -348,10 +338,6 @@ do
AceGUI:Release(self) AceGUI:Release(self)
end end
WidgetBase.IsReleasing = function(self)
return AceGUI:IsReleasing(self)
end
WidgetBase.SetPoint = function(self, ...) WidgetBase.SetPoint = function(self, ...)
return self.frame:SetPoint(...) return self.frame:SetPoint(...)
end end
@@ -583,25 +569,25 @@ AceGUI.counts = AceGUI.counts or {}
-- This is used by widgets that require a named frame, e.g. when a Blizzard -- This is used by widgets that require a named frame, e.g. when a Blizzard
-- Template requires it. -- Template requires it.
-- @param type The widget type -- @param type The widget type
function AceGUI:GetNextWidgetNum(widgetType) function AceGUI:GetNextWidgetNum(type)
if not self.counts[widgetType] then if not self.counts[type] then
self.counts[widgetType] = 0 self.counts[type] = 0
end end
self.counts[widgetType] = self.counts[widgetType] + 1 self.counts[type] = self.counts[type] + 1
return self.counts[widgetType] return self.counts[type]
end end
--- Return the number of created widgets for this type. --- Return the number of created widgets for this type.
-- In contrast to GetNextWidgetNum, the number is not incremented. -- In contrast to GetNextWidgetNum, the number is not incremented.
-- @param widgetType The widget type -- @param type The widget type
function AceGUI:GetWidgetCount(widgetType) function AceGUI:GetWidgetCount(type)
return self.counts[widgetType] or 0 return self.counts[type] or 0
end end
--- Return the version of the currently registered widget type. --- Return the version of the currently registered widget type.
-- @param widgetType The widget type -- @param type The widget type
function AceGUI:GetWidgetVersion(widgetType) function AceGUI:GetWidgetVersion(type)
return WidgetVersions[widgetType] return WidgetVersions[type]
end end
------------- -------------
@@ -764,6 +750,7 @@ AceGUI:RegisterLayout("Flow",
usedwidth = 0 usedwidth = 0
rowstart = frame rowstart = frame
rowstartoffset = frameoffset
if child.DoLayout then if child.DoLayout then
child:DoLayout() child:DoLayout()
@@ -806,8 +793,7 @@ local GetCellAlign = function (dir, tableObj, colObj, cellObj, cell, child)
or colObj and (colObj["align" .. dir] or colObj.align) or colObj and (colObj["align" .. dir] or colObj.align)
or tableObj["align" .. dir] or tableObj.align or tableObj["align" .. dir] or tableObj.align
or "CENTERLEFT" or "CENTERLEFT"
local val local child, cell, val = child or 0, cell or 0, nil
child, cell = child or 0, cell or 0
if type(fn) == "string" then if type(fn) == "string" then
fn = fn:lower() fn = fn:lower()
@@ -821,7 +807,7 @@ local GetCellAlign = function (dir, tableObj, colObj, cellObj, cell, child)
val = fn val = fn
end end
return fn, math_max(0, math_min(val, cell)) return fn, max(0, min(val, cell))
end end
-- Get width or height for multiple cells combined -- Get width or height for multiple cells combined
@@ -830,7 +816,7 @@ local GetCellDimension = function (dir, laneDim, from, to, space)
for cell=from,to do for cell=from,to do
dim = dim + (laneDim[cell] or 0) dim = dim + (laneDim[cell] or 0)
end end
return dim + math_max(0, to - from) * (space or 0) return dim + max(0, to - from) * (space or 0)
end end
--[[ Options --[[ Options
@@ -876,7 +862,7 @@ AceGUI:RegisterLayout("Table",
repeat repeat
n = n + 1 n = n + 1
local col = (n - 1) % #cols + 1 local col = (n - 1) % #cols + 1
local row = math_ceil(n / #cols) local row = ceil(n / #cols)
local rowspan = rowspans[col] local rowspan = rowspans[col]
local cell = rowspan and rowspan.child or child local cell = rowspan and rowspan.child or child
local cellObj = cell:GetUserData("cell") local cellObj = cell:GetUserData("cell")
@@ -892,7 +878,7 @@ AceGUI:RegisterLayout("Table",
end end
-- Colspan -- Colspan
local colspan = math_max(0, math_min((cellObj and cellObj.colspan or 1) - 1, #cols - col)) local colspan = max(0, min((cellObj and cellObj.colspan or 1) - 1, #cols - col))
n = n + colspan n = n + colspan
-- Place the cell -- Place the cell
@@ -909,7 +895,7 @@ AceGUI:RegisterLayout("Table",
end end
end end
local rows = math_ceil(n / #cols) local rows = ceil(n / #cols)
-- Determine fixed size cols and collect weights -- Determine fixed size cols and collect weights
local extantH, totalWeight = totalH, 0 local extantH, totalWeight = totalH, 0
@@ -934,16 +920,16 @@ AceGUI:RegisterLayout("Table",
f:ClearAllPoints() f:ClearAllPoints()
local childH = f:GetWidth() or 0 local childH = f:GetWidth() or 0
laneH[col] = math_max(laneH[col], childH - GetCellDimension("H", laneH, colStart[child], col - 1, spaceH)) laneH[col] = max(laneH[col], childH - GetCellDimension("H", laneH, colStart[child], col - 1, spaceH))
end end
end end
laneH[col] = math_max(colObj.min or colObj[1] or 0, math_min(laneH[col], colObj.max or colObj[2] or laneH[col])) laneH[col] = max(colObj.min or colObj[1] or 0, min(laneH[col], colObj.max or colObj[2] or laneH[col]))
else else
-- Rel./Abs. width -- Rel./Abs. width
laneH[col] = colObj.width < 1 and colObj.width * totalH or colObj.width laneH[col] = colObj.width < 1 and colObj.width * totalH or colObj.width
end end
extantH = math_max(0, extantH - laneH[col]) extantH = max(0, extantH - laneH[col])
end end
end end
@@ -982,7 +968,7 @@ AceGUI:RegisterLayout("Table",
child:DoLayout() child:DoLayout()
end end
rowV = math_max(rowV, (f:GetHeight() or 0) - GetCellDimension("V", laneV, rowStart[child], row - 1, spaceV)) rowV = max(rowV, (f:GetHeight() or 0) - GetCellDimension("V", laneV, rowStart[child], row - 1, spaceV))
end end
end end
@@ -2,7 +2,7 @@
BlizOptionsGroup Container BlizOptionsGroup Container
Simple container widget for the integration of AceGUI into the Blizzard Interface Options Simple container widget for the integration of AceGUI into the Blizzard Interface Options
-------------------------------------------------------------------------------]] -------------------------------------------------------------------------------]]
local Type, Version = "BlizOptionsGroup", 26 local Type, Version = "BlizOptionsGroup", 21
local AceGUI = LibStub and LibStub("AceGUI-3.0", true) local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
@@ -99,7 +99,7 @@ local methods = {
Constructor Constructor
-------------------------------------------------------------------------------]] -------------------------------------------------------------------------------]]
local function Constructor() local function Constructor()
local frame = CreateFrame("Frame", nil, InterfaceOptionsFramePanelContainer) local frame = CreateFrame("Frame")
frame:Hide() frame:Hide()
-- support functions for the Blizzard Interface Options -- support functions for the Blizzard Interface Options
@@ -108,11 +108,6 @@ local function Constructor()
frame.default = default frame.default = default
frame.refresh = refresh frame.refresh = refresh
-- 10.0 support function aliases (cancel has been removed)
frame.OnCommit = okay
frame.OnDefault = default
frame.OnRefresh = refresh
frame:SetScript("OnHide", OnHide) frame:SetScript("OnHide", OnHide)
frame:SetScript("OnShow", OnShow) frame:SetScript("OnShow", OnShow)
@@ -2,7 +2,7 @@
DropdownGroup Container DropdownGroup Container
Container controlled by a dropdown on the top. Container controlled by a dropdown on the top.
-------------------------------------------------------------------------------]] -------------------------------------------------------------------------------]]
local Type, Version = "DropdownGroup", 22 local Type, Version = "DropdownGroup", 21
local AceGUI = LibStub and LibStub("AceGUI-3.0", true) local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
@@ -125,7 +125,7 @@ local function Constructor()
dropdown.frame:Show() dropdown.frame:Show()
dropdown:SetLabel("") dropdown:SetLabel("")
local border = CreateFrame("Frame", nil, frame, "BackdropTemplate") local border = CreateFrame("Frame", nil, frame)
border:SetPoint("TOPLEFT", 0, -26) border:SetPoint("TOPLEFT", 0, -26)
border:SetPoint("BOTTOMRIGHT", 0, 3) border:SetPoint("BOTTOMRIGHT", 0, 3)
border:SetBackdrop(PaneBackdrop) border:SetBackdrop(PaneBackdrop)
@@ -1,7 +1,7 @@
--[[----------------------------------------------------------------------------- --[[-----------------------------------------------------------------------------
Frame Container Frame Container
-------------------------------------------------------------------------------]] -------------------------------------------------------------------------------]]
local Type, Version = "Frame", 30 local Type, Version = "Frame", 26
local AceGUI = LibStub and LibStub("AceGUI-3.0", true) local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
@@ -13,6 +13,10 @@ local wipe = table.wipe
local PlaySound = PlaySound local PlaySound = PlaySound
local CreateFrame, UIParent = CreateFrame, UIParent local CreateFrame, UIParent = CreateFrame, UIParent
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: CLOSE
--[[----------------------------------------------------------------------------- --[[-----------------------------------------------------------------------------
Scripts Scripts
-------------------------------------------------------------------------------]] -------------------------------------------------------------------------------]]
@@ -79,7 +83,6 @@ local methods = {
["OnAcquire"] = function(self) ["OnAcquire"] = function(self)
self.frame:SetParent(UIParent) self.frame:SetParent(UIParent)
self.frame:SetFrameStrata("FULLSCREEN_DIALOG") self.frame:SetFrameStrata("FULLSCREEN_DIALOG")
self.frame:SetFrameLevel(100) -- Lots of room to draw under it
self:SetTitle() self:SetTitle()
self:SetStatusText() self:SetStatusText()
self:ApplyStatus() self:ApplyStatus()
@@ -176,21 +179,16 @@ local PaneBackdrop = {
} }
local function Constructor() local function Constructor()
local frame = CreateFrame("Frame", nil, UIParent, "BackdropTemplate") local frame = CreateFrame("Frame", nil, UIParent)
frame:Hide() frame:Hide()
frame:EnableMouse(true) frame:EnableMouse(true)
frame:SetMovable(true) frame:SetMovable(true)
frame:SetResizable(true) frame:SetResizable(true)
frame:SetFrameStrata("FULLSCREEN_DIALOG") frame:SetFrameStrata("FULLSCREEN_DIALOG")
frame:SetFrameLevel(100) -- Lots of room to draw under it
frame:SetBackdrop(FrameBackdrop) frame:SetBackdrop(FrameBackdrop)
frame:SetBackdropColor(0, 0, 0, 1) frame:SetBackdropColor(0, 0, 0, 1)
if frame.SetResizeBounds then -- WoW 10.0
frame:SetResizeBounds(400, 200)
else
frame:SetMinResize(400, 200) frame:SetMinResize(400, 200)
end
frame:SetToplevel(true) frame:SetToplevel(true)
frame:SetScript("OnShow", Frame_OnShow) frame:SetScript("OnShow", Frame_OnShow)
frame:SetScript("OnHide", Frame_OnClose) frame:SetScript("OnHide", Frame_OnClose)
@@ -203,7 +201,7 @@ local function Constructor()
closebutton:SetWidth(100) closebutton:SetWidth(100)
closebutton:SetText(CLOSE) closebutton:SetText(CLOSE)
local statusbg = CreateFrame("Button", nil, frame, "BackdropTemplate") local statusbg = CreateFrame("Button", nil, frame)
statusbg:SetPoint("BOTTOMLEFT", 15, 15) statusbg:SetPoint("BOTTOMLEFT", 15, 15)
statusbg:SetPoint("BOTTOMRIGHT", -132, 15) statusbg:SetPoint("BOTTOMRIGHT", -132, 15)
statusbg:SetHeight(24) statusbg:SetHeight(24)
@@ -271,7 +269,7 @@ local function Constructor()
line2:SetHeight(8) line2:SetHeight(8)
line2:SetPoint("BOTTOMRIGHT", -8, 8) line2:SetPoint("BOTTOMRIGHT", -8, 8)
line2:SetTexture(137057) -- Interface\\Tooltips\\UI-Tooltip-Border line2:SetTexture(137057) -- Interface\\Tooltips\\UI-Tooltip-Border
x = 0.1 * 8/17 local x = 0.1 * 8/17
line2:SetTexCoord(0.05 - x, 0.5, 0.05, 0.5 + x, 0.05, 0.5 - x, 0.5 + x, 0.5) line2:SetTexCoord(0.05 - x, 0.5, 0.05, 0.5 + x, 0.05, 0.5 - x, 0.5 + x, 0.5)
local sizer_s = CreateFrame("Frame", nil, frame) local sizer_s = CreateFrame("Frame", nil, frame)
@@ -2,7 +2,7 @@
InlineGroup Container InlineGroup Container
Simple container widget that creates a visible "box" with an optional title. Simple container widget that creates a visible "box" with an optional title.
