1 Commits

Author SHA1 Message Date
3ff1e6a1d5 Version 1.1.0
- split of messages preserves item links, textures, substitutions and raid target markers
- added safety measures to prevent endless replacement loops
- bumped version for Shadowlands
- bumped version for Naxxramas
- split of messages with excessive length no longer causes errors or broken texts
- proper handling of umlauts
2020-12-08 19:19:57 +01:00
58 changed files with 797 additions and 1628 deletions

1
.gitignore vendored
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@@ -38,7 +38,6 @@ obj/
# Misc
.bin/
.release/
*.log
*.graphml
coverage.db*

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@@ -2,29 +2,23 @@ package-as: Grichelde
enable-nolib-creation: no
embedded-libraries:
Libs/LibStub: https://repos.wowace.com/wow/libstub/tags/1.0
curse-slug: libstub
Libs/LibDataBroker: https://github.com/tekkub/libdatabroker-1-1
curse-slug: libdatabroker-1-1
Libs/LibDBIcon: https://repos.curseforge.com/wow/libdbicon-1-0/trunk/LibDBIcon-1.0
curse-slug: libdbicon-1-0
Libs/CallbackHandler-1.0: https://repos.wowace.com/wow/callbackhandler/trunk/CallbackHandler-1.0
curse-slug: callbackhandler
Libs/AceAddon-3.0: https://repos.wowace.com/wow/ace3/trunk/AceAddon-3.0
curse-slug: ace3
Libs/AceConfig-3.0: https://repos.wowace.com/wow/ace3/trunk/AceConfig-3.0
Libs/AceConsole-3.0: https://repos.wowace.com/wow/ace3/trunk/AceConsole-3.0
Libs/AceDB-3.0: https://repos.wowace.com/wow/ace3/trunk/AceDB-3.0
Libs/AceDBOptions-3.0: https://repos.wowace.com/wow/ace3/trunk/AceDBOptions-3.0
Libs/AceEvent-3.0: https://repos.wowace.com/wow/ace3/trunk/AceEvent-3.0
Libs/AceGUI-3.0: https://repos.wowace.com/wow/ace3/trunk/AceGUI-3.0
Libs/AceHook-3.0: https://repos.wowace.com/wow/ace3/trunk/AceHook-3.0
Libs/AceLocale-3.0: https://repos.wowace.com/wow/ace3/trunk/AceLocale-3.0
externals:
libs/LibStub: https://repos.wowace.com/wow/libstub/tags/1.0
libs/LibDataBroker: https://github.com/tekkub/libdatabroker-1-1
libs/LibDBIcon: https://repos.curseforge.com/wow/libdbicon-1-0/trunk/LibDBIcon-1.0
libs/CallbackHandler-1.0: https://repos.wowace.com/wow/callbackhandler/trunk/CallbackHandler-1.0
libs/AceAddon-3.0: https://repos.wowace.com/wow/ace3/trunk/AceAddon-3.0
libs/AceConfig-3.0: https://repos.wowace.com/wow/ace3/trunk/AceConfig-3.0
libs/AceConsole-3.0: https://repos.wowace.com/wow/ace3/trunk/AceConsole-3.0
libs/AceDB-3.0: https://repos.wowace.com/wow/ace3/trunk/AceDB-3.0
libs/AceDBOptions-3.0: https://repos.wowace.com/wow/ace3/trunk/AceDBOptions-3.0
libs/AceEvent-3.0: https://repos.wowace.com/wow/ace3/trunk/AceEvent-3.0
libs/AceGUI-3.0: https://repos.wowace.com/wow/ace3/trunk/AceGUI-3.0
libs/AceHook-3.0: https://repos.wowace.com/wow/ace3/trunk/AceHook-3.0
libs/AceLocale-3.0: https://repos.wowace.com/wow/ace3/trunk/AceLocale-3.0
ignore:
- twitch
- GricheldeTest.lua
manual-changelog:
filename: CHANGELOG.md

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@@ -1,311 +0,0 @@
# release.sh
__release.sh__ generates an addon zip file from a Git, SVN, or Mercurial
checkout.
__release.sh__ works by creating a new project directory (*.release* by
default), copying files from the checkout into the project directory, checking
out external repositories then copying their files into the project directory,
then moves subdirectories into the project root. The project directory is then
zipped to create a distributable addon zip file which can also be uploaded to
CurseForge, WoWInterface, Wago, and GitHub (as a release).
__release.sh__ assumes that tags (Git annotated tags and SVN tags) are named for
the version numbers for the project. It will identify if the HEAD is tagged and
use that as the current version number. It will search back through parent
commits for the previous tag and generate a changelog containing the commits
since that tag.
## Building with GitHub Actions
For a full example workflow, please check out the [wiki page](https://github.com/BigWigsMods/packager/wiki/GitHub-Actions-workflow).
### Example using [options](#Usage)
```yaml
- uses: BigWigsMods/packager@v1
with:
args: -g classic -m .pkgmeta-classic
```
## Customizing the build
__release.sh__ uses the TOC file to determine the package name for the project.
You can also set the CurseForge project id (`-p`), the WoWInterface addon
id (`-w`) or the Wago project id (`-a`) by adding the following to the TOC file:
```toc
## X-Curse-Project-ID: 1234
## X-WoWI-ID: 5678
## X-Wago-ID: he54k6bL
```
Your CurseForge project id can be found on the addon page in the "About Project"
side box.
Your WoWInterface addon id is in the url for the addon, eg, the "5678"
in <https://wowinterface.com/downloads/info5678-MyAddon>.
Your Wago project id can be found on the developer dashboard.
### The PackageMeta file
__release.sh__ can read a __.pkgmeta__ file and supports the following
directives. See the [wiki page](https://github.com/BigWigsMods/packager/wiki/Preparing-the-PackageMeta-File)
for more info.
- *externals* (Git, SVN, and Mercurial) Caveats: An external's .pkgmeta is only
parsed for ignore and externals will not have localization keywords replaced.
- *ignore*
- *changelog-title*
- *manual-changelog*
- *move-folders*
- *package-as*
- *enable-nolib-creation* (defaults to no) Caveats: nolib packages will only be
uploaded to GitHub and attached to a release. Unlike with the CurseForge
packager, manually uploaded nolib packages will not be used by the client when
users have enabled downloading libraries separately.
- *tools-used*
- *required-dependencies*
- *optional-dependencies*
- *embedded-libraries* Note: All fetched externals will be marked as embedded,
overriding any manually set relations in the pkgmeta.
You can also use a few directives for WoWInterface uploading.
- *wowi-archive-previous* : `yes|no` (defaults to yes) Archive the previous
release.
- *wowi-create-changelog* : `yes|no` (defaults to yes) Generate a changelog
using BBCode that will be set when uploading. A manual changelog will always
be used instead if set in the .pkgmeta.
- *wowi-convert-changelog* : `yes|no` (defaults to yes) Convert a manual
changelog in Markdown format to BBCode if you have [pandoc](http://pandoc.org/)
installed; otherwise, the manual changelog will be used as-is. If set to `no`
when using a generated changelog, Markdown will be used instead of BBCode.
**Note**: Markdown support is experimental and needs to be requested on a
per-project basis.
### String replacements
__release.sh__ supports the following repository substitution keywords when
copying the files from the checkout into the project directory. See the
[wiki page](https://github.com/BigWigsMods/packager/wiki/Repository-Keyword-Substitutions)
for more info.
- *@[localization](https://github.com/BigWigsMods/packager/wiki/Localization-Substitution)(locale="locale", format="format", ...)@*
- *escape-non-ascii*
- *handle-unlocalized*
- *handle-subnamespaces="concat"*
- *key*
- *namespace*
- *same-key-is-true*
- *table-name*
- *@file-revision@*
- *@project-revision@*
- *@file-hash@*
- *@project-hash@*
- *@file-abbreviated-hash@*
- *@project-abbreviated-hash@*
- *@file-author@*
- *@project-author@*
- *@file-date-iso@*
- *@project-date-iso@*
- *@file-date-integer@*
- *@project-date-integer@*
- *@file-timestamp@*
- *@project-timestamp@*
- *@project-version@*
### Build type keywords
Specific keywords used in a comment at the start (`@keyword@`) and end
(`@end-keyword@`) of a block of code can be used to conditionally run that code
based on the build type. If the build type does not match, the block of code
is comment out so line numbers do not change.
Supported keywords and when the code block will run:
- `alpha`: in untagged builds.
- `debug`: never. Code will only run when using an unpackaged source.
- `do-not-package`: never. Same as `debug` except removed from the packaged
file.
- `no-lib-strip`: _(not supported in Lua files)_ in any build other than a
*nolib* build.
- `retail`,`version-retail`,`version-classic`,`version-bcc`: based on game
version.
`do-not-package` is a bit special. Everything between the tags, including the
tags themselves, will always be removed from the packaged file. This will cause
the line numbers of subsequent lines to change, which can result in bug report
line numbers not matching the source code. The typical usage is at the end of
Lua files surrounding debugging functions and other code that end users should
never see or execute.
All keywords except `do-not-package` can be prefixed with `non-` to inverse the
logic. When doing this, the keywords should start and end a **block comment**
as shown below.
More examples are available on the [wiki page](https://github.com/BigWigsMods/packager/wiki/Repository-Keyword-Substitutions#debug-replacements).
#### In Lua files
`--@keyword@` and `--@end-keyword@`
turn into `--[===[@keyword` and `--@end-keyword]===]`.
`--[===[@non-keyword@` and `--@end-non-keyword@]===]`
turn into `--@non-keyword@` and `--@end-non-keyword@`.
#### In XML files
**Note:** XML doesn't allow nested comments so make sure not to nest keywords.
If you need to nest keywords, you can do so in the TOC instead.
`<!--@keyword@-->` and `<!--@end-keyword@-->`
turn into `<!--@keyword` and `@end-keyword@-->`.
`<!--@non-keyword@` and `@end-non-keyword@-->`
turn into `<!--@non-keyword@-->` and `<!--@end-non-keyword@-->`.
#### In TOC files
The lines with `#@keyword@` and `#@end-keyword@` get removed, as well as every
line in-between.
The lines with `#@non-keyword@` and `#@end-non-keyword@` get removed, as well as
removing a '# ' at the beginning of each line in-between.
### Changing the file name
__release.sh__ uses the file name template `"{package-name}-{project-version}{nolib}{classic}"`
for the addon zip file. This can be changed with the `-n` switch (`release.sh
-n "{package-name}-{project-version}"`).
These tokens are always replaced with their value:
- `{package-name}`
- `{project-revision}`
- `{project-hash}`
- `{project-abbreviated-hash}`
- `{project-author}`
- `{project-date-iso}`
- `{project-date-integer}`
- `{project-timestamp}`
- `{project-version}`
- `{game-type}`
- `{release-type}`
These tokens are "flags" and are conditionally shown prefixed with a dash based
on the build type:
- `{alpha}`
- `{beta}`
- `{nolib}`
- `{classic}`
`{classic}` has some additional magic:
1. It will show as the non-retail build type, so either `-classic` or `-bcc`.
2. It will not be shown if "-classic" or "-bcc" is in the project version.
3. If it is included in the file name (it is by default) and #2 does not apply,
it will also be appended to the file label (i.e., the name shown on
CurseForge).
## Building for multiple game versions
__release.sh__ needs to know what version of World of Warcraft the package is
targeting. This is normally automatically detected using the `## Interface:`
line of the addon's TOC file.
If your addon supports both retail and classic in the same branch, you can use
multiple `## Interface-Type:` lines in your TOC file. Only one `## Interface:`
line will be included in the packaged TOC file based on the targeted game
version.
```toc
## Interface: 90005
## Interface-Retail: 90005
## Interface-Classic: 11306
## Interface-BCC: 20501
```
You specify what version of the game you're targeting with the `-g` switch. You
can use a specific version (`release.sh -g 1.13.6`) or you can use the game type
(`release.sh -g classic`). Using a game type will set the game version based on
the appropriate TOC `## Interface` value.
You can also set multiple specific versions as a comma delimited list using the
`-g` switch (`release.sh -g 1.13.6,2.5.1,9.0.5`). This will still only build
one package, with the the last version listed used as the target version for
the build.
**Setting multiple versions is not recommended!** The addon will always be
marked "Out of date" in-game for versions that do not match the TOC interface
value for the last version set. So even if you don't need any special file
processing, it will always be best to run the packager multiple times so the TOC
interface value is correct for each game version.
## Building locally
The recommended way to include __release.sh__ in a project is to:
1. Create a *.release* subdirectory in your top-level checkout.
2. Copy __release.sh__ into the *.release* directory.
3. Ignore the *.release* subdirectory in __.gitignore__.
4. Run __release.sh__.
## Usage
```text
Usage: release.sh [options]
-c Skip copying files into the package directory.
-d Skip uploading.
-e Skip checkout of external repositories.
-l Skip @localization@ keyword replacement.
-L Only do @localization@ keyword replacement (skip upload to CurseForge).
-o Keep existing package directory, overwriting its contents.
-s Create a stripped-down "nolib" package.
-u Use Unix line-endings.
-z Skip zip file creation.
-t topdir Set top-level directory of checkout.
-r releasedir Set directory containing the package directory. Defaults to "$topdir/.release".
-p curse-id Set the project id used on CurseForge for localization and uploading. (Use 0 to unset the TOC value)
-w wowi-id Set the addon id used on WoWInterface for uploading. (Use 0 to unset the TOC value)
-a wago-id Set the project id used on Wago Addons for uploading. (Use 0 to unset the TOC value)
-g game-version Set the game version to use for uploading.
-m pkgmeta.yaml Set the pkgmeta file to use.
-n package-name Set the package zip file name. Use "-n help" for more info.
```
### Uploading
__release.sh__ uses following environment variables for uploading:
- `CF_API_KEY` - a [CurseForge API token](https://wow.curseforge.com/account/api-tokens),
required for the CurseForge API to fetch localization and upload files.
- `WOWI_API_TOKEN` - a [WoWInterface API token](https://www.wowinterface.com/downloads/filecpl.php?action=apitokens),
required for uploading to WoWInterface.
- `WAGO_API_TOKEN` - a [Wago Addons API token](https://addons.wago.io/account/apikeys),
required for uploading to Wago Addons.
- `GITHUB_OAUTH` - a [GitHub personal access token](https://github.com/settings/tokens),
required for uploading to GitHub.
__release.sh__ will attempt to load environment variables from a `.env` file in
the topdir or current working directory. You can also edit __release.sh__ and
enter the tokens near the top of the file.
### Dependencies
__release.sh__ is mostly POSIX-compatible, so it should run in any Unix-like
environment provided the following are available:
- bash >= 4.3
- awk
- sed
- curl
- zip
- version control software as needed:
- git >= 2.13.0
- subversion >= 1.7.0
- mercurial >= 3.9.0 (pre-3.9 will have issues with [secure connections](https://www.mercurial-scm.org/wiki/SecureConnections))
- [jq](https://stedolan.github.io/jq/download/) >= 1.5 (when uploading)
- [pandoc](https://pandoc.org/installing.html) >= 1.19.2 (optional)

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@@ -3,42 +3,6 @@ All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## Version 1.1.7 - 2022-xx-yy
### Fixed
- handling of german umlauts (and other unicode characters)
## Version 1.1.6 - 2023-01-18
### Changed
- bumped version for latest WotLK Classic patch
### Fixed
- updated Ace3.0 libraries for latest WotLK Classic patch
## Version 1.1.5 - 2022-12-04
### Fixed
- updated Ace3 libraries for Dragonflight
- bumped version for all incarnations of WoW (Classic Era, WotLK, Retail)
## Version 1.1.4 - 2022-09-28
### Changed
- typos in descriptions
- ambiguous variable definitions
- bumped version for all incarnations of WoW (Classic Era, WotLK, Retail)
## Version 1.1.3 - 2021-10-06
### Changed
- bumped version for all incarnations of WoW (Classic Era, Season of Mastery, BCC, Retail)
### Fixed
- error on missing options at first start
- updated Ace3.0 libraries for latest Shadowlands patch
## Version 1.1.2 - 2021-05-23
### Changed
- adopted to BigWigs release script to better support different game packages
## Version 1.1.1 - 2021-04-22
### Changed
- bumped versions for WoW Classic and Shadowlands
## Version 1.1.0 - 2020-12-08
### Added
- split of messages preserves item links, textures, substitutions and raid target markers
@@ -152,7 +116,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
## Version 0.3.0 - 2020-05-27
### Fixed
- fixed DB storage and debug printing
- fixed DB storange and debug printing
## Version 0.2.2 (unreleased) - 2020-05-26
### Added

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@@ -21,9 +21,8 @@ local _G = _G
-- initialize addon
local Grichelde = LibStub("AceAddon-3.0"):NewAddon(AddonTable, AddonName, "AceConsole-3.0", "AceEvent-3.0", "AceHook-3.0")
Grichelde.version = GetAddOnMetadata(AddonName, "Version")
Grichelde.build = GetAddOnMetadata(AddonName, "X-Build") or "Development"
--Grichelde.era = _G.WOW_PROJECT_ID == _G.WOW_PROJECT_CLASSIC
--Grichelde.bcc = _G.WOW_PROJECT_ID == _G.WOW_PROJECT_BURNING_CRUSADE_CLASSIC
Grichelde.build = GetAddOnMetadata(AddonName, "X-Build") or "Experimental"
Grichelde.classic = _G.WOW_PROJECT_ID == _G.WOW_PROJECT_CLASSIC
Grichelde.logLevel = 0 -- cannot reference Grichelde.LOG_LEVELs here as they are loaded afterwards
-- publish to global env

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@@ -1,16 +1,13 @@
## Interface: 100002
## Interface: 11306
## Title: Grichelde
## Notes: Replaces characters of your chat input line before sending.
## Notes-de: Ersetzt eingegebene Zeichen in der Chat-Zeile vor dem Versenden.
## Version: 1.1.6
## Version: 1.1.0
## Author: Teilzeit-Jedi
## eMail: tj@teilzeit-jedi.de
## X-Build: Retail
## X-Compatible: 11403
## X-Compatible: 30401
## X-Build: Classic
## X-Curse-Project-ID: 385480
## X-License: GPLv3
## X-Category: Chat/Communication
@@ -20,19 +17,7 @@
## OptionalDeps: LibStub, CallbackHandler, Ace3, LibDataBroker, LibDBIcon
## SavedVariables: GricheldeDB
Libs\LibStub\LibStub.lua
Libs\CallbackHandler-1.0\CallbackHandler-1.0.xml
Libs\AceAddon-3.0\AceAddon-3.0.xml
Libs\AceLocale-3.0\AceLocale-3.0.xml
Libs\AceEvent-3.0\AceEvent-3.0.xml
Libs\AceHook-3.0\AceHook-3.0.xml
Libs\AceConsole-3.0\AceConsole-3.0.xml
Libs\AceDB-3.0\AceDB-3.0.xml
Libs\AceDBOptions-3.0\AceDBOptions-3.0.xml
Libs\AceGUI-3.0\AceGUI-3.0.xml
Libs\AceConfig-3.0\AceConfig-3.0.xml
Libs\LibDataBroker-1.1\LibDataBroker-1.1.lua
Libs\LibDBIcon-1.0\LibDBIcon-1.0.lua
libs.xml
Grichelde.lua
GricheldeConstants.lua
@@ -45,3 +30,5 @@ GricheldeUpgrade.lua
GricheldeOptions.lua
GricheldeMinimap.lua
GricheldeChat.lua
GricheldeTest.lua

