568 lines
17 KiB
Lua
568 lines
17 KiB
Lua
-- read namespace from global env
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local _G = _G or getfenv()
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local Grichelde = _G.Grichelde or {}
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-- constants and upvalues
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Grichelde.LOG_LEVEL = { DEBUG = 1, TRACE = 2 }
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-- chat input in client is limited to 255 bytes (unicode length is less)
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Grichelde.INPUT_LIMIT = 255
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-- safety measure in case malformed user input causes infinite loops on string parsing
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Grichelde.ENDLESS_LOOP_LIMIT = 10000
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Grichelde.MAPPING_OFFSET = 10
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Grichelde.MINIMAP_ENABLED = 1.0
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Grichelde.MINIMAP_DARKENDED = 0.5
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Grichelde.ICONS = {
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MOVE_UP = "Interface\\MainMenuBar\\UI-MainMenu-ScrollUpButton-Up",
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MOVE_UP_DISABLED = "Interface\\MainMenuBar\\UI-MainMenu-ScrollUpButton-Disabled",
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MOVE_DOWN = "Interface\\MainMenuBar\\UI-MainMenu-ScrollDownButton-Up",
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MOVE_DOWN_DISABLED = "Interface\\MainMenuBar\\UI-MainMenu-ScrollDownButton-Disabled",
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DELETE = "Interface\\Buttons\\UI-Panel-MinimizeButton-Up",
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DELETE_DISABLED = "Interface\\Buttons\\UI-Panel-MinimizeButton-Disabled",
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}
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-- colors:
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Grichelde.COLORS = {
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NORMAL = _G.NORMAL_FONT_COLOR,
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HIGHLIGHT = _G.HIGHLIGHT_FONT_COLOR,
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RED = _G.RED_FONT_COLOR,
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GREEN = _G.GREEN_FONT_COLOR,
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}
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Grichelde.COLOR_CODES = {
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PREFIX = "|c00FFAA00",
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-- https://github.com/stoneharry/Misc-WoW-Stuff/blob/master/EoC%20Interface/FrameXML/Constants.lua
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NORMAL = _G.NORMAL_FONT_COLOR_CODE or "|cffffd200",
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HIGHLIGHT = _G.HIGHLIGHT_FONT_COLOR_CODE or "|cffffffff",
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RED = _G.RED_FONT_COLOR_CODE or "|cffff2020",
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GREEN = _G.GREEN_FONT_COLOR_CODE or "|cff20ff20",
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LIGHTGRAY = "|cffC0C0C0",
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GRAY = _G.GRAY_FONT_COLOR_CODE or "|cff808080",
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DARKGRAY = "|cff404040",
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YELLOW = _G.YELLOW_FONT_COLOR_CODE or "|cffffff00",
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LIGHTYELLOW = _G.LIGHTYELLOW_FONT_COLOR_CODE or "|cffffff9a",
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ORANGE = _G.ORANGE_FONT_COLOR_CODE or "|cffff7f3f",
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BLUE = "|cff0000ff",
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HYPERLINK = "|cff4040ff",
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CLOSE = _G.FONT_COLOR_CODE_CLOSE or "|r",
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}
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Grichelde.SLASH_COMMANDS = { "gri", "grichelde" }
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Grichelde.SUPPORTED_CHAT_COMMANDS = {
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["/s"] = "SAY",
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["/say"] = "SAY",
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["/sprechen"] = "SAY",
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["/c"] = "CHANNEL",
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["/csay"] = "CHANNEL",
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["/e"] = "EMOTE",
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["/em"] = "EMOTE",
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["/me"] = "EMOTE",
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["/emote"] = "EMOTE",
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["/y"] = "YELL",
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["/yell"] = "YELL",
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["/sh"] = "YELL",
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["/shout"] = "YELL",
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["/schreien"] = "YELL",
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["/sch"] = "YELL",
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["/p"] = "PARTY",
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["/party"] = "PARTY",
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["/gruppe"] = "PARTY",
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["/pl"] = "PARTY",
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["/partyleader"] = "PARTY",
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["/g"] = "GUILD",
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["/gc"] = "GUILD",
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["/guild"] = "GUILD",
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["/gilde"] = "GUILD",
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["/o"] = "OFFICER",
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["/osay"] = "OFFICER",
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["/officer"] = "OFFICER",
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["/offizier"] = "OFFICER",
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["/raid"] = "RAID",
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["/rsay"] = "RAID",
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["/rl"] = "RAID",
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["/rsay"] = "RAID",
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["/raidleader"] = "RAID",
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["/schlachtzug"] = "RAID",
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["/rw"] = "RAID_WARNING",
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["/raidwarning"] = "RAID_WARNING",
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["/i"] = "INSTANCE_CHAT",
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["/instance"] = "INSTANCE_CHAT",
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["/instanz"] = "INSTANCE_CHAT",
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["/bg"] = "BATTLEGROUND",
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["/battleground"] = "BATTLEGROUND",
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["/schlachfeld"] = "BATTLEGROUND",
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["/w"] = "WHISPER",