-------------------------------------------------------------------------------]] -------------------------------------------------------------------------------]]
local Type, Version = "InlineGroup", 22 local Type, Version = "InlineGroup", 21
local AceGUI = LibStub and LibStub("AceGUI-3.0", true) local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
@@ -75,7 +75,7 @@ local function Constructor()
titletext:SetJustifyH("LEFT") titletext:SetJustifyH("LEFT")
titletext:SetHeight(18) titletext:SetHeight(18)
local border = CreateFrame("Frame", nil, frame, "BackdropTemplate") local border = CreateFrame("Frame", nil, frame)
border:SetPoint("TOPLEFT", 0, -17) border:SetPoint("TOPLEFT", 0, -17)
border:SetPoint("BOTTOMRIGHT", -1, 3) border:SetPoint("BOTTOMRIGHT", -1, 3)
border:SetBackdrop(PaneBackdrop) border:SetBackdrop(PaneBackdrop)
@@ -2,18 +2,22 @@
TabGroup Container TabGroup Container
Container that uses tabs on top to switch between groups. Container that uses tabs on top to switch between groups.
-------------------------------------------------------------------------------]] -------------------------------------------------------------------------------]]
local Type, Version = "TabGroup", 38 local Type, Version = "TabGroup", 36
local AceGUI = LibStub and LibStub("AceGUI-3.0", true) local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
-- Lua APIs -- Lua APIs
local pairs, ipairs, assert, type, wipe = pairs, ipairs, assert, type, table.wipe local pairs, ipairs, assert, type, wipe = pairs, ipairs, assert, type, wipe
-- WoW APIs -- WoW APIs
local PlaySound = PlaySound local PlaySound = PlaySound
local CreateFrame, UIParent = CreateFrame, UIParent local CreateFrame, UIParent = CreateFrame, UIParent
local _G = _G local _G = _G
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: PanelTemplates_TabResize, PanelTemplates_SetDisabledTabState, PanelTemplates_SelectTab, PanelTemplates_DeselectTab
-- local upvalue storage used by BuildTabs -- local upvalue storage used by BuildTabs
local widths = {} local widths = {}
local rowwidths = {} local rowwidths = {}
@@ -22,143 +26,6 @@ local rowends = {}
--[[----------------------------------------------------------------------------- --[[-----------------------------------------------------------------------------
Support functions Support functions
-------------------------------------------------------------------------------]] -------------------------------------------------------------------------------]]
local function PanelTemplates_TabResize(tab, padding, absoluteSize, minWidth, maxWidth, absoluteTextSize)
local tabName = tab:GetName();
local buttonMiddle = tab.Middle or tab.middleTexture or _G[tabName.."Middle"];
local buttonMiddleDisabled = tab.MiddleDisabled or (tabName and _G[tabName.."MiddleDisabled"]);
local left = tab.Left or tab.leftTexture or _G[tabName.."Left"];
local sideWidths = 2 * left:GetWidth();
local tabText = tab.Text or _G[tab:GetName().."Text"];
local highlightTexture = tab.HighlightTexture or (tabName and _G[tabName.."HighlightTexture"]);
local width, tabWidth;
local textWidth;
if ( absoluteTextSize ) then
textWidth = absoluteTextSize;
else
tabText:SetWidth(0);
textWidth = tabText:GetWidth();
end
-- If there's an absolute size specified then use it
if ( absoluteSize ) then
if ( absoluteSize < sideWidths) then
width = 1;
tabWidth = sideWidths
else
width = absoluteSize - sideWidths;
tabWidth = absoluteSize
end
tabText:SetWidth(width);
else
-- Otherwise try to use padding
if ( padding ) then
width = textWidth + padding;
else
width = textWidth + 24;
end
-- If greater than the maxWidth then cap it
if ( maxWidth and width > maxWidth ) then
if ( padding ) then
width = maxWidth + padding;
else
width = maxWidth + 24;
end
tabText:SetWidth(width);
else
tabText:SetWidth(0);
end
if (minWidth and width < minWidth) then
width = minWidth;
end
tabWidth = width + sideWidths;
end
if ( buttonMiddle ) then
buttonMiddle:SetWidth(width);
end
if ( buttonMiddleDisabled ) then
buttonMiddleDisabled:SetWidth(width);
end
tab:SetWidth(tabWidth);
if ( highlightTexture ) then
highlightTexture:SetWidth(tabWidth);
end
end
local function PanelTemplates_DeselectTab(tab)
local name = tab:GetName();
local left = tab.Left or _G[name.."Left"];
local middle = tab.Middle or _G[name.."Middle"];
local right = tab.Right or _G[name.."Right"];
left:Show();
middle:Show();
right:Show();
--tab:UnlockHighlight();
tab:Enable();
local text = tab.Text or _G[name.."Text"];
text:SetPoint("CENTER", tab, "CENTER", (tab.deselectedTextX or 0), (tab.deselectedTextY or 2));
local leftDisabled = tab.LeftDisabled or _G[name.."LeftDisabled"];
local middleDisabled = tab.MiddleDisabled or _G[name.."MiddleDisabled"];
local rightDisabled = tab.RightDisabled or _G[name.."RightDisabled"];
leftDisabled:Hide();
middleDisabled:Hide();
rightDisabled:Hide();
end
local function PanelTemplates_SelectTab(tab)
local name = tab:GetName();
local left = tab.Left or _G[name.."Left"];
local middle = tab.Middle or _G[name.."Middle"];
local right = tab.Right or _G[name.."Right"];
left:Hide();
middle:Hide();
right:Hide();
--tab:LockHighlight();
tab:Disable();
tab:SetDisabledFontObject(GameFontHighlightSmall);
local text = tab.Text or _G[name.."Text"];
text:SetPoint("CENTER", tab, "CENTER", (tab.selectedTextX or 0), (tab.selectedTextY or -3));
local leftDisabled = tab.LeftDisabled or _G[name.."LeftDisabled"];
local middleDisabled = tab.MiddleDisabled or _G[name.."MiddleDisabled"];
local rightDisabled = tab.RightDisabled or _G[name.."RightDisabled"];
leftDisabled:Show();
middleDisabled:Show();
rightDisabled:Show();
if GameTooltip:IsOwned(tab) then
GameTooltip:Hide();
end
end
local function PanelTemplates_SetDisabledTabState(tab)
local name = tab:GetName();
local left = tab.Left or _G[name.."Left"];
local middle = tab.Middle or _G[name.."Middle"];
local right = tab.Right or _G[name.."Right"];
left:Show();
middle:Show();
right:Show();
--tab:UnlockHighlight();
tab:Disable();
tab.text = tab:GetText();
-- Gray out text
tab:SetDisabledFontObject(GameFontDisableSmall);
local leftDisabled = tab.LeftDisabled or _G[name.."LeftDisabled"];
local middleDisabled = tab.MiddleDisabled or _G[name.."MiddleDisabled"];
local rightDisabled = tab.RightDisabled or _G[name.."RightDisabled"];
leftDisabled:Hide();
middleDisabled:Hide();
rightDisabled:Hide();
end
local function UpdateTabLook(frame) local function UpdateTabLook(frame)
if frame.disabled then if frame.disabled then
PanelTemplates_SetDisabledTabState(frame) PanelTemplates_SetDisabledTabState(frame)
@@ -236,64 +103,11 @@ local methods = {
["CreateTab"] = function(self, id) ["CreateTab"] = function(self, id)
local tabname = ("AceGUITabGroup%dTab%d"):format(self.num, id) local tabname = ("AceGUITabGroup%dTab%d"):format(self.num, id)
local tab = CreateFrame("Button", tabname, self.border) local tab = CreateFrame("Button", tabname, self.border, "OptionsFrameTabButtonTemplate")
tab:SetSize(115, 24)
tab.deselectedTextY = -3
tab.selectedTextY = -2
tab.LeftDisabled = tab:CreateTexture(tabname .. "LeftDisabled", "BORDER")
tab.LeftDisabled:SetTexture("Interface\\OptionsFrame\\UI-OptionsFrame-ActiveTab")
tab.LeftDisabled:SetSize(20, 24)
tab.LeftDisabled:SetPoint("BOTTOMLEFT", 0, -3)
tab.LeftDisabled:SetTexCoord(0, 0.15625, 0, 1.0)
tab.MiddleDisabled = tab:CreateTexture(tabname .. "MiddleDisabled", "BORDER")
tab.MiddleDisabled:SetTexture("Interface\\OptionsFrame\\UI-OptionsFrame-ActiveTab")
tab.MiddleDisabled:SetSize(88, 24)
tab.MiddleDisabled:SetPoint("LEFT", tab.LeftDisabled, "RIGHT")
tab.MiddleDisabled:SetTexCoord(0.15625, 0.84375, 0, 1.0)
tab.RightDisabled = tab:CreateTexture(tabname .. "RightDisabled", "BORDER")
tab.RightDisabled:SetTexture("Interface\\OptionsFrame\\UI-OptionsFrame-ActiveTab")
tab.RightDisabled:SetSize(20, 24)
tab.RightDisabled:SetPoint("LEFT", tab.MiddleDisabled, "RIGHT")
tab.RightDisabled:SetTexCoord(0.84375, 1.0, 0, 1.0)
tab.Left = tab:CreateTexture(tabname .. "Left", "BORDER")
tab.Left:SetTexture("Interface\\OptionsFrame\\UI-OptionsFrame-InActiveTab")
tab.Left:SetSize(20, 24)
tab.Left:SetPoint("TOPLEFT")
tab.Left:SetTexCoord(0, 0.15625, 0, 1.0)
tab.Middle = tab:CreateTexture(tabname .. "Middle", "BORDER")
tab.Middle:SetTexture("Interface\\OptionsFrame\\UI-OptionsFrame-InActiveTab")
tab.Middle:SetSize(88, 24)
tab.Middle:SetPoint("LEFT", tab.Left, "RIGHT")
tab.Middle:SetTexCoord(0.15625, 0.84375, 0, 1.0)
tab.Right = tab:CreateTexture(tabname .. "Right", "BORDER")
tab.Right:SetTexture("Interface\\OptionsFrame\\UI-OptionsFrame-InActiveTab")
tab.Right:SetSize(20, 24)
tab.Right:SetPoint("LEFT", tab.Middle, "RIGHT")
tab.Right:SetTexCoord(0.84375, 1.0, 0, 1.0)
tab.Text = tab:CreateFontString(tabname .. "Text")
tab:SetFontString(tab.Text)
tab:SetNormalFontObject(GameFontNormalSmall)
tab:SetHighlightFontObject(GameFontHighlightSmall)
tab:SetDisabledFontObject(GameFontHighlightSmall)
tab:SetHighlightTexture("Interface\\PaperDollInfoFrame\\UI-Character-Tab-Highlight", "ADD")
tab.HighlightTexture = tab:GetHighlightTexture()
tab.HighlightTexture:ClearAllPoints()
tab.HighlightTexture:SetPoint("LEFT", tab, "LEFT", 10, -4)
tab.HighlightTexture:SetPoint("RIGHT", tab, "RIGHT", -10, -4)
_G[tabname .. "HighlightTexture"] = tab.HighlightTexture
tab.obj = self tab.obj = self
tab.id = id tab.id = id
tab.text = tab.Text -- compat tab.text = _G[tabname .. "Text"]
tab.text:ClearAllPoints() tab.text:ClearAllPoints()
tab.text:SetPoint("LEFT", 14, -3) tab.text:SetPoint("LEFT", 14, -3)
tab.text:SetPoint("RIGHT", -12, -3) tab.text:SetPoint("RIGHT", -12, -3)
@@ -502,7 +316,7 @@ local function Constructor()
titletext:SetHeight(18) titletext:SetHeight(18)
titletext:SetText("") titletext:SetText("")
local border = CreateFrame("Frame", nil, frame, "BackdropTemplate") local border = CreateFrame("Frame", nil, frame)
border:SetPoint("TOPLEFT", 1, -27) border:SetPoint("TOPLEFT", 1, -27)
border:SetPoint("BOTTOMRIGHT", -1, 3) border:SetPoint("BOTTOMRIGHT", -1, 3)
border:SetBackdrop(PaneBackdrop) border:SetBackdrop(PaneBackdrop)
@@ -2,18 +2,24 @@
TreeGroup Container TreeGroup Container
Container that uses a tree control to switch between groups. Container that uses a tree control to switch between groups.
