25 Commits
Author SHA1 Message Date
Lothar Buchholz 8feea49c36 Version 1.1.7
- messages during encounters are sent unchanged, with a one-time notice
- handling of german umlauts (and other unicode characters)
- updated libraries and bumped version for all incarnations of WoW (Classic Era, Forever, Classic, Retail)
- adaptations to Retail v12 new Chat handling (API changes, encounter lockdown, instance chat)
- "/r" no longer sends to an empty whisper target if the last told target is unavailable
- fixed replacements in instance chats
- messages to unknown numbered channels are now discarded
- right-click on the minimap button
2026-11-01 16:06:37 +01:00
Lothar Buchholz a706241a90 - fixes german umlauts 2026-11-01 16:05:54 +01:00
Lothar Buchholz 2e476648dd - adapted to new Chat API
- fixed broken size calucation
- fixed Import message
2026-11-01 15:37:09 +01:00
Lothar Buchholz 37e3dbe63d - consolidated changelog and updated gitignore 2026-11-01 01:03:16 +01:00
Lothar Buchholz 01931510eb - switching to new C_AddOns API changes
- cascaded message hooking for Retail v12 engine
- messages during encounters are sent unchanged, with a one-time notice
- ignore numbered chats that do not exist
- /r no longer sends to an empty whisper target if the last told target is unavailable
- fixed replacements in instance chats
- messages to unknown numbered channels are now discarded
- right-click on the minimap button
2026-11-01 00:57:12 +01:00
Lothar Buchholz 79873b0523 - updated all libraries 2026-11-01 00:07:10 +01:00
Lothar Buchholz e077eca0bd - TOC update 2026-10-31 23:54:14 +01:00
Lothar Buchholz ba160aface - restored previous changes; cleanup workspace 2026-10-31 23:53:44 +01:00
Lothar Buchholz 396e140102 Version 1.1.6
- bumped version for latest WotLK Classic patch
- updated Ace3.0 libraries for latest WotLK Classic patch
2023-01-18 19:47:41 +01:00
Lothar Buchholz c387501df7 Version 1.1.5
- updated Ace3 libraries for Dragonflight
- bumped version for all versions of WoW (Classic Era, WotLK, Retail)
2022-12-04 18:23:35 +01:00
Lothar Buchholz 97ee953b19 Version 1.1.4
- typos in descriptions
- ambiguous variable definitions
- bumped version for all versions of WoW (Classic Era, WotLK, Retail)
- added TOCs for all versions of WoW, removed release script
2022-09-28 20:47:04 +02:00
Lothar Buchholz a75d631423 fixed typos 2021-10-17 16:28:03 +02:00
Lothar Buchholz 551744a2eb Version 1.1.3
- bumped version for all versions of WoW (Classic Era, Season of Mastery, BCC, Retail)
- error on missing options at first start
- updated Ace3.0 libraries for latest Shadowlands patch
2021-10-06 02:36:53 +02:00
Lothar Buchholz 68da0b15bb Version 1.1.2a
- adopt to BigWigs release script
2021-05-23 21:34:48 +02:00
Lothar Buchholz 06a1f1177a Version 1.1.1
- bumped versions for WoW Classic and Shadowlands
2021-04-22 16:53:22 +02:00
Lothar Buchholz 475b2b3e1f Version 1.1.0
- split of messages preserves item links, textures, substitutions and raid target markers
- added safety measures to prevent endless replacement loops
- bumped version for Shadowlands
- bumped version for Naxxramas
- split of messages with excessive length no longer causes errors or broken texts
- proper handling of umlauts
2020-12-08 19:32:14 +01:00
Lothar Buchholz e53900d2b1 Version 1.0.0
- added info section with contact and thanks
- fixed minor clarifications and spellings errors on help texts
2020-09-01 13:57:03 +02:00
Lothar Buchholz 45099a9a3b Version 0.9.1-rc
- emote detection mixed in other channels
- minimap button and dialog no longer resets active state after profile change
- default entries are no longer shown after example import
- better handling of capture groups and character sets
2020-08-01 01:50:16 +02:00
Lothar Buchholz bafb116bb9 Version 0.9.0-rc1
- enable/disable from slash command
- matching conditions (never, always, start, end, start or end)
- support capturing groups
- import examples
- testing capabilities
- compatibility with WoW Retail
- adapted help texts
- spelling errors
2020-07-25 22:52:40 +02:00
Lothar Buchholz cc4df96bac Version 0.8.1-beta
- stop replacements on match
- better ooc recognition patterns

- keep cases of over-long replacements
2020-06-16 01:24:42 +02:00
Lothar Buchholz 44dd7ac8eb Version 0.8.0-beta
- handle replacement via slash command
- emote and ooc detection
- de-/activate single mappings
- move buttons and mappings are disabled when already at top/bottom or deactivated
- minimap button is darkened when addon is disabled
- help tab with examples

- right-click on minimap button quickly de-/activates replacements

- fixed mapping to raid warning, instance and battleground chats
- localized raid target markers
- capital % substitutions
- incorrect consolidation
- Umlaut and accent replacements
2020-06-14 23:36:54 +02:00
Lothar Buchholz 5b72ad3b78 Version 0.7.2-beta
- minimap button

- graphical move arrows

- crash on matches with 0-width
2020-06-08 01:55:52 +02:00
Lothar Buchholz 8e179692ee Version 0.7.1-beta
- user reporting capabilities
- ignore Battle.net contacts
- screenshots

- graphical move arrows
2020-06-07 15:01:42 +02:00
Lothar Buchholz cb2c995a82 Version 0.7.0-beta
- order buttons

- use numeric LogLevel over booleans
- exact case option reversed (again)
- smart case handling if replacement is longer than match

- Deletion of all mappings
2020-06-07 02:42:26 +02:00
Lothar Buchholz a29f6486fe Version 0.6.0
- honour capital/mixed cases for ignore case
- consolidate consecutive matches
- database upgrade capability

- case sensitivity option reversed
- removed obsolete WIM handling

- skip empty mapping
- Deletion of mapping
2020-06-06 14:49:55 +02:00
83 changed files with 7754 additions and 1647 deletions
+114 -32
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@@ -1,42 +1,124 @@
# Gradle ### Artifacts ###
.gradle # Compilation
build/
# Android built artifacts
*.apk
*.ap_
*.dex
# Java build artifacts class files
*.class *.class
# other generated files # Package Files
gen/ *.jar
*.war
*.nar
*.ear
### Maven ###
pom.xml.*
release.properties
dependency-reduced-pom.xml
buildNumber.properties
.mvn/timing.properties
target/ target/
!.mvn/wrapper/maven-wrapper.jar
!**/src/main/**/target/
!**/src/test/**/target/
# local configuration file (for Android sdk path, etc) ### Java ###
local.properties
# OSX files # Mobile Tools for Java (J2ME)
.DS_Store .mtj.tmp/
# Eclipse # crash logs and heap dumps
/.classpath hs_err_pid*
/.settings/ replay_pid*
/.project
/.metadata
bin/
# IntelliJ ### Backup ###
*.iws *.bak
*.uml *.ori
.idea/ *.orig
out/ *.tmp
*.zip
*.tar.gz
*.rar
# NDK ### CREDENTIALS ###
obj/
# Misc **/secret
### LOCAL-DEV ###
*-local.xml
*-local.yml
*-local.yaml
*-settings.*
drivers/*.jar
*.log *.log
*.graphml
coverage.db* ### IntelliJ ###
.idea/
*.iws
*.iml
*.ipr
out/
!.idea/**/vcs.xml
!.idea/**/encodings.xml
### Eclipse ###
.apt_generated
.classpath
.factorypath
.metadata
.project
.classpath
.settings/
.springBeans
.sts4-cache
/bin/
/tmp/
*.swp
*~.nib
### NetBeans ###
**/nbproject/*
build/
/nbbuild/
/dist/
/nbdist/
/.nb-gradle/
!**/src/main/**/build/
!**/src/test/**/build/
### VS Code ###
.vscode/*
!.vscode/settings.json
!.vscode/tasks.json
!.vscode/launch.json
!.vscode/extensions.json
!.vscode/*.code-snippets
.history/
*.vsix
### Windows ###
Thumbs.db
[Dd]esktop.ini
*.lnk
### Linux ###
*~
.fuse_hidden*
.directory
.Trash-*
.nfs*
### MacOS ###
.DS_Store
.AppleDouble
.LSOverride
### AI harness ###
.claude/
.codex/
### Lokale Umgebung ###
.env
.env.*
!.env.example
+20 -9
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@@ -2,18 +2,29 @@ package-as: Grichelde
enable-nolib-creation: no enable-nolib-creation: no
externals: embedded-libraries:
libs/LibStub: https://repos.wowace.com/wow/libstub/tags/1.0 Libs/LibStub: https://repos.wowace.com/wow/libstub/tags/1.0
libs/CallbackHandler-1.0: https://repos.wowace.com/wow/callbackhandler/trunk/CallbackHandler-1.0 curse-slug: libstub
libs/AceAddon-3.0: https://repos.wowace.com/wow/ace3/trunk/AceAddon-3.0 Libs/LibDataBroker: https://github.com/tekkub/libdatabroker-1-1
libs/AceConsole-3.0: https://repos.wowace.com/wow/ace3/trunk/AceConsole-3.0 curse-slug: libdatabroker-1-1
libs/AceEvent-3.0: https://repos.wowace.com/wow/ace3/trunk/AceEvent-3.0 Libs/LibDBIcon: https://repos.curseforge.com/wow/libdbicon-1-0/trunk/LibDBIcon-1.0
libs/AceGUI-3.0: https://repos.wowace.com/wow/ace3/trunk/AceGUI-3.0 curse-slug: libdbicon-1-0
libs/AceHook-3.0: https://repos.wowace.com/wow/ace3/trunk/AceHook-3.0 Libs/CallbackHandler-1.0: https://repos.wowace.com/wow/callbackhandler/trunk/CallbackHandler-1.0
libs/AceLocale-3.0: https://repos.wowace.com/wow/ace3/trunk/AceLocale-3.0 curse-slug: callbackhandler
Libs/AceAddon-3.0: https://repos.wowace.com/wow/ace3/trunk/AceAddon-3.0
curse-slug: ace3
Libs/AceConfig-3.0: https://repos.wowace.com/wow/ace3/trunk/AceConfig-3.0
Libs/AceConsole-3.0: https://repos.wowace.com/wow/ace3/trunk/AceConsole-3.0
Libs/AceDB-3.0: https://repos.wowace.com/wow/ace3/trunk/AceDB-3.0
Libs/AceDBOptions-3.0: https://repos.wowace.com/wow/ace3/trunk/AceDBOptions-3.0
Libs/AceEvent-3.0: https://repos.wowace.com/wow/ace3/trunk/AceEvent-3.0
Libs/AceGUI-3.0: https://repos.wowace.com/wow/ace3/trunk/AceGUI-3.0
Libs/AceHook-3.0: https://repos.wowace.com/wow/ace3/trunk/AceHook-3.0
Libs/AceLocale-3.0: https://repos.wowace.com/wow/ace3/trunk/AceLocale-3.0
ignore: ignore:
- twitch - twitch
- GricheldeTest.lua
manual-changelog: manual-changelog:
filename: CHANGELOG.md filename: CHANGELOG.md
+311
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@@ -0,0 +1,311 @@
# release.sh
__release.sh__ generates an addon zip file from a Git, SVN, or Mercurial
checkout.
__release.sh__ works by creating a new project directory (*.release* by
default), copying files from the checkout into the project directory, checking
out external repositories then copying their files into the project directory,
then moves subdirectories into the project root. The project directory is then
zipped to create a distributable addon zip file which can also be uploaded to
CurseForge, WoWInterface, Wago, and GitHub (as a release).
__release.sh__ assumes that tags (Git annotated tags and SVN tags) are named for
the version numbers for the project. It will identify if the HEAD is tagged and
use that as the current version number. It will search back through parent
commits for the previous tag and generate a changelog containing the commits
since that tag.
## Building with GitHub Actions
For a full example workflow, please check out the [wiki page](https://github.com/BigWigsMods/packager/wiki/GitHub-Actions-workflow).
### Example using [options](#Usage)
```yaml
- uses: BigWigsMods/packager@v1
with:
args: -g classic -m .pkgmeta-classic
```
## Customizing the build
__release.sh__ uses the TOC file to determine the package name for the project.
You can also set the CurseForge project id (`-p`), the WoWInterface addon
id (`-w`) or the Wago project id (`-a`) by adding the following to the TOC file:
```toc
## X-Curse-Project-ID: 1234
## X-WoWI-ID: 5678
## X-Wago-ID: he54k6bL
```
Your CurseForge project id can be found on the addon page in the "About Project"
side box.
Your WoWInterface addon id is in the url for the addon, eg, the "5678"
in <https://wowinterface.com/downloads/info5678-MyAddon>.
Your Wago project id can be found on the developer dashboard.
### The PackageMeta file
__release.sh__ can read a __.pkgmeta__ file and supports the following
directives. See the [wiki page](https://github.com/BigWigsMods/packager/wiki/Preparing-the-PackageMeta-File)
for more info.
- *externals* (Git, SVN, and Mercurial) Caveats: An external's .pkgmeta is only
parsed for ignore and externals will not have localization keywords replaced.
- *ignore*
- *changelog-title*
- *manual-changelog*
- *move-folders*
- *package-as*
- *enable-nolib-creation* (defaults to no) Caveats: nolib packages will only be
uploaded to GitHub and attached to a release. Unlike with the CurseForge
packager, manually uploaded nolib packages will not be used by the client when
users have enabled downloading libraries separately.
- *tools-used*
- *required-dependencies*
- *optional-dependencies*
- *embedded-libraries* Note: All fetched externals will be marked as embedded,
overriding any manually set relations in the pkgmeta.
You can also use a few directives for WoWInterface uploading.
- *wowi-archive-previous* : `yes|no` (defaults to yes) Archive the previous
release.
- *wowi-create-changelog* : `yes|no` (defaults to yes) Generate a changelog
using BBCode that will be set when uploading. A manual changelog will always
be used instead if set in the .pkgmeta.
- *wowi-convert-changelog* : `yes|no` (defaults to yes) Convert a manual
changelog in Markdown format to BBCode if you have [pandoc](http://pandoc.org/)
installed; otherwise, the manual changelog will be used as-is. If set to `no`
when using a generated changelog, Markdown will be used instead of BBCode.
**Note**: Markdown support is experimental and needs to be requested on a
per-project basis.
### String replacements
__release.sh__ supports the following repository substitution keywords when
copying the files from the checkout into the project directory. See the
[wiki page](https://github.com/BigWigsMods/packager/wiki/Repository-Keyword-Substitutions)
for more info.
- *@[localization](https://github.com/BigWigsMods/packager/wiki/Localization-Substitution)(locale="locale", format="format", ...)@*
- *escape-non-ascii*
- *handle-unlocalized*
- *handle-subnamespaces="concat"*
- *key*
- *namespace*
- *same-key-is-true*
- *table-name*
- *@file-revision@*
- *@project-revision@*
- *@file-hash@*
- *@project-hash@*
- *@file-abbreviated-hash@*
- *@project-abbreviated-hash@*
- *@file-author@*
- *@project-author@*
- *@file-date-iso@*
- *@project-date-iso@*
- *@file-date-integer@*
- *@project-date-integer@*
- *@file-timestamp@*
- *@project-timestamp@*
- *@project-version@*
### Build type keywords
Specific keywords used in a comment at the start (`@keyword@`) and end
(`@end-keyword@`) of a block of code can be used to conditionally run that code
based on the build type. If the build type does not match, the block of code
is comment out so line numbers do not change.