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["/whisper"] = "WHISPER",
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["/t"] = "WHISPER",
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["/tell"] = "WHISPER",
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["/send"] = "WHISPER",
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["/tt"] = "WHISPER",
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["/r"] = "WHISPER",
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["/reply"] = "WHISPER",
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["/fl\195\188stern"] = "WHISPER",
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["/antworten"] = "WHISPER",
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}
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Grichelde.BLIZZ_TYPE_TO_OPTIONS = {
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["SAY"] = "say",
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["EMOTE"] = "emote",
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["YELL"] = "yell",
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["PARTY"] = "party",
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["GUILD"] = "guild",
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["OFFICER"] = "officer",
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["RAID"] = "raid",
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["RAID_WARNING"] = "raidWarning",
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["INSTANCE_CHAT"] = "instance",
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["BATTLEGROUND"] = "battleground",
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["WHISPER"] = "whisper",
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}
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-- do not replace these patterns
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-- combined item links in the chat will look like this: |cff9d9d9d|Hitem:3299::::::::20:257::::::|h[Fractured Canine]|h|r
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Grichelde.IGNORE_PATTERNS = {
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LINKS = {
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"|[Cc]%x%x%x%x%x%x%x%x.-|r", -- colored items (or links)
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"|H.-|h", -- item links (http://www.wowwiki.com/ItemLink)
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"|T.-|t", -- textures
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"|K.-|k", -- Battle.net
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"|n", -- newline
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},
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EMOTES = {
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"%*.-%*", -- emotes *
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"%*%*.-%*%*", -- emotes **
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"%<.-%>", -- emotes < >
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},
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SUBSTITUTES = {
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"%%n", -- player's name
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"%%z", -- player's currnt zone
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"%%sz", -- player's current sub-zone
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"%%loc", -- player's map coordinates
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"%%t", -- name of target
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"%%f", -- name of focus target
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"%%m", -- name of mouseover unit
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"%%p", -- name of player pet
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"%%tt", -- name of player's target's target
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},
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RAID_TARGETS = {
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"{rt[1-8]}", -- rumbered raid target icons, localized raid targets are handled differently
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},
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LOCALIZED_RAID_TARGETS = {
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"Star",
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"Circle",
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"Diamond",
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"Triangle",
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"Moon",
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"Square",
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"Cross",
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"Skull",
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},
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OOC_BRACKETS = {
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"%(%(.-%)%)", -- (( ... ))
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"%(%s*ooc[%:%s].-%)", -- ( ooc )
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},
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OOC_NO_BRACKETS = {
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"ooc[%:%s]",
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},
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}
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local function nilOrEmpty(s)
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return s == nil or Grichelde.F.trim(s) == ""
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end
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local function spairs(tbl, orderFunc)
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-- collect the keys
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local sortedKeys = {}
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-- for every non-nil value
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for key, _ in Grichelde.F.pairs(tbl) do
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Grichelde.F.tInsert(sortedKeys, key)
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end
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if (orderFunc ~= nil) then
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Grichelde.F.tSort(sortedKeys, function(a, b) return orderFunc(sortedKeys, a, b) end)
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else
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-- lexicographical order
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Grichelde.F.tSort(sortedKeys)
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end
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-- return the iterator function
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local it = 0
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return function()
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it = it + 1
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if (sortedKeys[it] ~= nil) then
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return sortedKeys[it], tbl[sortedKeys[it]]
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else
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return nil
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end
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end
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end
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local function tFilter(type, condition, extract)
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local filtered = {}