-------------------------------------------------------------------------------]] -------------------------------------------------------------------------------]]
local Type, Version = "TreeGroup", 49 local Type, Version = "TreeGroup", 44
local AceGUI = LibStub and LibStub("AceGUI-3.0", true) local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
local WoW80 = select(4, GetBuildInfo()) >= 80000
-- Lua APIs -- Lua APIs
local next, pairs, ipairs, assert, type = next, pairs, ipairs, assert, type local next, pairs, ipairs, assert, type = next, pairs, ipairs, assert, type
local math_min, math_max, floor = math.min, math.max, math.floor local math_min, math_max, floor = math.min, math.max, floor
local select, tremove, unpack, tconcat = select, table.remove, unpack, table.concat local select, tremove, unpack, tconcat = select, table.remove, unpack, table.concat
-- WoW APIs -- WoW APIs
local CreateFrame, UIParent = CreateFrame, UIParent local CreateFrame, UIParent = CreateFrame, UIParent
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: FONT_COLOR_CODE_CLOSE
-- Recycling functions -- Recycling functions
local new, del local new, del
do do
@@ -206,7 +212,7 @@ local function Button_OnEnter(frame)
tooltip:SetOwner(frame, "ANCHOR_NONE") tooltip:SetOwner(frame, "ANCHOR_NONE")
tooltip:ClearAllPoints() tooltip:ClearAllPoints()
tooltip:SetPoint("LEFT",frame,"RIGHT") tooltip:SetPoint("LEFT",frame,"RIGHT")
tooltip:SetText(frame.text:GetText() or "", 1, .82, 0, 1, true) tooltip:SetText(frame.text:GetText() or "", 1, .82, 0, true)
tooltip:Show() tooltip:Show()
end end
@@ -387,6 +393,10 @@ local methods = {
["RefreshTree"] = function(self,scrollToSelection,fromOnUpdate) ["RefreshTree"] = function(self,scrollToSelection,fromOnUpdate)
local buttons = self.buttons local buttons = self.buttons
local lines = self.lines local lines = self.lines
for i, v in ipairs(buttons) do
v:Hide()
end
while lines[1] do while lines[1] do
local t = tremove(lines) local t = tremove(lines)
for k in pairs(t) do for k in pairs(t) do
@@ -412,7 +422,8 @@ local methods = {
local maxlines = (floor(((self.treeframe:GetHeight()or 0) - 20 ) / 18)) local maxlines = (floor(((self.treeframe:GetHeight()or 0) - 20 ) / 18))
if maxlines <= 0 then return end if maxlines <= 0 then return end
if self.frame:GetParent() == UIParent and not fromOnUpdate then -- workaround for lag spikes on WoW 8.0
if WoW80 and self.frame:GetParent() == UIParent and not fromOnUpdate then
self.frame:SetScript("OnUpdate", FirstFrameUpdate) self.frame:SetScript("OnUpdate", FirstFrameUpdate)
return return
end end
@@ -495,10 +506,6 @@ local methods = {
buttonnum = buttonnum + 1 buttonnum = buttonnum + 1
end end
-- We hide the remaining buttons after updating others to avoid a blizzard bug that keeps them interactable even if hidden when hidden before updating the buttons.
for i = buttonnum, #buttons do
buttons[i]:Hide()
end
end, end,
["SetSelected"] = function(self, value) ["SetSelected"] = function(self, value)
@@ -563,11 +570,7 @@ local methods = {
if maxtreewidth > 100 and status.treewidth > maxtreewidth then if maxtreewidth > 100 and status.treewidth > maxtreewidth then
self:SetTreeWidth(maxtreewidth, status.treesizable) self:SetTreeWidth(maxtreewidth, status.treesizable)
end end
if treeframe.SetResizeBounds then
treeframe:SetResizeBounds(100, 1, maxtreewidth, 1600)
else
treeframe:SetMaxResize(maxtreewidth, 1600) treeframe:SetMaxResize(maxtreewidth, 1600)
end
end, end,
["OnHeightSet"] = function(self, height) ["OnHeightSet"] = function(self, height)
@@ -629,7 +632,7 @@ local PaneBackdrop = {
local DraggerBackdrop = { local DraggerBackdrop = {
bgFile = "Interface\\Tooltips\\UI-Tooltip-Background", bgFile = "Interface\\Tooltips\\UI-Tooltip-Background",
edgeFile = nil, edgeFile = nil,
tile = true, tileSize = 16, edgeSize = 1, tile = true, tileSize = 16, edgeSize = 0,
insets = { left = 3, right = 3, top = 7, bottom = 7 } insets = { left = 3, right = 3, top = 7, bottom = 7 }
} }
@@ -637,7 +640,7 @@ local function Constructor()
local num = AceGUI:GetNextWidgetNum(Type) local num = AceGUI:GetNextWidgetNum(Type)
local frame = CreateFrame("Frame", nil, UIParent) local frame = CreateFrame("Frame", nil, UIParent)
local treeframe = CreateFrame("Frame", nil, frame, "BackdropTemplate") local treeframe = CreateFrame("Frame", nil, frame)
treeframe:SetPoint("TOPLEFT") treeframe:SetPoint("TOPLEFT")
treeframe:SetPoint("BOTTOMLEFT") treeframe:SetPoint("BOTTOMLEFT")
treeframe:SetWidth(DEFAULT_TREE_WIDTH) treeframe:SetWidth(DEFAULT_TREE_WIDTH)
@@ -646,17 +649,13 @@ local function Constructor()
treeframe:SetBackdropColor(0.1, 0.1, 0.1, 0.5) treeframe:SetBackdropColor(0.1, 0.1, 0.1, 0.5)
treeframe:SetBackdropBorderColor(0.4, 0.4, 0.4) treeframe:SetBackdropBorderColor(0.4, 0.4, 0.4)
treeframe:SetResizable(true) treeframe:SetResizable(true)
if treeframe.SetResizeBounds then -- WoW 10.0
treeframe:SetResizeBounds(100, 1, 400, 1600)
else
treeframe:SetMinResize(100, 1) treeframe:SetMinResize(100, 1)
treeframe:SetMaxResize(400, 1600) treeframe:SetMaxResize(400, 1600)
end
treeframe:SetScript("OnUpdate", FirstFrameUpdate) treeframe:SetScript("OnUpdate", FirstFrameUpdate)
treeframe:SetScript("OnSizeChanged", Tree_OnSizeChanged) treeframe:SetScript("OnSizeChanged", Tree_OnSizeChanged)
treeframe:SetScript("OnMouseWheel", Tree_OnMouseWheel) treeframe:SetScript("OnMouseWheel", Tree_OnMouseWheel)
local dragger = CreateFrame("Frame", nil, treeframe, "BackdropTemplate") local dragger = CreateFrame("Frame", nil, treeframe)
dragger:SetWidth(8) dragger:SetWidth(8)
dragger:SetPoint("TOP", treeframe, "TOPRIGHT") dragger:SetPoint("TOP", treeframe, "TOPRIGHT")
dragger:SetPoint("BOTTOM", treeframe, "BOTTOMRIGHT") dragger:SetPoint("BOTTOM", treeframe, "BOTTOMRIGHT")
@@ -681,7 +680,7 @@ local function Constructor()
scrollbg:SetAllPoints(scrollbar) scrollbg:SetAllPoints(scrollbar)
scrollbg:SetColorTexture(0,0,0,0.4) scrollbg:SetColorTexture(0,0,0,0.4)
local border = CreateFrame("Frame", nil, frame, "BackdropTemplate") local border = CreateFrame("Frame",nil,frame)
border:SetPoint("TOPLEFT", treeframe, "TOPRIGHT") border:SetPoint("TOPLEFT", treeframe, "TOPRIGHT")
border:SetPoint("BOTTOMRIGHT") border:SetPoint("BOTTOMRIGHT")
border:SetBackdrop(PaneBackdrop) border:SetBackdrop(PaneBackdrop)
@@ -7,6 +7,10 @@ local pairs, assert, type = pairs, assert, type
local PlaySound = PlaySound local PlaySound = PlaySound
local CreateFrame, UIParent = CreateFrame, UIParent local CreateFrame, UIParent = CreateFrame, UIParent
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: GameFontNormal
---------------- ----------------
-- Main Frame -- -- Main Frame --
---------------- ----------------
@@ -17,7 +21,7 @@ local CreateFrame, UIParent = CreateFrame, UIParent
]] ]]
do do
local Type = "Window" local Type = "Window"
local Version = 8 local Version = 6
local function frameOnShow(this) local function frameOnShow(this)
this.obj:Fire("OnShow") this.obj:Fire("OnShow")
@@ -182,11 +186,7 @@ do
frame:SetScript("OnShow",frameOnShow) frame:SetScript("OnShow",frameOnShow)
frame:SetScript("OnHide",frameOnClose) frame:SetScript("OnHide",frameOnClose)
if frame.SetResizeBounds then -- WoW 10.0
frame:SetResizeBounds(240,240)
else
frame:SetMinResize(240,240) frame:SetMinResize(240,240)
end
frame:SetToplevel(true) frame:SetToplevel(true)
local titlebg = frame:CreateTexture(nil, "BACKGROUND") local titlebg = frame:CreateTexture(nil, "BACKGROUND")
@@ -300,7 +300,7 @@ do
line2:SetHeight(8) line2:SetHeight(8)
line2:SetPoint("BOTTOMRIGHT", -8, 8) line2:SetPoint("BOTTOMRIGHT", -8, 8)
line2:SetTexture(137057) -- Interface\\Tooltips\\UI-Tooltip-Border line2:SetTexture(137057) -- Interface\\Tooltips\\UI-Tooltip-Border
x = 0.1 * 8/17 local x = 0.1 * 8/17
line2:SetTexCoord(0.05 - x, 0.5, 0.05, 0.5 + x, 0.05, 0.5 - x, 0.5 + x, 0.5) line2:SetTexCoord(0.05 - x, 0.5, 0.05, 0.5 + x, 0.05, 0.5 - x, 0.5 + x, 0.5)
local sizer_s = CreateFrame("Frame",nil,frame) local sizer_s = CreateFrame("Frame",nil,frame)
@@ -1,7 +1,7 @@
--[[----------------------------------------------------------------------------- --[[-----------------------------------------------------------------------------
Checkbox Widget Checkbox Widget
-------------------------------------------------------------------------------]] -------------------------------------------------------------------------------]]
local Type, Version = "CheckBox", 27 local Type, Version = "CheckBox", 26
local AceGUI = LibStub and LibStub("AceGUI-3.0", true) local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
@@ -12,6 +12,10 @@ local select, pairs = select, pairs
local PlaySound = PlaySound local PlaySound = PlaySound
local CreateFrame, UIParent = CreateFrame, UIParent local CreateFrame, UIParent = CreateFrame, UIParent
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: SetDesaturation, GameFontHighlight
--[[----------------------------------------------------------------------------- --[[-----------------------------------------------------------------------------
Support functions Support functions
-------------------------------------------------------------------------------]] -------------------------------------------------------------------------------]]
@@ -97,7 +101,7 @@ local methods = {
if disabled then if disabled then
self.frame:Disable() self.frame:Disable()
self.text:SetTextColor(0.5, 0.5, 0.5) self.text:SetTextColor(0.5, 0.5, 0.5)
self.check:SetDesaturated(true) SetDesaturation(self.check, true)
if self.desc then if self.desc then
self.desc:SetTextColor(0.5, 0.5, 0.5) self.desc:SetTextColor(0.5, 0.5, 0.5)
end end
@@ -105,9 +109,9 @@ local methods = {
self.frame:Enable() self.frame:Enable()
self.text:SetTextColor(1, 1, 1) self.text:SetTextColor(1, 1, 1)
if self.tristate and self.checked == nil then if self.tristate and self.checked == nil then
self.check:SetDesaturated(true) SetDesaturation(self.check, true)
else else
self.check:SetDesaturated(false) SetDesaturation(self.check, false)
end end
if self.desc then if self.desc then
self.desc:SetTextColor(1, 1, 1) self.desc:SetTextColor(1, 1, 1)
@@ -119,15 +123,15 @@ local methods = {
local check = self.check local check = self.check
self.checked = value self.checked = value
if value then if value then
self.check:SetDesaturated(false) SetDesaturation(check, false)
check:Show() check:Show()
else else
--Nil is the unknown tristate value --Nil is the unknown tristate value
if self.tristate and value == nil then if self.tristate and value == nil then
self.check:SetDesaturated(true) SetDesaturation(check, true)
check:Show() check:Show()
else else
self.check:SetDesaturated(false) SetDesaturation(check, false)
check:Hide() check:Hide()
end end
end end
@@ -195,14 +199,14 @@ local methods = {
["SetDescription"] = function(self, desc) ["SetDescription"] = function(self, desc)
if desc then if desc then
if not self.desc then if not self.desc then
local f = self.frame:CreateFontString(nil, "OVERLAY", "GameFontHighlightSmall") local desc = self.frame:CreateFontString(nil, "OVERLAY", "GameFontHighlightSmall")
f:ClearAllPoints() desc:ClearAllPoints()
f:SetPoint("TOPLEFT", self.checkbg, "TOPRIGHT", 5, -21) desc:SetPoint("TOPLEFT", self.checkbg, "TOPRIGHT", 5, -21)
f:SetWidth(self.frame.width - 30) desc:SetWidth(self.frame.width - 30)
f:SetPoint("RIGHT", self.frame, "RIGHT", -30, 0) desc:SetPoint("RIGHT", self.frame, "RIGHT", -30, 0)
f:SetJustifyH("LEFT") desc:SetJustifyH("LEFT")
f:SetJustifyV("TOP") desc:SetJustifyV("TOP")
self.desc = f self.desc = desc
end end
self.desc:Show() self.desc:Show()
--self.text:SetFontObject(GameFontNormal) --self.text:SetFontObject(GameFontNormal)
@@ -1,7 +1,7 @@
--[[----------------------------------------------------------------------------- --[[-----------------------------------------------------------------------------
ColorPicker Widget ColorPicker Widget
-------------------------------------------------------------------------------]] -------------------------------------------------------------------------------]]
local Type, Version = "ColorPicker", 29 local Type, Version = "ColorPicker", 25
local AceGUI = LibStub and LibStub("AceGUI-3.0", true) local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
@@ -11,24 +11,17 @@ local pairs = pairs
-- WoW APIs -- WoW APIs
local CreateFrame, UIParent = CreateFrame, UIParent local CreateFrame, UIParent = CreateFrame, UIParent
-- Unfortunately we have no way to realistically detect if a client uses inverted alpha -- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- as no API will tell you. Wrath uses the old colorpicker, era uses the new one, both are inverted -- List them here for Mikk's FindGlobals script
local INVERTED_ALPHA = (WOW_PROJECT_ID ~= WOW_PROJECT_MAINLINE and WOW_PROJECT_ID ~= WOW_PROJECT_CAMELOT) -- GLOBALS: ColorPickerFrame, OpacitySliderFrame
--[[----------------------------------------------------------------------------- --[[-----------------------------------------------------------------------------
Support functions Support functions
-------------------------------------------------------------------------------]] -------------------------------------------------------------------------------]]
local function ColorCallback(self, r, g, b, a, isAlpha) local function ColorCallback(self, r, g, b, a, isAlpha)