Supported keywords and when the code block will run:
- `alpha`: in untagged builds.
- `debug`: never. Code will only run when using an unpackaged source.
- `do-not-package`: never. Same as `debug` except removed from the packaged
file.
- `no-lib-strip`: _(not supported in Lua files)_ in any build other than a
*nolib* build.
- `retail`,`version-retail`,`version-classic`,`version-bcc`: based on game
version.
`do-not-package` is a bit special. Everything between the tags, including the
tags themselves, will always be removed from the packaged file. This will cause
the line numbers of subsequent lines to change, which can result in bug report
line numbers not matching the source code. The typical usage is at the end of
Lua files surrounding debugging functions and other code that end users should
never see or execute.
All keywords except `do-not-package` can be prefixed with `non-` to inverse the
logic. When doing this, the keywords should start and end a **block comment**
as shown below.
More examples are available on the [wiki page](https://github.com/BigWigsMods/packager/wiki/Repository-Keyword-Substitutions#debug-replacements).
#### In Lua files
`--@keyword@` and `--@end-keyword@`
turn into `--[===[@keyword` and `--@end-keyword]===]`.
`--[===[@non-keyword@` and `--@end-non-keyword@]===]`
turn into `--@non-keyword@` and `--@end-non-keyword@`.
#### In XML files
**Note:** XML doesn't allow nested comments so make sure not to nest keywords.
If you need to nest keywords, you can do so in the TOC instead.
`<!--@keyword@-->` and `<!--@end-keyword@-->`
turn into `<!--@keyword` and `@end-keyword@-->`.
`<!--@non-keyword@` and `@end-non-keyword@-->`
turn into `<!--@non-keyword@-->` and `<!--@end-non-keyword@-->`.
#### In TOC files
The lines with `#@keyword@` and `#@end-keyword@` get removed, as well as every
line in-between.
The lines with `#@non-keyword@` and `#@end-non-keyword@` get removed, as well as
removing a '# ' at the beginning of each line in-between.
### Changing the file name
__release.sh__ uses the file name template `"{package-name}-{project-version}{nolib}{classic}"`
for the addon zip file. This can be changed with the `-n` switch (`release.sh
-n "{package-name}-{project-version}"`).
These tokens are always replaced with their value:
- `{package-name}`
- `{project-revision}`
- `{project-hash}`
- `{project-abbreviated-hash}`
- `{project-author}`
- `{project-date-iso}`
- `{project-date-integer}`
- `{project-timestamp}`
- `{project-version}`
- `{game-type}`
- `{release-type}`
These tokens are "flags" and are conditionally shown prefixed with a dash based
on the build type:
- `{alpha}`
- `{beta}`
- `{nolib}`
- `{classic}`
`{classic}` has some additional magic:
1. It will show as the non-retail build type, so either `-classic` or `-bcc`.
2. It will not be shown if "-classic" or "-bcc" is in the project version.
3. If it is included in the file name (it is by default) and #2 does not apply,
it will also be appended to the file label (i.e., the name shown on
CurseForge).
## Building for multiple game versions
__release.sh__ needs to know what version of World of Warcraft the package is
targeting. This is normally automatically detected using the `## Interface:`
line of the addon's TOC file.
If your addon supports both retail and classic in the same branch, you can use
multiple `## Interface-Type:` lines in your TOC file. Only one `## Interface:`
line will be included in the packaged TOC file based on the targeted game
version.
```toc
## Interface: 90005
## Interface-Retail: 90005
## Interface-Classic: 11306
## Interface-BCC: 20501
```
You specify what version of the game you're targeting with the `-g` switch. You
can use a specific version (`release.sh -g 1.13.6`) or you can use the game type
(`release.sh -g classic`). Using a game type will set the game version based on
the appropriate TOC `## Interface` value.
You can also set multiple specific versions as a comma delimited list using the
`-g` switch (`release.sh -g 1.13.6,2.5.1,9.0.5`). This will still only build
one package, with the the last version listed used as the target version for
the build.
**Setting multiple versions is not recommended!** The addon will always be
marked "Out of date" in-game for versions that do not match the TOC interface
value for the last version set. So even if you don't need any special file
processing, it will always be best to run the packager multiple times so the TOC
interface value is correct for each game version.
## Building locally
The recommended way to include __release.sh__ in a project is to:
1. Create a *.release* subdirectory in your top-level checkout.
2. Copy __release.sh__ into the *.release* directory.
3. Ignore the *.release* subdirectory in __.gitignore__.
4. Run __release.sh__.
## Usage
```text
Usage: release.sh [options]
-c Skip copying files into the package directory.
-d Skip uploading.
-e Skip checkout of external repositories.
-l Skip @localization@ keyword replacement.
-L Only do @localization@ keyword replacement (skip upload to CurseForge).
-o Keep existing package directory, overwriting its contents.
-s Create a stripped-down "nolib" package.
-u Use Unix line-endings.
-z Skip zip file creation.
-t topdir Set top-level directory of checkout.
-r releasedir Set directory containing the package directory. Defaults to "$topdir/.release".
-p curse-id Set the project id used on CurseForge for localization and uploading. (Use 0 to unset the TOC value)
-w wowi-id Set the addon id used on WoWInterface for uploading. (Use 0 to unset the TOC value)
-a wago-id Set the project id used on Wago Addons for uploading. (Use 0 to unset the TOC value)
-g game-version Set the game version to use for uploading.
-m pkgmeta.yaml Set the pkgmeta file to use.
-n package-name Set the package zip file name. Use "-n help" for more info.
```
### Uploading
__release.sh__ uses following environment variables for uploading:
- `CF_API_KEY` - a [CurseForge API token](https://wow.curseforge.com/account/api-tokens),
required for the CurseForge API to fetch localization and upload files.
- `WOWI_API_TOKEN` - a [WoWInterface API token](https://www.wowinterface.com/downloads/filecpl.php?action=apitokens),
required for uploading to WoWInterface.
- `WAGO_API_TOKEN` - a [Wago Addons API token](https://addons.wago.io/account/apikeys),
required for uploading to Wago Addons.
- `GITHUB_OAUTH` - a [GitHub personal access token](https://github.com/settings/tokens),
required for uploading to GitHub.
__release.sh__ will attempt to load environment variables from a `.env` file in
the topdir or current working directory. You can also edit __release.sh__ and
enter the tokens near the top of the file.
### Dependencies
__release.sh__ is mostly POSIX-compatible, so it should run in any Unix-like
environment provided the following are available:
- bash >= 4.3
- awk
- sed
- curl
- zip
- version control software as needed:
- git >= 2.13.0
- subversion >= 1.7.0
- mercurial >= 3.9.0 (pre-3.9 will have issues with [secure connections](https://www.mercurial-scm.org/wiki/SecureConnections))
- [jq](https://stedolan.github.io/jq/download/) >= 1.5 (when uploading)
- [pandoc](https://pandoc.org/installing.html) >= 1.19.2 (optional)
+148 -8
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@@ -3,17 +3,157 @@ All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [Unreleased] Version 1.0 - 2020-06-02 ## Version 1.1.7 - 2026-11-01
### Added ### Added
- case sensitivity - messages during encounters are sent unchanged, with a one-time notice
### Changed
- handling of german umlauts (and other unicode characters)
- updated libraries and bumped version for all incarnations of WoW (Classic Era, Forever, Classic, Retail)
- adaptations to Retail v12 new Chat handling (API changes, encounter lockdown, instance chat)
### Fixed
- "/r" no longer sends to an empty whisper target if the last told target is unavailable
- fixed replacements in instance chats
- messages to unknown numbered channels are now discarded
- right-click on the minimap button
## Version 1.1.6 - 2023-01-18
### Changed
- bumped version for latest WotLK Classic patch
### Fixed
- updated Ace3.0 libraries for latest WotLK Classic patch
## Version 1.1.5 - 2022-12-04
### Fixed
- updated Ace3 libraries for Dragonflight
- bumped version for all incarnations of WoW (Classic Era, WotLK, Retail)
## Version 1.1.4 - 2022-09-28
### Changed
- typos in descriptions
- ambiguous variable definitions
- bumped version for all incarnations of WoW (Classic Era, WotLK, Retail)
## Version 1.1.3 - 2021-10-06
### Changed
- bumped version for all incarnations of WoW (Classic Era, Season of Mastery, BCC, Retail)
### Fixed
- error on missing options at first start
- updated Ace3.0 libraries for latest Shadowlands patch
## Version 1.1.2 - 2021-05-23
### Changed
- adopted to BigWigs release script to better support different game packages
## Version 1.1.1 - 2021-04-22
### Changed
- bumped versions for WoW Classic and Shadowlands
## Version 1.1.0 - 2020-12-08
### Added
- split of messages preserves item links, textures, substitutions and raid target markers
- added safety measures to prevent endless replacement loops
### Changed
- bumped version for Shadowlands
- bumped version for Naxxramas
### Fixed
- split of messages with excessive length no longer causes errors or broken texts
- proper handling of umlauts
## Version 1.0.1 - 2020-10-17
### Changed
- bumped version for Shadowlands Pre-Patch
## Version 1.0.0 - 2020-09-01 [First Release]
### Added
- info section with contact and thanks
### Fixed
- minor clarifications and spellings errors on help texts
## Version 0.9.1-rc - 2020-08-01 [Release Candidate]
### Fixed
- emote detection mixed in other channels
- minimap button and dialog no longer resets active state after profile change
- default entries are no longer shown after example import
- better handling of capture groups and character sets
## Version 0.9.0-rc - 2020-07-25 [Release Candidate]
### Added
- enable/disable from slash command
- matching conditions (never, always, start, end, start or end)
- support capturing groups
- import examples
- testing capabilities
- compatibility with WoW Retail
### Changed
- adapted help texts
- spelling errors
## Version 0.8.1-beta - 2020-06-16
### Added
- stop replacements per mapping
- more ooc recognition patterns
### Fixed
- keep cases of replacements with excessive length
## Version 0.8.0-beta - 2020-06-14 [Feature Complete]
### Added
- handle replacement via slash command
- emote and ooc detection
- de-/activate single mappings
- move buttons are disabled when already at top/bottom or replacements were deactivated
- minimap button is darkened when addon is disabled
- help tab with examples
### Changed
- right-click on minimap button quickly de-/activates replacements
### Fixed
- mapping to raid warning, instance and battleground chats
- localized raid target markers
- capital % substitutions
- incorrect consolidation
- Umlaut and accent replacements
## Version 0.7.2-beta - 2020-06-08
### Added
- minimap button
### Changed
- graphical move arrows
### Fixed
- crash on matches with 0-width
## Version 0.7.1-beta - 2020-06-07
### Added
- user reporting capabilities
- ignore Battle.net contacts
### Changed
- graphical move arrows
## Version 0.7.0-beta - 2020-06-07
### Added
- order buttons
### Changed
- use numeric LogLevel over booleans
- exact case option reversed (again)
- smart case handling if replacement is longer than match
### Fixed
- Deletion of all mappings
## Version 0.6.0 (unreleased) - 2020-06-05
### Added
- honour capital/mixed cases for ignore case
- consolidate consecutive matches - consolidate consecutive matches
- database upgrade capability
### Changed
- case sensitivity option reversed
- removed obsolete WIM handling
### Fixed
- skip empty mapping
- Deletion of mapping
## Version 0.5.0 - 2020-06-01 ## Version 0.5.0 - 2020-06-01
### Added ### Added
- add replacements via options UI - add replacements via options UI
- handle replacement via slash command
## Version 0.4.0 - 2020-05-30 ## Version 0.4.0 (unreleased) - 2020-05-30
### Added ### Added
- restructured files - restructured files
- extract functions and color codes - extract functions and color codes
@@ -21,15 +161,15 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
## Version 0.3.0 - 2020-05-27 ## Version 0.3.0 - 2020-05-27
### Fixed ### Fixed
- fixed DB storange and debug printing - fixed DB storage and debug printing
## Version 0.2.2 - 2020-05-26 ## Version 0.2.2 (unreleased) - 2020-05-26
### Added ### Added
- added Options UI under Interface Options - added Options UI under Interface Options
- store settings in profiles - store settings in profiles
- added more translations - added more translations
## Version 0.2.1 - 2020-05-25 ## Version 0.2.1 (unreleased) - 2020-05-25
### Added ### Added
- support automatic packaging for curseforge via .pkgmeta - support automatic packaging for curseforge via .pkgmeta
- include project logo - include project logo
@@ -42,6 +182,6 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
- handle SendChatMessage ordering if addon Misspelled is also installed - handle SendChatMessage ordering if addon Misspelled is also installed
- break long texts in chunks of 255 length - break long texts in chunks of 255 length
## Version 0.1 - 2020-05-24 ## Version 0.1 (unreleased) - 2020-05-24
### Added ### Added
- bootstrap addon with Ace3 based on [Misspelled](https://www.curseforge.com/wow/addons/misspelled) - bootstrap addon with Ace3 based on [Misspelled](https://www.curseforge.com/wow/addons/misspelled)
+55 -75
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@@ -1,17 +1,16 @@
--[[--------------------------------------------------------------------------- --[[---------------------------------------------------------------------------
Grichelde
Copyright 2020 Teilzeit-Jedi <tj@teilzeit-jedi.de>
based on Misspelled developed by Nathan Pieper - nrpieper (@) gmail (dot) com Grichelde - Text Replacer
This code freely distributed for your use in any GPL compliant project. Copyright 2020 - 2026 Teilzeit-Jedi <tj@teilzeit-jedi.de>
See conditions in the LICENSE file attached.
Unless required by applicable law or agreed to in writing, software This addon is distributed in the hope that it will be useful,
distributed under the License is distributed on an "AS IS" BASIS, but WITHOUT ANY WARRANTY; without even the implied warranty of
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
See the License for the specific language governing permissions and GNU General Public License for more details.
limitations under the License.
You should have received a copy of the GNU General Public License
along with the addon. If not, see <http://www.gnu.org/licenses/gpl-3.0.txt>.