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for key, value in Grichelde.F.pairs(type) do
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local cond = false
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if (condition) then
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local typ = Grichelde.F.type(condition)
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if (typ == "function") then
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cond = condition(typ, key, value)
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elseif (typ == "string") or (typ == "number") then
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cond = (value == condition)
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end
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end
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if (cond) then
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local val = value
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if (extract and (Grichelde.F.type(extract) == "function")) then
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val = extract(type, key, value)
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end
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Grichelde.F.tInsert(filtered, val)
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end
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end
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return filtered
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end
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local function tSize(tbl)
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local size = 0
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if (tbl ~= nil) then
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-- for every non-nil value
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for _, _ in Grichelde.F.pairs(tbl) do
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size = size + 1
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end
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end
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return size
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end
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local function tIsEmpty(tbl)
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if (not tbl) then return true end
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return Grichelde.F.tNext(tbl) == nil
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end
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local function tClone(orig)
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local orig_type = Grichelde.F.type(orig)
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local copy
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if (orig_type == 'table') then
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copy = {}
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-- for every non-nil value
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for orig_key, orig_value in Grichelde.F.tNext, orig, nil do
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copy[tClone(orig_key)] = tClone(orig_value)
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end
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Grichelde.F.setmetatable(copy, tClone(Grichelde.F.getmetatable(orig)))
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else -- number, string, boolean, etc
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copy = orig
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end
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return copy
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end
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local function getNextCharUtf8(word)
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if ((word == nil) or (Grichelde.F.type(word) ~= "string") or (Grichelde.F.length(word) < 1)) then
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return nil, nil
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end
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local wordLength = Grichelde.F.length(word)
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local c1 = Grichelde.F.toByte(word, 1)
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if (c1 > 0) and (c1 <= 127) then
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-- UTF8-1
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return Grichelde.F.bytes2Char(c1), Grichelde.F.sub(word, 2)
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elseif (c1 >= 194) and (c1 <= 223) then
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-- UTF8-2
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Grichelde.F.assert(wordLength >= 2, "broken UTF-8 character")
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local c2 = Grichelde.F.toByte(word, 2)
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return Grichelde.F.bytes2Char(c1, c2), Grichelde.F.sub(word, 3)
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elseif (c1 >= 224) and (c1 <= 239) then
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-- UTF8-3
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Grichelde.F.assert(wordLength >= 3, "broken UTF-8 character")
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local c2 = Grichelde.F.toByte(word, 2)
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local c3 = Grichelde.F.toByte(word, 3)
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return Grichelde.F.bytes2Char(c1, c2, c3), Grichelde.F.sub(word, 4)
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elseif (c1 >= 240) and (c1 <= 244) then
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-- UTF8-4
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Grichelde.F.assert(wordLength >= 4, "broken UTF-8 character")
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local c2 = Grichelde.F.toByte(word, 2)
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local c3 = Grichelde.F.toByte(word, 3)
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local c4 = Grichelde.F.toByte(word, 4)
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return Grichelde.F.bytes2Char(c1, c2, c3, c4), Grichelde.F.sub(word, 5)
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else
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return nil, nil
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end
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end
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local function isUtf8MultiByte(word)
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return Grichelde.F.length(word) ~= Grichelde.F.lengthUtf8(word)
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end
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local function getUtf8Sequence(word)
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if ((word == nil) or (Grichelde.F.type(word) ~= "string") or (Grichelde.F.lengthUtf8(word) ~= 1)) then
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return nil
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end
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--[[
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You could use the following code snippet to iterate over UTF-8 sequences
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(this will simply skip over most invalid codes):
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for uchar in string.gmatch(ustring, "([%z\1-\127\194-\244][\128-\191]*)") do
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...