if INVERTED_ALPHA and a then
a = 1 - a
end
if not self.HasAlpha then if not self.HasAlpha then
a = 1 a = 1
end end
-- no change, skip update
if r == self.r and g == self.g and b == self.b and a == self.a then
return
end
self:SetColor(r, g, b, a) self:SetColor(r, g, b, a)
if ColorPickerFrame:IsVisible() then if ColorPickerFrame:IsVisible() then
--colorpicker is still open --colorpicker is still open
@@ -61,54 +54,22 @@ local function ColorSwatch_OnClick(frame)
ColorPickerFrame:SetFrameLevel(frame:GetFrameLevel() + 10) ColorPickerFrame:SetFrameLevel(frame:GetFrameLevel() + 10)
ColorPickerFrame:SetClampedToScreen(true) ColorPickerFrame:SetClampedToScreen(true)
if ColorPickerFrame.SetupColorPickerAndShow then -- 10.2.5 color picker overhaul
local r2, g2, b2, a2 = self.r, self.g, self.b, (self.a or 1)
if INVERTED_ALPHA then
a2 = 1 - a2
end
local info = {
swatchFunc = function()
local r, g, b = ColorPickerFrame:GetColorRGB()
local a = ColorPickerFrame:GetColorAlpha()
ColorCallback(self, r, g, b, a)
end,
hasOpacity = self.HasAlpha,
opacityFunc = function()
local r, g, b = ColorPickerFrame:GetColorRGB()
local a = ColorPickerFrame:GetColorAlpha()
ColorCallback(self, r, g, b, a, true)
end,
opacity = a2,
cancelFunc = function()
ColorCallback(self, r2, g2, b2, a2, true)
end,
r = r2,
g = g2,
b = b2,
}
ColorPickerFrame:SetupColorPickerAndShow(info)
else
ColorPickerFrame.func = function() ColorPickerFrame.func = function()
local r, g, b = ColorPickerFrame:GetColorRGB() local r, g, b = ColorPickerFrame:GetColorRGB()
local a = OpacitySliderFrame:GetValue() local a = 1 - OpacitySliderFrame:GetValue()
ColorCallback(self, r, g, b, a) ColorCallback(self, r, g, b, a)
end end
ColorPickerFrame.hasOpacity = self.HasAlpha ColorPickerFrame.hasOpacity = self.HasAlpha
ColorPickerFrame.opacityFunc = function() ColorPickerFrame.opacityFunc = function()
local r, g, b = ColorPickerFrame:GetColorRGB() local r, g, b = ColorPickerFrame:GetColorRGB()
local a = OpacitySliderFrame:GetValue() local a = 1 - OpacitySliderFrame:GetValue()
ColorCallback(self, r, g, b, a, true) ColorCallback(self, r, g, b, a, true)
end end
local r, g, b, a = self.r, self.g, self.b, 1 - (self.a or 1) local r, g, b, a = self.r, self.g, self.b, self.a
if self.HasAlpha then if self.HasAlpha then
ColorPickerFrame.opacity = a ColorPickerFrame.opacity = 1 - (a or 0)
end end
ColorPickerFrame:SetColorRGB(r, g, b) ColorPickerFrame:SetColorRGB(r, g, b)
@@ -118,7 +79,6 @@ local function ColorSwatch_OnClick(frame)
ColorPickerFrame:Show() ColorPickerFrame:Show()
end end
end
AceGUI:ClearFocus() AceGUI:ClearFocus()
end end
@@ -1,4 +1,4 @@
--[[ $Id$ ]]-- --[[ $Id: AceGUIWidget-DropDown-Items.lua 1202 2019-05-15 23:11:22Z nevcairiel $ ]]--
local AceGUI = LibStub("AceGUI-3.0") local AceGUI = LibStub("AceGUI-3.0")
@@ -41,7 +41,7 @@ local ItemBase = {
-- NOTE: The ItemBase version is added to each item's version number -- NOTE: The ItemBase version is added to each item's version number
-- to ensure proper updates on ItemBase changes. -- to ensure proper updates on ItemBase changes.
-- Use at least 1000er steps. -- Use at least 1000er steps.
version = 2000, version = 1000,
counter = 0, counter = 0,
} }
@@ -178,7 +178,7 @@ function ItemBase.Create(type)
highlight:Hide() highlight:Hide()
self.highlight = highlight self.highlight = highlight
local check = frame:CreateTexture(nil, "OVERLAY") local check = frame:CreateTexture("OVERLAY")
check:SetWidth(16) check:SetWidth(16)
check:SetHeight(16) check:SetHeight(16)
check:SetPoint("LEFT",frame,"LEFT",3,-1) check:SetPoint("LEFT",frame,"LEFT",3,-1)
@@ -186,7 +186,7 @@ function ItemBase.Create(type)
check:Hide() check:Hide()
self.check = check self.check = check
local sub = frame:CreateTexture(nil, "OVERLAY") local sub = frame:CreateTexture("OVERLAY")
sub:SetWidth(16) sub:SetWidth(16)
sub:SetHeight(16) sub:SetHeight(16)
sub:SetPoint("RIGHT",frame,"RIGHT",-3,-1) sub:SetPoint("RIGHT",frame,"RIGHT",-3,-1)
@@ -1,4 +1,4 @@
--[[ $Id$ ]]-- --[[ $Id: AceGUIWidget-DropDown.lua 1209 2019-06-24 21:01:01Z nevcairiel $ ]]--
local AceGUI = LibStub("AceGUI-3.0") local AceGUI = LibStub("AceGUI-3.0")
-- Lua APIs -- Lua APIs
@@ -11,6 +11,10 @@ local PlaySound = PlaySound
local UIParent, CreateFrame = UIParent, CreateFrame local UIParent, CreateFrame = UIParent, CreateFrame
local _G = _G local _G = _G
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: CLOSE
local function fixlevels(parent,...) local function fixlevels(parent,...)
local i = 1 local i = 1
local child = select(i, ...) local child = select(i, ...)
@@ -35,7 +39,7 @@ end
do do
local widgetType = "Dropdown-Pullout" local widgetType = "Dropdown-Pullout"
local widgetVersion = 5 local widgetVersion = 3
--[[ Static data ]]-- --[[ Static data ]]--
@@ -189,7 +193,12 @@ do
local height = 8 local height = 8
for i, item in pairs(items) do for i, item in pairs(items) do
item:SetPoint("TOP", itemFrame, "TOP", 0, -2 + (i - 1) * -16) if i == 1 then
item:SetPoint("TOP", itemFrame, "TOP", 0, -2)
else
item:SetPoint("TOP", items[i-1].frame, "BOTTOM", 0, 1)
end
item:Show() item:Show()
height = height + 16 height = height + 16
@@ -249,7 +258,7 @@ do
local function Constructor() local function Constructor()
local count = AceGUI:GetNextWidgetNum(widgetType) local count = AceGUI:GetNextWidgetNum(widgetType)
local frame = CreateFrame("Frame", "AceGUI30Pullout"..count, UIParent, "BackdropTemplate") local frame = CreateFrame("Frame", "AceGUI30Pullout"..count, UIParent)
local self = {} local self = {}
self.count = count self.count = count
self.type = widgetType self.type = widgetType
@@ -300,7 +309,7 @@ do
scrollFrame.obj = self scrollFrame.obj = self
itemFrame.obj = self itemFrame.obj = self
local slider = CreateFrame("Slider", "AceGUI30PulloutScrollbar"..count, scrollFrame, "BackdropTemplate") local slider = CreateFrame("Slider", "AceGUI30PulloutScrollbar"..count, scrollFrame)
slider:SetOrientation("VERTICAL") slider:SetOrientation("VERTICAL")
slider:SetHitRectInsets(0, 0, -10, 0) slider:SetHitRectInsets(0, 0, -10, 0)
slider:SetBackdrop(sliderBackdrop) slider:SetBackdrop(sliderBackdrop)
@@ -347,7 +356,7 @@ end
do do
local widgetType = "Dropdown" local widgetType = "Dropdown"
local widgetVersion = 36 local widgetVersion = 34
--[[ Static data ]]-- --[[ Static data ]]--
@@ -372,6 +381,7 @@ do
local function Dropdown_TogglePullout(this) local function Dropdown_TogglePullout(this)
local self = this.obj local self = this.obj
PlaySound(856) -- SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_ON
if self.open then if self.open then
self.open = nil self.open = nil
self.pullout:Close() self.pullout:Close()
@@ -455,7 +465,6 @@ do
self:SetWidth(200) self:SetWidth(200)
self:SetLabel() self:SetLabel()
self:SetPulloutWidth(nil) self:SetPulloutWidth(nil)
self.list = {}
end end
-- exported, AceGUI callback -- exported, AceGUI callback
@@ -526,7 +535,9 @@ do
-- exported -- exported
local function SetValue(self, value) local function SetValue(self, value)
if self.list then
self:SetText(self.list[value] or "") self:SetText(self.list[value] or "")
end
self.value = value self.value = value
end end
@@ -590,7 +601,7 @@ do
end end
end end
local function SetList(self, list, order, itemType) local function SetList(self, list, order, itemType)
self.list = list or {} self.list = list
self.pullout:Clear() self.pullout:Clear()
self.hasClose = nil self.hasClose = nil
if not list then return end if not list then return end
@@ -618,9 +629,11 @@ do
-- exported -- exported
local function AddItem(self, value, text, itemType) local function AddItem(self, value, text, itemType)
if self.list then
self.list[value] = text self.list[value] = text
AddListItem(self, value, text, itemType) AddListItem(self, value, text, itemType)
end end
end
-- exported -- exported
local function SetMultiselect(self, multi) local function SetMultiselect(self, multi)
@@ -1,7 +1,7 @@
--[[----------------------------------------------------------------------------- --[[-----------------------------------------------------------------------------
EditBox Widget EditBox Widget
-------------------------------------------------------------------------------]] -------------------------------------------------------------------------------]]
local Type, Version = "EditBox", 29 local Type, Version = "EditBox", 28
local AceGUI = LibStub and LibStub("AceGUI-3.0", true) local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
@@ -10,21 +10,21 @@ local tostring, pairs = tostring, pairs
-- WoW APIs -- WoW APIs
local PlaySound = PlaySound local PlaySound = PlaySound
local GetCursorInfo, ClearCursor = GetCursorInfo, ClearCursor local GetCursorInfo, ClearCursor, GetSpellInfo = GetCursorInfo, ClearCursor, GetSpellInfo
local CreateFrame, UIParent = CreateFrame, UIParent local CreateFrame, UIParent = CreateFrame, UIParent
local _G = _G local _G = _G
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: AceGUIEditBoxInsertLink, ChatFontNormal, OKAY
--[[----------------------------------------------------------------------------- --[[-----------------------------------------------------------------------------
Support functions Support functions
-------------------------------------------------------------------------------]] -------------------------------------------------------------------------------]]
if not AceGUIEditBoxInsertLink then if not AceGUIEditBoxInsertLink then
-- upgradeable hook -- upgradeable hook
if ChatFrameUtil and ChatFrameUtil.InsertLink then
hooksecurefunc(ChatFrameUtil, "InsertLink", function(...) return _G.AceGUIEditBoxInsertLink(...) end)
elseif ChatEdit_InsertLink then
hooksecurefunc("ChatEdit_InsertLink", function(...) return _G.AceGUIEditBoxInsertLink(...) end) hooksecurefunc("ChatEdit_InsertLink", function(...) return _G.AceGUIEditBoxInsertLink(...) end)
end end
end
function _G.AceGUIEditBoxInsertLink(text) function _G.AceGUIEditBoxInsertLink(text)
for i = 1, AceGUI:GetWidgetCount(Type) do for i = 1, AceGUI:GetWidgetCount(Type) do
@@ -80,16 +80,12 @@ end
local function EditBox_OnReceiveDrag(frame) local function EditBox_OnReceiveDrag(frame)
local self = frame.obj local self = frame.obj
local type, id, info, extra = GetCursorInfo() local type, id, info = GetCursorInfo()
local name local name
if type == "item" then if type == "item" then
name = info name = info
elseif type == "spell" then elseif type == "spell" then
if C_Spell and C_Spell.GetSpellName then
name = C_Spell.GetSpellName(extra)
else
name = GetSpellInfo(id, info) name = GetSpellInfo(id, info)
end
elseif type == "macro" then elseif type == "macro" then
name = GetMacroInfo(id) name = GetMacroInfo(id)
end end
@@ -1,7 +1,7 @@
--[[----------------------------------------------------------------------------- --[[-----------------------------------------------------------------------------
Heading Widget Heading Widget
-------------------------------------------------------------------------------]] -------------------------------------------------------------------------------]]
local Type, Version = "Heading", 21 local Type, Version = "Heading", 20
local AceGUI = LibStub and LibStub("AceGUI-3.0", true) local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
@@ -9,7 +9,7 @@ if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
local pairs = pairs local pairs = pairs
-- WoW APIs -- WoW APIs
local CreateFrame, UIParent, issecretvalue = CreateFrame, UIParent, issecretvalue local CreateFrame, UIParent = CreateFrame, UIParent
--[[----------------------------------------------------------------------------- --[[-----------------------------------------------------------------------------
Methods Methods
@@ -21,16 +21,11 @@ local methods = {
self:SetHeight(18) self:SetHeight(18)
end, end,
["OnRelease"] = function(self) -- ["OnRelease"] = nil,
self.label:ClearText()
self.label:ClearAllPoints()
self.label:SetPoint("TOP")
self.label:SetPoint("BOTTOM")
end,
["SetText"] = function(self, text) ["SetText"] = function(self, text)
self.label:SetText(text or "") self.label:SetText(text or "")
if issecretvalue(text) or (text and text ~= "") then if text and text ~= "" then
self.left:SetPoint("RIGHT", self.label, "LEFT", -5, 0) self.left:SetPoint("RIGHT", self.label, "LEFT", -5, 0)
self.right:Show() self.right:Show()
else else
@@ -1,7 +1,7 @@
--[[----------------------------------------------------------------------------- --[[-----------------------------------------------------------------------------
Icon Widget Icon Widget
-------------------------------------------------------------------------------]] -------------------------------------------------------------------------------]]
local Type, Version = "Icon", 22 local Type, Version = "Icon", 21
local AceGUI = LibStub and LibStub("AceGUI-3.0", true) local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
@@ -67,11 +67,6 @@ local methods = {
end end
end, end,
["SetImageByAtlas"] = function(self, atlasString)
local image = self.image
image:SetAtlas(atlasString)
end,
["SetImageSize"] = function(self, width, height) ["SetImageSize"] = function(self, width, height)
self.image:SetWidth(width) self.image:SetWidth(width)
self.image:SetHeight(height) self.image:SetHeight(height)
@@ -2,7 +2,7 @@
Keybinding Widget Keybinding Widget
Set Keybindings in the Config UI. Set Keybindings in the Config UI.