-----------------------------------------------------------------------------]] -----------------------------------------------------------------------------]]
@@ -21,95 +20,76 @@ local _G = _G
-- initialize addon -- initialize addon
local Grichelde = LibStub("AceAddon-3.0"):NewAddon(AddonTable, AddonName, "AceConsole-3.0", "AceEvent-3.0", "AceHook-3.0") local Grichelde = LibStub("AceAddon-3.0"):NewAddon(AddonTable, AddonName, "AceConsole-3.0", "AceEvent-3.0", "AceHook-3.0")
Grichelde.L = LibStub("AceLocale-3.0"):GetLocale("Grichelde", true) local GetAddOnMetadata = (_G.C_AddOns and _G.C_AddOns.GetAddOnMetadata) or _G.GetAddOnMetadata
Grichelde.version = GetAddOnMetadata(AddonName, "Version") Grichelde.version = GetAddOnMetadata(AddonName, "Version")
Grichelde.build = GetAddOnMetadata(AddonName, "X-Build") or "Experimental" Grichelde.build = GetAddOnMetadata(AddonName, "X-Build") or "Development"
Grichelde.hooks = {} --Grichelde.era = _G.WOW_PROJECT_ID == _G.WOW_PROJECT_CLASSIC
Grichelde.classic = _G.WOW_PROJECT_ID == _G.WOW_PROJECT_CLASSIC --Grichelde.bcc = _G.WOW_PROJECT_ID == _G.WOW_PROJECT_BURNING_CRUSADE_CLASSIC
Grichelde.debug = false Grichelde.logLevel = 0 -- cannot reference Grichelde.LOG_LEVELs here as they are loaded afterwards
-- publish to global env -- publish to global env
_G.Grichelde = Grichelde _G[AddonName] = Grichelde
-- Ace3 callbacks -- Ace3 callbacks
function Grichelde:OnInitialize() function Grichelde:OnInitialize()
self.L = LibStub("AceLocale-3.0"):GetLocale(self.name, true)
-- Build Interface Options window -- Build Interface Options window
self.db = self:LoadDatabase() self.db = self:LoadDatabase()
self.options, self.dialog = self:SetupOptions() self:UpgradeDatabase()
self:RefreshOptions("OnProfileChanged")
self:DebugPrint(self.db.profile)
self:SetupSlashCommands()
-- Watch for WIM and Prat to Load, then integrate
self:RegisterEvent("ADDON_LOADED", "HookIntoForOtherChatAddons")
end end
function Grichelde:OnEnable() function Grichelde:OnEnable()
-- Hook in before message is sent to replace all character occurrences where replacements have been defined in the options -- Hook in before message is sent to replace all character occurrences where replacements have been defined in the options
self:RawHook("SendChatMessage", true) self:HookSendChatMessage()
if (_G.Misspelled) then self.options, self.dialog = self:SetupOptions()
self:PrefixedPrint(self.L.Addon_Detected_Misspelled) self.ldb, self.icon = self:MinimapButton()
end
self:RefreshProfiles("OnEnable")
self:SetupSlashCommands()
-- tell the world we are listening -- tell the world we are listening
self:Print(self.L.AddonLoaded, self.COLOR_CODES.PREFIX .. self.L.AddonName .. " " .. self.L.VersionAbbr .. self.version .. self.COLOR_CODES.CLOSE) if (self.db.profile.enabled == true) then
local namePlusVersion = self:Format(self.L.AddonNamePlusVersion, self.L.AddonName, self.version)
self.F.print(self:Format(self.L.AddonLoaded, self.COLOR_CODES.PREFIX .. namePlusVersion .. self.COLOR_CODES.CLOSE))
end
end end
function Grichelde:OnDisable() function Grichelde:OnDisable()
self:Unhook("SendChatMessage") self:UnhookAll()
self.originalSend = nil
self:CloseOptions()
self:HideMinimapButton()
self:UnregisterChatCommand("grichelde")
self:UnregisterChatCommand("gri")
end end
--- Register slash commands 'gri' and 'grichelde' --- Register slash commands 'gri' and 'grichelde'
function Grichelde:SetupSlashCommands() function Grichelde:SetupSlashCommands()
local function HandleSlashCommand(input) self:RegisterChatCommand("grichelde", "HandleSlashCommand")
-- Show the GUI if no input is supplied, otherwise handle the chat input. self:RegisterChatCommand("gri", "HandleSlashCommand")
if self.functions.nilOrEmpty(input) then
LibStub("AceConfigDialog-3.0"):Open(self.name)
else
-- handle slash ourselves
self:Print("Handle slash command: " .. input)
end
end
self:RegisterChatCommand("grichelde", HandleSlashCommand)
self:RegisterChatCommand("gri", HandleSlashCommand)
end end
--- Hook into WIM to catch whisper sending event. function Grichelde:HandleSlashCommand(input, ...)
-- @param event string -- Show the GUI if no input is supplied, otherwise handle the chat input.
-- @param addonName string if (self.F.nilOrEmpty(input)) then
function Grichelde:HookIntoForOtherChatAddons(event, addonName) self:ToggleOptions()
if event == "ADDON_LOADED" then else
if addonName == "WIM" then -- handle slash ourselves
_G.WIM.RegisterWidgetTrigger("msg_box", "whisper,chat,w2w", "OnEnterPressed", Grichelde.EditBox_OnEnterPressed) self:DebugPrint("Handle slash command: " .. input)
if input == "mappings" then
-- If available use the WIM API self:ToogleMappings()
if (_G.WIM.RegisterPreSendFilterText) then -- avoid error if WIM not up to date. elseif input == "options" then
_G.WIM.RegisterPreSendFilterText(function(text) self:ToggleOptions()
return self:CheckAndReplace(text) elseif input == "profile" then
end) self:PrintProfile()
else elseif input == "on" or input == "enable" then
-- WIM sends its chat messages via the API ChatThrottleLib, which itself hooks the default SendChatMessage api self:Activate()
-- many times before Grichelde will. ChatThrottleLib might potentially load before Grichelde, so we just hook elseif input == "off" or input == "disable" then
-- into ChatThrottleLib to be on the safe side. self:Deactivate()
else
if (_G.ChatThrottleLib) then self:SendChatMessageOverride(input, ...)
self.hooks["ChatThrottleLib"] = _G.ChatThrottleLib.SendChatMessage
function _G.ChatThrottleLib:SendChatMessage(prio, prefix, text, ...)
Grichelde:DebugPrint("ChatThrottleLib:SendChatMessage : Hook called")
local replacedText = Grichelde:CheckAndReplace(text)
return Grichelde.hooks["ChatThrottleLib"](_G.ChatThrottleLib, prio, prefix, replacedText, ...)
end
end
end
if (_G.WIM) then
self:PrefixedPrint(self.L.Addon_Detected_WIM)
end
end end
end end
end end
+31 -10
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@@ -1,27 +1,48 @@
## Interface: 11304 ## Interface: 120105, 16001, 11509, 20506, 38002, 50504
## Title: Grichelde ## Title: Grichelde
## Notes: Replaces characters you type in the chat box ## Notes: Replaces characters of your chat input line before sending.
## Notes-de: Ersetzt eingegebene Zeichen in der Chat-Zeile ## Notes-de: Ersetzt eingegebene Zeichen in der Chat-Zeile vor dem Versenden.
## Version: 0.5.0 ## Version: 1.1.7
## Author: Teilzeit-Jedi ## Author: Teilzeit-Jedi
## eMail: tj@teilzeit-jedi.de ## eMail: tj@teilzeit-jedi.de
## AllowLoadGameType: standard, classic, camelot, forever
## X-Build: Classic
## X-Curse-Project-ID: 385480 ## X-Curse-Project-ID: 385480
## X-License: GPLv3
## X-Category: Chat/Communication ## X-Category: Chat/Communication
## X-Credits: Teilzeit-Jedi, Nathan Pieper ## X-Website: https://www.curseforge.com/wow/addons/grichelde
## X-Embeds: Ace3 ## X-Maintainer: Teilzeit-Jedi
## X-Embeds: LibStub, CallbackHandler, Ace3, LibDataBroker, LibDBIcon
## OptionalDeps: Ace3 ## OptionalDeps: LibStub, CallbackHandler, Ace3, LibDataBroker, LibDBIcon
## SavedVariables: GricheldeDB ## SavedVariables: GricheldeDB
libs.xml Libs\LibStub\LibStub.lua
localisation.xml Libs\CallbackHandler-1.0\CallbackHandler-1.0.xml
Libs\AceAddon-3.0\AceAddon-3.0.xml
Libs\AceLocale-3.0\AceLocale-3.0.xml
Libs\AceEvent-3.0\AceEvent-3.0.xml
Libs\AceHook-3.0\AceHook-3.0.xml
Libs\AceConsole-3.0\AceConsole-3.0.xml
Libs\AceDB-3.0\AceDB-3.0.xml
Libs\AceDBOptions-3.0\AceDBOptions-3.0.xml
Libs\AceGUI-3.0\AceGUI-3.0.xml
Libs\AceConfig-3.0\AceConfig-3.0.xml
Libs\LibDataBroker-1.1\LibDataBroker-1.1.lua
Libs\LibDBIcon-1.0\LibDBIcon-1.0.lua
Grichelde.lua Grichelde.lua
GricheldeConstants.lua GricheldeConstants.lua
localisation.xml
GricheldeUtils.lua GricheldeUtils.lua
GricheldeDatabase.lua GricheldeDatabase.lua
GricheldeUpgrade.lua
GricheldeOptions.lua GricheldeOptions.lua
GricheldeMinimap.lua
GricheldeChat.lua GricheldeChat.lua
#@do-not-package@
GricheldeTest.lua
#@end-do-not-package@
+1078 -230
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+516 -72
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@@ -1,124 +1,568 @@
-- read namespace from global env -- read namespace from global env
local _G = _G local _G = _G or getfenv()
local Grichelde = _G.Grichelde local Grichelde = _G.Grichelde or {}
-- upvalues and constants -- constants and upvalues
Grichelde.LOG_LEVEL = { DEBUG = 1, TRACE = 2 }
-- chat input in client is limited to 255 bytes (unicode length is less)
Grichelde.INPUT_LIMIT = 255
-- safety measure in case malformed user input causes infinite loops on string parsing
Grichelde.ENDLESS_LOOP_LIMIT = 10000
Grichelde.MAPPING_OFFSET = 10
Grichelde.MINIMAP_ENABLED = 1.0
Grichelde.MINIMAP_DARKENDED = 0.5
Grichelde.ICONS = {
MOVE_UP = "Interface\\MainMenuBar\\UI-MainMenu-ScrollUpButton-Up",
MOVE_UP_DISABLED = "Interface\\MainMenuBar\\UI-MainMenu-ScrollUpButton-Disabled",
MOVE_DOWN = "Interface\\MainMenuBar\\UI-MainMenu-ScrollDownButton-Up",
MOVE_DOWN_DISABLED = "Interface\\MainMenuBar\\UI-MainMenu-ScrollDownButton-Disabled",
DELETE = "Interface\\Buttons\\UI-Panel-MinimizeButton-Up",
DELETE_DISABLED = "Interface\\Buttons\\UI-Panel-MinimizeButton-Disabled",
}
-- colors: -- colors:
Grichelde.COLOR_CODES = {} Grichelde.COLORS = {
Grichelde.COLOR_CODES.PREFIX = "|c00FFAA00" NORMAL = _G.NORMAL_FONT_COLOR,
-- https://github.com/stoneharry/Misc-WoW-Stuff/blob/master/EoC%20Interface/FrameXML/Constants.lua HIGHLIGHT = _G.HIGHLIGHT_FONT_COLOR,
Grichelde.COLOR_CODES.NORMAL = _G.NORMAL_FONT_COLOR_CODE or "|cffffd200"; RED = _G.RED_FONT_COLOR,
Grichelde.COLOR_CODES.HIGHLIGHT = _G.HIGHLIGHT_FONT_COLOR_CODE or "|cffffffff"; GREEN = _G.GREEN_FONT_COLOR,
Grichelde.COLOR_CODES.RED = _G.RED_FONT_COLOR_CODE or "|cffff2020"; }
Grichelde.COLOR_CODES.GREEN = _G.GREEN_FONT_COLOR_CODE or "|cff20ff20";
Grichelde.COLOR_CODES.GRAY = _G.GRAY_FONT_COLOR_CODE or "|cff808080";
Grichelde.COLOR_CODES.YELLOW = _G.YELLOW_FONT_COLOR_CODE or "|cffffff00";
Grichelde.COLOR_CODES.LIGHTYELLOW = _G.LIGHTYELLOW_FONT_COLOR_CODE or "|cffffff9a";
Grichelde.COLOR_CODES.ORANGE = _G.ORANGE_FONT_COLOR_CODE or "|cffff7f3f";
Grichelde.COLOR_CODES.CLOSE = _G.FONT_COLOR_CODE_CLOSE or "|r";
Grichelde.slashCommands = { "/s", "/say", "/e", "/em", "/me", "/emote", "/y", "/yell", "/sh", "/shout", "/p", "/party", "/pl", "/partyleader", "/g", "/gc", "/guild", "/o", "/osay", "/officer", "/raid", "/rsay", "/rl", "/raidleader", "/rw", "/raidwarning", "/i", "/instance", "/bg", "/battleground", "/w", "/whisper", "/t", "/tell", "/send", "/r", "/reply" } Grichelde.COLOR_CODES = {
PREFIX = "|c00FFAA00",
-- https://github.com/stoneharry/Misc-WoW-Stuff/blob/master/EoC%20Interface/FrameXML/Constants.lua
NORMAL = _G.NORMAL_FONT_COLOR_CODE or "|cffffd200",
HIGHLIGHT = _G.HIGHLIGHT_FONT_COLOR_CODE or "|cffffffff",
RED = _G.RED_FONT_COLOR_CODE or "|cffff2020",
GREEN = _G.GREEN_FONT_COLOR_CODE or "|cff20ff20",
LIGHTGRAY = "|cffC0C0C0",
GRAY = _G.GRAY_FONT_COLOR_CODE or "|cff808080",
DARKGRAY = "|cff404040",
YELLOW = _G.YELLOW_FONT_COLOR_CODE or "|cffffff00",
LIGHTYELLOW = _G.LIGHTYELLOW_FONT_COLOR_CODE or "|cffffff9a",
ORANGE = _G.ORANGE_FONT_COLOR_CODE or "|cffff7f3f",
BLUE = "|cff0000ff",
HYPERLINK = "|cff4040ff",
CLOSE = _G.FONT_COLOR_CODE_CLOSE or "|r",
}
Grichelde.SLASH_COMMANDS = { "gri", "grichelde" }
Grichelde.SUPPORTED_CHAT_COMMANDS = {
["/s"] = "SAY",
["/say"] = "SAY",
["/sprechen"] = "SAY",
["/c"] = "CHANNEL",
["/csay"] = "CHANNEL",
["/e"] = "EMOTE",
["/em"] = "EMOTE",
["/me"] = "EMOTE",
["/emote"] = "EMOTE",
["/y"] = "YELL",
["/yell"] = "YELL",
["/sh"] = "YELL",
["/shout"] = "YELL",
["/schreien"] = "YELL",
["/sch"] = "YELL",
["/p"] = "PARTY",
["/party"] = "PARTY",
["/gruppe"] = "PARTY",
["/pl"] = "PARTY",
["/partyleader"] = "PARTY",
["/g"] = "GUILD",
["/gc"] = "GUILD",
["/guild"] = "GUILD",
["/gilde"] = "GUILD",
["/o"] = "OFFICER",
["/osay"] = "OFFICER",
["/officer"] = "OFFICER",
["/offizier"] = "OFFICER",
["/raid"] = "RAID",
["/rsay"] = "RAID",
["/rl"] = "RAID",
["/rsay"] = "RAID",
["/raidleader"] = "RAID",
["/schlachtzug"] = "RAID",
["/rw"] = "RAID_WARNING",
["/raidwarning"] = "RAID_WARNING",
["/i"] = "INSTANCE_CHAT",
["/instance"] = "INSTANCE_CHAT",
["/instanz"] = "INSTANCE_CHAT",
["/bg"] = "BATTLEGROUND",
["/battleground"] = "BATTLEGROUND",
["/schlachfeld"] = "BATTLEGROUND",
["/w"] = "WHISPER",
["/whisper"] = "WHISPER",
["/t"] = "WHISPER",
["/tell"] = "WHISPER",
["/send"] = "WHISPER",
["/tt"] = "WHISPER",
["/r"] = "WHISPER",
["/reply"] = "WHISPER",
["/fl\195\188stern"] = "WHISPER",
["/antworten"] = "WHISPER",
}
Grichelde.BLIZZ_TYPE_TO_OPTIONS = {
["SAY"] = "say",
["EMOTE"] = "emote",
["YELL"] = "yell",
["PARTY"] = "party",
["GUILD"] = "guild",
["OFFICER"] = "officer",
["RAID"] = "raid",
["RAID_WARNING"] = "raidWarning",
["INSTANCE_CHAT"] = "instance",
["BATTLEGROUND"] = "battleground",
["WHISPER"] = "whisper",
}
-- do not replace these patterns
-- combined item links in the chat will look like this: |cff9d9d9d|Hitem:3299::::::::20:257::::::|h[Fractured Canine]|h|r
Grichelde.IGNORE_PATTERNS = {
LINKS = {
"|[Cc]%x%x%x%x%x%x%x%x.-|r", -- colored items (or links)
"|H.-|h", -- item links (http://www.wowwiki.com/ItemLink)
"|T.-|t", -- textures
"|K.-|k", -- Battle.net
"|n", -- newline
},
EMOTES = {
"%*.-%*", -- emotes *
"%*%*.-%*%*", -- emotes **
"%<.-%>", -- emotes < >
},
SUBSTITUTES = {
"%%n", -- player's name