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end
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]]--
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local sequence = "%z"
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local c1 = Grichelde.F.toByte(word, 1)
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sequence = sequence .. "\\" .. c1
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if (c1 > 0) and (c1 <= 127) then
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-- UTF8-1
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return sequence
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end
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local c2 = Grichelde.F.toByte(word, 2)
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sequence = sequence .. "\\" .. c2
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if (c1 >= 194) and (c1 <= 223) then
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-- UTF8-2
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return sequence
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end
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local c3 = Grichelde.F.toByte(word, 3)
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sequence = sequence .. "\\" .. c3
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if (c1 >= 224) and (c1 <= 239) then
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-- UTF8-3
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return sequence
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end
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local c4 = Grichelde.F.toByte(word, 4)
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sequence = sequence .. "\\" .. c4
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if (c1 >= 240) and (c1 <= 244) then
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-- UTF8-4
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return sequence
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end
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return nil
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end
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local function getUtf8Table(word)
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if ((word == nil) or (Grichelde.F.type(word) ~= "string") or (Grichelde.F.lengthUtf8(word) ~= 1)) then
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return nil
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end
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--[[
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You could use the following code snippet to iterate over UTF-8 sequences
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(this will simply skip over most invalid codes):
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for uchar in string.gmatch(ustring, "([%z\1-\127\194-\244][\128-\191]*)") do
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...
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end
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]]--
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local tbl = {}
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local c1 = Grichelde.F.toByte(word, 1)
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Grichelde.F.tInsert(tbl, "%z\\" .. c1)
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local c2 = Grichelde.F.toByte(word, 2)
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if (c1 >= 194) and (c1 <= 223) then
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-- UTF8-2
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Grichelde.F.tInsert(tbl, "\\" .. c2)
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end
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local c3 = Grichelde.F.toByte(word, 3)
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if (c1 >= 224) and (c1 <= 239) then
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-- UTF8-3
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Grichelde.F.tInsert(tbl, "\\" .. c3)
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end
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local c4 = Grichelde.F.toByte(word, 4)
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if (c1 >= 240) and (c1 <= 244) then
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-- UTF8-4
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Grichelde.F.tInsert(tbl, "\\" .. c4)
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end
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return tbl
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end
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--- handles UTF-8 characters like äöü (except ß, ÿ, × and ÷)
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local function toUpper(word)
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return (Grichelde.F.gsub(_G.strupper(word), "\195([\160-\190])", function(c)
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if (c ~= "\183") then
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return "\195" .. Grichelde.F.bytes2Char(Grichelde.F.toByte(c) - 32)
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end
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end))
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end
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--- handles UTF-8 characters like äöü (except ß, ÿ, × and ÷)
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local function toLower(word)
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return (Grichelde.F.gsub(_G.strlower(word), "\195([\128-\158])", function(c)
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if (c ~= "\151") then
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return "\195" .. Grichelde.F.bytes2Char(Grichelde.F.toByte(c) + 32)
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end
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end))
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end
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local function isLetter(word)
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local char = Grichelde.F.getNextCharUtf8(word)
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return (char ~= nil) and (Grichelde.F.toUpper(char) ~= Grichelde.F.toLower(char))
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end
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local function isNumber(digit)
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if ((digit == nil) or (Grichelde.F.type(digit) ~= "string") or (Grichelde.F.length(digit) < 1)) then
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return false
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else
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return Grichelde.F.find(digit, "%d+") ~= nil
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end
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end
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local function isUpper(word)