-------------------------------------------------------------------------------]] -------------------------------------------------------------------------------]]
local Type, Version = "Keybinding", 27 local Type, Version = "Keybinding", 25
local AceGUI = LibStub and LibStub("AceGUI-3.0", true) local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
@@ -13,6 +13,10 @@ local pairs = pairs
local IsShiftKeyDown, IsControlKeyDown, IsAltKeyDown = IsShiftKeyDown, IsControlKeyDown, IsAltKeyDown local IsShiftKeyDown, IsControlKeyDown, IsAltKeyDown = IsShiftKeyDown, IsControlKeyDown, IsAltKeyDown
local CreateFrame, UIParent = CreateFrame, UIParent local CreateFrame, UIParent = CreateFrame, UIParent
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: NOT_BOUND
--[[----------------------------------------------------------------------------- --[[-----------------------------------------------------------------------------
Scripts Scripts
-------------------------------------------------------------------------------]] -------------------------------------------------------------------------------]]
@@ -31,14 +35,12 @@ local function Keybinding_OnClick(frame, button)
if self.waitingForKey then if self.waitingForKey then
frame:EnableKeyboard(false) frame:EnableKeyboard(false)
frame:EnableMouseWheel(false) frame:EnableMouseWheel(false)
frame:EnableGamePadButton(false)
self.msgframe:Hide() self.msgframe:Hide()
frame:UnlockHighlight() frame:UnlockHighlight()
self.waitingForKey = nil self.waitingForKey = nil
else else
frame:EnableKeyboard(true) frame:EnableKeyboard(true)
frame:EnableMouseWheel(true) frame:EnableMouseWheel(true)
frame:EnableGamePadButton(true)
self.msgframe:Show() self.msgframe:Show()
frame:LockHighlight() frame:LockHighlight()
self.waitingForKey = true self.waitingForKey = true
@@ -74,7 +76,6 @@ local function Keybinding_OnKeyDown(frame, key)
frame:EnableKeyboard(false) frame:EnableKeyboard(false)
frame:EnableMouseWheel(false) frame:EnableMouseWheel(false)
frame:EnableGamePadButton(false)
self.msgframe:Hide() self.msgframe:Hide()
frame:UnlockHighlight() frame:UnlockHighlight()
self.waitingForKey = nil self.waitingForKey = nil
@@ -122,7 +123,6 @@ local methods = {
self:SetDisabled(false) self:SetDisabled(false)
self.button:EnableKeyboard(false) self.button:EnableKeyboard(false)
self.button:EnableMouseWheel(false) self.button:EnableMouseWheel(false)
self.button:EnableGamePadButton(false)
end, end,
-- ["OnRelease"] = nil, -- ["OnRelease"] = nil,
@@ -199,12 +199,10 @@ local function Constructor()
button:SetScript("OnKeyDown", Keybinding_OnKeyDown) button:SetScript("OnKeyDown", Keybinding_OnKeyDown)
button:SetScript("OnMouseDown", Keybinding_OnMouseDown) button:SetScript("OnMouseDown", Keybinding_OnMouseDown)
button:SetScript("OnMouseWheel", Keybinding_OnMouseWheel) button:SetScript("OnMouseWheel", Keybinding_OnMouseWheel)
button:SetScript("OnGamePadButtonDown", Keybinding_OnKeyDown)
button:SetPoint("BOTTOMLEFT") button:SetPoint("BOTTOMLEFT")
button:SetPoint("BOTTOMRIGHT") button:SetPoint("BOTTOMRIGHT")
button:SetHeight(24) button:SetHeight(24)
button:EnableKeyboard(false) button:EnableKeyboard(false)
button:EnableGamePadButton(false)
local text = button:GetFontString() local text = button:GetFontString()
text:SetPoint("LEFT", 7, 0) text:SetPoint("LEFT", 7, 0)
@@ -216,7 +214,7 @@ local function Constructor()
label:SetJustifyH("CENTER") label:SetJustifyH("CENTER")
label:SetHeight(18) label:SetHeight(18)
local msgframe = CreateFrame("Frame", nil, UIParent, "BackdropTemplate") local msgframe = CreateFrame("Frame", nil, UIParent)
msgframe:SetHeight(30) msgframe:SetHeight(30)
msgframe:SetBackdrop(ControlBackdrop) msgframe:SetBackdrop(ControlBackdrop)
msgframe:SetBackdropColor(0,0,0) msgframe:SetBackdropColor(0,0,0)
+7 -15
View File
@@ -2,7 +2,7 @@
Label Widget Label Widget
Displays text and optionally an icon. Displays text and optionally an icon.
-------------------------------------------------------------------------------]] -------------------------------------------------------------------------------]]
local Type, Version = "Label", 29 local Type, Version = "Label", 26
local AceGUI = LibStub and LibStub("AceGUI-3.0", true) local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
@@ -12,6 +12,10 @@ local max, select, pairs = math.max, select, pairs
-- WoW APIs -- WoW APIs
local CreateFrame, UIParent = CreateFrame, UIParent local CreateFrame, UIParent = CreateFrame, UIParent
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: GameFontHighlightSmall
--[[----------------------------------------------------------------------------- --[[-----------------------------------------------------------------------------
Support functions Support functions
-------------------------------------------------------------------------------]] -------------------------------------------------------------------------------]]
@@ -124,24 +128,12 @@ local methods = {
UpdateImageAnchor(self) UpdateImageAnchor(self)
end, end,
["SetImageByAtlas"] = function(self, atlasString)
self.imageshown = true
local image = self.image
image:SetAtlas(atlasString)
UpdateImageAnchor(self)
end,
["SetFont"] = function(self, font, height, flags) ["SetFont"] = function(self, font, height, flags)
if not self.fontObject then self.label:SetFont(font, height, flags)
self.fontObject = CreateFont("AceGUI30LabelFont" .. AceGUI:GetNextWidgetNum(Type))
end
self.fontObject:SetFont(font, height, flags)
self:SetFontObject(self.fontObject)
end, end,
["SetFontObject"] = function(self, font) ["SetFontObject"] = function(self, font)
self.label:SetFontObject(font or GameFontHighlightSmall) self:SetFont((font or GameFontHighlightSmall):GetFont())
UpdateImageAnchor(self)
end, end,
["SetImageSize"] = function(self, width, height) ["SetImageSize"] = function(self, width, height)
@@ -1,4 +1,4 @@
local Type, Version = "MultiLineEditBox", 33 local Type, Version = "MultiLineEditBox", 28
local AceGUI = LibStub and LibStub("AceGUI-3.0", true) local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
@@ -6,22 +6,22 @@ if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
local pairs = pairs local pairs = pairs
-- WoW APIs -- WoW APIs
local GetCursorInfo, ClearCursor = GetCursorInfo, ClearCursor local GetCursorInfo, GetSpellInfo, ClearCursor = GetCursorInfo, GetSpellInfo, ClearCursor
local CreateFrame, UIParent = CreateFrame, UIParent local CreateFrame, UIParent = CreateFrame, UIParent
local _G = _G local _G = _G
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: ACCEPT, ChatFontNormal
--[[----------------------------------------------------------------------------- --[[-----------------------------------------------------------------------------
Support functions Support functions
-------------------------------------------------------------------------------]] -------------------------------------------------------------------------------]]
if not AceGUIMultiLineEditBoxInsertLink then if not AceGUIMultiLineEditBoxInsertLink then
-- upgradeable hook -- upgradeable hook
if ChatFrameUtil and ChatFrameUtil.InsertLink then
hooksecurefunc(ChatFrameUtil, "InsertLink", function(...) return _G.AceGUIMultiLineEditBoxInsertLink(...) end)
elseif ChatEdit_InsertLink then
hooksecurefunc("ChatEdit_InsertLink", function(...) return _G.AceGUIMultiLineEditBoxInsertLink(...) end) hooksecurefunc("ChatEdit_InsertLink", function(...) return _G.AceGUIMultiLineEditBoxInsertLink(...) end)
end end
end
function _G.AceGUIMultiLineEditBoxInsertLink(text) function _G.AceGUIMultiLineEditBoxInsertLink(text)
for i = 1, AceGUI:GetWidgetCount(Type) do for i = 1, AceGUI:GetWidgetCount(Type) do
@@ -104,13 +104,9 @@ local function OnMouseUp(self)
end end
local function OnReceiveDrag(self) -- EditBox / ScrollFrame local function OnReceiveDrag(self) -- EditBox / ScrollFrame
local type, id, info, extra = GetCursorInfo() local type, id, info = GetCursorInfo()
if type == "spell" then if type == "spell" then
if C_Spell and C_Spell.GetSpellName then
info = C_Spell.GetSpellName(extra)
else
info = GetSpellInfo(id, info) info = GetSpellInfo(id, info)
end
elseif type ~= "item" then elseif type ~= "item" then
return return
end end
@@ -149,14 +145,6 @@ local function OnVerticalScroll(self, offset)
editBox:SetHitRectInsets(0, 0, offset, editBox:GetHeight() - offset - self:GetHeight()) editBox:SetHitRectInsets(0, 0, offset, editBox:GetHeight() - offset - self:GetHeight())
end end
local function OnScrollRangeChanged(self, xrange, yrange)
if yrange == 0 then
self.obj.editBox:SetHitRectInsets(0, 0, 0, 0)
else
OnVerticalScroll(self, self:GetVerticalScroll())
end
end
local function OnShowFocus(frame) local function OnShowFocus(frame)
frame.obj.editBox:SetFocus() frame.obj.editBox:SetFocus()
frame:SetScript("OnShow", nil) frame:SetScript("OnShow", nil)
@@ -269,6 +257,8 @@ local methods = {
["SetCursorPosition"] = function(self, ...) ["SetCursorPosition"] = function(self, ...)
return self.editBox:SetCursorPosition(...) return self.editBox:SetCursorPosition(...)
end, end,
} }
--[[----------------------------------------------------------------------------- --[[-----------------------------------------------------------------------------
@@ -307,7 +297,7 @@ local function Constructor()
text:SetPoint("BOTTOMRIGHT", button, "BOTTOMRIGHT", -5, 1) text:SetPoint("BOTTOMRIGHT", button, "BOTTOMRIGHT", -5, 1)
text:SetJustifyV("MIDDLE") text:SetJustifyV("MIDDLE")
local scrollBG = CreateFrame("Frame", nil, frame, "BackdropTemplate") local scrollBG = CreateFrame("Frame", nil, frame)
scrollBG:SetBackdrop(backdrop) scrollBG:SetBackdrop(backdrop)
scrollBG:SetBackdropColor(0, 0, 0) scrollBG:SetBackdropColor(0, 0, 0)
scrollBG:SetBackdropBorderColor(0.4, 0.4, 0.4) scrollBG:SetBackdropBorderColor(0.4, 0.4, 0.4)
@@ -331,7 +321,6 @@ local function Constructor()
scrollFrame:SetScript("OnReceiveDrag", OnReceiveDrag) scrollFrame:SetScript("OnReceiveDrag", OnReceiveDrag)
scrollFrame:SetScript("OnSizeChanged", OnSizeChanged) scrollFrame:SetScript("OnSizeChanged", OnSizeChanged)
scrollFrame:HookScript("OnVerticalScroll", OnVerticalScroll) scrollFrame:HookScript("OnVerticalScroll", OnVerticalScroll)
scrollFrame:HookScript("OnScrollRangeChanged", OnScrollRangeChanged)
local editBox = CreateFrame("EditBox", ("%s%dEdit"):format(Type, widgetNum), scrollFrame) local editBox = CreateFrame("EditBox", ("%s%dEdit"):format(Type, widgetNum), scrollFrame)
editBox:SetAllPoints() editBox:SetAllPoints()
+16 -13
View File
@@ -2,7 +2,7 @@
Slider Widget Slider Widget
Graphical Slider, like, for Range values. Graphical Slider, like, for Range values.