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@@ -2,9 +2,9 @@
local _G = _G
local Grichelde = _G.Grichelde or {}
local IsAddOnLoaded, assert, nilOrEmpty, pairs, ipairs, spairs, tContains, tFilter, tInsert, tIsEmpty, find, sub, gsub, getNextCharUtf8, isUtf8MultiByte, getUtf8Sequence, isUpper, isLower, toUpper, toLower, bytes2Char, trim, length, lengthUtf8
= Grichelde.F.IsAddOnLoaded, Grichelde.F.assert, Grichelde.F.nilOrEmpty, Grichelde.F.pairs, Grichelde.F.ipairs, Grichelde.F.spairs, Grichelde.F.tContains, Grichelde.F.tFilter, Grichelde.F.tInsert, Grichelde.F.tIsEmpty,
Grichelde.F.find, Grichelde.F.sub, Grichelde.F.gsub, Grichelde.F.getNextCharUtf8, Grichelde.F.isUtf8MultiByte, Grichelde.F.getUtf8Sequence, Grichelde.F.isUpper, Grichelde.F.isLower, Grichelde.F.toUpper, Grichelde.F.toLower, Grichelde.F.bytes2Char, Grichelde.F.trim, Grichelde.F.length, Grichelde.F.lengthUtf8
local IsAddOnLoaded, assert, nilOrEmpty, pairs, ipairs, spairs, tContains, tFilter, tInsert, tConcat, tSize, tIsEmpty, find, sub, gsub, gmatch, getNextCharUtf8, isLetter, isUpper, isLower, toUpper, toLower, capitalize, bytes2Char, trim, length, lengthUtf8
= Grichelde.F.IsAddOnLoaded, Grichelde.F.assert, Grichelde.F.nilOrEmpty, Grichelde.F.pairs, Grichelde.F.ipairs, Grichelde.F.spairs, Grichelde.F.tContains, Grichelde.F.tFilter, Grichelde.F.tInsert, Grichelde.F.tConcat, Grichelde.F.tSize, Grichelde.F.tIsEmpty,
Grichelde.F.find, Grichelde.F.sub, Grichelde.F.gsub, Grichelde.F.gmatch, Grichelde.F.getNextCharUtf8, Grichelde.F.isLetter, Grichelde.F.isUpper, Grichelde.F.isLower, Grichelde.F.toUpper, Grichelde.F.toLower, Grichelde.F.capitalize, Grichelde.F.bytes2Char, Grichelde.F.trim, Grichelde.F.length, Grichelde.F.lengthUtf8
--- Splits a long text in longest possible chunks of <= 255 length, split at last available space
-- @param text string
@@ -58,6 +58,7 @@ function Grichelde:SplitText(text)
-- must not enforce UTF-8 support here, as the positions are used
while ((length(newText) > 0) and (escape < Grichelde.ENDLESS_LOOP_LIMIT)) do
escape = escape + 1
local previousChar = currentChar
local first, textAhead = getNextCharUtf8(newText)
currentChar = first
self:DebugPrint("SplitText : currentChar, escape: %s, %s", currentChar, escape)
@@ -153,24 +154,6 @@ function Grichelde:SendChunkifiedChatMessage(message, ...)
end
function Grichelde:ReplaceCharacters(text, replName, replTable, consolidate, replacedTexts)
local function convertToCaseInsensitivePatternGroup(p)
local upperP, lowerP = toUpper(p), toLower(p)
--[[
if (isUtf8MultiByte(p)) then
local sequence = nil
for _, byteSequence in spairs(getUtf8Table(upperP)) do
sequence = sequence .. byteSequence
end
else
]]
if (upperP ~= lowerP) then
return upperP .. lowerP
else
return p
end
--end
end
local function convertToCaseInsensitivePattern(pattern)
local ciPattern = ""
local ignored = {'^', '$', '(', ')', '.'}
@@ -201,13 +184,18 @@ function Grichelde:ReplaceCharacters(text, replName, replTable, consolidate, rep
ciPattern = ciPattern .. "%" .. p
end
else
ciPattern = ciPattern .. convertToCaseInsensitivePatternGroup(p)
local upperP, lowerP = toUpper(p), toLower(p)
if (upperP ~= lowerP) then
ciPattern = ciPattern .. upperP .. lowerP
else
ciPattern = ciPattern .. p
end
end
p, patRest = getNextCharUtf8(patRest)
end
ciPattern = ciPattern .. "]"
else
ciPattern = ciPattern .. "[" .. convertToCaseInsensitivePatternGroup(p) .. "]"
ciPattern = ciPattern .. "[" .. Grichelde.F.toUpper(p) .. Grichelde.F.toLower(p) .. "]"
end
p, patRest = getNextCharUtf8(patRest)
@@ -216,9 +204,9 @@ function Grichelde:ReplaceCharacters(text, replName, replTable, consolidate, rep
return ciPattern
end
local function replaceCaptures(txt, replaceText, captures)
local function replaceCaptures(text, replaceText, captures)
local replText = replaceText
self:TracePrint("replaceCaptures : txt: %s, #captures: %d", txt, #captures)
self:TracePrint("replaceCaptures : text: %s, #captures: %d", text, #captures)
if (#captures > 0) then
for i, cap in ipairs(captures) do
@@ -297,6 +285,9 @@ function Grichelde:ReplaceCharacters(text, replName, replTable, consolidate, rep
self:TracePrint("ReplaceCharacters : pos1: %d, pos2: %d", pos1, pos2)
self:TracePrint("ReplaceCharacters : cap1: %s, cap2: %s, cap3: %s, cap4: %s, cap5: %s, cap6: %s, cap7: %s, cap8: %s, cap9: %s", cap1, cap2, cap3, cap4, cap5, cap6, cap7, cap8, cap9)
while (pos1 ~= nil) and (pos2 ~= nil) and (pos1 <= pos2) do
-- continue from that position later
pos = pos2 + 1
if doStopOnMatch then
stopOnMatch = true
end
@@ -306,24 +297,6 @@ function Grichelde:ReplaceCharacters(text, replName, replTable, consolidate, rep
local post = sub(result, pos2 + 1)
local wordStart = sub(pre, -1, -1)
local wordEnd = sub(post, 1, 1)
self:TracePrint("ReplaceCharacters : result: %s", result)
self:TracePrint("ReplaceCharacters : pre: %s, match: %s, post: %s, wordStart: %s, wordEnd: %s", pre, match, post, wordStart, wordEnd)
--[[
self:TracePrint("ReplaceCharacters : pos2: %d, isChar: %s", pos2, isChar(match))
while (not isChar(match) and pos2 < length(result)) do
pos2 = pos2 + 1
pre = sub(result, 1, pos1 - 1)
match = sub(result, pos1, pos2)
post = sub(result, pos2 + 1)
wordStart = sub(pre, -1, -1)
wordEnd = sub(post, 1, 1)
self:TracePrint("ReplaceCharacters : pos2: %d, isChar: %s", pos2, isChar(match))
end
]]
-- continue from that position later
pos = pos2 + 1
-- additional checks for word boundaries
local doesMatchWhen = false
@@ -468,8 +441,8 @@ end
-- @param text string
-- @param replacements table of mappings
-- @return string
function Grichelde:ReplaceAndConsolidate(text, _replacements)
local replacements = _replacements or self.db.profile.replacements or {}
function Grichelde:ReplaceAndConsolidate(text, replacements)
local replacements = replacements or self.db.profile.replacements or {}
self:TracePrint("ReplaceAndConsolidate : replacements")
self:TracePrint(replacements)
@@ -558,6 +531,7 @@ function Grichelde:CheckForLink(text, currentChar)
for _, pattern in ipairs(Grichelde.IGNORE_PATTERNS.LINKS) do
local pos1, pos2 = find(text, "^" .. pattern)
if (pos1 == 1) and (pos2 ~= nil) then
local match = sub(text, pos1, pos2)
self:DebugPrint("CheckForLink : Found link or texture pattern \"%s\" at (%d, %d)", pattern, pos1, pos2)
return pos2
end
@@ -616,10 +590,10 @@ function Grichelde:CheckForRaidTargetMarkers(text, currentChar)
local translation = toLower(self.L["IgnorePattern_" .. localizedRT])
local localizedPattern = "^{" .. translation .. "}"
self:TracePrint("CheckForPreversableText : localizedPattern:", localizedPattern)
local p1, p2 = find(lowerText, localizedPattern)
if (p1 == 1) and (p2 ~= nil) then
self:DebugPrint("CheckForPreversableText : Found localized raid target marker \"%s\" at (%d, %d)", localizedPattern, p1, p2)
return p2
local pos1, pos2 = find(lowerText, localizedPattern)
if (pos1 == 1) and (pos2 ~= nil) then
self:DebugPrint("CheckForPreversableText : Found localized raid target marker \"%s\" at (%d, %d)", localizedPattern, pos1, pos2)
return pos2
end
end
end
@@ -662,9 +636,9 @@ end
-- @param previousChar string(1) previous character of the text, otherwise unreachable
-- @param preserveEmotes boolean ignore replacements for emotes, for testing purposes
-- @return number
function Grichelde:CheckForPreversableText(text, currentChar, previousChar, _replaceEmotes)
function Grichelde:CheckForPreversableText(text, currentChar, previousChar, replaceEmotes)
self:DebugPrint("CheckForPreversableText : text:", text)
local replaceEmotes = _replaceEmotes or self.db.profile.channels.emote or false
local replaceEmotes = replaceEmotes or self.db.profile.channels.emote or false
local linkPos = self:CheckForLink(text, currentChar)
if (linkPos ~= nil) then
@@ -705,11 +679,11 @@ end
-- @param text string the text to apply the mappings on
-- @param preserveEmotes boolean ignore replacements for emotes, for testing purposes
-- @return string
function Grichelde:ReplaceText(text, _replacements, _replaceEmotes)
function Grichelde:ReplaceText(text, replacements, replaceEmotes)
local lookAheads = { '|', '*', '<', '%', '{', '(', 'o' }
local newText = text
local preserveEmotes = _replaceEmotes or self.db.profile.channels.emote or false
local replacements = _replacements or self.db.profile.replacements or {}
local preserveEmotes = replaceEmotes or self.db.profile.channels.emote or false
local replacements = replacements or self.db.profile.replacements or {}
local finalText, replaceText = "", ""
local currentChar
local escape = 0

View File

@@ -5,9 +5,7 @@ local Grichelde = _G.Grichelde or {}
-- constants and upvalues
Grichelde.LOG_LEVEL = { DEBUG = 1, TRACE = 2 }
-- chat input in client is limited to 255 bytes (unicode length is less)
Grichelde.INPUT_LIMIT = 255
-- safety measure in case malformed user input causes infinite loops on string parsing
Grichelde.ENDLESS_LOOP_LIMIT = 10000
Grichelde.MAPPING_OFFSET = 10
Grichelde.MINIMAP_ENABLED = 1.0
@@ -171,11 +169,11 @@ local function nilOrEmpty(s)
return s == nil or s:trim() == ""
end
local function spairs(tbl, orderFunc)
local function spairs(t, orderFunc)
-- collect the keys
local sortedKeys = {}
-- for every non-nil value
for key, _ in Grichelde.F.pairs(tbl) do
for key, _ in Grichelde.F.pairs(t) do
Grichelde.F.tInsert(sortedKeys, key)
end
@@ -191,22 +189,22 @@ local function spairs(tbl, orderFunc)
return function()
it = it + 1
if (sortedKeys[it] ~= nil) then
return sortedKeys[it], tbl[sortedKeys[it]]
return sortedKeys[it], t[sortedKeys[it]]
else
return nil
end
end
end
local function tFilter(type, condition, extract)
local function tFilter(t, condition, extract)
local filtered = {}
for key, value in Grichelde.F.pairs(type) do
for key, value in Grichelde.F.pairs(t) do
local cond = false
if (condition) then
local typ = Grichelde.F.type(condition)
if (typ == "function") then
cond = condition(typ, key, value)
elseif (typ == "string") or (typ == "number") then
local t = Grichelde.F.type(condition)
if (t == "function") then
cond = condition(t, key, value)
elseif (t == "string") or (t == "number") then
cond = (value == condition)
end
end
@@ -214,7 +212,7 @@ local function tFilter(type, condition, extract)
if (cond) then
local val = value
if (extract and (Grichelde.F.type(extract) == "function")) then
val = extract(type, key, value)
val = extract(t, key, value)
end
Grichelde.F.tInsert(filtered, val)
end
@@ -222,20 +220,20 @@ local function tFilter(type, condition, extract)
return filtered
end
local function tSize(tbl)
local function tSize(t)
local size = 0
if (tbl ~= nil) then
if (t ~= nil) then
-- for every non-nil value
for _, _ in Grichelde.F.pairs(tbl) do
for _, _ in Grichelde.F.pairs(t) do
size = size + 1
end
end
return size
end
local function tIsEmpty(tbl)
if (not tbl) then return true end
return Grichelde.F.tNext(tbl) == nil
local function tIsEmpty(t)
if (not t) then return true end
return Grichelde.F.tNext(t) == nil
end
local function tClone(orig)
@@ -287,97 +285,6 @@ local function getNextCharUtf8(word)
end
end
local function isUtf8MultiByte(word)
return Grichelde.F.length(word) ~= Grichelde.F.lengthUtf8(word)
end
local function getUtf8Sequence(word)
if ((word == nil) or (Grichelde.F.type(word) ~= "string") or (Grichelde.F.lengthUtf8(word) ~= 1)) then
return nil
end
--[[
You could use the following code snippet to iterate over UTF-8 sequences
(this will simply skip over most invalid codes):
for uchar in string.gmatch(ustring, "([%z\1-\127\194-\244][\128-\191]*)") do
...
end
]]--
local sequence = "%z"
local c1 = Grichelde.F.toByte(word, 1)
sequence = sequence .. "\\" .. c1
if (c1 > 0) and (c1 <= 127) then
-- UTF8-1
return sequence
end
local c2 = Grichelde.F.toByte(word, 2)
sequence = sequence .. "\\" .. c2
if (c1 >= 194) and (c1 <= 223) then
-- UTF8-2
return sequence
end
local c3 = Grichelde.F.toByte(word, 3)
sequence = sequence .. "\\" .. c3
if (c1 >= 224) and (c1 <= 239) then
-- UTF8-3
return sequence
end
local c4 = Grichelde.F.toByte(word, 4)
sequence = sequence .. "\\" .. c4
if (c1 >= 240) and (c1 <= 244) then
-- UTF8-4
return sequence
end
return nil
end
local function getUtf8Table(word)
if ((word == nil) or (Grichelde.F.type(word) ~= "string") or (Grichelde.F.lengthUtf8(word) ~= 1)) then
return nil
end
--[[
You could use the following code snippet to iterate over UTF-8 sequences
(this will simply skip over most invalid codes):
for uchar in string.gmatch(ustring, "([%z\1-\127\194-\244][\128-\191]*)") do
...
end
]]--
local tbl = {}
local c1 = Grichelde.F.toByte(word, 1)
Grichelde.F.tInsert(tbl, "%z\\" .. c1)
local c2 = Grichelde.F.toByte(word, 2)
if (c1 >= 194) and (c1 <= 223) then
-- UTF8-2
Grichelde.F.tInsert(tbl, "\\" .. c2)
end
local c3 = Grichelde.F.toByte(word, 3)
if (c1 >= 224) and (c1 <= 239) then
-- UTF8-3
Grichelde.F.tInsert(tbl, "\\" .. c3)
end
local c4 = Grichelde.F.toByte(word, 4)
if (c1 >= 240) and (c1 <= 244) then
-- UTF8-4
Grichelde.F.tInsert(tbl, "\\" .. c4)
end
return tbl
end
local function isLetter(word)
local char = Grichelde.F.getNextCharUtf8(word)
return (char ~= nil) and (Grichelde.F.toUpper(char) ~= Grichelde.F.toLower(char))
@@ -416,11 +323,11 @@ local function isCapital(word)
return false
else
local first, rest = Grichelde.F.getNextCharUtf8(word)
local isCap = Grichelde.F.isUpper(first)
local isCapital = Grichelde.F.isUpper(first)
if (rest ~= nil) then
return isCap and Grichelde.F.isLower(rest)
return isCapital and Grichelde.F.isLower(rest)
else
return isCap
return isCapital
end
end
end
@@ -439,8 +346,8 @@ local function capitalize(word)
end
end
local function color(colour, text)
return colour .. text .. Grichelde.COLOR_CODES.CLOSE
local function color(color, text)
return color .. text .. Grichelde.COLOR_CODES.CLOSE
end
local function cPrefix(text)
@@ -509,9 +416,6 @@ Grichelde.F = {
toUpper = _G.strupper,
toLower = _G.strlower,
getNextCharUtf8 = getNextCharUtf8,
isUtf8MultiByte = isUtf8MultiByte,
getUtf8Sequence = getUtf8Sequence,
getUtf8Table = getUtf8Table,
isLetter = isLetter,
isNumber = isNumber,
isUpper = isUpper,

View File

@@ -2,8 +2,8 @@
local _G = _G
local Grichelde = _G.Grichelde or {}
local pairs, tInsert, tClone, unpack, join, toString
= Grichelde.F.pairs, Grichelde.F.tInsert, Grichelde.F.tClone, Grichelde.F.unpack, Grichelde.F.join, Grichelde.F.toString
local pairs, tInsert, tClone, tWipe, unpack, join, toString
= Grichelde.F.pairs, Grichelde.F.tInsert, Grichelde.F.tClone, Grichelde.F.tWipe, Grichelde.F.unpack, Grichelde.F.join, Grichelde.F.toString
function Grichelde.getDefaultConfig()
return {

View File

@@ -2,8 +2,8 @@
local _G = _G
local Grichelde = _G.Grichelde or {}
local cGreen, cRed
= Grichelde.F.cGreen, Grichelde.F.cRed
local cPrefix, cGreen, cRed
= Grichelde.F.cPrefix, Grichelde.F.cGreen, Grichelde.F.cRed
--- add Minimap button

View File

@@ -254,7 +254,7 @@ function Grichelde:CreateOptionsUI()
name = self.L.Options_Help_Examples_Import_Name,
-- desc = self.L.Options_Help_Examples_Import_Desc,
desc = function() return format(self.L.Options_Help_Examples_Import_Desc, cPrefix(self.L.Options_Help_Examples[selectedExample].name)) end,
func = function(_) self:ImportExample(selectedExample) end,
func = function(info) self:ImportExample(selectedExample) end,
},
spacer4 = {
@@ -617,19 +617,17 @@ function Grichelde:RefreshOptions(replacementsTable)
self:TracePrint("RefreshOptions : DB table:")
self:TracePrint(replacementsTable)
if (self.options ~= nil) then
-- remove all previous replacements from options (not DB), except header and buttons
local replacements = self.options.args.replacements.args or {}
for k, _ in pairs(replacements) do
if (k and (find(k, "^replacement_") ~= nil)) then
replacements[k] = nil
end
-- remove all previous replacements from options (not DB), except header and buttons
local replacements = self.options.args.replacements.args or {}
for k, _ in pairs(replacements) do
if (k and (find(k, "^replacement_") ~= nil)) then
replacements[k] = nil
end
end
for replName, _ in pairs(replacementsTable or {}) do
local _, replNumber = self:SplitOnFirstMatch(replName, "_")
replacements[replName] = self:CreateMapping(toNumber(replNumber))
end
for replName, _ in pairs(replacementsTable or {}) do
local _, replNumber = self:SplitOnFirstMatch(replName, "_")
replacements[replName] = self:CreateMapping(toNumber(replNumber))
end
-- self:TracePrint("RefreshOptions : UI options:")
@@ -637,9 +635,7 @@ function Grichelde:RefreshOptions(replacementsTable)
end
function Grichelde:RefreshDialog()
if (self.dialog ~= nil) then
self.dialog:ConfigTableChanged(nil, self.name)
end
self.dialog:ConfigTableChanged(nil, self.name)
end
function Grichelde:AddEmptyMapping()