"%%z", -- player's currnt zone
"%%sz", -- player's current sub-zone
"%%loc", -- player's map coordinates
"%%t", -- name of target
"%%f", -- name of focus target
"%%m", -- name of mouseover unit
"%%p", -- name of player pet
"%%tt", -- name of player's target's target
},
RAID_TARGETS = {
"{rt[1-8]}", -- rumbered raid target icons, localized raid targets are handled differently
},
LOCALIZED_RAID_TARGETS = {
"Star",
"Circle",
"Diamond",
"Triangle",
"Moon",
"Square",
"Cross",
"Skull",
},
OOC_BRACKETS = {
"%(%(.-%)%)", -- (( ... ))
"%(%s*ooc[%:%s].-%)", -- ( ooc )
},
OOC_NO_BRACKETS = {
"ooc[%:%s]",
},
}
local function nilOrEmpty(s) local function nilOrEmpty(s)
return s == nil or s:trim() == "" return s == nil or Grichelde.F.trim(s) == ""
end end
local function spairs(t , orderFunc) local function spairs(tbl, orderFunc)
-- collect the keys -- collect the keys
local sortedKeys = {} local sortedKeys = {}
-- for every non-nil value -- for every non-nil value
for key, _ in Grichelde.functions.pairs(t) do for key, _ in Grichelde.F.pairs(tbl) do
Grichelde.functions.tInsert(sortedKeys, key) Grichelde.F.tInsert(sortedKeys, key)
end end
if orderFunc then if (orderFunc ~= nil) then
Grichelde.functions.tSort(sortedKeys, function(a, b) return orderFunc(sortedKeys, a, b) end) Grichelde.F.tSort(sortedKeys, function(a, b) return orderFunc(sortedKeys, a, b) end)
else else
Grichelde.functions.tSort(sortedKeys) -- lexicographical order
Grichelde.F.tSort(sortedKeys)
end end
-- return the iterator function -- return the iterator function
local it = 0 local it = 0
return function() return function()
it = it + 1 it = it + 1
if sortedKeys[it] then if (sortedKeys[it] ~= nil) then
return sortedKeys[it], t[sortedKeys[it]] return sortedKeys[it], tbl[sortedKeys[it]]
else
return nil
end end
end end
end end
local function tFilter(t, cond, extr) local function tFilter(type, condition, extract)
local filtered = {} local filtered = {}
for key, value in Grichelde.functions.pairs(t) do for key, value in Grichelde.F.pairs(type) do
if cond(key, value) then local cond = false
local val = extr(key, value) if (condition) then
Grichelde.functions.tInsert(filtered, #filtered + 1, val) local typ = Grichelde.F.type(condition)
if (typ == "function") then
cond = condition(typ, key, value)
elseif (typ == "string") or (typ == "number") then
cond = (value == condition)
end
end
if (cond) then
local val = value
if (extract and (Grichelde.F.type(extract) == "function")) then
val = extract(type, key, value)
end
Grichelde.F.tInsert(filtered, val)
end end
end end
return filtered return filtered
end end
local function tSize(t) local function tSize(tbl)
local size = 0 local size = 0
if (t) then if (tbl ~= nil) then
-- for every non-nil value -- for every non-nil value
for _, _ in Grichelde.functions.pairs(t) do for _, _ in Grichelde.F.pairs(tbl) do
size = size + 1 size = size + 1
end end
end end
return size return size
end end
local function tIsEmpty(tbl)
if (not tbl) then return true end
return Grichelde.F.tNext(tbl) == nil
end
local function tClone(orig) local function tClone(orig)
local orig_type = Grichelde.functions.type(orig) local orig_type = Grichelde.F.type(orig)
local copy local copy
if orig_type == 'table' then if (orig_type == 'table') then
copy = {} copy = {}
-- for every non-nil value -- for every non-nil value
for orig_key, orig_value in Grichelde.functions.tNext, orig, nil do for orig_key, orig_value in Grichelde.F.tNext, orig, nil do
copy[tClone(orig_key)] = tClone(orig_value) copy[tClone(orig_key)] = tClone(orig_value)
end end
Grichelde.functions.setmetatable(copy, tClone(Grichelde.functions.getmetatable(orig))) Grichelde.F.setmetatable(copy, tClone(Grichelde.F.getmetatable(orig)))
else -- number, string, boolean, etc else -- number, string, boolean, etc
copy = orig copy = orig
end end
return copy return copy
end end
local function getNextCharUtf8(word)
if ((word == nil) or (Grichelde.F.type(word) ~= "string") or (Grichelde.F.length(word) < 1)) then
return nil, nil
end
local wordLength = Grichelde.F.length(word)
local c1 = Grichelde.F.toByte(word, 1)
if (c1 > 0) and (c1 <= 127) then
-- UTF8-1
return Grichelde.F.bytes2Char(c1), Grichelde.F.sub(word, 2)
elseif (c1 >= 194) and (c1 <= 223) then
-- UTF8-2
Grichelde.F.assert(wordLength >= 2, "broken UTF-8 character")
local c2 = Grichelde.F.toByte(word, 2)
return Grichelde.F.bytes2Char(c1, c2), Grichelde.F.sub(word, 3)
elseif (c1 >= 224) and (c1 <= 239) then
-- UTF8-3
Grichelde.F.assert(wordLength >= 3, "broken UTF-8 character")
local c2 = Grichelde.F.toByte(word, 2)
local c3 = Grichelde.F.toByte(word, 3)
return Grichelde.F.bytes2Char(c1, c2, c3), Grichelde.F.sub(word, 4)
elseif (c1 >= 240) and (c1 <= 244) then
-- UTF8-4
Grichelde.F.assert(wordLength >= 4, "broken UTF-8 character")
local c2 = Grichelde.F.toByte(word, 2)
local c3 = Grichelde.F.toByte(word, 3)
local c4 = Grichelde.F.toByte(word, 4)
return Grichelde.F.bytes2Char(c1, c2, c3, c4), Grichelde.F.sub(word, 5)
else
return nil, nil
end
end
local function isUtf8MultiByte(word)
return Grichelde.F.length(word) ~= Grichelde.F.lengthUtf8(word)
end
local function getUtf8Sequence(word)
if ((word == nil) or (Grichelde.F.type(word) ~= "string") or (Grichelde.F.lengthUtf8(word) ~= 1)) then
return nil
end
--[[
You could use the following code snippet to iterate over UTF-8 sequences
(this will simply skip over most invalid codes):
for uchar in string.gmatch(ustring, "([%z\1-\127\194-\244][\128-\191]*)") do
...
end
]]--
local sequence = "%z"
local c1 = Grichelde.F.toByte(word, 1)
sequence = sequence .. "\\" .. c1
if (c1 > 0) and (c1 <= 127) then
-- UTF8-1
return sequence
end
local c2 = Grichelde.F.toByte(word, 2)
sequence = sequence .. "\\" .. c2
if (c1 >= 194) and (c1 <= 223) then
-- UTF8-2
return sequence
end
local c3 = Grichelde.F.toByte(word, 3)
sequence = sequence .. "\\" .. c3
if (c1 >= 224) and (c1 <= 239) then
-- UTF8-3
return sequence
end
local c4 = Grichelde.F.toByte(word, 4)
sequence = sequence .. "\\" .. c4
if (c1 >= 240) and (c1 <= 244) then
-- UTF8-4
return sequence
end
return nil
end
local function getUtf8Table(word)
if ((word == nil) or (Grichelde.F.type(word) ~= "string") or (Grichelde.F.lengthUtf8(word) ~= 1)) then
return nil
end
--[[
You could use the following code snippet to iterate over UTF-8 sequences
(this will simply skip over most invalid codes):
for uchar in string.gmatch(ustring, "([%z\1-\127\194-\244][\128-\191]*)") do
...
end
]]--
local tbl = {}
local c1 = Grichelde.F.toByte(word, 1)
Grichelde.F.tInsert(tbl, "%z\\" .. c1)
local c2 = Grichelde.F.toByte(word, 2)
if (c1 >= 194) and (c1 <= 223) then
-- UTF8-2
Grichelde.F.tInsert(tbl, "\\" .. c2)
end
local c3 = Grichelde.F.toByte(word, 3)
if (c1 >= 224) and (c1 <= 239) then
-- UTF8-3
Grichelde.F.tInsert(tbl, "\\" .. c3)
end
local c4 = Grichelde.F.toByte(word, 4)
if (c1 >= 240) and (c1 <= 244) then
-- UTF8-4
Grichelde.F.tInsert(tbl, "\\" .. c4)
end
return tbl
end
--- handles UTF-8 characters like äöü (except ß, ÿ, × and ÷)
local function toUpper(word)
return (Grichelde.F.gsub(_G.strupper(word), "\195([\160-\190])", function(c)
if (c ~= "\183") then
return "\195" .. Grichelde.F.bytes2Char(Grichelde.F.toByte(c) - 32)
end
end))
end
--- handles UTF-8 characters like äöü (except ß, ÿ, × and ÷)
local function toLower(word)
return (Grichelde.F.gsub(_G.strlower(word), "\195([\128-\158])", function(c)
if (c ~= "\151") then
return "\195" .. Grichelde.F.bytes2Char(Grichelde.F.toByte(c) + 32)
end
end))
end
local function isLetter(word)
local char = Grichelde.F.getNextCharUtf8(word)
return (char ~= nil) and (Grichelde.F.toUpper(char) ~= Grichelde.F.toLower(char))
end
local function isNumber(digit)
if ((digit == nil) or (Grichelde.F.type(digit) ~= "string") or (Grichelde.F.length(digit) < 1)) then
return false
else
return Grichelde.F.find(digit, "%d+") ~= nil
end
end
local function isUpper(word)
if ((word == nil) or (Grichelde.F.type(word) ~= "string") or (Grichelde.F.length(word) < 1)) then
return false
elseif (Grichelde.F.toUpper(word) == Grichelde.F.toLower(word)) then
return false
else
return word == Grichelde.F.toUpper(word)
end
end
local function isLower(word)
if ((word == nil) or (Grichelde.F.type(word) ~= "string") or (Grichelde.F.length(word) < 1)) then
return false
elseif (Grichelde.F.toUpper(word) == Grichelde.F.toLower(word)) then
return false
else
return word == Grichelde.F.toLower(word)
end
end
local function isCapital(word)
if ((word == nil) or (Grichelde.F.type(word) ~= "string") or (Grichelde.F.length(word) < 1)) then
return false
else
local first, rest = Grichelde.F.getNextCharUtf8(word)
local isCap = Grichelde.F.isUpper(first)
if (rest ~= nil) then
return isCap and Grichelde.F.isLower(rest)
else
return isCap
end
end
end
local function capitalize(word)
if ((word == nil) or (Grichelde.F.type(word) ~= "string") or (Grichelde.F.length(word) < 1)) then
return ""
else
local first, rest = Grichelde.F.getNextCharUtf8(word)
local capital = Grichelde.F.toUpper(first)
if (rest ~= nil) then
return capital .. Grichelde.F.toLower(rest)
else
return capital
end
end
end
local function trim(s)
if ((s == nil) or (Grichelde.F.type(s) ~= "string")) then
return nil
end
local n = Grichelde.F.find(s, "%S")
return n and Grichelde.F.match(s, ".*%S", n) or ""
end
local function color(colour, text)
return colour .. text .. Grichelde.COLOR_CODES.CLOSE
end
local function cPrefix(text)
return Grichelde.F.color(Grichelde.COLOR_CODES.PREFIX, text)
end
local function cYellow(text)
return Grichelde.F.color(Grichelde.COLOR_CODES.NORMAL, text)
end
local function cGray(text)
return Grichelde.F.color(Grichelde.COLOR_CODES.GRAY, text)
end
local function cDarkgray(text)
return Grichelde.F.color(Grichelde.COLOR_CODES.DARKGRAY, text)
end
local function cGreen(text)
return Grichelde.F.color(Grichelde.COLOR_CODES.GREEN, text)
end
local function cOrange(text)
return Grichelde.F.color(Grichelde.COLOR_CODES.ORANGE, text)
end
local function cRed(text)
return Grichelde.F.color(Grichelde.COLOR_CODES.RED, text)
end
local function cHyperlink(text)
return Grichelde.F.color(Grichelde.COLOR_CODES.HYPERLINK, text)
end
-- faster function lookups by mapping to local refs -- faster function lookups by mapping to local refs
Grichelde.functions = {} Grichelde.F = {
Grichelde.functions.type = _G.type assert = _G.assert,
Grichelde.functions.print = _G.print type = _G.type,
Grichelde.functions.nilOrEmpty = nilOrEmpty print = _G.print,
Grichelde.functions.pairs = _G.pairs nilOrEmpty = nilOrEmpty,
Grichelde.functions.ipairs = _G.ipairs pairs = _G.pairs,
Grichelde.functions.spairs = spairs ipairs = _G.ipairs,
Grichelde.functions.tContains = _G.tContains spairs = spairs,
Grichelde.functions.tFilter = tFilter tContains = _G.tContains,
Grichelde.functions.tInsert = _G.table.insert tFilter = tFilter,
Grichelde.functions.tConcat = _G.table.concat tInsert = _G.table.insert,
Grichelde.functions.tSize = tSize tConcat = _G.table.concat,
Grichelde.functions.tSort = _G.table.sort tSize = tSize,
Grichelde.functions.tClone = tClone tIsEmpty = tIsEmpty,
Grichelde.functions.tNext = _G.next tSort = _G.table.sort,
Grichelde.functions.setmetatable = _G.setmetatable tClone = tClone,
Grichelde.functions.getmetatable = _G.getmetatable tNext = _G.next,
Grichelde.functions.select = _G.select tWipe = _G.wipe,
Grichelde.functions.unpack = _G.unpack setmetatable = _G.setmetatable,
Grichelde.functions.find = _G.string.find getmetatable = _G.getmetatable,
Grichelde.functions.sub = _G.string.sub select = _G.select,
Grichelde.functions.gsub = _G.string.gsub unpack = _G.unpack,
Grichelde.functions.match = _G.strmatch find = _G.string.find,
Grichelde.functions.join = _G.strjoin sub = _G.string.sub,
Grichelde.functions.split = _G.strsplit gsub = _G.string.gsub,
Grichelde.functions.toLower = _G.strlower match = _G.strmatch,
Grichelde.functions.toUpper = _G.strupper gmatch = _G.string.gmatch,
Grichelde.functions.format = _G.string.format join = _G.strjoin,
Grichelde.functions.rep = _G.string.rep split = _G.strsplit,
Grichelde.functions.trim = _G.strtrim toUpper = toUpper,
Grichelde.functions.length = _G.string.len toLower = toLower,
Grichelde.functions.toString = _G.tostring getNextCharUtf8 = getNextCharUtf8,
Grichelde.functions.toNumber = _G.tonumber isUtf8MultiByte = isUtf8MultiByte,
Grichelde.functions.max = _G.math.max getUtf8Sequence = getUtf8Sequence,
Grichelde.functions.min = _G.math.min getUtf8Table = getUtf8Table,
isLetter = isLetter,
isNumber = isNumber,
isUpper = isUpper,
isLower = isLower,
isCapital = isCapital,
capitalize = capitalize,
color = color,
cPrefix = cPrefix,
cYellow = cYellow,
cGray = cGray,
cDarkgray = cDarkgray,
cGreen = cGreen,
cOrange = cOrange,
cRed = cRed,
cHyperlink = cHyperlink,
toByte = _G.string.byte,
bytes2Char = _G.string.char,
format = _G.string.format,
rep = _G.string.rep,
-- trim = _G.strtrim,
trim = trim,
length = _G.string.len,
lengthUtf8 = _G.strlenutf8,
toString = _G.tostring,
toNumber = _G.tonumber,
max = _G.math.max,
min = _G.math.min,
}
+124 -83
View File
@@ -1,122 +1,163 @@
-- read namespace from global env -- read namespace from global env
local _G = _G local _G = _G or getfenv()
local Grichelde = _G.Grichelde local Grichelde = _G.Grichelde or {}
local pairs, ipairs, tInsert, tSort, unpack, join, toString local pairs, tInsert, tClone, tSize, unpack, join, toString