-------------------------------------------------------------------------------]] -------------------------------------------------------------------------------]]
local Type, Version = "Slider", 24 local Type, Version = "Slider", 22
local AceGUI = LibStub and LibStub("AceGUI-3.0", true) local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
@@ -14,6 +14,10 @@ local tonumber, pairs = tonumber, pairs
local PlaySound = PlaySound local PlaySound = PlaySound
local CreateFrame, UIParent = CreateFrame, UIParent local CreateFrame, UIParent = CreateFrame, UIParent
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: GameFontHighlightSmall
--[[----------------------------------------------------------------------------- --[[-----------------------------------------------------------------------------
Support functions Support functions
-------------------------------------------------------------------------------]] -------------------------------------------------------------------------------]]
@@ -27,13 +31,13 @@ local function UpdateText(self)
end end
local function UpdateLabels(self) local function UpdateLabels(self)
local min_value, max_value = (self.min or 0), (self.max or 100) local min, max = (self.min or 0), (self.max or 100)
if self.ispercent then if self.ispercent then
self.lowtext:SetFormattedText("%s%%", (min_value * 100)) self.lowtext:SetFormattedText("%s%%", (min * 100))
self.hightext:SetFormattedText("%s%%", (max_value * 100)) self.hightext:SetFormattedText("%s%%", (max * 100))
else else
self.lowtext:SetText(min_value) self.lowtext:SetText(min)
self.hightext:SetText(max_value) self.hightext:SetText(max)
end end
end end
@@ -171,13 +175,13 @@ local methods = {
self.label:SetText(text) self.label:SetText(text)
end, end,
["SetSliderValues"] = function(self, min_value, max_value, step) ["SetSliderValues"] = function(self, min, max, step)
local frame = self.slider local frame = self.slider
frame.setup = true frame.setup = true
self.min = min_value self.min = min
self.max = max_value self.max = max
self.step = step self.step = step
frame:SetMinMaxValues(min_value or 0,max_value or 100) frame:SetMinMaxValues(min or 0,max or 100)
UpdateLabels(self) UpdateLabels(self)
frame:SetValueStep(step or 1) frame:SetValueStep(step or 1)
if self.value then if self.value then
@@ -221,7 +225,7 @@ local function Constructor()
label:SetJustifyH("CENTER") label:SetJustifyH("CENTER")
label:SetHeight(15) label:SetHeight(15)
local slider = CreateFrame("Slider", nil, frame, "BackdropTemplate") local slider = CreateFrame("Slider", nil, frame)
slider:SetOrientation("HORIZONTAL") slider:SetOrientation("HORIZONTAL")
slider:SetHeight(15) slider:SetHeight(15)
slider:SetHitRectInsets(0, 0, -10, 0) slider:SetHitRectInsets(0, 0, -10, 0)
@@ -243,7 +247,7 @@ local function Constructor()
local hightext = slider:CreateFontString(nil, "ARTWORK", "GameFontHighlightSmall") local hightext = slider:CreateFontString(nil, "ARTWORK", "GameFontHighlightSmall")
hightext:SetPoint("TOPRIGHT", slider, "BOTTOMRIGHT", -2, 3) hightext:SetPoint("TOPRIGHT", slider, "BOTTOMRIGHT", -2, 3)
local editbox = CreateFrame("EditBox", nil, frame, "BackdropTemplate") local editbox = CreateFrame("EditBox", nil, frame)
editbox:SetAutoFocus(false) editbox:SetAutoFocus(false)
editbox:SetFontObject(GameFontHighlightSmall) editbox:SetFontObject(GameFontHighlightSmall)
editbox:SetPoint("TOP", slider, "BOTTOM") editbox:SetPoint("TOP", slider, "BOTTOM")
@@ -273,7 +277,6 @@ local function Constructor()
widget[method] = func widget[method] = func
end end
slider.obj, editbox.obj = widget, widget slider.obj, editbox.obj = widget, widget
C_Timer.After(0.3, function() editbox:SetText(" ") UpdateText(widget) end) -- Workaround for font loading issue, making the editboxes blank until the text is changed
return AceGUI:RegisterAsWidget(widget) return AceGUI:RegisterAsWidget(widget)
end end
+5 -4
View File
@@ -9,8 +9,8 @@
-- make into AceHook. -- make into AceHook.
-- @class file -- @class file
-- @name AceHook-3.0 -- @name AceHook-3.0
-- @release $Id$ -- @release $Id: AceHook-3.0.lua 1202 2019-05-15 23:11:22Z nevcairiel $
local ACEHOOK_MAJOR, ACEHOOK_MINOR = "AceHook-3.0", 9 local ACEHOOK_MAJOR, ACEHOOK_MINOR = "AceHook-3.0", 8
local AceHook, oldminor = LibStub:NewLibrary(ACEHOOK_MAJOR, ACEHOOK_MINOR) local AceHook, oldminor = LibStub:NewLibrary(ACEHOOK_MAJOR, ACEHOOK_MINOR)
if not AceHook then return end -- No upgrade needed if not AceHook then return end -- No upgrade needed
@@ -195,6 +195,7 @@ function hook(self, obj, method, handler, script, secure, raw, forceSecure, usag
registry[self][method] = nil registry[self][method] = nil
end end
handlers[uid], actives[uid], scripts[uid] = nil, nil, nil handlers[uid], actives[uid], scripts[uid] = nil, nil, nil
uid = nil
end end
local orig local orig
@@ -477,10 +478,10 @@ function AceHook:UnhookAll()
for key, value in pairs(registry[self]) do for key, value in pairs(registry[self]) do
if type(key) == "table" then if type(key) == "table" then
for method in pairs(value) do for method in pairs(value) do
AceHook.Unhook(self, key, method) self:Unhook(key, method)
end end
else else
AceHook.Unhook(self, key) self:Unhook(key)
end end
end end
end end
+7 -3
View File
@@ -1,7 +1,7 @@
--- **AceLocale-3.0** manages localization in addons, allowing for multiple locale to be registered with fallback to the base locale for untranslated strings. --- **AceLocale-3.0** manages localization in addons, allowing for multiple locale to be registered with fallback to the base locale for untranslated strings.
-- @class file -- @class file
-- @name AceLocale-3.0 -- @name AceLocale-3.0
-- @release $Id$ -- @release $Id: AceLocale-3.0.lua 1035 2011-07-09 03:20:13Z kaelten $
local MAJOR,MINOR = "AceLocale-3.0", 6 local MAJOR,MINOR = "AceLocale-3.0", 6
local AceLocale, oldminor = LibStub:NewLibrary(MAJOR, MINOR) local AceLocale, oldminor = LibStub:NewLibrary(MAJOR, MINOR)
@@ -12,6 +12,10 @@ if not AceLocale then return end -- no upgrade needed
local assert, tostring, error = assert, tostring, error local assert, tostring, error = assert, tostring, error
local getmetatable, setmetatable, rawset, rawget = getmetatable, setmetatable, rawset, rawget local getmetatable, setmetatable, rawset, rawget = getmetatable, setmetatable, rawset, rawget
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: GAME_LOCALE, geterrorhandler
local gameLocale = GetLocale() local gameLocale = GetLocale()
if gameLocale == "enGB" then if gameLocale == "enGB" then
gameLocale = "enUS" gameLocale = "enUS"
@@ -89,7 +93,7 @@ local writedefaultproxy = setmetatable({}, {
function AceLocale:NewLocale(application, locale, isDefault, silent) function AceLocale:NewLocale(application, locale, isDefault, silent)
-- GAME_LOCALE allows translators to test translations of addons without having that wow client installed -- GAME_LOCALE allows translators to test translations of addons without having that wow client installed
local activeGameLocale = GAME_LOCALE or gameLocale local gameLocale = GAME_LOCALE or gameLocale
local app = AceLocale.apps[application] local app = AceLocale.apps[application]
@@ -107,7 +111,7 @@ function AceLocale:NewLocale(application, locale, isDefault, silent)
AceLocale.appnames[app] = application AceLocale.appnames[app] = application
end end
if locale ~= activeGameLocale and not isDefault then if locale ~= gameLocale and not isDefault then
return -- nop, we don't need these translations return -- nop, we don't need these translations
end end
@@ -1,5 +1,5 @@
--[[ $Id: CallbackHandler-1.0.lua 25 2022-12-12 15:02:36Z nevcairiel $ ]] --[[ $Id: CallbackHandler-1.0.lua 22 2018-07-21 14:17:22Z nevcairiel $ ]]
local MAJOR, MINOR = "CallbackHandler-1.0", 8 local MAJOR, MINOR = "CallbackHandler-1.0", 7
local CallbackHandler = LibStub:NewLibrary(MAJOR, MINOR) local CallbackHandler = LibStub:NewLibrary(MAJOR, MINOR)
if not CallbackHandler then return end -- No upgrade needed if not CallbackHandler then return end -- No upgrade needed
@@ -7,16 +7,26 @@ if not CallbackHandler then return end -- No upgrade needed
local meta = {__index = function(tbl, key) tbl[key] = {} return tbl[key] end} local meta = {__index = function(tbl, key) tbl[key] = {} return tbl[key] end}
-- Lua APIs -- Lua APIs
local securecallfunction, error = securecallfunction, error local tconcat = table.concat
local setmetatable, rawget = setmetatable, rawget local assert, error, loadstring = assert, error, loadstring
local setmetatable, rawset, rawget = setmetatable, rawset, rawget
local next, select, pairs, type, tostring = next, select, pairs, type, tostring local next, select, pairs, type, tostring = next, select, pairs, type, tostring
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: geterrorhandler
local xpcall = xpcall
local function errorhandler(err)
return geterrorhandler()(err)
end
local function Dispatch(handlers, ...) local function Dispatch(handlers, ...)
local index, method = next(handlers) local index, method = next(handlers)
if not method then return end if not method then return end
repeat repeat
securecallfunction(method, ...) xpcall(method, errorhandler, ...)
index, method = next(handlers, index) index, method = next(handlers, index)
until not method until not method
end end
@@ -29,7 +39,7 @@ end
-- UnregisterName - name of the callback unregistration API, default "UnregisterCallback" -- UnregisterName - name of the callback unregistration API, default "UnregisterCallback"
-- UnregisterAllName - name of the API to unregister all callbacks, default "UnregisterAllCallbacks". false == don't publish this API. -- UnregisterAllName - name of the API to unregister all callbacks, default "UnregisterAllCallbacks". false == don't publish this API.
function CallbackHandler.New(_self, target, RegisterName, UnregisterName, UnregisterAllName) function CallbackHandler:New(target, RegisterName, UnregisterName, UnregisterAllName)
RegisterName = RegisterName or "RegisterCallback" RegisterName = RegisterName or "RegisterCallback"
UnregisterName = UnregisterName or "UnregisterCallback" UnregisterName = UnregisterName or "UnregisterCallback"
@@ -57,13 +67,13 @@ function CallbackHandler.New(_self, target, RegisterName, UnregisterName, Unregi
if registry.insertQueue and oldrecurse==0 then if registry.insertQueue and oldrecurse==0 then
-- Something in one of our callbacks wanted to register more callbacks; they got queued -- Something in one of our callbacks wanted to register more callbacks; they got queued
for event,callbacks in pairs(registry.insertQueue) do for eventname,callbacks in pairs(registry.insertQueue) do
local first = not rawget(events, event) or not next(events[event]) -- test for empty before. not test for one member after. that one member may have been overwritten. local first = not rawget(events, eventname) or not next(events[eventname]) -- test for empty before. not test for one member after. that one member may have been overwritten.
for object,func in pairs(callbacks) do for self,func in pairs(callbacks) do
events[event][object] = func events[eventname][self] = func
-- fire OnUsed callback? -- fire OnUsed callback?