View File

@@ -2,7 +2,7 @@
local _G = _G
local Grichelde = _G.Grichelde or {}
local find, pairs, tSize, cRed, cGreen = Grichelde.F.find, Grichelde.F.pairs, Grichelde.F.tSize, Grichelde.F.cRed, Grichelde.F.cGreen
local find, pairs, tSize, cRed, cGreen, format = Grichelde.F.find, Grichelde.F.pairs, Grichelde.F.tSize, Grichelde.F.cRed, Grichelde.F.cGreen, Grichelde.F.format
function Grichelde:TestMatch(text, pattern)
-- disable debug print out for testing
@@ -17,7 +17,6 @@ function Grichelde:TestMatch(text, pattern)
Grichelde.logLevel = oldLogLevel
end
--- Invoke ingame with /run Grichelde:RunTests()
function Grichelde:RunTests()
local function test(name, replacements, testData, replaceEmotes)
local i, ok, size = 0, 0, tSize(testData)
@@ -72,7 +71,7 @@ function Grichelde:RunTests()
["OSSO"] = "OCHO",
["ooSS"] = "ooCH",
["schmeissen"] = "chmeichen",
["Sch&#246;n"] = "Chön",
["Schön"] = "Chön",
}
)
ok = ok + o
@@ -776,60 +775,10 @@ function Grichelde:RunTests()
ok = ok + o
all = all + a
o, a = test(
"umlauts",
{
replacement_10 = {
order = 10,
searchText = "ä",
replaceText = "ae",
exactCase = false,
consolidate = false,
matchWhen = 2,
stopOnMatch = false,
},
replacement_11 = {
order = 11,
searchText = "ö",
replaceText = "oe",
exactCase = false,
consolidate = false,
matchWhen = 2,
stopOnMatch = false,
},
replacement_12 = {
order = 12,
searchText = "ü",
replaceText = "ue",
exactCase = false,
consolidate = false,
matchWhen = 2,
stopOnMatch = false,
},
replacement_13 = {
order = 13,
searchText = "ß",
replaceText = "ss",
exactCase = false,
consolidate = false,
matchWhen = 2,
stopOnMatch = false,
},
},
{
["Hallä"] = "Hallae",
["Ätsch"] = "Aetsch",
["Hällöleü"] = "Haelloeleue",
["ÜöÄ"] = "UeoeAe",
}
)
ok = ok + o
all = all + a
if (ok == all) then
self:PrefixedPrint("All %d tests %s", all, cGreen("passed"))
else
self:PrefixedPrint("%d test%s %s, %d tests %s", all - ok, all - ok > 1 and "s" or "", cRed("failed"), ok, cGreen("passed"))
self:PrefixedPrint("%d test %s, %d tests %s", all - ok, cRed("failed"), ok, cGreen("passed"))
end
-- restore old loglevel

View File

@@ -2,8 +2,8 @@
local _G = _G
local Grichelde = _G.Grichelde or {}
local pairs, tClone, find, sub, cGreen, cOrange, cRed, toNumber
= Grichelde.F.pairs, Grichelde.F.tClone, Grichelde.F.find, Grichelde.F.sub, Grichelde.F.cGreen, Grichelde.F.cOrange, Grichelde.F.cRed, Grichelde.F.toNumber
local pairs, tSize, tClone, find, sub, cGreen, cOrange, cRed, toNumber
= Grichelde.F.pairs, Grichelde.F.tSize,Grichelde.F.tClone, Grichelde.F.find, Grichelde.F.sub, Grichelde.F.cGreen, Grichelde.F.cOrange, Grichelde.F.cRed, Grichelde.F.toNumber
function Grichelde:Upgrade_To_v060()
self:PrefixedPrint(self.L.Upgrade_ToVersion, cOrange("0.6.0"))

View File

@@ -84,6 +84,12 @@ function Grichelde:SplitOnLastMatch(text, delimPattern, start)
return left, right or text
end
--- Splits at last word of a text line
function Grichelde:TestMatch(text, pattern)
local pos1, pos2, left, right = find(text, pattern, 1)
self:DebugPrint("TestMatch : pos1: %d, pos2: %d, left: %s, right: %s", pos1, pos2, left, right)
end
function Grichelde:Format(message, ...)
if (message == nil) then
return "<nil>"

View File

@@ -1,49 +0,0 @@
## Interface: 11403
## Title: Grichelde
## Notes: Replaces characters of your chat input line before sending.
## Notes-de: Ersetzt eingegebene Zeichen in der Chat-Zeile vor dem Versenden.
## Version: 1.1.6
## Author: Teilzeit-Jedi
## eMail: tj@teilzeit-jedi.de
## X-Build: Classic
## X-Compatible: 30401
## X-Compatible: 100002
## X-Curse-Project-ID: 385480
## X-License: GPLv3
## X-Category: Chat/Communication
## X-Credits: Teilzeit-Jedi
## X-Embeds: LibStub, CallbackHandler, Ace3, LibDataBroker, LibDBIcon
## OptionalDeps: LibStub, CallbackHandler, Ace3, LibDataBroker, LibDBIcon
## SavedVariables: GricheldeDB
Libs\LibStub\LibStub.lua
Libs\CallbackHandler-1.0\CallbackHandler-1.0.xml
Libs\AceAddon-3.0\AceAddon-3.0.xml
Libs\AceLocale-3.0\AceLocale-3.0.xml
Libs\AceEvent-3.0\AceEvent-3.0.xml
Libs\AceHook-3.0\AceHook-3.0.xml
Libs\AceConsole-3.0\AceConsole-3.0.xml
Libs\AceDB-3.0\AceDB-3.0.xml
Libs\AceDBOptions-3.0\AceDBOptions-3.0.xml
Libs\AceGUI-3.0\AceGUI-3.0.xml
Libs\AceConfig-3.0\AceConfig-3.0.xml
Libs\LibDataBroker-1.1\LibDataBroker-1.1.lua
Libs\LibDBIcon-1.0\LibDBIcon-1.0.lua
Grichelde.lua
GricheldeConstants.lua
localisation.xml
GricheldeUtils.lua
GricheldeDatabase.lua
GricheldeUpgrade.lua
GricheldeOptions.lua
GricheldeMinimap.lua
GricheldeChat.lua
GricheldeTest.lua

View File

@@ -1,47 +0,0 @@
## Interface: 30401
## Title: Grichelde
## Notes: Replaces characters of your chat input line before sending.
## Notes-de: Ersetzt eingegebene Zeichen in der Chat-Zeile vor dem Versenden.
## Version: 1.1.6
## Author: Teilzeit-Jedi
## eMail: tj@teilzeit-jedi.de
## X-Build: WotLK
## X-Compatible: 11403
## X-Compatible: 100002
## X-Curse-Project-ID: 385480
## X-License: GPLv3
## X-Category: Chat/Communication
## X-Credits: Teilzeit-Jedi
## X-Embeds: LibStub, CallbackHandler, Ace3, LibDataBroker, LibDBIcon
## OptionalDeps: LibStub, CallbackHandler, Ace3, LibDataBroker, LibDBIcon
## SavedVariables: GricheldeDB
Libs\LibStub\LibStub.lua
Libs\CallbackHandler-1.0\CallbackHandler-1.0.xml
Libs\AceAddon-3.0\AceAddon-3.0.xml
Libs\AceLocale-3.0\AceLocale-3.0.xml
Libs\AceEvent-3.0\AceEvent-3.0.xml
Libs\AceHook-3.0\AceHook-3.0.xml
Libs\AceConsole-3.0\AceConsole-3.0.xml
Libs\AceDB-3.0\AceDB-3.0.xml
Libs\AceDBOptions-3.0\AceDBOptions-3.0.xml
Libs\AceGUI-3.0\AceGUI-3.0.xml
Libs\AceConfig-3.0\AceConfig-3.0.xml
Libs\LibDataBroker-1.1\LibDataBroker-1.1.lua
Libs\LibDBIcon-1.0\LibDBIcon-1.0.lua
Grichelde.lua
GricheldeConstants.lua
localisation.xml
GricheldeUtils.lua
GricheldeDatabase.lua
GricheldeUpgrade.lua
GricheldeOptions.lua
GricheldeMinimap.lua
GricheldeChat.lua

View File

@@ -28,9 +28,9 @@
-- end
-- @class file
-- @name AceAddon-3.0.lua
-- @release $Id$
-- @release $Id: AceAddon-3.0.lua 1202 2019-05-15 23:11:22Z nevcairiel $
local MAJOR, MINOR = "AceAddon-3.0", 13
local MAJOR, MINOR = "AceAddon-3.0", 12
local AceAddon, oldminor = LibStub:NewLibrary(MAJOR, MINOR)
if not AceAddon then return end -- No Upgrade needed.
@@ -49,6 +49,10 @@ local select, pairs, next, type, unpack = select, pairs, next, type, unpack
local loadstring, assert, error = loadstring, assert, error
local setmetatable, getmetatable, rawset, rawget = setmetatable, getmetatable, rawset, rawget
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: LibStub, IsLoggedIn, geterrorhandler
--[[
xpcall safecall implementation
]]
@@ -597,20 +601,10 @@ function AceAddon:IterateAddonStatus() return pairs(self.statuses) end
function AceAddon:IterateEmbedsOnAddon(addon) return pairs(self.embeds[addon]) end
function AceAddon:IterateModulesOfAddon(addon) return pairs(addon.modules) end
-- Blizzard AddOns which can load very early in the loading process and mess with Ace3 addon loading
local BlizzardEarlyLoadAddons = {
Blizzard_DebugTools = true,
Blizzard_TimeManager = true,
Blizzard_BattlefieldMap = true,
Blizzard_MapCanvas = true,
Blizzard_SharedMapDataProviders = true,
Blizzard_CombatLog = true,
}
-- Event Handling
local function onEvent(this, event, arg1)
-- 2020-08-28 nevcairiel - ignore the load event of Blizzard addons which occur early in the loading process
if (event == "ADDON_LOADED" and (arg1 == nil or not BlizzardEarlyLoadAddons[arg1])) or event == "PLAYER_LOGIN" then
-- 2011-08-17 nevcairiel - ignore the load event of Blizzard_DebugTools, so a potential startup error isn't swallowed up
if (event == "ADDON_LOADED" and arg1 ~= "Blizzard_DebugTools") or event == "PLAYER_LOGIN" then
-- if a addon loads another addon, recursion could happen here, so we need to validate the table on every iteration
while(#AceAddon.initializequeue > 0) do
local addon = tremove(AceAddon.initializequeue, 1)

View File

@@ -3,7 +3,7 @@
-- as well as associate it with a slash command.
-- @class file
-- @name AceConfig-3.0
-- @release $Id$
-- @release $Id: AceConfig-3.0.lua 1161 2017-08-12 14:30:16Z funkydude $
--[[
AceConfig-3.0

View File

@@ -1,7 +1,7 @@
--- AceConfigCmd-3.0 handles access to an options table through the "command line" interface via the ChatFrames.
-- @class file
-- @name AceConfigCmd-3.0
-- @release $Id$
-- @release $Id: AceConfigCmd-3.0.lua 1161 2017-08-12 14:30:16Z funkydude $
--[[
AceConfigCmd-3.0
@@ -37,10 +37,17 @@ local error, assert = error, assert
-- WoW APIs
local _G = _G
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: LibStub, SELECTED_CHAT_FRAME, DEFAULT_CHAT_FRAME
local L = setmetatable({}, { -- TODO: replace with proper locale
__index = function(self,k) return k end
})
local function print(msg)
(SELECTED_CHAT_FRAME or DEFAULT_CHAT_FRAME):AddMessage(msg)
end
@@ -394,7 +401,7 @@ local function handle(info, inputpos, tab, depth, retfalse)
return
end
local strInput = strsub(info.input,inputpos);
local str = strsub(info.input,inputpos);
if tab.type=="execute" then
------------ execute --------------------------------------------
@@ -407,21 +414,21 @@ local function handle(info, inputpos, tab, depth, retfalse)
local res = true
if tab.pattern then
if type(tab.pattern)~="string" then err(info, inputpos, "'pattern' - expected a string") end
if not strmatch(strInput, tab.pattern) then
usererr(info, inputpos, "'"..strInput.."' - " .. L["invalid input"])
if not(type(tab.pattern)=="string") then err(info, inputpos, "'pattern' - expected a string") end
if not strmatch(str, tab.pattern) then
usererr(info, inputpos, "'"..str.."' - " .. L["invalid input"])
return
end
end
do_final(info, inputpos, tab, "set", strInput)
do_final(info, inputpos, tab, "set", str)
elseif tab.type=="toggle" then
------------ toggle --------------------------------------------
local b
local str = strtrim(strlower(strInput))
local str = strtrim(strlower(str))
if str=="" then
b = callmethod(info, inputpos, tab, "get")
@@ -458,9 +465,9 @@ local function handle(info, inputpos, tab, depth, retfalse)
elseif tab.type=="range" then
------------ range --------------------------------------------
local val = tonumber(strInput)
local val = tonumber(str)
if not val then
usererr(info, inputpos, "'"..strInput.."' - "..L["expected number"])
usererr(info, inputpos, "'"..str.."' - "..L["expected number"])
return
end
if type(info.step)=="number" then
@@ -480,7 +487,7 @@ local function handle(info, inputpos, tab, depth, retfalse)
elseif tab.type=="select" then
------------ select ------------------------------------
local str = strtrim(strlower(strInput))
local str = strtrim(strlower(str))
local values = tab.values
if type(values) == "function" or type(values) == "string" then
@@ -521,7 +528,7 @@ local function handle(info, inputpos, tab, depth, retfalse)
elseif tab.type=="multiselect" then
------------ multiselect -------------------------------------------
local str = strtrim(strlower(strInput))
local str = strtrim(strlower(str))
local values = tab.values
if type(values) == "function" or type(values) == "string" then
@@ -558,7 +565,7 @@ local function handle(info, inputpos, tab, depth, retfalse)
--check that the opt is valid
local ok
for k in pairs(values) do
for k,v in pairs(values) do
if strlower(k)==opt then
opt = k -- overwrite with key (in case of case mismatches)
ok = true
@@ -627,7 +634,7 @@ local function handle(info, inputpos, tab, depth, retfalse)
elseif tab.type=="color" then
------------ color --------------------------------------------
local str = strtrim(strlower(strInput))
local str = strtrim(strlower(str))
if str == "" then
--TODO: Show current value
return
@@ -699,7 +706,7 @@ local function handle(info, inputpos, tab, depth, retfalse)
elseif tab.type=="keybinding" then
------------ keybinding --------------------------------------------
local str = strtrim(strlower(strInput))
local str = strtrim(strlower(str))
if str == "" then
--TODO: Show current value
return