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if ((word == nil) or (Grichelde.F.type(word) ~= "string") or (Grichelde.F.length(word) < 1)) then
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return false
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elseif (Grichelde.F.toUpper(word) == Grichelde.F.toLower(word)) then
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return false
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else
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return word == Grichelde.F.toUpper(word)
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end
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end
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local function isLower(word)
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if ((word == nil) or (Grichelde.F.type(word) ~= "string") or (Grichelde.F.length(word) < 1)) then
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return false
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elseif (Grichelde.F.toUpper(word) == Grichelde.F.toLower(word)) then
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return false
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else
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return word == Grichelde.F.toLower(word)
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end
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end
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local function isCapital(word)
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if ((word == nil) or (Grichelde.F.type(word) ~= "string") or (Grichelde.F.length(word) < 1)) then
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return false
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else
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local first, rest = Grichelde.F.getNextCharUtf8(word)
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local isCap = Grichelde.F.isUpper(first)
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if (rest ~= nil) then
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return isCap and Grichelde.F.isLower(rest)
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else
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return isCap
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end
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end
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end
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local function capitalize(word)
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if ((word == nil) or (Grichelde.F.type(word) ~= "string") or (Grichelde.F.length(word) < 1)) then
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return ""
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else
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local first, rest = Grichelde.F.getNextCharUtf8(word)
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local capital = Grichelde.F.toUpper(first)
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if (rest ~= nil) then
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return capital .. Grichelde.F.toLower(rest)
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else
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return capital
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end
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end
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end
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local function trim(s)
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if ((s == nil) or (Grichelde.F.type(s) ~= "string")) then
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return nil
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end
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local n = Grichelde.F.find(s, "%S")
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return n and Grichelde.F.match(s, ".*%S", n) or ""
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end
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local function color(colour, text)
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return colour .. text .. Grichelde.COLOR_CODES.CLOSE
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end
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local function cPrefix(text)
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return Grichelde.F.color(Grichelde.COLOR_CODES.PREFIX, text)
|
||
end
|
||
|
||
local function cYellow(text)
|
||
return Grichelde.F.color(Grichelde.COLOR_CODES.NORMAL, text)
|
||
end
|
||
|
||
local function cGray(text)
|
||
return Grichelde.F.color(Grichelde.COLOR_CODES.GRAY, text)
|
||
end
|
||
|
||
local function cDarkgray(text)
|
||
return Grichelde.F.color(Grichelde.COLOR_CODES.DARKGRAY, text)
|
||
end
|
||
|
||
local function cGreen(text)
|
||
return Grichelde.F.color(Grichelde.COLOR_CODES.GREEN, text)
|
||
end
|
||
|
||
local function cOrange(text)
|
||
return Grichelde.F.color(Grichelde.COLOR_CODES.ORANGE, text)
|
||
end
|
||
|
||
local function cRed(text)
|
||
return Grichelde.F.color(Grichelde.COLOR_CODES.RED, text)
|
||
end
|
||
|
||
local function cHyperlink(text)
|
||
return Grichelde.F.color(Grichelde.COLOR_CODES.HYPERLINK, text)
|
||
end
|
||
|
||
-- faster function lookups by mapping to local refs
|
||
Grichelde.F = {
|
||
assert = _G.assert,
|
||
type = _G.type,
|
||
print = _G.print,
|
||
nilOrEmpty = nilOrEmpty,
|
||
pairs = _G.pairs,
|
||
ipairs = _G.ipairs,
|
||
spairs = spairs,
|
||
tContains = _G.tContains,
|
||
tFilter = tFilter,
|
||
tInsert = _G.table.insert,
|
||
tConcat = _G.table.concat,
|
||
tSize = tSize,
|
||
tIsEmpty = tIsEmpty,
|
||
tSort = _G.table.sort,
|
||
tClone = tClone,
|
||
tNext = _G.next,
|
||
tWipe = _G.wipe,
|
||
setmetatable = _G.setmetatable,
|
||
getmetatable = _G.getmetatable,
|
||
select = _G.select,
|
||
unpack = _G.unpack,
|
||
find = _G.string.find,
|
||
sub = _G.string.sub,
|
||
gsub = _G.string.gsub,
|
||
match = _G.strmatch,
|
||
gmatch = _G.string.gmatch,
|
||
join = _G.strjoin,
|
||
split = _G.strsplit,
|
||
toUpper = toUpper,
|
||
toLower = toLower,
|
||
getNextCharUtf8 = getNextCharUtf8,
|
||
isUtf8MultiByte = isUtf8MultiByte,
|
||
getUtf8Sequence = getUtf8Sequence,
|
||
getUtf8Table = getUtf8Table,
|
||
isLetter = isLetter,
|
||
isNumber = isNumber,
|
||
isUpper = isUpper,
|
||
isLower = isLower,
|
||
isCapital = isCapital,
|
||
capitalize = capitalize,
|
||
color = color,
|
||
cPrefix = cPrefix,
|
||
cYellow = cYellow,
|
||
cGray = cGray,
|
||
cDarkgray = cDarkgray,
|
||
cGreen = cGreen,
|
||
cOrange = cOrange,
|
||
cRed = cRed,
|
||
cHyperlink = cHyperlink,
|
||
toByte = _G.string.byte,
|
||
bytes2Char = _G.string.char,
|
||
format = _G.string.format,
|
||
rep = _G.string.rep,
|
||
-- trim = _G.strtrim,
|
||
trim = trim,
|
||
length = _G.string.len,
|
||
lengthUtf8 = _G.strlenutf8,
|
||
toString = _G.tostring,
|
||
toNumber = _G.tonumber,
|
||
max = _G.math.max,
|
||
min = _G.math.min,
|
||
} |