if first and registry.OnUsed then if first and registry.OnUsed then
registry.OnUsed(registry, target, event) registry.OnUsed(registry, target, eventname)
first = nil first = nil
end end
end end
+119 -366
View File
@@ -1,4 +1,4 @@
--@curseforge-project-slug: libdbicon-1-0@
----------------------------------------------------------------------- -----------------------------------------------------------------------
-- LibDBIcon-1.0 -- LibDBIcon-1.0
-- --
@@ -6,7 +6,7 @@
-- --
local DBICON10 = "LibDBIcon-1.0" local DBICON10 = "LibDBIcon-1.0"
local DBICON10_MINOR = 57 -- Bump on changes local DBICON10_MINOR = 43 -- Bump on changes
if not LibStub then error(DBICON10 .. " requires LibStub.") end if not LibStub then error(DBICON10 .. " requires LibStub.") end
local ldb = LibStub("LibDataBroker-1.1", true) local ldb = LibStub("LibDataBroker-1.1", true)
if not ldb then error(DBICON10 .. " requires LibDataBroker-1.1.") end if not ldb then error(DBICON10 .. " requires LibDataBroker-1.1.") end
@@ -16,24 +16,16 @@ if not lib then return end
lib.objects = lib.objects or {} lib.objects = lib.objects or {}
lib.callbackRegistered = lib.callbackRegistered or nil lib.callbackRegistered = lib.callbackRegistered or nil
lib.callbacks = lib.callbacks or LibStub("CallbackHandler-1.0"):New(lib) lib.callbacks = lib.callbacks or LibStub("CallbackHandler-1.0"):New(lib)
lib.notCreated = lib.notCreated or {}
lib.radius = lib.radius or 5 lib.radius = lib.radius or 5
local next, Minimap, CreateFrame, AddonCompartmentFrame = next, Minimap, CreateFrame, AddonCompartmentFrame
lib.tooltip = lib.tooltip or CreateFrame("GameTooltip", "LibDBIconTooltip", UIParent, "GameTooltipTemplate") lib.tooltip = lib.tooltip or CreateFrame("GameTooltip", "LibDBIconTooltip", UIParent, "GameTooltipTemplate")
local next, Minimap = next, Minimap
local isDraggingButton = false local isDraggingButton = false
function lib:IconCallback(event, name, key, value) function lib:IconCallback(event, name, key, value)
if lib.objects[name] then if lib.objects[name] then
if key == "icon" then if key == "icon" then
lib.objects[name].icon:SetTexture(value) lib.objects[name].icon:SetTexture(value)
if lib:IsButtonInCompartment(name) and lib:IsButtonCompartmentAvailable() then
local addonList = AddonCompartmentFrame.registeredAddons
for i =1, #addonList do
if addonList[i].text == name then
addonList[i].icon = value
return
end
end
end
elseif key == "iconCoords" then elseif key == "iconCoords" then
lib.objects[name].icon:UpdateCoord() lib.objects[name].icon:UpdateCoord()
elseif key == "iconR" then elseif key == "iconR" then
@@ -103,33 +95,6 @@ local function onLeave(self)
end end
end end
local function onEnterCompartment(self, menu)
local buttonName = menu.text
local object = lib.objects[buttonName]
if object and object.dataObject then
if object.dataObject.OnTooltipShow then
lib.tooltip:SetOwner(self, "ANCHOR_NONE")
lib.tooltip:SetPoint(getAnchors(self))
object.dataObject.OnTooltipShow(lib.tooltip)
lib.tooltip:Show()
elseif object.dataObject.OnEnter then
object.dataObject.OnEnter(self)
end
end
end
local function onLeaveCompartment(self, menu)
lib.tooltip:Hide()
local buttonName = menu.text
local object = lib.objects[buttonName]
if object and object.dataObject then
if object.dataObject.OnLeave then
object.dataObject.OnLeave(self)
end
end
end
-------------------------------------------------------------------------------- --------------------------------------------------------------------------------
local onDragStart, updatePosition local onDragStart, updatePosition
@@ -248,39 +213,37 @@ local function updateCoord(self)
self:SetTexCoord(coords[1] + deltaX, coords[2] - deltaX, coords[3] + deltaY, coords[4] - deltaY) self:SetTexCoord(coords[1] + deltaX, coords[2] - deltaX, coords[3] + deltaY, coords[4] - deltaY)
end end
local function createButton(name, object, db, customCompartmentIcon) local function createButton(name, object, db)
local button = CreateFrame("Button", "LibDBIcon10_"..name, Minimap) local button = CreateFrame("Button", "LibDBIcon10_"..name, Minimap)
button.dataObject = object button.dataObject = object
button.db = db button.db = db
lib.objects[name] = button
button:SetFrameStrata("MEDIUM") button:SetFrameStrata("MEDIUM")
button:SetFixedFrameStrata(true) button:SetSize(31, 31)
button:SetFrameLevel(8) button:SetFrameLevel(8)
button:SetFixedFrameLevel(true)
button:RegisterForClicks("anyUp") button:RegisterForClicks("anyUp")
button:RegisterForDrag("LeftButton") button:RegisterForDrag("LeftButton")
lib:ResetButtonHighlightTexture(name) button:SetHighlightTexture(136477) --"Interface\\Minimap\\UI-Minimap-ZoomButton-Highlight"
lib:ResetButtonSize(name) local overlay = button:CreateTexture(nil, "OVERLAY")
overlay:SetSize(53, 53)
local border = button:CreateTexture(nil, "OVERLAY") overlay:SetTexture(136430) --"Interface\\Minimap\\MiniMap-TrackingBorder"
button.border = border overlay:SetPoint("TOPLEFT")
lib:ResetButtonBorder(name)
local background = button:CreateTexture(nil, "BACKGROUND") local background = button:CreateTexture(nil, "BACKGROUND")
button.background = background background:SetSize(20, 20)
lib:ResetButtonBackground(name) background:SetTexture(136467) --"Interface\\Minimap\\UI-Minimap-Background"
background:SetPoint("TOPLEFT", 7, -5)
local icon = button:CreateTexture(nil, "ARTWORK") local icon = button:CreateTexture(nil, "ARTWORK")
icon:SetSize(17, 17)
icon:SetTexture(object.icon) icon:SetTexture(object.icon)
icon:SetPoint("TOPLEFT", 7, -6)
button.icon = icon
button.isMouseDown = false
local r, g, b = icon:GetVertexColor() local r, g, b = icon:GetVertexColor()
icon:SetVertexColor(object.iconR or r, object.iconG or g, object.iconB or b) icon:SetVertexColor(object.iconR or r, object.iconG or g, object.iconB or b)
icon.UpdateCoord = updateCoord icon.UpdateCoord = updateCoord
icon:UpdateCoord() icon:UpdateCoord()
button.icon = icon
lib:ResetButtonIcon(name)
button.isMouseDown = false
button:SetScript("OnEnter", onEnter) button:SetScript("OnEnter", onEnter)
button:SetScript("OnLeave", onLeave) button:SetScript("OnLeave", onLeave)
button:SetScript("OnClick", onClick) button:SetScript("OnClick", onClick)
@@ -300,6 +263,8 @@ local function createButton(name, object, db, customCompartmentIcon)
animOut:SetStartDelay(1) animOut:SetStartDelay(1)
button.fadeOut:SetToFinalAlpha(true) button.fadeOut:SetToFinalAlpha(true)
lib.objects[name] = button
if lib.loggedIn then if lib.loggedIn then
updatePosition(button, db and db.minimapPos) updatePosition(button, db and db.minimapPos)
if not db or not db.hide then if not db or not db.hide then
@@ -308,18 +273,23 @@ local function createButton(name, object, db, customCompartmentIcon)
button:Hide() button:Hide()
end end
end end
if db and db.showInCompartment then
lib:AddButtonToCompartment(name, customCompartmentIcon)
end
lib.callbacks:Fire("LibDBIcon_IconCreated", button, name) -- Fire 'Icon Created' callback lib.callbacks:Fire("LibDBIcon_IconCreated", button, name) -- Fire 'Icon Created' callback
end end
-- We could use a metatable.__index on lib.objects, but then we'd create
-- the icons when checking things like :IsRegistered, which is not necessary.
local function check(name)
if lib.notCreated[name] then
createButton(name, lib.notCreated[name][1], lib.notCreated[name][2])
lib.notCreated[name] = nil
end
end
-- Wait a bit with the initial positioning to let any GetMinimapShape addons -- Wait a bit with the initial positioning to let any GetMinimapShape addons
-- load up. -- load up.
if not lib.loggedIn then if not lib.loggedIn then
local frame = CreateFrame("Frame") local f = CreateFrame("Frame")
frame:SetScript("OnEvent", function(self) f:SetScript("OnEvent", function(f)
for _, button in next, lib.objects do for _, button in next, lib.objects do
updatePosition(button, button.db and button.db.minimapPos) updatePosition(button, button.db and button.db.minimapPos)
if not button.db or not button.db.hide then if not button.db or not button.db.hide then
@@ -329,9 +299,90 @@ if not lib.loggedIn then
end end
end end
lib.loggedIn = true lib.loggedIn = true
self:SetScript("OnEvent", nil) f:SetScript("OnEvent", nil)
end) end)
frame:RegisterEvent("PLAYER_LOGIN") f:RegisterEvent("PLAYER_LOGIN")
end
local function getDatabase(name)
return lib.notCreated[name] and lib.notCreated[name][2] or lib.objects[name].db
end
function lib:Register(name, object, db)
if not object.icon then error("Can't register LDB objects without icons set!") end
if lib.objects[name] or lib.notCreated[name] then error(DBICON10.. ": Object '".. name .."' is already registered.") end
if not db or not db.hide then
createButton(name, object, db)
else
lib.notCreated[name] = {object, db}
end
end
function lib:Lock(name)
if not lib:IsRegistered(name) then return end
if lib.objects[name] then
lib.objects[name]:SetScript("OnDragStart", nil)
lib.objects[name]:SetScript("OnDragStop", nil)
end
local db = getDatabase(name)
if db then
db.lock = true
end
end
function lib:Unlock(name)
if not lib:IsRegistered(name) then return end
if lib.objects[name] then
lib.objects[name]:SetScript("OnDragStart", onDragStart)
lib.objects[name]:SetScript("OnDragStop", onDragStop)
end
local db = getDatabase(name)
if db then
db.lock = nil
end
end
function lib:Hide(name)
if not lib.objects[name] then return end
lib.objects[name]:Hide()
end
function lib:Show(name)
check(name)
local button = lib.objects[name]
if button then
button:Show()
updatePosition(button, button.db and button.db.minimapPos or button.minimapPos)
end
end
function lib:IsRegistered(name)
return (lib.objects[name] or lib.notCreated[name]) and true or false
end
function lib:Refresh(name, db)
check(name)
local button = lib.objects[name]
if db then
button.db = db
end
updatePosition(button, button.db and button.db.minimapPos or button.minimapPos)
if not button.db or not button.db.hide then
button:Show()
else
button:Hide()
end
if not button.db or not button.db.lock then
button:SetScript("OnDragStart", onDragStart)
button:SetScript("OnDragStop", onDragStop)
else
button:SetScript("OnDragStart", nil)
button:SetScript("OnDragStop", nil)
end
end
function lib:GetMinimapButton(name)
return lib.objects[name]
end end
do do
@@ -354,83 +405,9 @@ do
end end
Minimap:HookScript("OnEnter", OnMinimapEnter) Minimap:HookScript("OnEnter", OnMinimapEnter)
Minimap:HookScript("OnLeave", OnMinimapLeave) Minimap:HookScript("OnLeave", OnMinimapLeave)
end
--------------------------------------------------------------------------------
-- Button API
--
function lib:Register(name, object, db, customCompartmentIcon)
if not object.icon then error("Can't register LDB objects without icons set!") end
if lib:GetMinimapButton(name) then error(DBICON10.. ": Object '".. name .."' is already registered.") end
createButton(name, object, db, customCompartmentIcon)
end
function lib:Lock(name)
local button = lib:GetMinimapButton(name)
if button then
button:SetScript("OnDragStart", nil)
button:SetScript("OnDragStop", nil)
if button.db then
button.db.lock = true
end
end
end
function lib:Unlock(name)
local button = lib:GetMinimapButton(name)
if button then
button:SetScript("OnDragStart", onDragStart)
button:SetScript("OnDragStop", onDragStop)
if button.db then
button.db.lock = nil
end
end
end
function lib:Hide(name)
local button = lib:GetMinimapButton(name)
if button then
button:Hide()
end
end
function lib:Show(name)
local button = lib:GetMinimapButton(name)
if button then
button:Show()
updatePosition(button, button.db and button.db.minimapPos or button.minimapPos)
end
end
function lib:IsRegistered(name)
return lib.objects[name] and true or false
end
function lib:Refresh(name, db)
local button = lib:GetMinimapButton(name)
if button then
if db then
button.db = db
end
updatePosition(button, button.db and button.db.minimapPos or button.minimapPos)
if not button.db or not button.db.hide then
button:Show()
else
button:Hide()
end
if not button.db or not button.db.lock then
button:SetScript("OnDragStart", onDragStart)
button:SetScript("OnDragStop", onDragStop)
else
button:SetScript("OnDragStart", nil)
button:SetScript("OnDragStop", nil)
end
end
end
function lib:ShowOnEnter(name, value) function lib:ShowOnEnter(name, value)
local button = lib:GetMinimapButton(name) local button = lib.objects[name]
if button then if button then
if value then if value then
button.showOnMouseover = true button.showOnMouseover = true
@@ -443,9 +420,6 @@ function lib:ShowOnEnter(name, value)
end end
end end
end end
function lib:GetMinimapButton(name)
return lib.objects[name]
end end
function lib:GetButtonList() function lib:GetButtonList()
@@ -469,224 +443,9 @@ function lib:SetButtonToPosition(button, position)
updatePosition(lib.objects[button] or button, position) updatePosition(lib.objects[button] or button, position)
end end
-- Button Configuration -- Upgrade!