View File

@@ -1,13 +1,13 @@
--- AceConfigDialog-3.0 generates AceGUI-3.0 based windows based on option tables.
-- @class file
-- @name AceConfigDialog-3.0
-- @release $Id$
-- @release $Id: AceConfigDialog-3.0.lua 1169 2018-02-27 16:18:28Z nevcairiel $
local LibStub = LibStub
local gui = LibStub("AceGUI-3.0")
local reg = LibStub("AceConfigRegistry-3.0")
local MAJOR, MINOR = "AceConfigDialog-3.0", 86
local MAJOR, MINOR = "AceConfigDialog-3.0", 66
local AceConfigDialog, oldminor = LibStub:NewLibrary(MAJOR, MINOR)
if not AceConfigDialog then return end
@@ -15,20 +15,25 @@ if not AceConfigDialog then return end
AceConfigDialog.OpenFrames = AceConfigDialog.OpenFrames or {}
AceConfigDialog.Status = AceConfigDialog.Status or {}
AceConfigDialog.frame = AceConfigDialog.frame or CreateFrame("Frame")
AceConfigDialog.tooltip = AceConfigDialog.tooltip or CreateFrame("GameTooltip", "AceConfigDialogTooltip", UIParent, "GameTooltipTemplate")
AceConfigDialog.frame.apps = AceConfigDialog.frame.apps or {}
AceConfigDialog.frame.closing = AceConfigDialog.frame.closing or {}
AceConfigDialog.frame.closeAllOverride = AceConfigDialog.frame.closeAllOverride or {}
-- Lua APIs
local tinsert, tsort, tremove, wipe = table.insert, table.sort, table.remove, table.wipe
local tconcat, tinsert, tsort, tremove, tsort = table.concat, table.insert, table.sort, table.remove, table.sort
local strmatch, format = string.match, string.format
local error = error
local pairs, next, select, type, unpack, ipairs = pairs, next, select, type, unpack, ipairs
local tostring, tonumber = tostring, tonumber
local assert, loadstring, error = assert, loadstring, error
local pairs, next, select, type, unpack, wipe, ipairs = pairs, next, select, type, unpack, wipe, ipairs
local rawset, tostring, tonumber = rawset, tostring, tonumber
local math_min, math_max, math_floor = math.min, math.max, math.floor
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: NORMAL_FONT_COLOR, GameTooltip, StaticPopupDialogs, ACCEPT, CANCEL, StaticPopup_Show
-- GLOBALS: PlaySound, GameFontHighlight, GameFontHighlightSmall, GameFontHighlightLarge
-- GLOBALS: CloseSpecialWindows, InterfaceOptions_AddCategory, geterrorhandler
local emptyTbl = {}
--[[
@@ -40,10 +45,39 @@ local function errorhandler(err)
return geterrorhandler()(err)
end
local function CreateDispatcher(argCount)
local code = [[
local xpcall, eh = ...
local method, ARGS
local function call() return method(ARGS) end
local function dispatch(func, ...)
method = func
if not method then return end
ARGS = ...
return xpcall(call, eh)
end
return dispatch
]]
local ARGS = {}
for i = 1, argCount do ARGS[i] = "arg"..i end
code = code:gsub("ARGS", tconcat(ARGS, ", "))
return assert(loadstring(code, "safecall Dispatcher["..argCount.."]"))(xpcall, errorhandler)
end
local Dispatchers = setmetatable({}, {__index=function(self, argCount)
local dispatcher = CreateDispatcher(argCount)
rawset(self, argCount, dispatcher)
return dispatcher
end})
Dispatchers[0] = function(func)
return xpcall(func, errorhandler)
end
local function safecall(func, ...)
if func then
return xpcall(func, errorhandler, ...)
end
return Dispatchers[select("#", ...)](func, ...)
end
local width_multiplier = 170
@@ -51,18 +85,18 @@ local width_multiplier = 170
--[[
Group Types
Tree - All Descendant Groups will all become nodes on the tree, direct child options will appear above the tree
- Descendant Groups with inline=true and thier children will not become nodes
- Descendant Groups with inline=true and thier children will not become nodes
Tab - Direct Child Groups will become tabs, direct child options will appear above the tab control
- Grandchild groups will default to inline unless specified otherwise
- Grandchild groups will default to inline unless specified otherwise
Select- Same as Tab but with entries in a dropdown rather than tabs
Inline Groups
- Will not become nodes of a select group, they will be effectivly part of thier parent group seperated by a border
- If declared on a direct child of a root node of a select group, they will appear above the group container control
- When a group is displayed inline, all descendants will also be inline members of the group
- Will not become nodes of a select group, they will be effectivly part of thier parent group seperated by a border
- If declared on a direct child of a root node of a select group, they will appear above the group container control
- When a group is displayed inline, all descendants will also be inline members of the group
]]
@@ -147,7 +181,6 @@ local stringIsLiteral = {
width = true,
image = true,
fontSize = true,
tooltipHyperlink = true
}
--Is Never a function or method
@@ -189,8 +222,9 @@ local function GetOptionsMemberValue(membername, option, options, path, appName,
--We have a function to call
local info = new()
--traverse the options table, picking up the handler and filling the info with the path
local handler
local group = options
local handler = group.handler
handler = group.handler or handler
for i = 1, #path do
group = GetSubOption(group, path[i])
@@ -291,7 +325,7 @@ local function compareOptions(a,b)
return NameA:upper() < NameB:upper()
end
if OrderA < 0 then
if OrderB >= 0 then
if OrderB > 0 then
return false
end
else
@@ -499,17 +533,8 @@ local function OptionOnMouseOver(widget, event)
local options = user.options
local path = user.path
local appName = user.appName
local tooltip = AceConfigDialog.tooltip
tooltip:SetOwner(widget.frame, "ANCHOR_TOPRIGHT")
local tooltipHyperlink = GetOptionsMemberValue("tooltipHyperlink", opt, options, path, appName)
if tooltipHyperlink then
tooltip:SetHyperlink(tooltipHyperlink)
tooltip:Show()
return
end
GameTooltip:SetOwner(widget.frame, "ANCHOR_TOPRIGHT")
local name = GetOptionsMemberValue("name", opt, options, path, appName)
local desc = GetOptionsMemberValue("desc", opt, options, path, appName)
local usage = GetOptionsMemberValue("usage", opt, options, path, appName)
@@ -517,142 +542,98 @@ local function OptionOnMouseOver(widget, event)
if descStyle and descStyle ~= "tooltip" then return end
tooltip:SetText(name, 1, .82, 0, true)
GameTooltip:SetText(name, 1, .82, 0, true)
if opt.type == "multiselect" then
tooltip:AddLine(user.text, 0.5, 0.5, 0.8, true)
GameTooltip:AddLine(user.text, 0.5, 0.5, 0.8, true)
end
if type(desc) == "string" then
tooltip:AddLine(desc, 1, 1, 1, true)
GameTooltip:AddLine(desc, 1, 1, 1, true)
end
if type(usage) == "string" then
tooltip:AddLine("Usage: "..usage, NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b, true)
GameTooltip:AddLine("Usage: "..usage, NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b, true)
end
tooltip:Show()
GameTooltip:Show()
end
local function OptionOnMouseLeave(widget, event)
AceConfigDialog.tooltip:Hide()
GameTooltip:Hide()
end
local function GetFuncName(option)
if option.type == "execute" then
local type = option.type
if type == "execute" then
return "func"
else
return "set"
end
end
do
local frame = AceConfigDialog.popup
if not frame or oldminor < 81 then
frame = CreateFrame("Frame", nil, UIParent)
AceConfigDialog.popup = frame
frame:Hide()
frame:SetPoint("CENTER", UIParent, "CENTER")
frame:SetSize(320, 72)
frame:EnableMouse(true) -- Do not allow click-through on the frame
frame:SetFrameStrata("TOOLTIP")
frame:SetFrameLevel(100) -- Lots of room to draw under it
frame:SetScript("OnKeyDown", function(self, key)
if key == "ESCAPE" then
self:SetPropagateKeyboardInput(false)
if self.cancel:IsShown() then
self.cancel:Click()
else -- Showing a validation error
self:Hide()
end
else
self:SetPropagateKeyboardInput(true)
end
end)
local border = CreateFrame("Frame", nil, frame, "DialogBorderOpaqueTemplate")
border:SetAllPoints(frame)
frame:SetFixedFrameStrata(true)
frame:SetFixedFrameLevel(true)
local text = frame:CreateFontString(nil, "ARTWORK", "GameFontHighlight")
text:SetSize(290, 0)
text:SetPoint("TOP", 0, -16)
frame.text = text
local function newButton(newText)
local button = CreateFrame("Button", nil, frame)
button:SetSize(128, 21)
button:SetNormalFontObject(GameFontNormal)
button:SetHighlightFontObject(GameFontHighlight)
button:SetNormalTexture(130763) -- "Interface\\Buttons\\UI-DialogBox-Button-Up"
button:GetNormalTexture():SetTexCoord(0.0, 1.0, 0.0, 0.71875)
button:SetPushedTexture(130761) -- "Interface\\Buttons\\UI-DialogBox-Button-Down"
button:GetPushedTexture():SetTexCoord(0.0, 1.0, 0.0, 0.71875)
button:SetHighlightTexture(130762) -- "Interface\\Buttons\\UI-DialogBox-Button-Highlight"
button:GetHighlightTexture():SetTexCoord(0.0, 1.0, 0.0, 0.71875)
button:SetText(newText)
return button
end
local accept = newButton(ACCEPT)
accept:SetPoint("BOTTOMRIGHT", frame, "BOTTOM", -6, 16)
frame.accept = accept
local cancel = newButton(CANCEL)
cancel:SetPoint("LEFT", accept, "RIGHT", 13, 0)
frame.cancel = cancel
end
end
local function confirmPopup(appName, rootframe, basepath, info, message, func, ...)
local frame = AceConfigDialog.popup
frame:Show()
frame.text:SetText(message)
-- From StaticPopup.lua
-- local height = 32 + text:GetHeight() + 2;
-- height = height + 6 + accept:GetHeight()
-- We add 32 + 2 + 6 + 21 (button height) == 61
local height = 61 + frame.text:GetHeight()
frame:SetHeight(height)
frame.accept:ClearAllPoints()
frame.accept:SetPoint("BOTTOMRIGHT", frame, "BOTTOM", -6, 16)
frame.cancel:Show()
local t = {...}
local tCount = select("#", ...)
frame.accept:SetScript("OnClick", function(self)
safecall(func, unpack(t, 1, tCount)) -- Manually set count as unpack() stops on nil (bug with #table)
if not StaticPopupDialogs["ACECONFIGDIALOG30_CONFIRM_DIALOG"] then
StaticPopupDialogs["ACECONFIGDIALOG30_CONFIRM_DIALOG"] = {}
end
local t = StaticPopupDialogs["ACECONFIGDIALOG30_CONFIRM_DIALOG"]
for k in pairs(t) do
t[k] = nil
end
t.text = message
t.button1 = ACCEPT
t.button2 = CANCEL
t.preferredIndex = STATICPOPUP_NUMDIALOGS
local dialog, oldstrata
t.OnAccept = function()
safecall(func, unpack(t))
if dialog and oldstrata then
dialog:SetFrameStrata(oldstrata)
end
AceConfigDialog:Open(appName, rootframe, unpack(basepath or emptyTbl))
frame:Hide()
self:SetScript("OnClick", nil)
frame.cancel:SetScript("OnClick", nil)
del(info)
end)
frame.cancel:SetScript("OnClick", function(self)
end
t.OnCancel = function()
if dialog and oldstrata then
dialog:SetFrameStrata(oldstrata)
end
AceConfigDialog:Open(appName, rootframe, unpack(basepath or emptyTbl))
frame:Hide()
self:SetScript("OnClick", nil)
frame.accept:SetScript("OnClick", nil)
del(info)
end)
end
for i = 1, select("#", ...) do
t[i] = select(i, ...) or false
end
t.timeout = 0
t.whileDead = 1
t.hideOnEscape = 1
dialog = StaticPopup_Show("ACECONFIGDIALOG30_CONFIRM_DIALOG")
if dialog then
oldstrata = dialog:GetFrameStrata()
dialog:SetFrameStrata("TOOLTIP")
end
end
local function validationErrorPopup(message)
local frame = AceConfigDialog.popup
frame:Show()
frame.text:SetText(message)
-- From StaticPopup.lua
-- local height = 32 + text:GetHeight() + 2;
-- height = height + 6 + accept:GetHeight()
-- We add 32 + 2 + 6 + 21 (button height) == 61
local height = 61 + frame.text:GetHeight()
frame:SetHeight(height)
if not StaticPopupDialogs["ACECONFIGDIALOG30_VALIDATION_ERROR_DIALOG"] then
StaticPopupDialogs["ACECONFIGDIALOG30_VALIDATION_ERROR_DIALOG"] = {}
end
local t = StaticPopupDialogs["ACECONFIGDIALOG30_VALIDATION_ERROR_DIALOG"]
t.text = message
t.button1 = OKAY
t.preferredIndex = STATICPOPUP_NUMDIALOGS
local dialog, oldstrata
t.OnAccept = function()
if dialog and oldstrata then
dialog:SetFrameStrata(oldstrata)
end
end
t.timeout = 0
t.whileDead = 1
t.hideOnEscape = 1
frame.accept:ClearAllPoints()
frame.accept:SetPoint("BOTTOM", frame, "BOTTOM", 0, 16)
frame.cancel:Hide()
frame.accept:SetScript("OnClick", function()
frame:Hide()
end)
dialog = StaticPopup_Show("ACECONFIGDIALOG30_VALIDATION_ERROR_DIALOG")
if dialog then
oldstrata = dialog:GetFrameStrata()
dialog:SetFrameStrata("TOOLTIP")
end
end
local function ActivateControl(widget, event, ...)
@@ -675,7 +656,7 @@ local function ActivateControl(widget, event, ...)
if group[funcname] ~= nil then
func = group[funcname]
end
handler = group.handler
handler = group.handler or handler
confirm = group.confirm
validate = group.validate
for i = 1, #path do
@@ -739,6 +720,7 @@ local function ActivateControl(widget, event, ...)
end
end
local rootframe = user.rootframe
if not validated or type(validated) == "string" then
if not validated then
if usage then
@@ -753,8 +735,8 @@ local function ActivateControl(widget, event, ...)
end
-- show validate message
if user.rootframe.SetStatusText then
user.rootframe:SetStatusText(validated)
if rootframe.SetStatusText then
rootframe:SetStatusText(validated)
else
validationErrorPopup(validated)
end
@@ -791,14 +773,14 @@ local function ActivateControl(widget, event, ...)
if type(confirm) == "boolean" then
if confirm then
if not confirmText then
local option_name, desc = option.name, option.desc
if type(option_name) == "function" then
option_name = option_name(info)
local name, desc = option.name, option.desc
if type(name) == "function" then
name = name(info)
end
if type(desc) == "function" then
desc = desc(info)
end
confirmText = option_name
confirmText = name
if desc then
confirmText = confirmText.." - "..desc
end
@@ -904,7 +886,7 @@ end
local function MultiControlOnClosed(widget, event, ...)
local user = widget:GetUserDataTable()
if user.valuechanged and not widget:IsReleasing() then
if user.valuechanged then
local iscustom = user.rootframe:GetUserData("iscustom")
local basepath = user.rootframe:GetUserData("basepath") or emptyTbl
if iscustom then
@@ -1082,23 +1064,6 @@ local function InjectInfo(control, options, option, path, rootframe, appName)
control:SetCallback("OnEnter", OptionOnMouseOver)
end
local function CreateControl(userControlType, fallbackControlType)
local control
if userControlType then
control = gui:Create(userControlType)
if not control then
geterrorhandler()(("Invalid Custom Control Type - %s"):format(tostring(userControlType)))
end
end
if not control then
control = gui:Create(fallbackControlType)
end
return control
end
local function sortTblAsStrings(x,y)
return tostring(x) < tostring(y) -- Support numbers as keys
end
--[[
options - root of the options table being fed
@@ -1140,14 +1105,15 @@ local function FeedOptions(appName, options,container,rootframe,path,group,inlin
--Control to feed
local control
local name = GetOptionsMemberValue("name", v, options, path, appName)
if v.type == "execute" then
local imageCoords = GetOptionsMemberValue("imageCoords",v, options, path, appName)
local image, width, height = GetOptionsMemberValue("image",v, options, path, appName)
local iconControl = type(image) == "string" or type(image) == "number"
control = CreateControl(v.dialogControl or v.control, iconControl and "Icon" or "Button")
if iconControl then
if type(image) == "string" or type(image) == "number" then
control = gui:Create("Icon")
if not width then
width = GetOptionsMemberValue("imageWidth",v, options, path, appName)
end
@@ -1168,12 +1134,18 @@ local function FeedOptions(appName, options,container,rootframe,path,group,inlin
control:SetImageSize(width, height)
control:SetLabel(name)
else
control = gui:Create("Button")
control:SetText(name)
end
control:SetCallback("OnClick",ActivateControl)
elseif v.type == "input" then
control = CreateControl(v.dialogControl or v.control, v.multiline and "MultiLineEditBox" or "EditBox")
local controlType = v.dialogControl or v.control or (v.multiline and "MultiLineEditBox") or "EditBox"
control = gui:Create(controlType)
if not control then
geterrorhandler()(("Invalid Custom Control Type - %s"):format(tostring(controlType)))
control = gui:Create(v.multiline and "MultiLineEditBox" or "EditBox")
end
if v.multiline and control.SetNumLines then
control:SetNumLines(tonumber(v.multiline) or 4)
@@ -1187,7 +1159,7 @@ local function FeedOptions(appName, options,container,rootframe,path,group,inlin
control:SetText(text)
elseif v.type == "toggle" then
control = CreateControl(v.dialogControl or v.control, "CheckBox")
control = gui:Create("CheckBox")
control:SetLabel(name)
control:SetTriState(v.tristate)
local value = GetOptionsMemberValue("get",v, options, path, appName)
@@ -1210,7 +1182,7 @@ local function FeedOptions(appName, options,container,rootframe,path,group,inlin
end
end
elseif v.type == "range" then
control = CreateControl(v.dialogControl or v.control, "Slider")
control = gui:Create("Slider")
control:SetLabel(name)
control:SetSliderValues(v.softMin or v.min or 0, v.softMax or v.max or 100, v.bigStep or v.step or 0)
control:SetIsPercent(v.isPercent)
@@ -1224,7 +1196,6 @@ local function FeedOptions(appName, options,container,rootframe,path,group,inlin
elseif v.type == "select" then
local values = GetOptionsMemberValue("values", v, options, path, appName)
local sorting = GetOptionsMemberValue("sorting", v, options, path, appName)
if v.style == "radio" then
local disabled = CheckOptionDisabled(v, options, path, appName)
local width = GetOptionsMemberValue("width",v,options,path,appName)
@@ -1235,14 +1206,12 @@ local function FeedOptions(appName, options,container,rootframe,path,group,inlin
control:PauseLayout()
local optionValue = GetOptionsMemberValue("get",v, options, path, appName)
if not sorting then
sorting = {}
for value, text in pairs(values) do
sorting[#sorting+1]=value
end
tsort(sorting, sortTblAsStrings)
local t = {}
for value, text in pairs(values) do
t[#t+1]=value
end
for _, value in ipairs(sorting) do
tsort(t)
for k, value in ipairs(t) do
local text = values[value]
local radio = gui:Create("CheckBox")
radio:SetLabel(text)
@@ -1269,14 +1238,19 @@ local function FeedOptions(appName, options,container,rootframe,path,group,inlin
control:ResumeLayout()
control:DoLayout()
else
control = CreateControl(v.dialogControl or v.control, "Dropdown")
local controlType = v.dialogControl or v.control or "Dropdown"
control = gui:Create(controlType)
if not control then
geterrorhandler()(("Invalid Custom Control Type - %s"):format(tostring(controlType)))
control = gui:Create("Dropdown")
end
local itemType = v.itemControl
if itemType and not gui:GetWidgetVersion(itemType) then
geterrorhandler()(("Invalid Custom Item Type - %s"):format(tostring(itemType)))
itemType = nil
end
control:SetLabel(name)
control:SetList(values, sorting, itemType)
control:SetList(values, nil, itemType)
local value = GetOptionsMemberValue("get",v, options, path, appName)
if not values[value] then
value = nil
@@ -1289,6 +1263,8 @@ local function FeedOptions(appName, options,container,rootframe,path,group,inlin
local values = GetOptionsMemberValue("values", v, options, path, appName)
local disabled = CheckOptionDisabled(v, options, path, appName)
local controlType = v.dialogControl or v.control
local valuesort = new()
if values then
for value, text in pairs(values) do
@@ -1297,7 +1273,6 @@ local function FeedOptions(appName, options,container,rootframe,path,group,inlin
end
tsort(valuesort)
local controlType = v.dialogControl or v.control
if controlType then
control = gui:Create(controlType)
if not control then
@@ -1324,8 +1299,8 @@ local function FeedOptions(appName, options,container,rootframe,path,group,inlin
control:SetWidth(width_multiplier)
end
--check:SetTriState(v.tristate)
for s = 1, #valuesort do
local key = valuesort[s]
for i = 1, #valuesort do
local key = valuesort[i]
local value = GetOptionsMemberValue("get",v, options, path, appName, key)
control:SetItemValue(key,value)
end
@@ -1337,8 +1312,8 @@ local function FeedOptions(appName, options,container,rootframe,path,group,inlin
control:PauseLayout()
local width = GetOptionsMemberValue("width",v,options,path,appName)
for s = 1, #valuesort do
local value = valuesort[s]
for i = 1, #valuesort do
local value = valuesort[i]
local text = values[value]
local check = gui:Create("CheckBox")
check:SetLabel(text)
@@ -1355,7 +1330,7 @@ local function FeedOptions(appName, options,container,rootframe,path,group,inlin
elseif width == "half" then
check:SetWidth(width_multiplier / 2)
elseif (type(width) == "number") then
check:SetWidth(width_multiplier * width)
control:SetWidth(width_multiplier * width)
elseif width == "full" then
check.width = "fill"
else
@@ -1371,7 +1346,7 @@ local function FeedOptions(appName, options,container,rootframe,path,group,inlin
del(valuesort)
elseif v.type == "color" then
control = CreateControl(v.dialogControl or v.control, "ColorPicker")
control = gui:Create("ColorPicker")
control:SetLabel(name)
control:SetHasAlpha(GetOptionsMemberValue("hasAlpha",v, options, path, appName))
control:SetColor(GetOptionsMemberValue("get",v, options, path, appName))
@@ -1379,18 +1354,18 @@ local function FeedOptions(appName, options,container,rootframe,path,group,inlin
control:SetCallback("OnValueConfirmed",ActivateControl)
elseif v.type == "keybinding" then
control = CreateControl(v.dialogControl or v.control, "Keybinding")
control = gui:Create("Keybinding")
control:SetLabel(name)
control:SetKey(GetOptionsMemberValue("get",v, options, path, appName))
control:SetCallback("OnKeyChanged",ActivateControl)
elseif v.type == "header" then
control = CreateControl(v.dialogControl or v.control, "Heading")
control = gui:Create("Heading")
control:SetText(name)
control.width = "fill"
elseif v.type == "description" then
control = CreateControl(v.dialogControl or v.control, "Label")
control = gui:Create("Label")
control:SetText(name)
local fontSize = GetOptionsMemberValue("fontSize",v, options, path, appName)
@@ -1425,8 +1400,8 @@ local function FeedOptions(appName, options,container,rootframe,path,group,inlin
end
control:SetImageSize(width, height)
end
local controlWidth = GetOptionsMemberValue("width",v,options,path,appName)
control.width = not controlWidth and "fill"
local width = GetOptionsMemberValue("width",v,options,path,appName)
control.width = not width and "fill"
end
--Common Init
@@ -1478,7 +1453,6 @@ local function TreeOnButtonEnter(widget, event, uniquevalue, button)
local option = user.option
local path = user.path
local appName = user.appName
local tooltip = AceConfigDialog.tooltip
local feedpath = new()
for i = 1, #path do
@@ -1495,25 +1469,24 @@ local function TreeOnButtonEnter(widget, event, uniquevalue, button)
local name = GetOptionsMemberValue("name", group, options, feedpath, appName)
local desc = GetOptionsMemberValue("desc", group, options, feedpath, appName)
tooltip:SetOwner(button, "ANCHOR_NONE")
tooltip:ClearAllPoints()
GameTooltip:SetOwner(button, "ANCHOR_NONE")
if widget.type == "TabGroup" then
tooltip:SetPoint("BOTTOM",button,"TOP")
GameTooltip:SetPoint("BOTTOM",button,"TOP")
else
tooltip:SetPoint("LEFT",button,"RIGHT")
GameTooltip:SetPoint("LEFT",button,"RIGHT")
end
tooltip:SetText(name, 1, .82, 0, true)
GameTooltip:SetText(name, 1, .82, 0, true)
if type(desc) == "string" then
tooltip:AddLine(desc, 1, 1, 1, true)
GameTooltip:AddLine(desc, 1, 1, 1, true)
end
tooltip:Show()
GameTooltip:Show()
end
local function TreeOnButtonLeave(widget, event, value, button)
AceConfigDialog.tooltip:Hide()
GameTooltip:Hide()
end
@@ -1560,6 +1533,10 @@ local function GroupSelected(widget, event, uniquevalue)
end
BuildPath(feedpath, ("\001"):split(uniquevalue))
local group = options
for i = 1, #feedpath do
group = GetSubOption(group, feedpath[i])
end
widget:ReleaseChildren()
AceConfigDialog:FeedGroup(user.appName,options,widget,rootframe,feedpath)
@@ -1681,29 +1658,29 @@ function AceConfigDialog:FeedGroup(appName,options,container,rootframe,path, isR
elseif grouptype == "select" then
local selectGroup = gui:Create("DropdownGroup")
selectGroup:SetTitle(name)
InjectInfo(selectGroup, options, group, path, rootframe, appName)
selectGroup:SetCallback("OnGroupSelected", GroupSelected)
local select = gui:Create("DropdownGroup")
select:SetTitle(name)
InjectInfo(select, options, group, path, rootframe, appName)
select:SetCallback("OnGroupSelected", GroupSelected)
local status = AceConfigDialog:GetStatusTable(appName, path)
if not status.groups then
status.groups = {}
end
selectGroup:SetStatusTable(status.groups)
select:SetStatusTable(status.groups)
local grouplist, orderlist = BuildSelect(group, options, path, appName)
selectGroup:SetGroupList(grouplist, orderlist)
selectGroup:SetUserData("grouplist", grouplist)
selectGroup:SetUserData("orderlist", orderlist)
select:SetGroupList(grouplist, orderlist)
select:SetUserData("grouplist", grouplist)
select:SetUserData("orderlist", orderlist)
local firstgroup = orderlist[1]
if firstgroup then
selectGroup:SetGroup((GroupExists(appName, options, path,status.groups.selected) and status.groups.selected) or firstgroup)
select:SetGroup((GroupExists(appName, options, path,status.groups.selected) and status.groups.selected) or firstgroup)
end
selectGroup.width = "fill"
selectGroup.height = "fill"
select.width = "fill"
select.height = "fill"
container:AddChild(selectGroup)
container:AddChild(select)
--assume tree group by default
--if parenttype is tree then this group is already a node on that tree
@@ -1931,13 +1908,13 @@ end
-- convert pre-39 BlizOptions structure to the new format
if oldminor and oldminor < 39 and AceConfigDialog.BlizOptions then
local old = AceConfigDialog.BlizOptions
local newOpt = {}
local new = {}
for key, widget in pairs(old) do
local appName = widget:GetUserData("appName")
if not newOpt[appName] then newOpt[appName] = {} end
newOpt[appName][key] = widget
if not new[appName] then new[appName] = {} end
new[appName][key] = widget
end
AceConfigDialog.BlizOptions = newOpt
AceConfigDialog.BlizOptions = new
else
AceConfigDialog.BlizOptions = AceConfigDialog.BlizOptions or {}
end
@@ -1970,7 +1947,6 @@ end
-- @param parent The parent to use in the interface options tree.
-- @param ... The path in the options table to feed into the interface options panel.
-- @return The reference to the frame registered into the Interface Options.
-- @return The category ID to pass to Settings.OpenToCategory (or InterfaceOptionsFrame_OpenToCategory)
function AceConfigDialog:AddToBlizOptions(appName, name, parent, ...)
local BlizOptions = AceConfigDialog.BlizOptions
@@ -1986,6 +1962,7 @@ function AceConfigDialog:AddToBlizOptions(appName, name, parent, ...)
if not BlizOptions[appName][key] then
local group = gui:Create("BlizOptionsGroup")
BlizOptions[appName][key] = group
group:SetName(name or appName, parent)
group:SetTitle(name or appName)
group:SetUserData("appName", appName)
@@ -1998,30 +1975,8 @@ function AceConfigDialog:AddToBlizOptions(appName, name, parent, ...)
end
group:SetCallback("OnShow", FeedToBlizPanel)
group:SetCallback("OnHide", ClearBlizPanel)
if Settings and Settings.RegisterCanvasLayoutCategory then
local categoryName = name or appName
if parent then
local category = Settings.GetCategory(parent)
if not category then
error(("The parent category '%s' was not found"):format(parent), 2)
end
local subcategory = Settings.RegisterCanvasLayoutSubcategory(category, group.frame, categoryName)
-- force the generated ID to be used for subcategories, as these can have very simple names like "Profiles"
group:SetName(subcategory.ID, parent)
else
local category = Settings.RegisterCanvasLayoutCategory(group.frame, categoryName)
-- using appName here would be cleaner, but would not be 100% compatible
-- but for top-level categories it should be fine, as these are typically addon names
category.ID = categoryName
group:SetName(categoryName, parent)
Settings.RegisterAddOnCategory(category)
end
else
group:SetName(name or appName, parent)
InterfaceOptions_AddCategory(group.frame)
end
return group.frame, group.frame.name
InterfaceOptions_AddCategory(group.frame)
return group.frame
else
error(("%s has already been added to the Blizzard Options Window with the given path"):format(appName), 2)
end