= Grichelde.functions.pairs, Grichelde.functions.ipairs, Grichelde.functions.tInsert, Grichelde.functions.tSort, Grichelde.functions.unpack, Grichelde.functions.join, Grichelde.functions.toString = Grichelde.F.pairs, Grichelde.F.tInsert, Grichelde.F.tClone, Grichelde.F.tSize, Grichelde.F.unpack, Grichelde.F.join, Grichelde.F.toString
local defaultConfig = { function Grichelde.getDefaultConfig()
global = {}, return {
profile = { global = {},
enabled = true, profile = {
channels = { enabled = true,
["*"] = false, minimapButton = {
say = true, hide = false
emote = false,
yell = true,
party = true,
guild = true,
officer = true,
},
replacements = {
["**"] = {
order = 9999,
searchText = "",
replaceText = "",
caseSensitive = false,
consolidate = true,
}, },
replacement_0 = { channels = {
order = 5, ["*"] = false,
searchText = "s", say = true,
replaceText = "ch", emote = false,
caseSensitive = false, yell = true,
consolidate = true, party = true,
guild = true,
officer = true,
}, },
replacement_1 = { replacements = {
order = 9, ["**"] = {
searchText = "t", order = 999,
replaceText = "ck", searchText = "",
caseSensitive = false, replaceText = "",
consolidate = true, exactCase = false,
consolidate = true,
matchWhen = 2,
stopOnMatch = false,
},
} }
} }
} }
} end
function Grichelde.getDefaultSampleMappings()
return {
replacement_10 = {
order = 10,
searchText = "s",
replaceText = "ch",
exactCase = false,
consolidate = true,
matchWhen = 2,
stopOnMatch = false,
},
replacement_11 = {
order = 11,
searchText = "t",
replaceText = "ck",
exactCase = false,
consolidate = true,
matchWhen = 2,
stopOnMatch = false,
},
replacement_12 = {
order = 12,
searchText = "p",
replaceText = "b",
exactCase = false,
consolidate = true,
matchWhen = 2,
stopOnMatch = false,
}
}
end
function Grichelde:LoadDatabase() function Grichelde:LoadDatabase()
local db = LibStub("AceDB-3.0"):New(self.name .."DB", defaultConfig, true) local db = LibStub("AceDB-3.0"):New(self.name .."DB", self.getDefaultConfig(), true)
db.RegisterCallback(self, "OnNewProfile", "RefreshOptions") db.RegisterCallback(self, "OnNewProfile", "RefreshProfiles")
db.RegisterCallback(self, "OnProfileChanged", "RefreshOptions") db.RegisterCallback(self, "OnProfileChanged", "RefreshProfiles")
db.RegisterCallback(self, "OnProfileDeleted", "RefreshOptions") db.RegisterCallback(self, "OnProfileDeleted", "RefreshProfiles")
db.RegisterCallback(self, "OnProfileCopied", "RefreshOptions") db.RegisterCallback(self, "OnProfileCopied", "RefreshProfiles")
db.RegisterCallback(self, "OnProfileReset", "RefreshOptions") db.RegisterCallback(self, "OnProfileReset", "RefreshProfiles")
db.RegisterCallback(self, "OnProfileShutdown", "RefreshProfiles")
return db return db
end end
function Grichelde:SyncToDatabase(info, val) function Grichelde:SyncToDatabase(info, val)
self:TracePrint("SyncToDatabase : info")
local n = #info
for i = 0, n do
self:TracePrint("%d = %s", i, info[i])
end
local option = self.db.profile local option = self.db.profile
local path = 1 local path = 1
while (path < #info) do while (path < n) do
option = option[info[path]] -- or nil if (info[path] ~= "mappings") then
option = option[info[path]]
end
path = path + 1 path = path + 1
end end
local optionPath = join(".", unpack(info, 1, #info)) local optionPath = join(".", unpack(info, 1, n))
self:DebugPrint("change option \"%s\" from %s to %s", optionPath, toString(option[info[path]]), toString(val)) self:DebugPrint("change option \"%s\" from %s to %s", optionPath, toString(option[info[path]]), toString(val))
option[info[path]] = val option[info[path]] = val
end end
function Grichelde:ReadFromDatabase(info) function Grichelde:ReadFromDatabase(info)
self:TracePrint("ReadFromDatabase : info")
local n = #info
for i = 0, n do
self:TracePrint("%d = %s", i, info[i])
end
local option = self.db.profile local option = self.db.profile
local path = 1 local path = 1
while (path <= #info) do while (path <= n) do
option = option[info[path]] -- or nil if (info[path] ~= "mappings") then
option = option[info[path]]
end
path = path + 1 path = path + 1
end end
local optionPath = join(".", unpack(info, 1, #info)) local optionPath = join(".", unpack(info, 1, n))
self:DebugPrint("read option \"%s\": %s", optionPath, toString(option)) self:DebugPrint("read option \"%s\": %s", optionPath, toString(option))
return option return option
end end
--- Sorts a replacements table by order sub-field. --- Sorts a replacements table by order sub-field and rename.
--- Usually called with with self.db.profile.replacements --- Do NOT reassign self.db.profile.replacements here or with its output as it will break defaults
-- @param replacementsTable table function Grichelde:ReorderReplacements(replacements)
-- @return table local repls = replacements or self.db.profile.replacements or {}
function Grichelde:ReorderReplacements(replacementsTable)
local replacements = replacementsTable or {} self:TracePrint("ReorderReplacements : unsorted table")
local sortedByOrder = {} self:TracePrint(repls)
for replName, _ in pairs(replacements) do
tInsert(sortedByOrder, replName) local orderToName = {}
local size = 0
for replName, replTable in pairs(repls) do
size = size + 1
tInsert(orderToName, replTable.order, replName)
end end
tSort(sortedByOrder) -- lexicographical order will do for non-nil values self:TracePrint("ReorderReplacements : size: %d, orderToName", size)
--[[tSort(sortedByOrder, function(a, b) self:TracePrint(orderToName)
self:DebugPrint("ReorderReplacements : sort ", a, b)
if a then local sorted = {}
if b then local index, count = 0, 0
return a < b
else while count < size do
return a local replName = orderToName[index]
end if (replName ~= nil) and (repls[replName] ~= nil) then
else self:TracePrint("ReorderReplacements : replName: %s, replTable", replName)
return b self:TracePrint(repls[replName])
local order = Grichelde.MAPPING_OFFSET + count
sorted["replacement_" .. order] = tClone(repls[replName])
sorted["replacement_" .. order].order = order
count = count + 1
end end
end)]]
self:DebugPrint("ReorderReplacements : sortedByOrder")
self:DebugPrint(sortedByOrder)
local sortedReplacements = {}
local index = 0
for _, replName in ipairs(sortedByOrder) do
sortedReplacements["replacement_"..index] = replacements[replName]
sortedReplacements["replacement_"..index].order = index
index = index + 1 index = index + 1
if (index > 999) then break end
end end
--self:DebugPrint("ReorderReplacements : sorted table") -- self:TracePrint("ReorderReplacements : sorted")
--self:DebugPrint(sortedReplacements) -- self:TracePrint(sorted)
return sortedReplacements return sorted
end end
+145
View File
@@ -0,0 +1,145 @@
-- read namespace from global env
local _G = _G or getfenv()
local Grichelde = _G.Grichelde or {}
local cGreen, cRed = Grichelde.F.cGreen, Grichelde.F.cRed
--- add Minimap button
function Grichelde:MinimapButton()
local function clickHandler(_, button)
if (button == "LeftButton") then
self:ToggleOptions()
elseif (button == "RightButton") then
self:ToggleActivation()
end
end
local function updateTooltip(tooltip)
if (tooltip == nil) or (tooltip.AddLine == nil) then return end
local tooltipTitle = self:Format(self.L.Minimap_Tooltip_Enabled, self.L.AddonName)
if not self.db.profile.enabled then
tooltipTitle = self:Format(self.L.Minimap_Tooltip_Disabled, self.L.AddonName)
end
tooltip:SetText(tooltipTitle,
Grichelde.COLORS.HIGHLIGHT.r, Grichelde.COLORS.HIGHLIGHT.g, Grichelde.COLORS.HIGHLIGHT.b, Grichelde.COLORS.HIGHLIGHT.a
)
tooltip:AddDoubleLine(self.L.Minimap_Tooltip_Options_Left, self.L.Minimap_Tooltip_Options_Right,
Grichelde.COLORS.GREEN.r, Grichelde.COLORS.GREEN.g, Grichelde.COLORS.GREEN.b, Grichelde.COLORS.GREEN.a,
Grichelde.COLORS.NORMAL.r, Grichelde.COLORS.NORMAL.g, Grichelde.COLORS.NORMAL.b, Grichelde.COLORS.NORMAL.a
)
tooltip:AddDoubleLine(self.L.Minimap_Tooltip_Mappings_Left, self.L.Minimap_Tooltip_Mappings_Right,
Grichelde.COLORS.GREEN.r, Grichelde.COLORS.GREEN.g, Grichelde.COLORS.GREEN.b, Grichelde.COLORS.GREEN.a,
Grichelde.COLORS.NORMAL.r, Grichelde.COLORS.NORMAL.g, Grichelde.COLORS.NORMAL.b, Grichelde.COLORS.NORMAL.a
)
end
local darkened = Grichelde.MINIMAP_ENABLED
if (self.db.profile.enabled == false) then
darkened = Grichelde.MINIMAP_DARKENDED
end
local ldb = LibStub("LibDataBroker-1.1"):NewDataObject(self.name, {
type = "launcher",
text = self.AddonName,
icon = "Interface\\Icons\\Spell_Holy_Silence",
--icon = ([[Interface\Addons\%s\%s]]):format(self.name, self.name),
OnClick = clickHandler,
OnRightClick = function() self:ToogleMappings() end,
OnTooltipShow = updateTooltip,
iconR = darkened,
iconG = darkened,
iconB = darkened
})
local icon = LibStub("LibDBIcon-1.0")
self:DebugPrint("MinimapButton : hidden: ", self.db.profile.minimapButton.hide)
icon:Register(self.name, ldb, self.db.profile.minimapButton)
return ldb, icon
end
function Grichelde:ToggleMinimapButton()
self.db.profile.minimapButton.hide = not self.db.profile.minimapButton.hide
self:DebugPrint("ToggleMinimapButton : hidden: ", self.db.profile.minimapButton.hide)
if (self.db.profile.minimapButton.hide == true) then
self:HideMinimapButton()
else
self:ShowMinimapButton()
end
end
function Grichelde:ShowMinimapButton()
if (self.icon ~= nil) then
self.icon:Show(self.name)
end
end
function Grichelde:HideMinimapButton()
if (self.icon ~= nil) then
self.icon:Hide(self.name)
end
end
function Grichelde:ToggleActivation()
if (self.db.profile.enabled == true) then
if (self.dialog == nil) or (self.dialog.OpenFrames[self.name] == nil) then
self:PrefixedPrint(self.L.Profiles_Deactivated, cRed(self.db:GetCurrentProfile()))
end
self:Deactivate()
else
if (self.dialog == nil) or (self.dialog.OpenFrames[self.name] == nil) then
self:PrefixedPrint(self.L.Profiles_Activated, cGreen(self.db:GetCurrentProfile()))
end
self:Activate()
end
end
function Grichelde:RefreshMinimap()
if (self.db.profile.enabled == true) then
self:Activate()
else
self:Deactivate()
end
end
function Grichelde:Activate()
self.db.profile.enabled = true
-- refresh option UI if open at the moment
if (self.dialog ~= nil) and (self.dialog.OpenFrames[self.name] ~= nil) then
self.dialog:SelectGroup(self.name)
local namePlusVersion = self:Format(self.L.AddonNamePlusVersion, self.L.AddonName, self.version)
local statusText = self:Format(self.L.AddonLoaded, namePlusVersion)
self.dialog.OpenFrames[self.name]:SetStatusText(statusText)
end
if (self.ldb ~= nil) then
self.ldb.iconR = Grichelde.MINIMAP_ENABLED
self.ldb.iconG = Grichelde.MINIMAP_ENABLED
self.ldb.iconB = Grichelde.MINIMAP_ENABLED
end
end
function Grichelde:Deactivate()
self.db.profile.enabled = false
-- refresh option UI if open at the moment
if (self.dialog ~= nil) and (self.dialog.OpenFrames[self.name] ~= nil) then
self.dialog:SelectGroup(self.name)
local namePlusVersion = self:Format(self.L.AddonNamePlusVersion, self.L.AddonName, self.version)
local statusText = self:Format(self.L.AddonUnloaded, namePlusVersion)
self.dialog.OpenFrames[self.name]:SetStatusText(statusText)
end
if (self.ldb ~= nil) then
self.ldb.iconR = Grichelde.MINIMAP_DARKENDED
self.ldb.iconG = Grichelde.MINIMAP_DARKENDED
self.ldb.iconB = Grichelde.MINIMAP_DARKENDED
end
end
+719 -187
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+838
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@@ -0,0 +1,838 @@
-- import addon read namespace from global env
local _G = _G or getfenv()
local Grichelde = _G.Grichelde or {}
local find, pairs, tSize, cRed, cGreen = Grichelde.F.find, Grichelde.F.pairs, Grichelde.F.tSize, Grichelde.F.cRed, Grichelde.F.cGreen
function Grichelde:TestMatch(text, pattern)
-- disable debug print out for testing
local oldLogLevel = Grichelde.logLevel
Grichelde.logLevel = 0
local pos1, pos2, cap1, cap2, cap3, cap4, cap5, cap6, cap7, cap8, cap9 = find(text, pattern)
self:PrefixedPrint("TestMatch : text: %s, pattern: %s, pos1: %d, pos2: %d", text, pattern, pos1, pos2)
self:PrefixedPrint("TestMatch : cap1: %s, cap2: %s, cap3: %s, cap4: %s, cap5: %s, cap6: %s, cap7: %s, cap8: %s, cap9: %s", cap1, cap2, cap3, cap4, cap5, cap6, cap7, cap8, cap9)
-- restore old loglevel
Grichelde.logLevel = oldLogLevel
end
--- Invoke ingame with /run Grichelde:RunTests()
function Grichelde:RunTests()
local function test(name, replacements, testData, replaceEmotes)
local i, ok, size = 0, 0, tSize(testData)
for input, expected in pairs(testData) do
local actual = self:ReplaceText(input, replacements, replaceEmotes or false)
i = i + 1
if (actual == expected) then
ok = ok + 1
self:PrefixedPrint("Test \"%s\" (%d/%d) %s: \"%s\" => \"%s\"", name, i, size, cGreen("passed"), input, expected)
else
self:PrefixedPrint("Test \"%s\" (%d/%d) %s: \"%s\" => \"%s\", but was \"%s\"", name, i, size, cRed("failed"), input, expected, actual)
end
end
return ok, size
end
-- disable debug print out for testing
local oldLogLevel = Grichelde.logLevel
Grichelde.logLevel = 0
local ok, all, o, a = 0, 0, 0, 0
-- basic tests
o, a = test(
"fehlender Unterkiefer",
{
replacement_10 = {
order = 10,
searchText = "s",
replaceText = "ch",
exactCase = false,
consolidate = true,
matchWhen = 2,
stopOnMatch = false,
},
},
{
["abc"] = "abc",
["soo"] = "choo",
["oos"] = "ooch",
["oso"] = "ocho",
["sos"] = "choch",
["ssoo"] = "choo",
["osso"] = "ocho",
["ooss"] = "ooch",
["ABC"] = "ABC",
["Soo"] = "Choo",
["ooS"] = "ooCH",
["oSo"] = "oCho",
["SOS"] = "CHOCH",
