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104 lines
2.9 KiB
Lua
104 lines
2.9 KiB
Lua
--[[-----------------------------------------------------------------------------
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InlineGroup Container
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Simple container widget that creates a visible "box" with an optional title.
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-------------------------------------------------------------------------------]]
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local Type, Version = "InlineGroup", 21
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local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
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if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
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-- Lua APIs
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local pairs = pairs
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-- WoW APIs
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local CreateFrame, UIParent = CreateFrame, UIParent
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--[[-----------------------------------------------------------------------------
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Methods
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-------------------------------------------------------------------------------]]
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local methods = {
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["OnAcquire"] = function(self)
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self:SetWidth(300)
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self:SetHeight(100)
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self:SetTitle("")
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end,
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-- ["OnRelease"] = nil,
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["SetTitle"] = function(self,title)
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self.titletext:SetText(title)
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end,
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["LayoutFinished"] = function(self, width, height)
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if self.noAutoHeight then return end
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self:SetHeight((height or 0) + 40)
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end,
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["OnWidthSet"] = function(self, width)
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local content = self.content
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local contentwidth = width - 20
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if contentwidth < 0 then
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contentwidth = 0
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end
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content:SetWidth(contentwidth)
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content.width = contentwidth
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end,
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["OnHeightSet"] = function(self, height)
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local content = self.content
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local contentheight = height - 20
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if contentheight < 0 then
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contentheight = 0
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end
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content:SetHeight(contentheight)
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content.height = contentheight
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end
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}
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--[[-----------------------------------------------------------------------------
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Constructor
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-------------------------------------------------------------------------------]]
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local PaneBackdrop = {
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bgFile = "Interface\\ChatFrame\\ChatFrameBackground",
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edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border",
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tile = true, tileSize = 16, edgeSize = 16,
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insets = { left = 3, right = 3, top = 5, bottom = 3 }
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}
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local function Constructor()
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local frame = CreateFrame("Frame", nil, UIParent)
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frame:SetFrameStrata("FULLSCREEN_DIALOG")
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local titletext = frame:CreateFontString(nil, "OVERLAY", "GameFontNormal")
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titletext:SetPoint("TOPLEFT", 14, 0)
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titletext:SetPoint("TOPRIGHT", -14, 0)
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titletext:SetJustifyH("LEFT")
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titletext:SetHeight(18)
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local border = CreateFrame("Frame", nil, frame)
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border:SetPoint("TOPLEFT", 0, -17)
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border:SetPoint("BOTTOMRIGHT", -1, 3)
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border:SetBackdrop(PaneBackdrop)
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border:SetBackdropColor(0.1, 0.1, 0.1, 0.5)
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border:SetBackdropBorderColor(0.4, 0.4, 0.4)
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--Container Support
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local content = CreateFrame("Frame", nil, border)
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content:SetPoint("TOPLEFT", 10, -10)
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content:SetPoint("BOTTOMRIGHT", -10, 10)
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local widget = {
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frame = frame,
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content = content,
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titletext = titletext,
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type = Type
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}
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for method, func in pairs(methods) do
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widget[method] = func
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end
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return AceGUI:RegisterAsContainer(widget)
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end
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AceGUI:RegisterWidgetType(Type, Constructor, Version)
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