View File

@@ -8,10 +8,10 @@
-- :IterateOptionsTables() (and :GetOptionsTable() if only given one argument) return a function reference that the requesting config handling addon must call with valid "uiType", "uiName".
-- @class file
-- @name AceConfigRegistry-3.0
-- @release $Id$
-- @release $Id: AceConfigRegistry-3.0.lua 1169 2018-02-27 16:18:28Z nevcairiel $
local CallbackHandler = LibStub("CallbackHandler-1.0")
local MAJOR, MINOR = "AceConfigRegistry-3.0", 21
local MAJOR, MINOR = "AceConfigRegistry-3.0", 18
local AceConfigRegistry = LibStub:NewLibrary(MAJOR, MINOR)
if not AceConfigRegistry then return end
@@ -59,6 +59,7 @@ local optstring={["nil"]=true,["string"]=true, _="string"}
local optstringfunc={["nil"]=true,["string"]=true,["function"]=true, _="string or funcref"}
local optstringnumberfunc={["nil"]=true,["string"]=true,["number"]=true,["function"]=true, _="string, number or funcref"}
local optnumber={["nil"]=true,["number"]=true, _="number"}
local optmethod={["nil"]=true,["string"]=true,["function"]=true, _="methodname or funcref"}
local optmethodfalse={["nil"]=true,["string"]=true,["function"]=true,["boolean"]={[false]=true}, _="methodname, funcref or false"}
local optmethodnumber={["nil"]=true,["string"]=true,["function"]=true,["number"]=true, _="methodname, funcref or number"}
local optmethodtable={["nil"]=true,["string"]=true,["function"]=true,["table"]=true, _="methodname, funcref or table"}
@@ -83,7 +84,6 @@ local basekeys={
dialogHidden=optmethodbool,
dropdownHidden=optmethodbool,
cmdHidden=optmethodbool,
tooltipHyperlink=optstringfunc,
icon=optstringnumberfunc,
iconCoords=optmethodtable,
handler=opttable,
@@ -95,20 +95,13 @@ local basekeys={
}
local typedkeys={
header={
control=optstring,
dialogControl=optstring,
dropdownControl=optstring,
},
header={},
description={
image=optstringnumberfunc,
imageCoords=optmethodtable,
imageHeight=optnumber,
imageWidth=optnumber,
fontSize=optstringfunc,
control=optstring,
dialogControl=optstring,
dropdownControl=optstring,
},
group={
args=istable,
@@ -125,9 +118,6 @@ local typedkeys={
imageCoords=optmethodtable,
imageHeight=optnumber,
imageWidth=optnumber,
control=optstring,
dialogControl=optstring,
dropdownControl=optstring,
},
input={
pattern=optstring,
@@ -141,9 +131,6 @@ local typedkeys={
tristate=optbool,
image=optstringnumberfunc,
imageCoords=optmethodtable,
control=optstring,
dialogControl=optstring,
dropdownControl=optstring,
},
tristate={
},
@@ -155,13 +142,9 @@ local typedkeys={
step=optnumber,
bigStep=optnumber,
isPercent=optbool,
control=optstring,
dialogControl=optstring,
dropdownControl=optstring,
},
select={
values=ismethodtable,
sorting=optmethodtable,
style={
["nil"]=true,
["string"]={dropdown=true,radio=true},
@@ -182,14 +165,9 @@ local typedkeys={
},
color={
hasAlpha=optmethodbool,
control=optstring,
dialogControl=optstring,
dropdownControl=optstring,
},
keybinding={
control=optstring,
dialogControl=optstring,
dropdownControl=optstring,
-- TODO
},
}

View File

@@ -9,7 +9,7 @@
-- make into AceConsole.
-- @class file
-- @name AceConsole-3.0
-- @release $Id$
-- @release $Id: AceConsole-3.0.lua 1202 2019-05-15 23:11:22Z nevcairiel $
local MAJOR,MINOR = "AceConsole-3.0", 7
local AceConsole, oldminor = LibStub:NewLibrary(MAJOR, MINOR)
@@ -29,6 +29,10 @@ local max = math.max
-- WoW APIs
local _G = _G
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: DEFAULT_CHAT_FRAME, SlashCmdList, hash_SlashCmdList
local tmp={}
local function Print(self,frame,...)
local n=0
@@ -170,7 +174,7 @@ function AceConsole:GetArgs(str, numargs, startpos)
while true do
-- find delimiter or hyperlink
local _
local ch,_
pos,_,ch = strfind(str, delim_or_pipe, pos)
if not pos then break end

View File

@@ -40,19 +40,23 @@
-- end
-- @class file
-- @name AceDB-3.0.lua
-- @release $Id$
local ACEDB_MAJOR, ACEDB_MINOR = "AceDB-3.0", 27
local AceDB = LibStub:NewLibrary(ACEDB_MAJOR, ACEDB_MINOR)
-- @release $Id: AceDB-3.0.lua 1142 2016-07-11 08:36:19Z nevcairiel $
local ACEDB_MAJOR, ACEDB_MINOR = "AceDB-3.0", 26
local AceDB, oldminor = LibStub:NewLibrary(ACEDB_MAJOR, ACEDB_MINOR)
if not AceDB then return end -- No upgrade needed
-- Lua APIs
local type, pairs, next, error = type, pairs, next, error
local setmetatable, rawset, rawget = setmetatable, rawset, rawget
local setmetatable, getmetatable, rawset, rawget = setmetatable, getmetatable, rawset, rawget
-- WoW APIs
local _G = _G
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: LibStub
AceDB.db_registry = AceDB.db_registry or {}
AceDB.frame = AceDB.frame or CreateFrame("Frame")
@@ -94,11 +98,11 @@ local function copyDefaults(dest, src)
-- This is a metatable used for table defaults
local mt = {
-- This handles the lookup and creation of new subtables
__index = function(t,k2)
if k2 == nil then return nil end
__index = function(t,k)
if k == nil then return nil end
local tbl = {}
copyDefaults(tbl, v)
rawset(t, k2, tbl)
rawset(t, k, tbl)
return tbl
end,
}
@@ -111,7 +115,7 @@ local function copyDefaults(dest, src)
end
else
-- Values are not tables, so this is just a simple return
local mt = {__index = function(t,k2) return k2~=nil and v or nil end}
local mt = {__index = function(t,k) return k~=nil and v or nil end}
setmetatable(dest, mt)
end
elseif type(v) == "table" then
@@ -393,7 +397,7 @@ AceDB.frame:SetScript("OnEvent", logoutHandler)
-- @param defaults A table of defaults for this database
function DBObjectLib:RegisterDefaults(defaults)
if defaults and type(defaults) ~= "table" then
error(("Usage: AceDBObject:RegisterDefaults(defaults): 'defaults' - table or nil expected, got %q."):format(type(defaults)), 2)
error("Usage: AceDBObject:RegisterDefaults(defaults): 'defaults' - table or nil expected.", 2)
end
validateDefaults(defaults, self.keys)
@@ -425,7 +429,7 @@ end
-- @param name The name of the profile to set as the current profile
function DBObjectLib:SetProfile(name)
if type(name) ~= "string" then
error(("Usage: AceDBObject:SetProfile(name): 'name' - string expected, got %q."):format(type(name)), 2)
error("Usage: AceDBObject:SetProfile(name): 'name' - string expected.", 2)
end
-- changing to the same profile, dont do anything
@@ -467,7 +471,7 @@ end
-- @param tbl A table to store the profile names in (optional)
function DBObjectLib:GetProfiles(tbl)
if tbl and type(tbl) ~= "table" then
error(("Usage: AceDBObject:GetProfiles(tbl): 'tbl' - table or nil expected, got %q."):format(type(tbl)), 2)
error("Usage: AceDBObject:GetProfiles(tbl): 'tbl' - table or nil expected.", 2)
end
-- Clear the container table
@@ -505,15 +509,15 @@ end
-- @param silent If true, do not raise an error when the profile does not exist
function DBObjectLib:DeleteProfile(name, silent)
if type(name) ~= "string" then
error(("Usage: AceDBObject:DeleteProfile(name): 'name' - string expected, got %q."):format(type(name)), 2)
error("Usage: AceDBObject:DeleteProfile(name): 'name' - string expected.", 2)
end
if self.keys.profile == name then
error(("Cannot delete the active profile (%q) in an AceDBObject."):format(name), 2)
error("Cannot delete the active profile in an AceDBObject.", 2)
end
if not rawget(self.profiles, name) and not silent then
error(("Cannot delete profile %q as it does not exist."):format(name), 2)
error("Cannot delete profile '" .. name .. "'. It does not exist.", 2)
end
self.profiles[name] = nil
@@ -544,15 +548,15 @@ end
-- @param silent If true, do not raise an error when the profile does not exist
function DBObjectLib:CopyProfile(name, silent)
if type(name) ~= "string" then
error(("Usage: AceDBObject:CopyProfile(name): 'name' - string expected, got %q."):format(type(name)), 2)
error("Usage: AceDBObject:CopyProfile(name): 'name' - string expected.", 2)
end
if name == self.keys.profile then
error(("Cannot have the same source and destination profiles (%q)."):format(name), 2)
error("Cannot have the same source and destination profiles.", 2)
end
if not rawget(self.profiles, name) and not silent then
error(("Cannot copy profile %q as it does not exist."):format(name), 2)
error("Cannot copy profile '" .. name .. "'. It does not exist.", 2)
end
-- Reset the profile before copying
@@ -607,7 +611,7 @@ end
-- @param defaultProfile The profile name to use as the default
function DBObjectLib:ResetDB(defaultProfile)
if defaultProfile and type(defaultProfile) ~= "string" then
error(("Usage: AceDBObject:ResetDB(defaultProfile): 'defaultProfile' - string or nil expected, got %q."):format(type(defaultProfile)), 2)
error("Usage: AceDBObject:ResetDB(defaultProfile): 'defaultProfile' - string or nil expected.", 2)
end
local sv = self.sv
@@ -615,6 +619,8 @@ function DBObjectLib:ResetDB(defaultProfile)
sv[k] = nil
end
local parent = self.parent
initdb(sv, self.defaults, defaultProfile, self)
-- fix the child namespaces
@@ -641,13 +647,13 @@ end
-- @param defaults A table of values to use as defaults
function DBObjectLib:RegisterNamespace(name, defaults)
if type(name) ~= "string" then
error(("Usage: AceDBObject:RegisterNamespace(name, defaults): 'name' - string expected, got %q."):format(type(name)), 2)
error("Usage: AceDBObject:RegisterNamespace(name, defaults): 'name' - string expected.", 2)
end
if defaults and type(defaults) ~= "table" then
error(("Usage: AceDBObject:RegisterNamespace(name, defaults): 'defaults' - table or nil expected, got %q."):format(type(defaults)), 2)
error("Usage: AceDBObject:RegisterNamespace(name, defaults): 'defaults' - table or nil expected.", 2)
end
if self.children and self.children[name] then
error(("Usage: AceDBObject:RegisterNamespace(name, defaults): 'name' - a namespace called %q already exists."):format(name), 2)
error ("Usage: AceDBObject:RegisterNamespace(name, defaults): 'name' - a namespace with that name already exists.", 2)
end
local sv = self.sv
@@ -671,10 +677,10 @@ end
-- @return the namespace object if found
function DBObjectLib:GetNamespace(name, silent)
if type(name) ~= "string" then
error(("Usage: AceDBObject:GetNamespace(name): 'name' - string expected, got %q."):format(type(name)), 2)
error("Usage: AceDBObject:GetNamespace(name): 'name' - string expected.", 2)
end
if not silent and not (self.children and self.children[name]) then
error(("Usage: AceDBObject:GetNamespace(name): 'name' - namespace %q does not exist."):format(name), 2)
error ("Usage: AceDBObject:GetNamespace(name): 'name' - namespace does not exist.", 2)
end
if not self.children then self.children = {} end
return self.children[name]
@@ -713,15 +719,15 @@ function AceDB:New(tbl, defaults, defaultProfile)
end
if type(tbl) ~= "table" then
error(("Usage: AceDB:New(tbl, defaults, defaultProfile): 'tbl' - table expected, got %q."):format(type(tbl)), 2)
error("Usage: AceDB:New(tbl, defaults, defaultProfile): 'tbl' - table expected.", 2)
end
if defaults and type(defaults) ~= "table" then
error(("Usage: AceDB:New(tbl, defaults, defaultProfile): 'defaults' - table expected, got %q."):format(type(defaults)), 2)
error("Usage: AceDB:New(tbl, defaults, defaultProfile): 'defaults' - table expected.", 2)
end
if defaultProfile and type(defaultProfile) ~= "string" and defaultProfile ~= true then
error(("Usage: AceDB:New(tbl, defaults, defaultProfile): 'defaultProfile' - string or true expected, got %q."):format(type(defaultProfile)), 2)
error("Usage: AceDB:New(tbl, defaults, defaultProfile): 'defaultProfile' - string or true expected.", 2)
end
return initdb(tbl, defaults, defaultProfile)