["SSoo"] = "CHoo",
["OSSO"] = "OCHO",
["ooSS"] = "ooCH",
["schmeissen"] = "chmeichen",
["Schön"] = "Chön",
}
)
ok = ok + o
all = all + a
-- case sensivity and extended replacements
o, a = test(
"Zark",
{
replacement_10 = {
order = 10,
searchText = "Zark",
replaceText = "Schami",
exactCase = false,
consolidate = false,
matchWhen = 2,
stopOnMatch = false,
},
},
{
["Zark"] = "Schami",
["ZARK"] = "SCHAMI",
["Zarkilein"] = "Schamiilein",
["ZARKILEIN"] = "SCHAMIILEIN",
["Zark!"] = "Schami!",
["ZARK!"] = "SCHAMI!",
["Zark ist tot"] = "Schami ist tot",
["ZARK ist tot"] = "SCHAMI ist tot",
["Zark ist der Tod"] = "Schami ist der Tod",
["ZARK IST DER TOD"] = "SCHAMI IST DER TOD",
}
)
ok = ok + o
all = all + a
-- start/end of sentence/words
o, a = test(
"wann",
{
replacement_10 = {
order = 10,
searchText = "bcd",
replaceText = "efg",
exactCase = false,
consolidate = true,
matchWhen = 2,
stopOnMatch = false,
},
replacement_11 = {
order = 11,
searchText = "uio",
replaceText = "bnm",
exactCase = false,
consolidate = true,
matchWhen = 3,
stopOnMatch = false,
},
replacement_12 = {
order = 12,
searchText = "hij",
replaceText = "klm",
exactCase = false,
consolidate = true,
matchWhen = 4,
stopOnMatch = false,
},
replacement_13 = {
order = 13,
searchText = "nop",
replaceText = "qrs",
exactCase = false,
consolidate = true,
matchWhen = 5,
stopOnMatch = false,
},
replacement_14 = {
order = 14,
searchText = "tuv",
replaceText = "wxy",
exactCase = false,
consolidate = true,
matchWhen = 6,
stopOnMatch = false,
},
replacement_15 = {
order = 15,
searchText = "wer",
replaceText = "sdf",
exactCase = false,
consolidate = true,
matchWhen = 7,
stopOnMatch = false,
},
},
{
-- replacement_10
["bcd"] = "efg",
["abcdz"] = "aefgz",
["abcd"] = "aefg",
["bcdz"] = "efgz",
-- replacement_11
["uio"] = "bnm",
["auioz"] = "auioz",
["auio"] = "auio",
["uioz"] = "uioz",
-- replacement_12
["hij"] = "klm",
["ahijz"] = "ahijz",
["ahij"] = "ahij",
["hijz"] = "klmz",
-- replacement_13
["nop"] = "qrs",
["anopz"] = "anopz",
["anop"] = "aqrs",
["nopz"] = "nopz",
-- replacement_14
["tuv"] = "wxy",
["atuvz"] = "atuvz",
["atuv"] = "awxy",
["tuvz"] = "wxyz",
-- replacement_15
["wer"] = "wer",
["awerz"] = "asdfz",
["awer"] = "awer",
["werz"] = "werz",
-- replacement_10
["bcd abcdz abcd bcdz"] = "efg aefgz aefg efgz",
-- replacement_11
["uio auioz auio uioz"] = "bnm auioz auio uioz",
-- replacement_12
["hij ahijz ahij hijz"] = "klm ahijz ahij klmz",
-- replacement_13
["nop anopz anop nopz"] = "qrs anopz aqrs nopz",
-- replacement_14
["tuv atuvz atuv tuvz"] = "wxy atuvz awxy wxyz",
-- replacement_15
["wer awerz awer werz"] = "wer asdfz awer werz",
}
)
ok = ok + o
all = all + a
o, a = test(
"consolidate",
{
replacement_10 = {
order = 10,
searchText = "a",
replaceText = "b",
exactCase = false,
consolidate = true,
matchWhen = 2,
stopOnMatch = false,
},
replacement_11 = {
order = 11,
searchText = "b",
replaceText = "c",
exactCase = false,
consolidate = true,
matchWhen = 2,
stopOnMatch = false,
},
replacement_12 = {
order = 12,
searchText = "d",
replaceText = "e",
exactCase = false,
consolidate = true,
matchWhen = 2,
stopOnMatch = false,
},
},
{
["aaa"] = "c",
["abb"] = "c",
["abc"] = "c",
["bbc"] = "c",
["ace"] = "ce",
["abe"] = "ce",
["bbe"] = "ce",
["ece"] = "ece",
["ede"] = "ee",
}
)
ok = ok + o
all = all + a
-- stop on match
o, a = test(
"stopOnMatch",
{
replacement_10 = {
order = 10,
searchText = "a",
replaceText = "b",
exactCase = false,
consolidate = false,
matchWhen = 2,
stopOnMatch = true,
},
replacement_11 = {
order = 11,
searchText = "b",
replaceText = "c",
exactCase = false,
consolidate = false,
matchWhen = 2,
stopOnMatch = false,
},
replacement_12 = {
order = 12,
searchText = "c",
replaceText = "d",
exactCase = false,
consolidate = false,
matchWhen = 2,
stopOnMatch = true,
},
},
{
["aaa"] = "bbb",
["abc"] = "bbc",
["bbc"] = "ddd",
["bca"] = "bcb",
}
)
ok = ok + o
all = all + a
o, a = test(
"Jar Jar Binks (DE)",
{
replacement_10 = {
order = 10,
searchText = "ver",
replaceText = "va",
exactCase = false,
consolidate = false,
matchWhen = 4,
stopOnMatch = false,
},
replacement_11 = {
order = 11,
searchText = "en",
replaceText = "'n",
exactCase = false,
consolidate = false,
matchWhen = 5,
stopOnMatch = false,
},
replacement_12 = {
order = 12,
searchText = "er",
replaceText = "a",
exactCase = false,
consolidate = false,
matchWhen = 5,
stopOnMatch = false,
},
replacement_13 = {
order = 13,
searchText = "(%w?)ich",
replaceText = "%1ichse",
exactCase = false,
consolidate = false,
matchWhen = 3,
stopOnMatch = false,
},
replacement_14 = {
order = 14,
searchText = "(d?m?)ir",
replaceText = "%1ichse",
exactCase = false,
consolidate = false,
matchWhen = 3,
stopOnMatch = false,
},
replacement_15 = {
order = 15,
searchText = "du",
replaceText = "du da",
exactCase = false,
consolidate = true,
matchWhen = 3,
stopOnMatch = false,
},
replacement_16 = {
order = 16,
searchText = "er",
replaceText = "erse",
exactCase = false,
consolidate = true,
matchWhen = 3,
stopOnMatch = false,
},
replacement_17 = {
order = 17,
searchText = "sie",
replaceText = "sie da",
exactCase = false,
consolidate = true,
matchWhen = 3,
stopOnMatch = false,
},
replacement_18 = {
order = 18,
searchText = "wir",
replaceText = "wirse",
exactCase = false,
consolidate = true,
matchWhen = 3,
stopOnMatch = false,
},
replacement_19 = {
order = 19,
searchText = "ihr",
replaceText = "ihrse",
exactCase = false,
consolidate = true,
matchWhen = 3,
stopOnMatch = false,
},
replacement_20 = {
order = 20,
searchText = "nicht",
replaceText = "nich",
exactCase = false,
consolidate = false,
matchWhen = 3,
stopOnMatch = false,
},
replacement_21 = {
order = 21,
searchText = "die",
replaceText = "de",
exactCase = false,
consolidate = false,
matchWhen = 3,
stopOnMatch = false,
},
},
{
["Ich kann dich verstehen."] = "Ichse kann dichse vasteh'n.",
["Wir haben sie die ganze Zeit über nicht verstanden"] = "Wirse hab'n sie da de ganze Zeit üba nich vastand'n",
}
)
ok = ok + o
all = all + a
o, a = test(
"Stottern 1",
{
replacement_10 = {
order = 10,
searchText = "^([^aeiouy]-)([aeiouy])",
replaceText = "%1%2-%1%2-%1%2",
exactCase = false,
consolidate = true,
matchWhen = 4,
stopOnMatch = false,
},
replacement_11 = {
order = 11,
searchText = "([^bwp%s]-)([bwp])",
replaceText = "%1%2-%1%2-%1%2",
exactCase = false,
consolidate = true,
matchWhen = 2,
stopOnMatch = false,
},
},
{
["Ich mag dich."] = "I-I-Ich mag dich.",
["Dich mag ich."] = "Di-Di-Dich mag ich.",
["Bmm rrpss w"] = "B-B-Bmm rrp-rrp-rrpss w-w-w",
}
)
ok = ok + o
all = all + a
o, a = test(
"trollifier",
{
replacement_10 = {
order = 10,
searchText = "(%w)(%p?)$",
replaceText = "%1, mon%2",
exactCase = false,
consolidate = false,
matchWhen = 5,
stopOnMatch = false,
},
replacement_11 = {
order = 11,
searchText = "th",
replaceText = "d",
exactCase = false,
consolidate = true,
matchWhen = 2,
stopOnMatch = false,
},
replacement_12 = {
order = 12,
searchText = "what are you",
replaceText = "whatcha",
exactCase = false,
consolidate = true,
matchWhen = 3,
stopOnMatch = false,
},
replacement_13 = {
order = 13,
searchText = "your?s?",
replaceText = "ya",
exactCase = false,
consolidate = true,
matchWhen = 3,
stopOnMatch = false,
},
replacement_14 = {
order = 14,
searchText = "going to",
replaceText = "gonna",
exactCase = false,
consolidate = true,
matchWhen = 3,
stopOnMatch = false,
},
replacement_15 = {
order = 15,
searchText = "want to",
replaceText = "wanna",
exactCase = false,
consolidate = true,
matchWhen = 3,
stopOnMatch = false,
},
replacement_16 = {
order = 16,
searchText = "ing",
replaceText = "in'",
exactCase = false,
consolidate = true,
matchWhen = 5,
stopOnMatch = false,
},
},
{
["What are you going to do when they come for you?"] = "Whatcha gonna do when dey come for ya, mon?",
["That's what young people are doing"] = "Dat's what young people are doin', mon",
}
)
ok = ok + o
all = all + a
o, a = test(
"Jar Jar Binks (EN)",
{
replacement_10 = {
order = 10,
searchText = "me",
replaceText = "mesa",
exactCase = false,
consolidate = false,
matchWhen = 3,
stopOnMatch = false,
},
replacement_11 = {
order = 11,
searchText = "I am",
replaceText = "Mesa",
exactCase = true,
consolidate = false,
matchWhen = 3,
stopOnMatch = false,
},
replacement_12 = {
order = 12,
searchText = "I'm",
replaceText = "Mesa",
exactCase = true,
consolidate = false,
matchWhen = 3,
stopOnMatch = false,
},
replacement_13 = {
order = 13,
searchText = "I",
replaceText = "Me",
exactCase = true,
consolidate = false,
matchWhen = 3,
stopOnMatch = false,
},
replacement_14 = {
order = 14,
searchText = "you are",
replaceText = "yousa",
exactCase = false,
consolidate = true,
matchWhen = 3,
stopOnMatch = false,
},
replacement_15 = {
order = 15,
searchText = "you're",
replaceText = "yousa",
exactCase = false,
consolidate = true,
matchWhen = 3,
stopOnMatch = false,
},
replacement_16 = {
order = 16,
searchText = "your",
replaceText = "yous",
exactCase = false,
consolidate = true,
matchWhen = 3,
stopOnMatch = false,
},
replacement_17 = {
order = 17,
searchText = "(s?)he is",
replaceText = "%1hesa",
exactCase = false,
consolidate = true,
matchWhen = 3,
stopOnMatch = false,
},
replacement_18 = {
order = 18,
searchText = "(s?)he's",
replaceText = "%1hesa",
exactCase = false,
consolidate = true,
matchWhen = 3,
stopOnMatch = false,
},
replacement_19 = {
order = 19,
searchText = "they",
replaceText = "daysa",
exactCase = false,
consolidate = true,
matchWhen = 3,
stopOnMatch = false,
},
replacement_20 = {
order = 20,
searchText = "them",
replaceText = "them-sa",
exactCase = false,
consolidate = true,
matchWhen = 3,
stopOnMatch = false,
},
replacement_21 = {
order = 21,
searchText = "ing",
replaceText = "in'",
exactCase = false,
consolidate = true,
matchWhen = 5,
stopOnMatch = false,
},
replacement_22 = {
order = 22,
searchText = "the",
replaceText = "da",
exactCase = false,
consolidate = false,
matchWhen = 3,
stopOnMatch = false,
},
replacement_23 = {
order = 23,
searchText = "th",
replaceText = "d",
exactCase = false,
consolidate = false,
matchWhen = 2,
stopOnMatch = false,
},
replacement_24 = {
order = 24,
searchText = "yes",
replaceText = "yesa",
exactCase = false,
consolidate = false,
matchWhen = 3,
stopOnMatch = false,
},
replacement_25 = {
order = 25,
searchText = "oka?y?",
replaceText = "okeeday",
exactCase = false,
consolidate = false,
matchWhen = 3,
stopOnMatch = false,
},
},
{
["I hear your voice through the thrilling grapewine."] = "Me hear yous voice drough da drillin' grapewine.",
["They gave them their OK"] = "Daysa gave dem-sa deir OKEEDAY",
}
)
ok = ok + o
all = all + a
o, a = test(
"old-fashioned",
{
replacement_10 = {
order = 10,
searchText = "oi",
replaceText = "oy",
exactCase = false,
consolidate = true,
matchWhen = 2,
stopOnMatch = false,
},
replacement_11 = {
order = 11,
searchText = "([^aeiou]*)([aeiou])",
replaceText = "%1%2e",
exactCase = false,
consolidate = true,
matchWhen = 5,
stopOnMatch = false,
},
replacement_12 = {
order = 12,
searchText = "yours",
replaceText = "thy",
exactCase = false,
consolidate = true,
matchWhen = 3,
stopOnMatch = false,
},
replacement_13 = {
order = 13,
searchText = "youe",
replaceText = "thou",
exactCase = false,
consolidate = true,
matchWhen = 3,
stopOnMatch = false,
},
},
{
["Do you want to kill yours?"] = "Doe thou want toe kill thy?",
}
)
ok = ok + o
all = all + a
o, a = test(
"emote detection on",
{
replacement_10 = {
order = 10,
searchText = "r",
replaceText = "rr",
exactCase = false,
consolidate = false,
matchWhen = 2,
stopOnMatch = false,
},
},
{
["Der Herr Richter *schaut Herrn Richter an*"] = "Derr Herrrr Rrichterr *schaut Herrn Richter an*",
["*schaut Herrn Richter an*"] = "*schaut Herrn Richter an*",
}
)
ok = ok + o
all = all + a
o, a = test(
"emote detection ignored",
{
replacement_10 = {
order = 10,
searchText = "r",
replaceText = "rr",
exactCase = false,
consolidate = false,
matchWhen = 2,
stopOnMatch = false,
},
},
{
["Der Herr Richter *schaut Herrn Richter an*"] = "Derr Herrrr Rrichterr *schaut Herrrrn Rrichterr an*",
["*schaut Herrn Richter an*"] = "*schaut Herrrrn Rrichterr an*",
},
true
)
ok = ok + o
all = all + a
o, a = test(
"umlauts",
{
replacement_10 = {
order = 10,
searchText = "ä",
replaceText = "ae",
exactCase = false,
consolidate = false,
matchWhen = 2,
stopOnMatch = false,
},
replacement_11 = {
order = 11,
searchText = "ö",
replaceText = "oe",
exactCase = false,
consolidate = false,
matchWhen = 2,
stopOnMatch = false,
},
replacement_12 = {
order = 12,
searchText = "ü",
replaceText = "ue",
exactCase = false,
consolidate = true,
matchWhen = 2,
stopOnMatch = false,
},
replacement_13 = {
order = 13,
searchText = "ß",
replaceText = "ss",
exactCase = false,
consolidate = false,
matchWhen = 2,
stopOnMatch = false,
},
},
{
["Hallä"] = "Hallae",
["Ätsch"] = "Aetsch",
["Hällöluü"] = "Haelloeluue",
["ÜöÄ"] = "UeoeAE",
["Ää"] = "Aeae",
}
)
ok = ok + o
all = all + a
if (ok == all) then
self:PrefixedPrint("All %d tests %s", all, cGreen("passed"))
else
self:PrefixedPrint("%d test%s %s, %d tests %s", all - ok, all - ok > 1 and "s" or "", cRed("failed"), ok, cGreen("passed"))
end
-- restore old loglevel
Grichelde.logLevel = oldLogLevel
end
+185
View File
@@ -0,0 +1,185 @@
-- read namespace from global env
local _G = _G or getfenv()
local Grichelde = _G.Grichelde or {}
local pairs, tClone, find, sub, cGreen, cOrange, cRed, toNumber