function lib:SetButtonSize(name, size)
local button = lib:GetMinimapButton(name)
if button and type(size) == "number" then
button:SetSize(size, size)
end
end
function lib:ResetButtonSize(name)
local button = lib:GetMinimapButton(name)
if button then
button:SetSize(31, 31)
end
end
function lib:SetButtonHighlightTexture(name, highlightTexture)
local button = lib:GetMinimapButton(name)
if button and (type(highlightTexture) == "number" or type(highlightTexture) == "string") then
button:SetHighlightTexture(highlightTexture)
end
end
function lib:ResetButtonHighlightTexture(name)
local button = lib:GetMinimapButton(name)
if button then
button:SetHighlightTexture(136477) --"Interface\\Minimap\\UI-Minimap-ZoomButton-Highlight"
end
end
-- Border configuration
function lib:RemoveButtonBorder(name)
local button = lib:GetMinimapButton(name)
if button.border then
button.border:Hide()
end
end
function lib:SetButtonBorder(name, borderTexture, size, framePoint, offsetX, offsetY)
local button = lib:GetMinimapButton(name)
if button.border then
lib:ResetButtonBorder(name)
if type(borderTexture) == "number" or type(borderTexture) == "string" then
button.border:SetTexture(borderTexture)
end
if type(size) == "number" then
button.border:SetSize(size, size)
end
if type(framePoint) == "string" then
button.border:ClearAllPoints()
button.border:SetPoint(framePoint, type(offsetX) == "number" and offsetX or 0, type(offsetY) == "number" and offsetY or 0)
end
end
end
function lib:ResetButtonBorder(name)
local button = lib:GetMinimapButton(name)
if button.border then
button.border:Show()
button.border:ClearAllPoints()
button.border:SetPoint("TOPLEFT", 0, 0)
button.border:SetTexture(136430) --"Interface\\Minimap\\MiniMap-TrackingBorder"
if lib:IsButtonCompartmentAvailable() then
button.border:SetSize(50, 50)
else
button.border:SetSize(53, 53)
end
end
end
-- Background configuration
function lib:RemoveButtonBackground(name)
local button = lib:GetMinimapButton(name)
if button.background then
button.background:Hide()
end
end
function lib:SetButtonBackground(name, backgroundTexture, size, framePoint, offsetX, offsetY)
local button = lib:GetMinimapButton(name)
if button.background then
lib:ResetButtonBackground(name)
if type(backgroundTexture) == "number" or type(backgroundTexture) == "string" then
button.background:SetTexture(backgroundTexture)
end
if type(size) == "number" then
button.background:SetSize(size, size)
end
if type(framePoint) == "string" then
button.background:ClearAllPoints()
button.background:SetPoint(framePoint, type(offsetX) == "number" and offsetX or 0, type(offsetY) == "number" and offsetY or 0)
end
end
end
function lib:ResetButtonBackground(name)
local button = lib:GetMinimapButton(name)
if button.background then
button.background:Show()
button.background:ClearAllPoints()
button.background:SetTexture(136467) --"Interface\\Minimap\\UI-Minimap-Background"
if lib:IsButtonCompartmentAvailable() then
button.background:SetSize(24, 24)
button.background:SetPoint("CENTER", 0, 0)
else
button.background:SetSize(20, 20)
button.background:SetPoint("TOPLEFT", 7, -5)
end
end
end
-- Icon Configuration
function lib:SetButtonIcon(name, iconTexture, size, framePoint, offsetX, offsetY)
local button = lib:GetMinimapButton(name)
if button.icon then
lib:ResetButtonIcon(name)
if type(iconTexture) == "number" or type(iconTexture) == "string" then
button.icon:SetTexture(iconTexture)
end
if type(size) == "number" then
button.icon:SetSize(size, size)
end
if type(framePoint) == "string" then
button.icon:ClearAllPoints()
button.icon:SetPoint(framePoint, type(offsetX) == "number" and offsetX or 0, type(offsetY) == "number" and offsetY or 0)
end
end
end
function lib:ResetButtonIcon(name)
local button = lib:GetMinimapButton(name)
if button.icon then
button.icon:SetTexture(button.dataObject.icon)
button.icon:UpdateCoord()
local r, g, b = button.icon:GetVertexColor()
button.icon:SetVertexColor(button.dataObject.iconR or r, button.dataObject.iconG or g, button.dataObject.iconB or b)
if lib:IsButtonCompartmentAvailable() then
button.icon:SetSize(18, 18)
button.icon:ClearAllPoints()
button.icon:SetPoint("CENTER")
else
button.icon:SetSize(17, 17)
button.icon:ClearAllPoints()
button.icon:SetPoint("TOPLEFT", 7, -6)
end
end
end
--------------------------------------------------------------------------------
-- Addon Compartment API
--
if AddonCompartmentFrame then
function lib:IsButtonCompartmentAvailable()
return true
end
else
function lib:IsButtonCompartmentAvailable()
return false
end
end
function lib:IsButtonInCompartment(buttonName)
local object = lib.objects[buttonName]
if object and object.db and object.db.showInCompartment then
return true
end
return false
end
function lib:AddButtonToCompartment(buttonName, customIcon)
if lib:IsButtonCompartmentAvailable() then
local object = lib.objects[buttonName]
if object and not object.compartmentData then
if object.db then
object.db.showInCompartment = true
end
object.compartmentData = {
text = buttonName,
icon = customIcon or object.dataObject.icon,
notCheckable = true,
registerForAnyClick = true,
func = function(_, menuInputData, menu)
object.dataObject.OnClick(menu, menuInputData.buttonName)
end,
funcOnEnter = onEnterCompartment,
funcOnLeave = onLeaveCompartment,
}
AddonCompartmentFrame:RegisterAddon(object.compartmentData)
end
end
end
function lib:RemoveButtonFromCompartment(buttonName)
if lib:IsButtonCompartmentAvailable() then
local object = lib.objects[buttonName]
if object and object.compartmentData then
for i = 1, #AddonCompartmentFrame.registeredAddons do
local entry = AddonCompartmentFrame.registeredAddons[i]
if entry == object.compartmentData then
object.compartmentData = nil
if object.db then
object.db.showInCompartment = nil
end
table.remove(AddonCompartmentFrame.registeredAddons, i)
AddonCompartmentFrame:UpdateDisplay()
return
end
end
end
end
end
--------------------------------------------------------------------------------
-- Upgrades
--
for name, button in next, lib.objects do for name, button in next, lib.objects do
local db = button.db local db = getDatabase(name)
if not db or not db.lock then if not db or not db.lock then
button:SetScript("OnDragStart", onDragStart) button:SetScript("OnDragStart", onDragStart)
button:SetScript("OnDragStop", onDragStop) button:SetScript("OnDragStop", onDragStop)
@@ -709,9 +468,3 @@ for name, button in next, lib.objects do
end end
end end
lib:SetButtonRadius(lib.radius) -- Upgrade to 40 lib:SetButtonRadius(lib.radius) -- Upgrade to 40
if lib.notCreated then -- Upgrade to 50
for name in next, lib.notCreated do
createButton(name, lib.notCreated[name][1], lib.notCreated[name][2])
end
lib.notCreated = nil
end
+1 -1
View File
@@ -10,7 +10,7 @@ if not LibStub or LibStub.minor < LIBSTUB_MINOR then
function LibStub:NewLibrary(major, minor) function LibStub:NewLibrary(major, minor)
assert(type(major) == "string", "Bad argument #2 to `NewLibrary' (string expected)") assert(type(major) == "string", "Bad argument #2 to `NewLibrary' (string expected)")
minor = assert(tonumber(string.match(minor, "%d+")), "Minor version must either be a number or contain a number.") minor = assert(tonumber(strmatch(minor, "%d+")), "Minor version must either be a number or contain a number.")
local oldminor = self.minors[major] local oldminor = self.minors[major]
if oldminor and oldminor >= minor then return nil end if oldminor and oldminor >= minor then return nil end
+9
View File
@@ -0,0 +1,9 @@
## Interface: 20400
## Title: Lib: LibStub
## Notes: Universal Library Stub
## Credits: Kaelten, Cladhaire, ckknight, Mikk, Ammo, Nevcairiel
## X-Website: http://jira.wowace.com/browse/LS
## X-Category: Library
## X-License: Public Domain
LibStub.lua
+2 -2
View File
@@ -1,6 +1,6 @@
# Grichelde - Text replacer # Grichelde - Text replacer
Grichelde is a WoW Addon for Classic, Wrath of the Lich King Classic and Retail (Shadowlands) that replaces any characters or words you typed in a chat input line according to your replacement rules. Grichelde is a WoW Classic Addon that replaces any characters or words you typed in a chat input line according to your replacement rules.
The replacement is done **before** the text is send to other players/in the target channel. It does **not** change text other players have written in the chat, but the text they will see **from you**. The replacement is done **before** the text is send to other players/in the target channel. It does **not** change text other players have written in the chat, but the text they will see **from you**.
Its purpose is to simulate a speaking disability of your toon and hereby strengthen immersion in roleplay. Its purpose is to simulate a speaking disability of your toon and hereby strengthen immersion in roleplay.
@@ -39,7 +39,7 @@ Only slash commands, item links, textures, placeholders and ooc-markers are excl
After entering a search or replacement text, you see a button "Okay" next to your input. This is **not** a validation message, After entering a search or replacement text, you see a button "Okay" next to your input. This is **not** a validation message,
but the save button for text. This is a restriction from the UI library and can be seen in other addons as well. but the save button for text. This is a restriction from the UI library and can be seen in other addons as well.
Please click on "Okay" to save the input permanently, otherwise it will not be stored. Please click on "Okay" to save the input permanently, otherwise it will not be stored..
![click "Okay" on text changes](https://media.forgecdn.net/attachments/305/887/text-okay.jpg "change confirmation") ![click "Okay" on text changes](https://media.forgecdn.net/attachments/305/887/text-okay.jpg "change confirmation")
+17
View File
@@ -0,0 +1,17 @@
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
<Script file="Libs\LibStub\LibStub.lua"/>
<Include file="Libs\CallbackHandler-1.0\CallbackHandler-1.0.xml"/>
<Include file="Libs\AceAddon-3.0\AceAddon-3.0.xml"/>
<Include file="Libs\AceLocale-3.0\AceLocale-3.0.xml" />
<Include file="Libs\AceEvent-3.0\AceEvent-3.0.xml" />
<Include file="Libs\AceHook-3.0\AceHook-3.0.xml"/>
<Include file="Libs\AceConsole-3.0\AceConsole-3.0.xml"/>
<Include file="Libs\AceDB-3.0\AceDB-3.0.xml"/>
<Include file="Libs\AceDBOptions-3.0\AceDBOptions-3.0.xml"/>
<Include file="Libs\AceGUI-3.0\AceGUI-3.0.xml"/>
<Include file="Libs\AceConfig-3.0\AceConfig-3.0.xml"/>
<Script file="Libs\LibDataBroker-1.1\LibDataBroker-1.1.lua" />
<Script file="Libs\LibDBIcon-1.0\LibDBIcon-1.0.lua" />
</Ui>
+1 -3
View File
@@ -15,7 +15,7 @@ local cPrefix = Grichelde.F.cPrefix
L.AddonName = "Grichelde" L.AddonName = "Grichelde"
L.AddonNamePlusVersion = "%s v%s" L.AddonNamePlusVersion = "%s v%s"
L.AddonLoaded = "%s unterst\195\188tzt Euch jetzt bei euren Sprachschwierigkeiten." L.AddonLoaded = "%s unterst\195\188tzt Euch jetzt bei euren Sprachschwierigkeiten."
L.AddonUnloaded = "%s erwartet geduldig Euch weiter unterst\195\188tzen zu d\195\188rfen." L.AddonUnloaded = "%s wartet geduldig Euch weiter unterst\195\188tzen zu d\195\188rfen."
L.Upgrade_ToVersion = "Hebe Databank auf Version %s an." L.Upgrade_ToVersion = "Hebe Databank auf Version %s an."
L.Upgrade_Successful = "Upgrade erfolgreich." L.Upgrade_Successful = "Upgrade erfolgreich."
L.Upgrade_Error = "Upgrade fehlgeschlagen!" L.Upgrade_Error = "Upgrade fehlgeschlagen!"
@@ -33,8 +33,6 @@ L.Error_InvalidCommand = "Ung\195\188ltiger Befehl"
L.Error_InvalidChannel = "Ung\195\188ltiger Kanal" L.Error_InvalidChannel = "Ung\195\188ltiger Kanal"
L.Error_InvalidWhisperTarget = "Ung\195\188ltiger Fl\195\188sterziel" L.Error_InvalidWhisperTarget = "Ung\195\188ltiger Fl\195\188sterziel"
L.Error_UnsupportedChannel = "Nicht unterst\195\188tzter Kanal" L.Error_UnsupportedChannel = "Nicht unterst\195\188tzter Kanal"
L.Chat_Lockdown_Notice = "Der Chat ist w\195\164hrend dieses Kampfes durch das Spiel gesperrt, Grichelde hält sich zurück."
L.Chat_Lockdown_Suffix = "(ignoriert von Grichelde)"
-- profiles -- profiles
L.Profiles_Available = "Verf\195\188gbare Profile:" L.Profiles_Available = "Verf\195\188gbare Profile:"
+1 -3
View File
@@ -15,7 +15,7 @@ local cPrefix = Grichelde.F.cPrefix
L.AddonName = "Grichelde" L.AddonName = "Grichelde"
L.AddonNamePlusVersion = "%s v%s" L.AddonNamePlusVersion = "%s v%s"
L.AddonLoaded = "%s happily assists you with your spelling disabilities now." L.AddonLoaded = "%s happily assists you with your spelling disabilities now."
L.AddonUnloaded = "%s patiently awaits to support you again." L.AddonUnloaded = "%s patiently waits to support you again when needed."
L.Upgrade_ToVersion = "Upgrade database to version %s." L.Upgrade_ToVersion = "Upgrade database to version %s."
L.Upgrade_Successful = "Upgrade successful." L.Upgrade_Successful = "Upgrade successful."
L.Upgrade_Error = "Upgrade failed!" L.Upgrade_Error = "Upgrade failed!"
@@ -33,8 +33,6 @@ L.Error_InvalidCommand = "Invalid command"
L.Error_InvalidChannel = "Invalid channel" L.Error_InvalidChannel = "Invalid channel"
L.Error_InvalidWhisperTarget = "Invalid whisper target" L.Error_InvalidWhisperTarget = "Invalid whisper target"
L.Error_UnsupportedChannel = "Unsupported channel" L.Error_UnsupportedChannel = "Unsupported channel"
L.Chat_Lockdown_Notice = "Chat is locked by the game during this encounter. Grichelde will remain passive."
L.Chat_Lockdown_Suffix = "(ignored by Grichelde)"
-- profiles -- profiles
L.Profiles_Available = "Available profiles:" L.Profiles_Available = "Available profiles:"