View File

@@ -1,9 +1,9 @@
--- AceDBOptions-3.0 provides a universal AceConfig options screen for managing AceDB-3.0 profiles.
-- @class file
-- @name AceDBOptions-3.0
-- @release $Id$
-- @release $Id: AceDBOptions-3.0.lua 1140 2016-07-03 07:53:29Z nevcairiel $
local ACEDBO_MAJOR, ACEDBO_MINOR = "AceDBOptions-3.0", 15
local AceDBOptions = LibStub:NewLibrary(ACEDBO_MAJOR, ACEDBO_MINOR)
local AceDBOptions, oldminor = LibStub:NewLibrary(ACEDBO_MAJOR, ACEDBO_MINOR)
if not AceDBOptions then return end -- No upgrade needed
@@ -13,6 +13,10 @@ local pairs, next = pairs, next
-- WoW APIs
local UnitClass = UnitClass
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: NORMAL_FONT_COLOR_CODE, FONT_COLOR_CODE_CLOSE
AceDBOptions.optionTables = AceDBOptions.optionTables or {}
AceDBOptions.handlers = AceDBOptions.handlers or {}

View File

@@ -9,7 +9,7 @@
-- make into AceEvent.
-- @class file
-- @name AceEvent-3.0
-- @release $Id$
-- @release $Id: AceEvent-3.0.lua 1202 2019-05-15 23:11:22Z nevcairiel $
local CallbackHandler = LibStub("CallbackHandler-1.0")
local MAJOR, MINOR = "AceEvent-3.0", 4

View File

@@ -24,22 +24,28 @@
-- f:AddChild(btn)
-- @class file
-- @name AceGUI-3.0
-- @release $Id$
local ACEGUI_MAJOR, ACEGUI_MINOR = "AceGUI-3.0", 41
-- @release $Id: AceGUI-3.0.lua 1228 2019-09-06 08:51:17Z nevcairiel $
local ACEGUI_MAJOR, ACEGUI_MINOR = "AceGUI-3.0", 40
local AceGUI, oldminor = LibStub:NewLibrary(ACEGUI_MAJOR, ACEGUI_MINOR)
if not AceGUI then return end -- No upgrade needed
-- Lua APIs
local tinsert, wipe = table.insert, table.wipe
local tinsert = table.insert
local select, pairs, next, type = select, pairs, next, type
local error, assert = error, assert
local setmetatable, rawget = setmetatable, rawget
local math_max, math_min, math_ceil = math.max, math.min, math.ceil
local math_max = math.max
-- WoW APIs
local UIParent = UIParent
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: geterrorhandler, LibStub
--local con = LibStub("AceConsole-3.0",true)
AceGUI.WidgetRegistry = AceGUI.WidgetRegistry or {}
AceGUI.LayoutRegistry = AceGUI.LayoutRegistry or {}
AceGUI.WidgetBase = AceGUI.WidgetBase or {}
@@ -88,38 +94,38 @@ do
AceGUI.objPools = AceGUI.objPools or {}
local objPools = AceGUI.objPools
--Returns a new instance, if none are available either returns a new table or calls the given contructor
function newWidget(widgetType)
if not WidgetRegistry[widgetType] then
function newWidget(type)
if not WidgetRegistry[type] then
error("Attempt to instantiate unknown widget type", 2)
end
if not objPools[widgetType] then
objPools[widgetType] = {}
if not objPools[type] then
objPools[type] = {}
end
local newObj = next(objPools[widgetType])
local newObj = next(objPools[type])
if not newObj then
newObj = WidgetRegistry[widgetType]()
newObj.AceGUIWidgetVersion = WidgetVersions[widgetType]
newObj = WidgetRegistry[type]()
newObj.AceGUIWidgetVersion = WidgetVersions[type]
else
objPools[widgetType][newObj] = nil
objPools[type][newObj] = nil
-- if the widget is older then the latest, don't even try to reuse it
-- just forget about it, and grab a new one.
if not newObj.AceGUIWidgetVersion or newObj.AceGUIWidgetVersion < WidgetVersions[widgetType] then
return newWidget(widgetType)
if not newObj.AceGUIWidgetVersion or newObj.AceGUIWidgetVersion < WidgetVersions[type] then
return newWidget(type)
end
end
return newObj
end
-- Releases an instance to the Pool
function delWidget(obj,widgetType)
if not objPools[widgetType] then
objPools[widgetType] = {}
function delWidget(obj,type)
if not objPools[type] then
objPools[type] = {}
end
if objPools[widgetType][obj] then
if objPools[type][obj] then
error("Attempt to Release Widget that is already released", 2)
end
objPools[widgetType][obj] = true
objPools[type][obj] = true
end
end
@@ -135,9 +141,9 @@ end
-- OnAcquire function on it, before returning.
-- @param type The type of the widget.
-- @return The newly created widget.
function AceGUI:Create(widgetType)
if WidgetRegistry[widgetType] then
local widget = newWidget(widgetType)
function AceGUI:Create(type)
if WidgetRegistry[type] then
local widget = newWidget(type)
if rawget(widget, "Acquire") then
widget.OnAcquire = widget.Acquire
@@ -155,7 +161,7 @@ function AceGUI:Create(widgetType)
if widget.OnAcquire then
widget:OnAcquire()
else
error(("Widget type %s doesn't supply an OnAcquire Function"):format(widgetType))
error(("Widget type %s doesn't supply an OnAcquire Function"):format(type))
end
-- Set the default Layout ("List")
safecall(widget.SetLayout, widget, "List")
@@ -206,22 +212,6 @@ function AceGUI:Release(widget)
delWidget(widget, widget.type)
end
--- Check if a widget is currently in the process of being released
-- This function check if this widget, or any of its parents (in which case it'll be released shortly as well)
-- are currently being released. This allows addon to handle any callbacks accordingly.
-- @param widget The widget to check
function AceGUI:IsReleasing(widget)
if widget.isQueuedForRelease then
return true
end
if widget.parent and widget.parent.AceGUIWidgetVersion then
return AceGUI:IsReleasing(widget.parent)
end
return false
end
-----------
-- Focus --
-----------
@@ -348,10 +338,6 @@ do
AceGUI:Release(self)
end
WidgetBase.IsReleasing = function(self)
return AceGUI:IsReleasing(self)
end
WidgetBase.SetPoint = function(self, ...)
return self.frame:SetPoint(...)
end
@@ -583,25 +569,25 @@ AceGUI.counts = AceGUI.counts or {}
-- This is used by widgets that require a named frame, e.g. when a Blizzard
-- Template requires it.
-- @param type The widget type
function AceGUI:GetNextWidgetNum(widgetType)
if not self.counts[widgetType] then
self.counts[widgetType] = 0
function AceGUI:GetNextWidgetNum(type)
if not self.counts[type] then
self.counts[type] = 0
end
self.counts[widgetType] = self.counts[widgetType] + 1
return self.counts[widgetType]
self.counts[type] = self.counts[type] + 1
return self.counts[type]
end
--- Return the number of created widgets for this type.
-- In contrast to GetNextWidgetNum, the number is not incremented.
-- @param widgetType The widget type
function AceGUI:GetWidgetCount(widgetType)
return self.counts[widgetType] or 0
-- @param type The widget type
function AceGUI:GetWidgetCount(type)
return self.counts[type] or 0
end
--- Return the version of the currently registered widget type.
-- @param widgetType The widget type
function AceGUI:GetWidgetVersion(widgetType)
return WidgetVersions[widgetType]
-- @param type The widget type
function AceGUI:GetWidgetVersion(type)
return WidgetVersions[type]
end
-------------
@@ -764,6 +750,7 @@ AceGUI:RegisterLayout("Flow",
usedwidth = 0
rowstart = frame
rowstartoffset = frameoffset
if child.DoLayout then
child:DoLayout()
@@ -806,8 +793,7 @@ local GetCellAlign = function (dir, tableObj, colObj, cellObj, cell, child)
or colObj and (colObj["align" .. dir] or colObj.align)
or tableObj["align" .. dir] or tableObj.align
or "CENTERLEFT"
local val
child, cell = child or 0, cell or 0
local child, cell, val = child or 0, cell or 0, nil
if type(fn) == "string" then
fn = fn:lower()
@@ -821,7 +807,7 @@ local GetCellAlign = function (dir, tableObj, colObj, cellObj, cell, child)
val = fn
end
return fn, math_max(0, math_min(val, cell))
return fn, max(0, min(val, cell))
end
-- Get width or height for multiple cells combined
@@ -830,7 +816,7 @@ local GetCellDimension = function (dir, laneDim, from, to, space)
for cell=from,to do
dim = dim + (laneDim[cell] or 0)
end
return dim + math_max(0, to - from) * (space or 0)
return dim + max(0, to - from) * (space or 0)
end
--[[ Options
@@ -876,7 +862,7 @@ AceGUI:RegisterLayout("Table",
repeat
n = n + 1
local col = (n - 1) % #cols + 1
local row = math_ceil(n / #cols)
local row = ceil(n / #cols)
local rowspan = rowspans[col]
local cell = rowspan and rowspan.child or child
local cellObj = cell:GetUserData("cell")
@@ -892,7 +878,7 @@ AceGUI:RegisterLayout("Table",
end
-- Colspan
local colspan = math_max(0, math_min((cellObj and cellObj.colspan or 1) - 1, #cols - col))
local colspan = max(0, min((cellObj and cellObj.colspan or 1) - 1, #cols - col))
n = n + colspan
-- Place the cell
@@ -909,7 +895,7 @@ AceGUI:RegisterLayout("Table",
end
end
local rows = math_ceil(n / #cols)
local rows = ceil(n / #cols)
-- Determine fixed size cols and collect weights
local extantH, totalWeight = totalH, 0
@@ -934,16 +920,16 @@ AceGUI:RegisterLayout("Table",
f:ClearAllPoints()
local childH = f:GetWidth() or 0
laneH[col] = math_max(laneH[col], childH - GetCellDimension("H", laneH, colStart[child], col - 1, spaceH))
laneH[col] = max(laneH[col], childH - GetCellDimension("H", laneH, colStart[child], col - 1, spaceH))
end
end
laneH[col] = math_max(colObj.min or colObj[1] or 0, math_min(laneH[col], colObj.max or colObj[2] or laneH[col]))
laneH[col] = max(colObj.min or colObj[1] or 0, min(laneH[col], colObj.max or colObj[2] or laneH[col]))
else
-- Rel./Abs. width
laneH[col] = colObj.width < 1 and colObj.width * totalH or colObj.width
end
extantH = math_max(0, extantH - laneH[col])
extantH = max(0, extantH - laneH[col])
end
end
@@ -982,7 +968,7 @@ AceGUI:RegisterLayout("Table",
child:DoLayout()
end
rowV = math_max(rowV, (f:GetHeight() or 0) - GetCellDimension("V", laneV, rowStart[child], row - 1, spaceV))
rowV = max(rowV, (f:GetHeight() or 0) - GetCellDimension("V", laneV, rowStart[child], row - 1, spaceV))
end
end

View File

@@ -2,7 +2,7 @@
BlizOptionsGroup Container
Simple container widget for the integration of AceGUI into the Blizzard Interface Options
-------------------------------------------------------------------------------]]
local Type, Version = "BlizOptionsGroup", 26
local Type, Version = "BlizOptionsGroup", 21
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
@@ -99,7 +99,7 @@ local methods = {
Constructor
-------------------------------------------------------------------------------]]
local function Constructor()
local frame = CreateFrame("Frame", nil, InterfaceOptionsFramePanelContainer)
local frame = CreateFrame("Frame")
frame:Hide()
-- support functions for the Blizzard Interface Options
@@ -108,11 +108,6 @@ local function Constructor()
frame.default = default
frame.refresh = refresh
-- 10.0 support function aliases (cancel has been removed)
frame.OnCommit = okay
frame.OnDefault = default
frame.OnRefresh = refresh
frame:SetScript("OnHide", OnHide)
frame:SetScript("OnShow", OnShow)

View File

@@ -2,7 +2,7 @@
DropdownGroup Container
Container controlled by a dropdown on the top.
-------------------------------------------------------------------------------]]
local Type, Version = "DropdownGroup", 22
local Type, Version = "DropdownGroup", 21
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
@@ -125,7 +125,7 @@ local function Constructor()
dropdown.frame:Show()
dropdown:SetLabel("")
local border = CreateFrame("Frame", nil, frame, "BackdropTemplate")
local border = CreateFrame("Frame", nil, frame)
border:SetPoint("TOPLEFT", 0, -26)
border:SetPoint("BOTTOMRIGHT", 0, 3)
border:SetBackdrop(PaneBackdrop)

View File

@@ -1,7 +1,7 @@
--[[-----------------------------------------------------------------------------
Frame Container
-------------------------------------------------------------------------------]]
local Type, Version = "Frame", 30
local Type, Version = "Frame", 26
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
@@ -13,6 +13,10 @@ local wipe = table.wipe
local PlaySound = PlaySound
local CreateFrame, UIParent = CreateFrame, UIParent
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: CLOSE
--[[-----------------------------------------------------------------------------
Scripts
-------------------------------------------------------------------------------]]
@@ -79,7 +83,6 @@ local methods = {
["OnAcquire"] = function(self)
self.frame:SetParent(UIParent)
self.frame:SetFrameStrata("FULLSCREEN_DIALOG")
self.frame:SetFrameLevel(100) -- Lots of room to draw under it
self:SetTitle()
self:SetStatusText()
self:ApplyStatus()
@@ -176,21 +179,16 @@ local PaneBackdrop = {
}
local function Constructor()
local frame = CreateFrame("Frame", nil, UIParent, "BackdropTemplate")
local frame = CreateFrame("Frame", nil, UIParent)
frame:Hide()
frame:EnableMouse(true)
frame:SetMovable(true)
frame:SetResizable(true)
frame:SetFrameStrata("FULLSCREEN_DIALOG")
frame:SetFrameLevel(100) -- Lots of room to draw under it
frame:SetBackdrop(FrameBackdrop)
frame:SetBackdropColor(0, 0, 0, 1)
if frame.SetResizeBounds then -- WoW 10.0
frame:SetResizeBounds(400, 200)
else
frame:SetMinResize(400, 200)
end
frame:SetMinResize(400, 200)
frame:SetToplevel(true)
frame:SetScript("OnShow", Frame_OnShow)
frame:SetScript("OnHide", Frame_OnClose)
@@ -203,7 +201,7 @@ local function Constructor()
closebutton:SetWidth(100)
closebutton:SetText(CLOSE)
local statusbg = CreateFrame("Button", nil, frame, "BackdropTemplate")
local statusbg = CreateFrame("Button", nil, frame)
statusbg:SetPoint("BOTTOMLEFT", 15, 15)
statusbg:SetPoint("BOTTOMRIGHT", -132, 15)
statusbg:SetHeight(24)
@@ -271,7 +269,7 @@ local function Constructor()
line2:SetHeight(8)
line2:SetPoint("BOTTOMRIGHT", -8, 8)
line2:SetTexture(137057) -- Interface\\Tooltips\\UI-Tooltip-Border
x = 0.1 * 8/17
local x = 0.1 * 8/17
line2:SetTexCoord(0.05 - x, 0.5, 0.05, 0.5 + x, 0.05, 0.5 - x, 0.5 + x, 0.5)
local sizer_s = CreateFrame("Frame", nil, frame)

View File

@@ -2,7 +2,7 @@
InlineGroup Container
Simple container widget that creates a visible "box" with an optional title.
-------------------------------------------------------------------------------]]
local Type, Version = "InlineGroup", 22
local Type, Version = "InlineGroup", 21
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
@@ -75,7 +75,7 @@ local function Constructor()
titletext:SetJustifyH("LEFT")
titletext:SetHeight(18)
local border = CreateFrame("Frame", nil, frame, "BackdropTemplate")
local border = CreateFrame("Frame", nil, frame)
border:SetPoint("TOPLEFT", 0, -17)
border:SetPoint("BOTTOMRIGHT", -1, 3)
border:SetBackdrop(PaneBackdrop)