= Grichelde.F.pairs, Grichelde.F.tClone, Grichelde.F.find, Grichelde.F.sub, Grichelde.F.cGreen, Grichelde.F.cOrange, Grichelde.F.cRed, Grichelde.F.toNumber
function Grichelde:Upgrade_To_v060()
self:PrefixedPrint(self.L.Upgrade_ToVersion, cOrange("0.6.0"))
local replacements = self.db.profile.replacements or {}
self:DebugPrint("Upgrade_To_v060 : old database")
self:DebugPrint(replacements)
for _, replTable in pairs(replacements) do
replTable["ignoreCase"] = not replTable["caseSensitive"]
replTable["caseSensitive"] = nil
end
self:DebugPrint("Upgrade_To_v060 : new database")
self:DebugPrint(replacements)
return 0, 6, 0
end
function Grichelde:Upgrade_To_v070()
self:PrefixedPrint(self.L.Upgrade_ToVersion, cOrange("0.7.0"))
local replacements = self.db.profile.replacements or {}
self:DebugPrint("Upgrade_To_v070 : old replacements")
self:DebugPrint(replacements)
for _, replTable in pairs(replacements) do
replTable["exactCase"] = not replTable["ignoreCase"]
replTable["ignoreCase"] = nil
end
self:DebugPrint("Upgrade_To_v070 : new replacements")
self:DebugPrint(replacements)
return 0, 7, 0
end
function Grichelde:Upgrade_To_v072()
self:PrefixedPrint(self.L.Upgrade_ToVersion, cOrange("0.7.2"))
self:DebugPrint("Upgrade_To_v072 : old database")
self:DebugPrint(self.db.profile)
self.db.profile["minimapButton"] = { hide = false }
self:DebugPrint("Upgrade_To_v072 : new database")
self:DebugPrint(self.db.profile)
return 0, 7, 2
end
function Grichelde:Upgrade_To_v080()
self:PrefixedPrint(self.L.Upgrade_ToVersion, cOrange("0.8.0"))
local replacements = self.db.profile.replacements or {}
self:DebugPrint("Upgrade_To_v080 : old replacements")
self:DebugPrint(replacements)
for _, replTable in pairs(replacements) do
replTable["active"] = true
end
self:DebugPrint("Upgrade_To_v080 : new replacements")
self:DebugPrint(self.db.profile)
return 0, 8, 0
end
function Grichelde:Upgrade_To_v090()
self:PrefixedPrint(self.L.Upgrade_ToVersion, cOrange("0.9.0"))
local replacements = self.db.profile.replacements or {}
self:DebugPrint("Upgrade_To_v090 : old replacements")
self:DebugPrint(replacements)
for _, replTable in pairs(replacements) do
if (replTable["active"] == true) then
replTable["matchWhen"] = 2
else
replTable["matchWhen"] = 1
end
replTable["active"] = nil
end
self:DebugPrint("Upgrade_To_v090 : new replacements")
self:DebugPrint(self.db.profile)
return 0, 9, 0
end
function Grichelde:UpgradeDatabase()
local function parseVersion(version)
local _, _, major, minor, patch, ext = find(version, "(%d+)%.(%d+)%.(%d+)(.*)")
local preBuild, build = ext, ""
if (sub(ext, 1, 1) == "-") then
local b = find(ext, "+", 2)
if (b ~= nil) then
preBuild = sub(ext, 1, b)
build = sub(ext, b + 1)
else
preBuild = sub(ext, 1, b)
end
end
return toNumber(major) or 0, toNumber(minor) or 0, toNumber(patch) or 0, preBuild, build
end
local gMajor, gMinor, gPatch = parseVersion(self.version)
local dbVersion = self.db.global.version
if (dbVersion == nil) then
self:DebugPrint("New installation detected, add sample mappings")
-- do NOT set self.db.profile.replacements = {} it will break defaults
local sampleRepl = self.getDefaultSampleMappings()
for replName, replTable in pairs(sampleRepl) do
self:TracePrint("UpgradeDatabase : copySampleMappings %s", replName)
self.db.profile.replacements[replName] = tClone(replTable)
end
self.db.global.version = self:Format("%d.%d.%d", gMajor, gMinor, gPatch)
self:DebugPrint("Database version %s sucessfully created", self.db.global.version)
else
-- detect if upgrade is neccessary or downgrade was done
self:DebugPrint("Detected database version:", dbVersion)
local dbMajor, dbMinor, dbPatch = parseVersion(dbVersion)
local downGrade = false
if (dbMajor > gMajor) then
downGrade = true
elseif dbMajor == gMajor then
if (dbMinor > gMinor) then
downGrade = true
elseif dbMinor == gMinor then
if (dbPatch > gPatch) then
downGrade = true
end
end
end
if downGrade then
self:PrefixedPrint(cRed(self.L.Downgrade_Detected), self.L.AddonName)
else
local upgrade = 0
local error = false
if (dbMajor == 0) then
if (dbMinor < 6) then
upgrade = upgrade + 1
dbMajor, dbMinor, dbPatch = self:Upgrade_To_v060(dbVersion)
end
if (dbMinor < 7) then
upgrade = upgrade + 1
dbMajor, dbMinor, dbPatch = self:Upgrade_To_v070(dbVersion)
end
if (dbMinor == 7) then
if (dbPatch < 2) then
upgrade = upgrade + 1
dbMajor, dbMinor, dbPatch = self:Upgrade_To_v072(dbVersion)
end
end
if (dbMinor < 8) then
upgrade = upgrade + 1
dbMajor, dbMinor, dbPatch = self:Upgrade_To_v080(dbVersion)
end
if (dbMinor < 9) then
upgrade = upgrade + 1
dbMajor, dbMinor, dbPatch = self:Upgrade_To_v090(dbVersion)
end
end
if (upgrade == 0) or (error == false) then
-- bump version number even if no update is required
self.db.global.version = self:Format("%d.%d.%d", gMajor, gMinor, gPatch)
end
if (upgrade == 0) then
self:DebugPrint("Database was up-to-date")
elseif (error == false) then
self:PrefixedPrint(cGreen(self.L.Upgrade_Successful))
else
self:PrefixedPrint(cRed(self.L.Upgrade_Error))
end
end
end
end
+161 -70
View File
@@ -1,18 +1,18 @@
-- import addon read namespace from global env -- import addon read namespace from global env
local _G = _G local _G = _G or getfenv()
local Grichelde = _G.Grichelde local Grichelde = _G.Grichelde or {}
local type, print, pairs, tSize, select, unpack, find, format, rep, toString local type, print, pairs, tSize, select, unpack, find, cGray, cDarkgray, cRed, cPrefix, format, rep, toString
= Grichelde.functions.type, Grichelde.functions.print, Grichelde.functions.pairs, Grichelde.functions.tSize, Grichelde.functions.select, Grichelde.functions.unpack, Grichelde.functions.find, Grichelde.functions.format, Grichelde.functions.rep, Grichelde.functions.toString = Grichelde.F.type, Grichelde.F.print, Grichelde.F.pairs, Grichelde.F.tSize, Grichelde.F.select, Grichelde.F.unpack, Grichelde.F.find, Grichelde.F.cGray, Grichelde.F.cDarkgray, Grichelde.F.cRed, Grichelde.F.cPrefix, Grichelde.F.format, Grichelde.F.rep, Grichelde.F.toString
-- show strings differently to distinguish them from numbers -- show strings differently to distinguish them from numbers
local function plainValue(val) function Grichelde:plainValue(val)
if val == nil then if (val == nil) then
return "<nil>" return "<nil>"
elseif type(val) == "string" then elseif (type(val) == "string") then
return '"' .. val .. '"' return '"' .. val .. '"'
elseif type(val) == "table" then elseif (type(val) == "table") then
if tSize(val) > 0 then if (tSize(val) > 0) then
return toString(val) return toString(val)
else else
return "{}" return "{}"
@@ -23,33 +23,36 @@ local function plainValue(val)
end end
--- Prints any value to default channel, do NOT return a string. --- Prints any value to default channel, do NOT return a string.
local function tPrint(val, indent, known, printFunc) function Grichelde:tPrint(val, indent, known, printFunc)
local printF = printFunc or print local printF = printFunc or print
indent = indent or 0 indent = indent or 0
known = known or {} known = known or {}
if val == nil then if (val == nil) then
printF(rep(" ", indent) .. "<nil>") printF(rep(" ", indent) .. "<nil>")
elseif type(val) == "string" then elseif (type(val) == "string") then
printF(rep(" ", indent) .. "\"" .. val .. "\"") printF(rep(" ", indent) .. "\"" .. val .. "\"")
elseif type(val) == "table" then elseif (type(val) == "table") then
if tSize(val) > 0 then if (tSize(val) > 0) then
for key, value in pairs(val) do for key, value in pairs(val) do
if value == nil then if (value == nil) then
printF(rep(" ", indent) .. plainValue(key) .. "= <nil>") printF(rep(" ", indent) .. self:plainValue(key) .. " = <nil>")
elseif type(value) == "table" then elseif (type(value) == "table") then
printF(rep(" ", indent) .. plainValue(key) .. "= {") printF(rep(" ", indent) .. self:plainValue(key) .. " = {")
if tSize(value) > 0 then if (tSize(value) > 0) then
if not known[value] then if not known[value] then
tPrint(value, indent + 4, known, printF) self:tPrint(value, indent + 4, known, printF)
known[value] = true known[value] = true
else else
printF("<known table> " .. plainValue(value)) printF("<known table> " .. self:plainValue(value))
end end
end end
printF(rep(" ", indent) .. "}") printF(rep(" ", indent) .. "}")
else else
printF(rep(" ", indent) .. plainValue(key) .. " = " .. plainValue(value)) local k = self:plainValue(key)
local v = self:plainValue(value)
--print( "k: " .. k .. ", v: " ..v)
printF(rep(" ", indent) .. k .. " = " .. v)
end end
end end
else else
@@ -60,97 +63,185 @@ local function tPrint(val, indent, known, printFunc)
end end
end end
-- split at first word of a text line --- Splits at first word of a text line
function Grichelde:SplitOnFirstMatch(text, delimPattern, start) function Grichelde:SplitOnFirstMatch(text, delimPattern, start)
if text == nil then return nil end if (text == nil) then return nil end
local pattern = "^(.-)" .. (delimPattern or " " ) .."(.*)" local pattern = "^(.-)" .. (delimPattern or " " ) .."(.*)"
local pos = start or 1 local pos = start or 1
self:DebugPrint("SplitOnFirstMatch : text: %s, pattern: %s, start: %d", text, pattern, start) self:TracePrint("SplitOnFirstMatch : text: %s, pattern: %s, start: %d", text, pattern, start)
local _, _, left, right = find(text, pattern, pos) local _, _, left, right = find(text, pattern, pos)
self:DebugPrint("SplitOnFirstMatch : left: %s, right: %s", left, right) self:TracePrint("SplitOnFirstMatch : left: %s, right: %s", left, right)
return left or text, right return left or text, right
end end
-- split at last word of a text line --- Splits at last word of a text line
function Grichelde:SplitOnLastMatch(text, delimPattern, start) function Grichelde:SplitOnLastMatch(text, delimPattern, start)
local pattern = "(.*)" .. (delimPattern or " ") .. "(.-)$" local pattern = "(.*)" .. (delimPattern or " ") .. "(.-)$"
local pos = start or 1 local pos = start or 1
self:DebugPrint("SplitOnLastMatch : text: %s, pattern: %s, start: %d", text, pattern, start) self:TracePrint("SplitOnLastMatch : text: %s, pattern: %s, start: %d", text, pattern, start)
local _, _, left, right = find(text, pattern, pos) local _, _, left, right = find(text, pattern, pos)
self:DebugPrint("SplitOnLastMatch : left: %s, right: %s", left, right) self:TracePrint("SplitOnLastMatch : left: %s, right: %s", left, right)
return left, right or text return left, right or text
end end
-- split at last word of a text line
function Grichelde:TestMatch(text, pattern)
local _, _, left, right = find(text, pattern, 1)
self:DebugPrint("TestMatch : left: %s, right: %s", left, right)
end
function Grichelde:Format(message, ...) function Grichelde:Format(message, ...)
if ( not message ) then if (message == nil) then
return "<nil>" return "<nil>"
elseif type(message) == "string" then elseif (type(message) == "string") then
if ( not find(message, "%%")) then if (find(message, "%%") == nil) then
--print("message: ", message)
--print("...: ", ...)
return message, ... return message, ...
else else
local l = select("#", ...) local l = select("#", ...)
if l > 0 then if (l > 0) then
-- sanitize nil values in vararg -- sanitize nil values in vararg
local packed = { ... } local packed = { ... }
for i = 1, l do for i = 1, l do
packed[i] = toString(packed[i]) or "nil" packed[i] = toString(packed[i]) or "nil"
--print("packed[i] = ", packed[i])
--packed[i] = gsub(packed[i], "%%(%d)", "%%%%%1")
end end
-- print("packed = ", packed) -- print("packed = ", packed)
-- self:tPrint(packed) -- self:tPrint(packed)
-- cannot assign unpacked to a vararg variable and print it for debug -- cannot assign unpacked to a vararg variable and print it for debug
-- Manually set count as unpack() stops on nil (bug with #table) -- Manually set count as unpack() stops on nil (bug with #table)
return format(message, unpack(packed, 1, l)) return format(message, unpack(packed, 1, l))
else
return message
end end
end end
end end
end end
--- deprecated
function Grichelde:Print(...)
print(self:Format(...))
end
function Grichelde:PrefixedPrint(...) function Grichelde:PrefixedPrint(...)
print(self.COLOR_CODES.PREFIX .. self.L.AddonName .. self.COLOR_CODES.CLOSE .. ":", self:Format(...)) print(cPrefix(self.L.AddonName) .. ":", self:Format(...))
end
function Grichelde:ErrorPrint(...)
print(cPrefix(self.L.AddonName) .. ": " .. cRed(self:Format(...)))
end end
function Grichelde:DebugPrint(obj, ...) function Grichelde:DebugPrint(obj, ...)
local function prefixedDebugPrint(...) if (self.logLevel >= Grichelde.LOG_LEVEL.DEBUG) then
print(self.COLOR_CODES.GRAY .. self.L.AddonName .. self.COLOR_CODES.CLOSE .. ":", self:Format(...)) self:LogPrint(function(...)
print(cGray(self.L.AddonName) .. ":", self:Format(...))
end, obj, ...)
end end
end
if (self.debug) then function Grichelde:TracePrint(obj, ...)
if obj == nil then if (self.logLevel >= Grichelde.LOG_LEVEL.TRACE) then
prefixedDebugPrint("<nil>") self:LogPrint(function(...)
else print(cDarkgray(self.L.AddonName) .. ":", self:Format(...))
if type(obj) == "string" then end, obj, ...)
local l = select("#", ...) end
if ( l == 0 or not find(obj, "%%")) then end
prefixedDebugPrint(obj, ...)
else
-- sanitize nil values in vararg
local packed = { ... }
for i = 1, l do
packed[i] = toString(packed[i]) or "nil"
end
-- print("packed = ", packed) function Grichelde:LogPrint(printFunc, obj, ...)