View File

@@ -2,18 +2,22 @@
TabGroup Container
Container that uses tabs on top to switch between groups.
-------------------------------------------------------------------------------]]
local Type, Version = "TabGroup", 38
local Type, Version = "TabGroup", 36
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
-- Lua APIs
local pairs, ipairs, assert, type, wipe = pairs, ipairs, assert, type, table.wipe
local pairs, ipairs, assert, type, wipe = pairs, ipairs, assert, type, wipe
-- WoW APIs
local PlaySound = PlaySound
local CreateFrame, UIParent = CreateFrame, UIParent
local _G = _G
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: PanelTemplates_TabResize, PanelTemplates_SetDisabledTabState, PanelTemplates_SelectTab, PanelTemplates_DeselectTab
-- local upvalue storage used by BuildTabs
local widths = {}
local rowwidths = {}
@@ -22,143 +26,6 @@ local rowends = {}
--[[-----------------------------------------------------------------------------
Support functions
-------------------------------------------------------------------------------]]
local function PanelTemplates_TabResize(tab, padding, absoluteSize, minWidth, maxWidth, absoluteTextSize)
local tabName = tab:GetName();
local buttonMiddle = tab.Middle or tab.middleTexture or _G[tabName.."Middle"];
local buttonMiddleDisabled = tab.MiddleDisabled or (tabName and _G[tabName.."MiddleDisabled"]);
local left = tab.Left or tab.leftTexture or _G[tabName.."Left"];
local sideWidths = 2 * left:GetWidth();
local tabText = tab.Text or _G[tab:GetName().."Text"];
local highlightTexture = tab.HighlightTexture or (tabName and _G[tabName.."HighlightTexture"]);
local width, tabWidth;
local textWidth;
if ( absoluteTextSize ) then
textWidth = absoluteTextSize;
else
tabText:SetWidth(0);
textWidth = tabText:GetWidth();
end
-- If there's an absolute size specified then use it
if ( absoluteSize ) then
if ( absoluteSize < sideWidths) then
width = 1;
tabWidth = sideWidths
else
width = absoluteSize - sideWidths;
tabWidth = absoluteSize
end
tabText:SetWidth(width);
else
-- Otherwise try to use padding
if ( padding ) then
width = textWidth + padding;
else
width = textWidth + 24;
end
-- If greater than the maxWidth then cap it
if ( maxWidth and width > maxWidth ) then
if ( padding ) then
width = maxWidth + padding;
else
width = maxWidth + 24;
end
tabText:SetWidth(width);
else
tabText:SetWidth(0);
end
if (minWidth and width < minWidth) then
width = minWidth;
end
tabWidth = width + sideWidths;
end
if ( buttonMiddle ) then
buttonMiddle:SetWidth(width);
end
if ( buttonMiddleDisabled ) then
buttonMiddleDisabled:SetWidth(width);
end
tab:SetWidth(tabWidth);
if ( highlightTexture ) then
highlightTexture:SetWidth(tabWidth);
end
end
local function PanelTemplates_DeselectTab(tab)
local name = tab:GetName();
local left = tab.Left or _G[name.."Left"];
local middle = tab.Middle or _G[name.."Middle"];
local right = tab.Right or _G[name.."Right"];
left:Show();
middle:Show();
right:Show();
--tab:UnlockHighlight();
tab:Enable();
local text = tab.Text or _G[name.."Text"];
text:SetPoint("CENTER", tab, "CENTER", (tab.deselectedTextX or 0), (tab.deselectedTextY or 2));
local leftDisabled = tab.LeftDisabled or _G[name.."LeftDisabled"];
local middleDisabled = tab.MiddleDisabled or _G[name.."MiddleDisabled"];
local rightDisabled = tab.RightDisabled or _G[name.."RightDisabled"];
leftDisabled:Hide();
middleDisabled:Hide();
rightDisabled:Hide();
end
local function PanelTemplates_SelectTab(tab)
local name = tab:GetName();
local left = tab.Left or _G[name.."Left"];
local middle = tab.Middle or _G[name.."Middle"];
local right = tab.Right or _G[name.."Right"];
left:Hide();
middle:Hide();
right:Hide();
--tab:LockHighlight();
tab:Disable();
tab:SetDisabledFontObject(GameFontHighlightSmall);
local text = tab.Text or _G[name.."Text"];
text:SetPoint("CENTER", tab, "CENTER", (tab.selectedTextX or 0), (tab.selectedTextY or -3));
local leftDisabled = tab.LeftDisabled or _G[name.."LeftDisabled"];
local middleDisabled = tab.MiddleDisabled or _G[name.."MiddleDisabled"];
local rightDisabled = tab.RightDisabled or _G[name.."RightDisabled"];
leftDisabled:Show();
middleDisabled:Show();
rightDisabled:Show();
if GameTooltip:IsOwned(tab) then
GameTooltip:Hide();
end
end
local function PanelTemplates_SetDisabledTabState(tab)
local name = tab:GetName();
local left = tab.Left or _G[name.."Left"];
local middle = tab.Middle or _G[name.."Middle"];
local right = tab.Right or _G[name.."Right"];
left:Show();
middle:Show();
right:Show();
--tab:UnlockHighlight();
tab:Disable();
tab.text = tab:GetText();
-- Gray out text
tab:SetDisabledFontObject(GameFontDisableSmall);
local leftDisabled = tab.LeftDisabled or _G[name.."LeftDisabled"];
local middleDisabled = tab.MiddleDisabled or _G[name.."MiddleDisabled"];
local rightDisabled = tab.RightDisabled or _G[name.."RightDisabled"];
leftDisabled:Hide();
middleDisabled:Hide();
rightDisabled:Hide();
end
local function UpdateTabLook(frame)
if frame.disabled then
PanelTemplates_SetDisabledTabState(frame)
@@ -236,64 +103,11 @@ local methods = {
["CreateTab"] = function(self, id)
local tabname = ("AceGUITabGroup%dTab%d"):format(self.num, id)
local tab = CreateFrame("Button", tabname, self.border)
tab:SetSize(115, 24)
tab.deselectedTextY = -3
tab.selectedTextY = -2
tab.LeftDisabled = tab:CreateTexture(tabname .. "LeftDisabled", "BORDER")
tab.LeftDisabled:SetTexture("Interface\\OptionsFrame\\UI-OptionsFrame-ActiveTab")
tab.LeftDisabled:SetSize(20, 24)
tab.LeftDisabled:SetPoint("BOTTOMLEFT", 0, -3)
tab.LeftDisabled:SetTexCoord(0, 0.15625, 0, 1.0)
tab.MiddleDisabled = tab:CreateTexture(tabname .. "MiddleDisabled", "BORDER")
tab.MiddleDisabled:SetTexture("Interface\\OptionsFrame\\UI-OptionsFrame-ActiveTab")
tab.MiddleDisabled:SetSize(88, 24)
tab.MiddleDisabled:SetPoint("LEFT", tab.LeftDisabled, "RIGHT")
tab.MiddleDisabled:SetTexCoord(0.15625, 0.84375, 0, 1.0)
tab.RightDisabled = tab:CreateTexture(tabname .. "RightDisabled", "BORDER")
tab.RightDisabled:SetTexture("Interface\\OptionsFrame\\UI-OptionsFrame-ActiveTab")
tab.RightDisabled:SetSize(20, 24)
tab.RightDisabled:SetPoint("LEFT", tab.MiddleDisabled, "RIGHT")
tab.RightDisabled:SetTexCoord(0.84375, 1.0, 0, 1.0)
tab.Left = tab:CreateTexture(tabname .. "Left", "BORDER")
tab.Left:SetTexture("Interface\\OptionsFrame\\UI-OptionsFrame-InActiveTab")
tab.Left:SetSize(20, 24)
tab.Left:SetPoint("TOPLEFT")
tab.Left:SetTexCoord(0, 0.15625, 0, 1.0)
tab.Middle = tab:CreateTexture(tabname .. "Middle", "BORDER")
tab.Middle:SetTexture("Interface\\OptionsFrame\\UI-OptionsFrame-InActiveTab")
tab.Middle:SetSize(88, 24)
tab.Middle:SetPoint("LEFT", tab.Left, "RIGHT")
tab.Middle:SetTexCoord(0.15625, 0.84375, 0, 1.0)
tab.Right = tab:CreateTexture(tabname .. "Right", "BORDER")
tab.Right:SetTexture("Interface\\OptionsFrame\\UI-OptionsFrame-InActiveTab")
tab.Right:SetSize(20, 24)
tab.Right:SetPoint("LEFT", tab.Middle, "RIGHT")
tab.Right:SetTexCoord(0.84375, 1.0, 0, 1.0)
tab.Text = tab:CreateFontString(tabname .. "Text")
tab:SetFontString(tab.Text)
tab:SetNormalFontObject(GameFontNormalSmall)
tab:SetHighlightFontObject(GameFontHighlightSmall)
tab:SetDisabledFontObject(GameFontHighlightSmall)
tab:SetHighlightTexture("Interface\\PaperDollInfoFrame\\UI-Character-Tab-Highlight", "ADD")
tab.HighlightTexture = tab:GetHighlightTexture()
tab.HighlightTexture:ClearAllPoints()
tab.HighlightTexture:SetPoint("LEFT", tab, "LEFT", 10, -4)
tab.HighlightTexture:SetPoint("RIGHT", tab, "RIGHT", -10, -4)
_G[tabname .. "HighlightTexture"] = tab.HighlightTexture
local tab = CreateFrame("Button", tabname, self.border, "OptionsFrameTabButtonTemplate")
tab.obj = self
tab.id = id
tab.text = tab.Text -- compat
tab.text = _G[tabname .. "Text"]
tab.text:ClearAllPoints()
tab.text:SetPoint("LEFT", 14, -3)
tab.text:SetPoint("RIGHT", -12, -3)
@@ -502,7 +316,7 @@ local function Constructor()
titletext:SetHeight(18)
titletext:SetText("")
local border = CreateFrame("Frame", nil, frame, "BackdropTemplate")
local border = CreateFrame("Frame", nil, frame)
border:SetPoint("TOPLEFT", 1, -27)
border:SetPoint("BOTTOMRIGHT", -1, 3)
border:SetBackdrop(PaneBackdrop)

View File

@@ -2,18 +2,24 @@
TreeGroup Container
Container that uses a tree control to switch between groups.
-------------------------------------------------------------------------------]]
local Type, Version = "TreeGroup", 47
local Type, Version = "TreeGroup", 44
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
local WoW80 = select(4, GetBuildInfo()) >= 80000
-- Lua APIs
local next, pairs, ipairs, assert, type = next, pairs, ipairs, assert, type
local math_min, math_max, floor = math.min, math.max, math.floor
local math_min, math_max, floor = math.min, math.max, floor
local select, tremove, unpack, tconcat = select, table.remove, unpack, table.concat
-- WoW APIs
local CreateFrame, UIParent = CreateFrame, UIParent
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: FONT_COLOR_CODE_CLOSE
-- Recycling functions
local new, del
do
@@ -416,7 +422,8 @@ local methods = {
local maxlines = (floor(((self.treeframe:GetHeight()or 0) - 20 ) / 18))
if maxlines <= 0 then return end
if self.frame:GetParent() == UIParent and not fromOnUpdate then
-- workaround for lag spikes on WoW 8.0
if WoW80 and self.frame:GetParent() == UIParent and not fromOnUpdate then
self.frame:SetScript("OnUpdate", FirstFrameUpdate)
return
end
@@ -563,11 +570,7 @@ local methods = {
if maxtreewidth > 100 and status.treewidth > maxtreewidth then
self:SetTreeWidth(maxtreewidth, status.treesizable)
end
if treeframe.SetResizeBounds then
treeframe:SetResizeBounds(100, 1, maxtreewidth, 1600)
else
treeframe:SetMaxResize(maxtreewidth, 1600)
end
treeframe:SetMaxResize(maxtreewidth, 1600)
end,
["OnHeightSet"] = function(self, height)
@@ -629,7 +632,7 @@ local PaneBackdrop = {
local DraggerBackdrop = {
bgFile = "Interface\\Tooltips\\UI-Tooltip-Background",
edgeFile = nil,
tile = true, tileSize = 16, edgeSize = 1,
tile = true, tileSize = 16, edgeSize = 0,
insets = { left = 3, right = 3, top = 7, bottom = 7 }
}
@@ -637,7 +640,7 @@ local function Constructor()
local num = AceGUI:GetNextWidgetNum(Type)
local frame = CreateFrame("Frame", nil, UIParent)
local treeframe = CreateFrame("Frame", nil, frame, "BackdropTemplate")
local treeframe = CreateFrame("Frame", nil, frame)
treeframe:SetPoint("TOPLEFT")
treeframe:SetPoint("BOTTOMLEFT")
treeframe:SetWidth(DEFAULT_TREE_WIDTH)
@@ -646,17 +649,13 @@ local function Constructor()
treeframe:SetBackdropColor(0.1, 0.1, 0.1, 0.5)
treeframe:SetBackdropBorderColor(0.4, 0.4, 0.4)
treeframe:SetResizable(true)
if treeframe.SetResizeBounds then -- WoW 10.0
treeframe:SetResizeBounds(100, 1, 400, 1600)
else
treeframe:SetMinResize(100, 1)
treeframe:SetMaxResize(400, 1600)
end
treeframe:SetMinResize(100, 1)
treeframe:SetMaxResize(400, 1600)
treeframe:SetScript("OnUpdate", FirstFrameUpdate)
treeframe:SetScript("OnSizeChanged", Tree_OnSizeChanged)
treeframe:SetScript("OnMouseWheel", Tree_OnMouseWheel)
local dragger = CreateFrame("Frame", nil, treeframe, "BackdropTemplate")
local dragger = CreateFrame("Frame", nil, treeframe)
dragger:SetWidth(8)
dragger:SetPoint("TOP", treeframe, "TOPRIGHT")
dragger:SetPoint("BOTTOM", treeframe, "BOTTOMRIGHT")
@@ -681,7 +680,7 @@ local function Constructor()
scrollbg:SetAllPoints(scrollbar)
scrollbg:SetColorTexture(0,0,0,0.4)
local border = CreateFrame("Frame", nil, frame, "BackdropTemplate")
local border = CreateFrame("Frame",nil,frame)
border:SetPoint("TOPLEFT", treeframe, "TOPRIGHT")
border:SetPoint("BOTTOMRIGHT")
border:SetBackdrop(PaneBackdrop)

View File

@@ -7,6 +7,10 @@ local pairs, assert, type = pairs, assert, type
local PlaySound = PlaySound
local CreateFrame, UIParent = CreateFrame, UIParent
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: GameFontNormal
----------------
-- Main Frame --
----------------
@@ -17,7 +21,7 @@ local CreateFrame, UIParent = CreateFrame, UIParent
]]
do
local Type = "Window"
local Version = 8
local Version = 6
local function frameOnShow(this)
this.obj:Fire("OnShow")
@@ -182,11 +186,7 @@ do
frame:SetScript("OnShow",frameOnShow)
frame:SetScript("OnHide",frameOnClose)
if frame.SetResizeBounds then -- WoW 10.0
frame:SetResizeBounds(240,240)
else
frame:SetMinResize(240,240)
end
frame:SetMinResize(240,240)
frame:SetToplevel(true)
local titlebg = frame:CreateTexture(nil, "BACKGROUND")
@@ -300,7 +300,7 @@ do
line2:SetHeight(8)
line2:SetPoint("BOTTOMRIGHT", -8, 8)
line2:SetTexture(137057) -- Interface\\Tooltips\\UI-Tooltip-Border
x = 0.1 * 8/17
local x = 0.1 * 8/17
line2:SetTexCoord(0.05 - x, 0.5, 0.05, 0.5 + x, 0.05, 0.5 - x, 0.5 + x, 0.5)
local sizer_s = CreateFrame("Frame",nil,frame)

View File

@@ -12,6 +12,10 @@ local select, pairs = select, pairs
local PlaySound = PlaySound
local CreateFrame, UIParent = CreateFrame, UIParent
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: SetDesaturation, GameFontHighlight
--[[-----------------------------------------------------------------------------
Support functions
-------------------------------------------------------------------------------]]
@@ -195,14 +199,14 @@ local methods = {
["SetDescription"] = function(self, desc)
if desc then
if not self.desc then
local f = self.frame:CreateFontString(nil, "OVERLAY", "GameFontHighlightSmall")
f:ClearAllPoints()
f:SetPoint("TOPLEFT", self.checkbg, "TOPRIGHT", 5, -21)
f:SetWidth(self.frame.width - 30)
f:SetPoint("RIGHT", self.frame, "RIGHT", -30, 0)
f:SetJustifyH("LEFT")
f:SetJustifyV("TOP")
self.desc = f
local desc = self.frame:CreateFontString(nil, "OVERLAY", "GameFontHighlightSmall")
desc:ClearAllPoints()
desc:SetPoint("TOPLEFT", self.checkbg, "TOPRIGHT", 5, -21)
desc:SetWidth(self.frame.width - 30)
desc:SetPoint("RIGHT", self.frame, "RIGHT", -30, 0)
desc:SetJustifyH("LEFT")
desc:SetJustifyV("TOP")
self.desc = desc
end
self.desc:Show()
--self.text:SetFontObject(GameFontNormal)

View File

@@ -11,6 +11,10 @@ local pairs = pairs
-- WoW APIs
local CreateFrame, UIParent = CreateFrame, UIParent
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: ColorPickerFrame, OpacitySliderFrame
--[[-----------------------------------------------------------------------------
Support functions
-------------------------------------------------------------------------------]]

View File

@@ -1,4 +1,4 @@
--[[ $Id$ ]]--
--[[ $Id: AceGUIWidget-DropDown-Items.lua 1202 2019-05-15 23:11:22Z nevcairiel $ ]]--
local AceGUI = LibStub("AceGUI-3.0")
@@ -41,7 +41,7 @@ local ItemBase = {
-- NOTE: The ItemBase version is added to each item's version number
-- to ensure proper updates on ItemBase changes.
-- Use at least 1000er steps.
version = 2000,
version = 1000,
counter = 0,
}
@@ -178,7 +178,7 @@ function ItemBase.Create(type)
highlight:Hide()
self.highlight = highlight
local check = frame:CreateTexture(nil, "OVERLAY")
local check = frame:CreateTexture("OVERLAY")
check:SetWidth(16)
check:SetHeight(16)
check:SetPoint("LEFT",frame,"LEFT",3,-1)
@@ -186,7 +186,7 @@ function ItemBase.Create(type)
check:Hide()
self.check = check
local sub = frame:CreateTexture(nil, "OVERLAY")
local sub = frame:CreateTexture("OVERLAY")
sub:SetWidth(16)
sub:SetHeight(16)
sub:SetPoint("RIGHT",frame,"RIGHT",-3,-1)

View File

@@ -1,4 +1,4 @@
--[[ $Id$ ]]--
--[[ $Id: AceGUIWidget-DropDown.lua 1209 2019-06-24 21:01:01Z nevcairiel $ ]]--
local AceGUI = LibStub("AceGUI-3.0")
-- Lua APIs
@@ -11,6 +11,10 @@ local PlaySound = PlaySound
local UIParent, CreateFrame = UIParent, CreateFrame
local _G = _G
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: CLOSE
local function fixlevels(parent,...)
local i = 1
local child = select(i, ...)
@@ -35,7 +39,7 @@ end
do
local widgetType = "Dropdown-Pullout"
local widgetVersion = 5
local widgetVersion = 3
--[[ Static data ]]--
@@ -189,7 +193,12 @@ do
local height = 8
for i, item in pairs(items) do
item:SetPoint("TOP", itemFrame, "TOP", 0, -2 + (i - 1) * -16)
if i == 1 then
item:SetPoint("TOP", itemFrame, "TOP", 0, -2)
else
item:SetPoint("TOP", items[i-1].frame, "BOTTOM", 0, 1)
end
item:Show()
height = height + 16
@@ -249,7 +258,7 @@ do
local function Constructor()
local count = AceGUI:GetNextWidgetNum(widgetType)
local frame = CreateFrame("Frame", "AceGUI30Pullout"..count, UIParent, "BackdropTemplate")
local frame = CreateFrame("Frame", "AceGUI30Pullout"..count, UIParent)
local self = {}
self.count = count
self.type = widgetType
@@ -300,7 +309,7 @@ do
scrollFrame.obj = self
itemFrame.obj = self
local slider = CreateFrame("Slider", "AceGUI30PulloutScrollbar"..count, scrollFrame, "BackdropTemplate")
local slider = CreateFrame("Slider", "AceGUI30PulloutScrollbar"..count, scrollFrame)
slider:SetOrientation("VERTICAL")
slider:SetHitRectInsets(0, 0, -10, 0)
slider:SetBackdrop(sliderBackdrop)
@@ -347,7 +356,7 @@ end
do
local widgetType = "Dropdown"
local widgetVersion = 36
local widgetVersion = 34
--[[ Static data ]]--
@@ -372,6 +381,7 @@ do
local function Dropdown_TogglePullout(this)
local self = this.obj
PlaySound(856) -- SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_ON
if self.open then
self.open = nil
self.pullout:Close()
@@ -455,7 +465,6 @@ do
self:SetWidth(200)
self:SetLabel()
self:SetPulloutWidth(nil)
self.list = {}
end
-- exported, AceGUI callback
@@ -526,7 +535,9 @@ do
-- exported
local function SetValue(self, value)
self:SetText(self.list[value] or "")
if self.list then
self:SetText(self.list[value] or "")
end
self.value = value
end
@@ -590,7 +601,7 @@ do
end
end
local function SetList(self, list, order, itemType)
self.list = list or {}
self.list = list
self.pullout:Clear()
self.hasClose = nil
if not list then return end
@@ -618,8 +629,10 @@ do
-- exported
local function AddItem(self, value, text, itemType)
self.list[value] = text
AddListItem(self, value, text, itemType)
if self.list then
self.list[value] = text
AddListItem(self, value, text, itemType)
end
end
-- exported

View File

@@ -14,6 +14,10 @@ local GetCursorInfo, ClearCursor, GetSpellInfo = GetCursorInfo, ClearCursor, Get
local CreateFrame, UIParent = CreateFrame, UIParent
local _G = _G
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: AceGUIEditBoxInsertLink, ChatFontNormal, OKAY
--[[-----------------------------------------------------------------------------
Support functions
-------------------------------------------------------------------------------]]

View File

@@ -2,7 +2,7 @@
Keybinding Widget
Set Keybindings in the Config UI.
-------------------------------------------------------------------------------]]
local Type, Version = "Keybinding", 26
local Type, Version = "Keybinding", 25
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
@@ -13,6 +13,10 @@ local pairs = pairs
local IsShiftKeyDown, IsControlKeyDown, IsAltKeyDown = IsShiftKeyDown, IsControlKeyDown, IsAltKeyDown
local CreateFrame, UIParent = CreateFrame, UIParent
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: NOT_BOUND
--[[-----------------------------------------------------------------------------
Scripts
-------------------------------------------------------------------------------]]
@@ -210,7 +214,7 @@ local function Constructor()
label:SetJustifyH("CENTER")
label:SetHeight(18)
local msgframe = CreateFrame("Frame", nil, UIParent, "BackdropTemplate")
local msgframe = CreateFrame("Frame", nil, UIParent)
msgframe:SetHeight(30)
msgframe:SetBackdrop(ControlBackdrop)
msgframe:SetBackdropColor(0,0,0)

View File

@@ -2,7 +2,7 @@
Label Widget
Displays text and optionally an icon.
-------------------------------------------------------------------------------]]
local Type, Version = "Label", 28
local Type, Version = "Label", 26
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
@@ -12,6 +12,10 @@ local max, select, pairs = math.max, select, pairs
-- WoW APIs
local CreateFrame, UIParent = CreateFrame, UIParent
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: GameFontHighlightSmall
--[[-----------------------------------------------------------------------------
Support functions
-------------------------------------------------------------------------------]]
@@ -125,16 +129,11 @@ local methods = {
end,
["SetFont"] = function(self, font, height, flags)
if not self.fontObject then
self.fontObject = CreateFont("AceGUI30LabelFont" .. AceGUI:GetNextWidgetNum(Type))
end
self.fontObject:SetFont(font, height, flags)
self:SetFontObject(self.fontObject)
self.label:SetFont(font, height, flags)
end,
["SetFontObject"] = function(self, font)
self.label:SetFontObject(font or GameFontHighlightSmall)
UpdateImageAnchor(self)
self:SetFont((font or GameFontHighlightSmall):GetFont())
end,
["SetImageSize"] = function(self, width, height)

View File

@@ -1,4 +1,4 @@
local Type, Version = "MultiLineEditBox", 32
local Type, Version = "MultiLineEditBox", 28
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
@@ -10,6 +10,10 @@ local GetCursorInfo, GetSpellInfo, ClearCursor = GetCursorInfo, GetSpellInfo, Cl
local CreateFrame, UIParent = CreateFrame, UIParent
local _G = _G
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: ACCEPT, ChatFontNormal
--[[-----------------------------------------------------------------------------
Support functions
-------------------------------------------------------------------------------]]
@@ -141,14 +145,6 @@ local function OnVerticalScroll(self, offset)
editBox:SetHitRectInsets(0, 0, offset, editBox:GetHeight() - offset - self:GetHeight())
end
local function OnScrollRangeChanged(self, xrange, yrange)
if yrange == 0 then
self.obj.editBox:SetHitRectInsets(0, 0, 0, 0)
else
OnVerticalScroll(self, self:GetVerticalScroll())
end
end
local function OnShowFocus(frame)
frame.obj.editBox:SetFocus()
frame:SetScript("OnShow", nil)
@@ -261,6 +257,8 @@ local methods = {
["SetCursorPosition"] = function(self, ...)
return self.editBox:SetCursorPosition(...)
end,
}
--[[-----------------------------------------------------------------------------
@@ -299,7 +297,7 @@ local function Constructor()
text:SetPoint("BOTTOMRIGHT", button, "BOTTOMRIGHT", -5, 1)
text:SetJustifyV("MIDDLE")
local scrollBG = CreateFrame("Frame", nil, frame, "BackdropTemplate")
local scrollBG = CreateFrame("Frame", nil, frame)
scrollBG:SetBackdrop(backdrop)
scrollBG:SetBackdropColor(0, 0, 0)
scrollBG:SetBackdropBorderColor(0.4, 0.4, 0.4)
@@ -323,7 +321,6 @@ local function Constructor()
scrollFrame:SetScript("OnReceiveDrag", OnReceiveDrag)
scrollFrame:SetScript("OnSizeChanged", OnSizeChanged)
scrollFrame:HookScript("OnVerticalScroll", OnVerticalScroll)
scrollFrame:HookScript("OnScrollRangeChanged", OnScrollRangeChanged)
local editBox = CreateFrame("EditBox", ("%s%dEdit"):format(Type, widgetNum), scrollFrame)
editBox:SetAllPoints()

View File

@@ -2,7 +2,7 @@
Slider Widget
Graphical Slider, like, for Range values.
-------------------------------------------------------------------------------]]
local Type, Version = "Slider", 23
local Type, Version = "Slider", 22
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
@@ -14,6 +14,10 @@ local tonumber, pairs = tonumber, pairs
local PlaySound = PlaySound
local CreateFrame, UIParent = CreateFrame, UIParent
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: GameFontHighlightSmall
--[[-----------------------------------------------------------------------------
Support functions
-------------------------------------------------------------------------------]]
@@ -27,13 +31,13 @@ local function UpdateText(self)
end
local function UpdateLabels(self)
local min_value, max_value = (self.min or 0), (self.max or 100)
local min, max = (self.min or 0), (self.max or 100)
if self.ispercent then
self.lowtext:SetFormattedText("%s%%", (min_value * 100))
self.hightext:SetFormattedText("%s%%", (max_value * 100))
self.lowtext:SetFormattedText("%s%%", (min * 100))
self.hightext:SetFormattedText("%s%%", (max * 100))
else
self.lowtext:SetText(min_value)
self.hightext:SetText(max_value)
self.lowtext:SetText(min)
self.hightext:SetText(max)
end
end
@@ -171,13 +175,13 @@ local methods = {
self.label:SetText(text)
end,
["SetSliderValues"] = function(self, min_value, max_value, step)
["SetSliderValues"] = function(self, min, max, step)
local frame = self.slider
frame.setup = true
self.min = min_value
self.max = max_value
self.min = min
self.max = max
self.step = step
frame:SetMinMaxValues(min_value or 0,max_value or 100)
frame:SetMinMaxValues(min or 0,max or 100)
UpdateLabels(self)
frame:SetValueStep(step or 1)
if self.value then
@@ -221,7 +225,7 @@ local function Constructor()
label:SetJustifyH("CENTER")
label:SetHeight(15)
local slider = CreateFrame("Slider", nil, frame, "BackdropTemplate")
local slider = CreateFrame("Slider", nil, frame)
slider:SetOrientation("HORIZONTAL")
slider:SetHeight(15)
slider:SetHitRectInsets(0, 0, -10, 0)
@@ -243,7 +247,7 @@ local function Constructor()
local hightext = slider:CreateFontString(nil, "ARTWORK", "GameFontHighlightSmall")
hightext:SetPoint("TOPRIGHT", slider, "BOTTOMRIGHT", -2, 3)
local editbox = CreateFrame("EditBox", nil, frame, "BackdropTemplate")
local editbox = CreateFrame("EditBox", nil, frame)
editbox:SetAutoFocus(false)
editbox:SetFontObject(GameFontHighlightSmall)
editbox:SetPoint("TOP", slider, "BOTTOM")

View File

@@ -9,8 +9,8 @@
-- make into AceHook.
-- @class file
-- @name AceHook-3.0
-- @release $Id$
local ACEHOOK_MAJOR, ACEHOOK_MINOR = "AceHook-3.0", 9
-- @release $Id: AceHook-3.0.lua 1202 2019-05-15 23:11:22Z nevcairiel $
local ACEHOOK_MAJOR, ACEHOOK_MINOR = "AceHook-3.0", 8
local AceHook, oldminor = LibStub:NewLibrary(ACEHOOK_MAJOR, ACEHOOK_MINOR)
if not AceHook then return end -- No upgrade needed
@@ -195,6 +195,7 @@ function hook(self, obj, method, handler, script, secure, raw, forceSecure, usag
registry[self][method] = nil
end
handlers[uid], actives[uid], scripts[uid] = nil, nil, nil
uid = nil
end
local orig
@@ -477,10 +478,10 @@ function AceHook:UnhookAll()
for key, value in pairs(registry[self]) do
if type(key) == "table" then
for method in pairs(value) do
AceHook.Unhook(self, key, method)
self:Unhook(key, method)
end
else
AceHook.Unhook(self, key)
self:Unhook(key)
end
end
end

View File

@@ -1,7 +1,7 @@
--- **AceLocale-3.0** manages localization in addons, allowing for multiple locale to be registered with fallback to the base locale for untranslated strings.
-- @class file
-- @name AceLocale-3.0
-- @release $Id$
-- @release $Id: AceLocale-3.0.lua 1035 2011-07-09 03:20:13Z kaelten $
local MAJOR,MINOR = "AceLocale-3.0", 6
local AceLocale, oldminor = LibStub:NewLibrary(MAJOR, MINOR)
@@ -12,6 +12,10 @@ if not AceLocale then return end -- no upgrade needed
local assert, tostring, error = assert, tostring, error
local getmetatable, setmetatable, rawset, rawget = getmetatable, setmetatable, rawset, rawget
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: GAME_LOCALE, geterrorhandler
local gameLocale = GetLocale()
if gameLocale == "enGB" then
gameLocale = "enUS"
@@ -89,7 +93,7 @@ local writedefaultproxy = setmetatable({}, {
function AceLocale:NewLocale(application, locale, isDefault, silent)
-- GAME_LOCALE allows translators to test translations of addons without having that wow client installed
local activeGameLocale = GAME_LOCALE or gameLocale
local gameLocale = GAME_LOCALE or gameLocale
local app = AceLocale.apps[application]
@@ -107,7 +111,7 @@ function AceLocale:NewLocale(application, locale, isDefault, silent)
AceLocale.appnames[app] = application
end
if locale ~= activeGameLocale and not isDefault then
if locale ~= gameLocale and not isDefault then
return -- nop, we don't need these translations
end

View File

@@ -1,5 +1,5 @@
--[[ $Id$ ]]
local MAJOR, MINOR = "CallbackHandler-1.0", 8
--[[ $Id: CallbackHandler-1.0.lua 22 2018-07-21 14:17:22Z nevcairiel $ ]]
local MAJOR, MINOR = "CallbackHandler-1.0", 7
local CallbackHandler = LibStub:NewLibrary(MAJOR, MINOR)
if not CallbackHandler then return end -- No upgrade needed
@@ -7,16 +7,26 @@ if not CallbackHandler then return end -- No upgrade needed
local meta = {__index = function(tbl, key) tbl[key] = {} return tbl[key] end}
-- Lua APIs
local securecallfunction, error = securecallfunction, error
local setmetatable, rawget = setmetatable, rawget
local tconcat = table.concat
local assert, error, loadstring = assert, error, loadstring
local setmetatable, rawset, rawget = setmetatable, rawset, rawget
local next, select, pairs, type, tostring = next, select, pairs, type, tostring
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: geterrorhandler
local xpcall = xpcall
local function errorhandler(err)
return geterrorhandler()(err)
end
local function Dispatch(handlers, ...)
local index, method = next(handlers)
if not method then return end
repeat
securecallfunction(method, ...)
xpcall(method, errorhandler, ...)
index, method = next(handlers, index)
until not method
end
@@ -29,7 +39,7 @@ end
-- UnregisterName - name of the callback unregistration API, default "UnregisterCallback"
-- UnregisterAllName - name of the API to unregister all callbacks, default "UnregisterAllCallbacks". false == don't publish this API.
function CallbackHandler.New(_self, target, RegisterName, UnregisterName, UnregisterAllName)
function CallbackHandler:New(target, RegisterName, UnregisterName, UnregisterAllName)
RegisterName = RegisterName or "RegisterCallback"
UnregisterName = UnregisterName or "UnregisterCallback"
@@ -57,13 +67,13 @@ function CallbackHandler.New(_self, target, RegisterName, UnregisterName, Unregi
if registry.insertQueue and oldrecurse==0 then
-- Something in one of our callbacks wanted to register more callbacks; they got queued
for event,callbacks in pairs(registry.insertQueue) do
local first = not rawget(events, event) or not next(events[event]) -- test for empty before. not test for one member after. that one member may have been overwritten.
for object,func in pairs(callbacks) do
events[event][object] = func
for eventname,callbacks in pairs(registry.insertQueue) do
local first = not rawget(events, eventname) or not next(events[eventname]) -- test for empty before. not test for one member after. that one member may have been overwritten.
for self,func in pairs(callbacks) do
events[eventname][self] = func
-- fire OnUsed callback?
if first and registry.OnUsed then
registry.OnUsed(registry, target, event)
registry.OnUsed(registry, target, eventname)
first = nil
end
end

View File

@@ -6,7 +6,7 @@
--
local DBICON10 = "LibDBIcon-1.0"
local DBICON10_MINOR = 44 -- Bump on changes
local DBICON10_MINOR = 43 -- Bump on changes
if not LibStub then error(DBICON10 .. " requires LibStub.") end
local ldb = LibStub("LibDataBroker-1.1", true)
if not ldb then error(DBICON10 .. " requires LibDataBroker-1.1.") end
@@ -18,8 +18,8 @@ lib.callbackRegistered = lib.callbackRegistered or nil
lib.callbacks = lib.callbacks or LibStub("CallbackHandler-1.0"):New(lib)
lib.notCreated = lib.notCreated or {}
lib.radius = lib.radius or 5
local next, Minimap, CreateFrame = next, Minimap, CreateFrame
lib.tooltip = lib.tooltip or CreateFrame("GameTooltip", "LibDBIconTooltip", UIParent, "GameTooltipTemplate")
local next, Minimap = next, Minimap
local isDraggingButton = false
function lib:IconCallback(event, name, key, value)
@@ -218,14 +218,8 @@ local function createButton(name, object, db)
button.dataObject = object
button.db = db
button:SetFrameStrata("MEDIUM")
if button.SetFixedFrameStrata then -- Classic support
button:SetFixedFrameStrata(true)
end
button:SetFrameLevel(8)
if button.SetFixedFrameLevel then -- Classic support
button:SetFixedFrameLevel(true)
end
button:SetSize(31, 31)
button:SetFrameLevel(8)
button:RegisterForClicks("anyUp")
button:RegisterForDrag("LeftButton")
button:SetHighlightTexture(136477) --"Interface\\Minimap\\UI-Minimap-ZoomButton-Highlight"

View File

@@ -10,7 +10,7 @@ if not LibStub or LibStub.minor < LIBSTUB_MINOR then
function LibStub:NewLibrary(major, minor)
assert(type(major) == "string", "Bad argument #2 to `NewLibrary' (string expected)")
minor = assert(tonumber(string.match(minor, "%d+")), "Minor version must either be a number or contain a number.")
minor = assert(tonumber(strmatch(minor, "%d+")), "Minor version must either be a number or contain a number.")
local oldminor = self.minors[major]
if oldminor and oldminor >= minor then return nil end

9
Libs/LibStub/LibStub.toc Normal file
View File

@@ -0,0 +1,9 @@
## Interface: 20400
## Title: Lib: LibStub
## Notes: Universal Library Stub
## Credits: Kaelten, Cladhaire, ckknight, Mikk, Ammo, Nevcairiel
## X-Website: http://jira.wowace.com/browse/LS
## X-Category: Library
## X-License: Public Domain
LibStub.lua

View File

@@ -1,6 +1,6 @@
# Grichelde - Text replacer
Grichelde is a WoW Addon for Classic, Wrath of the Lich King Classic and Retail (Shadowlands) that replaces any characters or words you typed in a chat input line according to your replacement rules.
Grichelde is a WoW Classic Addon that replaces any characters or words you typed in a chat input line according to your replacement rules.
The replacement is done **before** the text is send to other players/in the target channel. It does **not** change text other players have written in the chat, but the text they will see **from you**.
Its purpose is to simulate a speaking disability of your toon and hereby strengthen immersion in roleplay.
@@ -39,7 +39,7 @@ Only slash commands, item links, textures, placeholders and ooc-markers are excl
After entering a search or replacement text, you see a button "Okay" next to your input. This is **not** a validation message,
but the save button for text. This is a restriction from the UI library and can be seen in other addons as well.
Please click on "Okay" to save the input permanently, otherwise it will not be stored.
Please click on "Okay" to save the input permanently, otherwise it will not be stored..
![click "Okay" on text changes](https://media.forgecdn.net/attachments/305/887/text-okay.jpg "change confirmation")

17
libs.xml Normal file
View File

@@ -0,0 +1,17 @@
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
<Script file="Libs\LibStub\LibStub.lua"/>
<Include file="Libs\CallbackHandler-1.0\CallbackHandler-1.0.xml"/>
<Include file="Libs\AceAddon-3.0\AceAddon-3.0.xml"/>
<Include file="Libs\AceLocale-3.0\AceLocale-3.0.xml" />
<Include file="Libs\AceEvent-3.0\AceEvent-3.0.xml" />
<Include file="Libs\AceHook-3.0\AceHook-3.0.xml"/>
<Include file="Libs\AceConsole-3.0\AceConsole-3.0.xml"/>
<Include file="Libs\AceDB-3.0\AceDB-3.0.xml"/>
<Include file="Libs\AceDBOptions-3.0\AceDBOptions-3.0.xml"/>
<Include file="Libs\AceGUI-3.0\AceGUI-3.0.xml"/>
<Include file="Libs\AceConfig-3.0\AceConfig-3.0.xml"/>
<Script file="Libs\LibDataBroker-1.1\LibDataBroker-1.1.lua" />
<Script file="Libs\LibDBIcon-1.0\LibDBIcon-1.0.lua" />
</Ui>

View File

@@ -15,7 +15,7 @@ local cPrefix = Grichelde.F.cPrefix
L.AddonName = "Grichelde"
L.AddonNamePlusVersion = "%s v%s"
L.AddonLoaded = "%s unterst\195\188tzt Euch jetzt bei euren Sprachschwierigkeiten."
L.AddonUnloaded = "%s erwartet geduldig Euch weiter unterst\195\188tzen zu d\195\188rfen."
L.AddonUnloaded = "%s wartet geduldig Euch weiter unterst\195\188tzen zu d\195\188rfen."
L.Upgrade_ToVersion = "Hebe Databank auf Version %s an."
L.Upgrade_Successful = "Upgrade erfolgreich."
L.Upgrade_Error = "Upgrade fehlgeschlagen!"

View File

@@ -15,7 +15,7 @@ local cPrefix = Grichelde.F.cPrefix
L.AddonName = "Grichelde"
L.AddonNamePlusVersion = "%s v%s"
L.AddonLoaded = "%s happily assists you with your spelling disabilities now."
L.AddonUnloaded = "%s patiently awaits to support you again."
L.AddonUnloaded = "%s patiently waits to support you again when needed."
L.Upgrade_ToVersion = "Upgrade database to version %s."
L.Upgrade_Successful = "Upgrade successful."
L.Upgrade_Error = "Upgrade failed!"