-- self:tPrint(packed) local printF = printFunc or print
-- cannot assign unpacked to a vararg variable and print it for debug if obj == nil then
local fmtMsg = format(obj, unpack(packed, 1, l)) -- manually set count as unpack() stops on nil (bug with #table) printF("<nil>")
prefixedDebugPrint(fmtMsg) else
end if type(obj) == "string" then
elseif type(obj) == "table" then local l = select("#", ...)
tPrint(obj, 0, {}, prefixedDebugPrint) if (l == 0) or (find(obj, "%%") == nil) then
printF(obj, ...)
else else
prefixedDebugPrint(plainValue(obj)) -- sanitize nil values in vararg
local packed = { ... }
for i = 1, l do
packed[i] = toString(packed[i]) or "nil"
end
-- print("packed = ", packed)
-- self:tPrint(packed)
-- cannot assign unpacked to a vararg variable and print it for debug
local fmtMsg = format(obj, unpack(packed, 1, l)) -- manually set count as unpack() stops on nil (bug with #table)
printF(fmtMsg)
end end
elseif (type(obj) == "table") then
self:tPrint(obj, 0, {}, printF)
else
printF(self:plainValue(obj))
end end
end end
end
--- Print UI options to chat frame
function Grichelde:PrintOptions()
self:PrefixedPrint(cPrefix(self.L.Debug_Options))
self:LogPrint(function(...)
print(cPrefix(self.L.AddonName) .. ":", self:Format(...))
end, self.options.args.replacements.args)
end
--- Print current DB profile
function Grichelde:PrintProfile()
self:PrefixedPrint(cPrefix(self.L.Debug_Profile))
self:LogPrint(function(...)
print(cPrefix(self.L.AddonName) .. ":", self:Format(...))
end, self.db.profile)
end
--- Print DB replacements to chat frame
function Grichelde:PrintMappings()
self:PrefixedPrint(cPrefix(self.L.Debug_Mappings))
self:LogPrint(function(...)
print(cPrefix(self.L.AddonName) .. ":", self:Format(...))
end, self.db.profile.replacements)
end
--- Open window with DB replacements in it
function Grichelde:ToogleMappings()
local AceGUI = LibStub("AceGUI-3.0")
if (self.debugFrame ~= nil) then
AceGUI:Release(self.debugFrame)
self.debugFrame = nil
else
local replacements = self.db.profile.replacements or {}
local repls = 0
for k, _ in pairs(replacements) do
if k and find(k, "^replacement_") then
repls = repls + 1
end
end
local frame = AceGUI:Create("Frame");
frame:SetTitle(self.L.Debug_Mappings);
frame:SetStatusText(self:Format(self.L.Debug_Mappings_Found, repls))
frame:SetWidth(400);
frame:SetAutoAdjustHeight(true)
--frame:SetFullHeight(true)
frame:SetLayout("Flow");
local function closeFrame(widget) AceGUI:Release(widget); self.debugFrame = nil end
frame:SetCallback("OnClose", closeFrame)
local hint = AceGUI:Create("Label");
hint:SetText(self.L.Debug_Mappings_Hint)
hint:SetFullWidth(true)
frame:AddChild(hint);
local scroll = AceGUI:Create("ScrollFrame");
scroll:SetFullWidth(true)
scroll:SetFullHeight(true)
scroll:SetLayout("Fill");
local configBox = AceGUI:Create("MultiLineEditBox");
configBox:SetLabel("")
local text = ""
self:tPrint(replacements, 0, {}, function(s) text = text .. s .. "|n" end)
configBox:SetText(text)
configBox:SetFullWidth(true)
--configBox:SetFullHeight(true)
configBox:DisableButton(true)
--configBox:SetDisabled(true)
configBox:SetNumLines(50);
configBox:SetFocus()
scroll:AddChild(configBox);
frame:AddChild(scroll);
self.debugFrame = frame
end
end end
+14 -8
View File
@@ -28,9 +28,9 @@
-- end -- end
-- @class file -- @class file
-- @name AceAddon-3.0.lua -- @name AceAddon-3.0.lua
-- @release $Id: AceAddon-3.0.lua 1202 2019-05-15 23:11:22Z nevcairiel $ -- @release $Id$
local MAJOR, MINOR = "AceAddon-3.0", 12 local MAJOR, MINOR = "AceAddon-3.0", 13
local AceAddon, oldminor = LibStub:NewLibrary(MAJOR, MINOR) local AceAddon, oldminor = LibStub:NewLibrary(MAJOR, MINOR)
if not AceAddon then return end -- No Upgrade needed. if not AceAddon then return end -- No Upgrade needed.
@@ -49,10 +49,6 @@ local select, pairs, next, type, unpack = select, pairs, next, type, unpack
local loadstring, assert, error = loadstring, assert, error local loadstring, assert, error = loadstring, assert, error
local setmetatable, getmetatable, rawset, rawget = setmetatable, getmetatable, rawset, rawget local setmetatable, getmetatable, rawset, rawget = setmetatable, getmetatable, rawset, rawget
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: LibStub, IsLoggedIn, geterrorhandler
--[[ --[[
xpcall safecall implementation xpcall safecall implementation
]] ]]
@@ -601,10 +597,20 @@ function AceAddon:IterateAddonStatus() return pairs(self.statuses) end
function AceAddon:IterateEmbedsOnAddon(addon) return pairs(self.embeds[addon]) end function AceAddon:IterateEmbedsOnAddon(addon) return pairs(self.embeds[addon]) end
function AceAddon:IterateModulesOfAddon(addon) return pairs(addon.modules) end function AceAddon:IterateModulesOfAddon(addon) return pairs(addon.modules) end
-- Blizzard AddOns which can load very early in the loading process and mess with Ace3 addon loading
local BlizzardEarlyLoadAddons = {
Blizzard_DebugTools = true,
Blizzard_TimeManager = true,
Blizzard_BattlefieldMap = true,
Blizzard_MapCanvas = true,
Blizzard_SharedMapDataProviders = true,
Blizzard_CombatLog = true,
}
-- Event Handling -- Event Handling
local function onEvent(this, event, arg1) local function onEvent(this, event, arg1)
-- 2011-08-17 nevcairiel - ignore the load event of Blizzard_DebugTools, so a potential startup error isn't swallowed up -- 2020-08-28 nevcairiel - ignore the load event of Blizzard addons which occur early in the loading process
if (event == "ADDON_LOADED" and arg1 ~= "Blizzard_DebugTools") or event == "PLAYER_LOGIN" then if (event == "ADDON_LOADED" and (arg1 == nil or not BlizzardEarlyLoadAddons[arg1])) or event == "PLAYER_LOGIN" then
-- if a addon loads another addon, recursion could happen here, so we need to validate the table on every iteration -- if a addon loads another addon, recursion could happen here, so we need to validate the table on every iteration
while(#AceAddon.initializequeue > 0) do while(#AceAddon.initializequeue > 0) do
local addon = tremove(AceAddon.initializequeue, 1) local addon = tremove(AceAddon.initializequeue, 1)
+3 -3
View File
@@ -3,7 +3,7 @@
-- as well as associate it with a slash command. -- as well as associate it with a slash command.
-- @class file -- @class file
-- @name AceConfig-3.0 -- @name AceConfig-3.0
-- @release $Id: AceConfig-3.0.lua 1161 2017-08-12 14:30:16Z funkydude $ -- @release $Id$
--[[ --[[
AceConfig-3.0 AceConfig-3.0
@@ -27,7 +27,7 @@ if not AceConfig then return end
local pcall, error, type, pairs = pcall, error, type, pairs local pcall, error, type, pairs = pcall, error, type, pairs
-- ------------------------------------------------------------------- -- -------------------------------------------------------------------
-- :RegisterOptionsTable(appName, options, slashcmd, persist) -- :RegisterOptionsTable(appName, options, slashcmd)
-- --
-- - appName - (string) application name -- - appName - (string) application name
-- - options - table or function ref, see AceConfigRegistry -- - options - table or function ref, see AceConfigRegistry
@@ -45,7 +45,7 @@ local pcall, error, type, pairs = pcall, error, type, pairs
function AceConfig:RegisterOptionsTable(appName, options, slashcmd) function AceConfig:RegisterOptionsTable(appName, options, slashcmd)
local ok,msg = pcall(cfgreg.RegisterOptionsTable, self, appName, options) local ok,msg = pcall(cfgreg.RegisterOptionsTable, self, appName, options)
if not ok then error(msg, 2) end if not ok then error(msg, 2) end
if slashcmd then if slashcmd then
if type(slashcmd) == "table" then if type(slashcmd) == "table" then
for _,cmd in pairs(slashcmd) do for _,cmd in pairs(slashcmd) do
+1 -1
View File
@@ -5,4 +5,4 @@
<Include file="AceConfigDialog-3.0\AceConfigDialog-3.0.xml"/> <Include file="AceConfigDialog-3.0\AceConfigDialog-3.0.xml"/>
<!--<Include file="AceConfigDropdown-3.0\AceConfigDropdown-3.0.xml"/>--> <!--<Include file="AceConfigDropdown-3.0\AceConfigDropdown-3.0.xml"/>-->
<Script file="AceConfig-3.0.lua"/> <Script file="AceConfig-3.0.lua"/>
</Ui> </Ui>
@@ -1,7 +1,7 @@
--- AceConfigCmd-3.0 handles access to an options table through the "command line" interface via the ChatFrames. --- AceConfigCmd-3.0 handles access to an options table through the "command line" interface via the ChatFrames.
-- @class file -- @class file
-- @name AceConfigCmd-3.0 -- @name AceConfigCmd-3.0
-- @release $Id: AceConfigCmd-3.0.lua 1161 2017-08-12 14:30:16Z funkydude $ -- @release $Id$
--[[ --[[
AceConfigCmd-3.0 AceConfigCmd-3.0
@@ -37,17 +37,10 @@ local error, assert = error, assert
-- WoW APIs -- WoW APIs
local _G = _G local _G = _G
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: LibStub, SELECTED_CHAT_FRAME, DEFAULT_CHAT_FRAME
local L = setmetatable({}, { -- TODO: replace with proper locale local L = setmetatable({}, { -- TODO: replace with proper locale
__index = function(self,k) return k end __index = function(self,k) return k end
}) })
local function print(msg) local function print(msg)
(SELECTED_CHAT_FRAME or DEFAULT_CHAT_FRAME):AddMessage(msg) (SELECTED_CHAT_FRAME or DEFAULT_CHAT_FRAME):AddMessage(msg)
end end
@@ -63,7 +56,7 @@ local funcmsg = "expected function or member name"
-- pickfirstset() - picks the first non-nil value and returns it -- pickfirstset() - picks the first non-nil value and returns it
local function pickfirstset(...) local function pickfirstset(...)
for i=1,select("#",...) do for i=1,select("#",...) do
if select(i,...)~=nil then if select(i,...)~=nil then
return select(i,...) return select(i,...)
@@ -120,7 +113,7 @@ local function callfunction(info, tab, methodtype, ...)
info.arg = tab.arg info.arg = tab.arg
info.option = tab info.option = tab
info.type = tab.type info.type = tab.type
if type(method)=="function" then if type(method)=="function" then
return method(info, ...) return method(info, ...)
else else
@@ -131,7 +124,7 @@ end
-- do_final() - do the final step (set/execute) along with validation and confirmation -- do_final() - do the final step (set/execute) along with validation and confirmation
local function do_final(info, inputpos, tab, methodtype, ...) local function do_final(info, inputpos, tab, methodtype, ...)
if info.validate then if info.validate then
local res = callmethod(info,inputpos,tab,"validate",...) local res = callmethod(info,inputpos,tab,"validate",...)
if type(res)=="string" then if type(res)=="string" then
usererr(info, inputpos, "'"..strsub(info.input, inputpos).."' - "..res) usererr(info, inputpos, "'"..strsub(info.input, inputpos).."' - "..res)
@@ -139,7 +132,7 @@ local function do_final(info, inputpos, tab, methodtype, ...)
end end
end end
-- console ignores .confirm -- console ignores .confirm
callmethod(info,inputpos,tab,methodtype, ...) callmethod(info,inputpos,tab,methodtype, ...)
end end
@@ -152,8 +145,8 @@ local function getparam(info, inputpos, tab, depth, paramname, types, errormsg)
if val~=nil then if val~=nil then
if val==false then if val==false then
val=nil val=nil
elseif not types[type(val)] then elseif not types[type(val)] then
err(info, inputpos, "'" .. paramname.. "' - "..errormsg) err(info, inputpos, "'" .. paramname.. "' - "..errormsg)
end end
info[paramname] = val info[paramname] = val
info[paramname.."_at"] = depth info[paramname.."_at"] = depth
@@ -166,13 +159,13 @@ end
local dummytable={} local dummytable={}
local function iterateargs(tab) local function iterateargs(tab)
if not tab.plugins then if not tab.plugins then
return pairs(tab.args) return pairs(tab.args)
end end
local argtabkey,argtab=next(tab.plugins) local argtabkey,argtab=next(tab.plugins)
local v local v
return function(_, k) return function(_, k)
while argtab do while argtab do
k,v = next(argtab, k) k,v = next(argtab, k)
@@ -206,18 +199,18 @@ local function showhelp(info, inputpos, tab, depth, noHead)
if not noHead then if not noHead then
print("|cff33ff99"..info.appName.."|r: Arguments to |cffffff78/"..info[0].."|r "..strsub(info.input,1,inputpos-1)..":") print("|cff33ff99"..info.appName.."|r: Arguments to |cffffff78/"..info[0].."|r "..strsub(info.input,1,inputpos-1)..":")
end end
local sortTbl = {} -- [1..n]=name local sortTbl = {} -- [1..n]=name
local refTbl = {} -- [name]=tableref local refTbl = {} -- [name]=tableref
for k,v in iterateargs(tab) do for k,v in iterateargs(tab) do
if not refTbl[k] then -- a plugin overriding something in .args if not refTbl[k] then -- a plugin overriding something in .args
tinsert(sortTbl, k) tinsert(sortTbl, k)
refTbl[k] = v refTbl[k] = v
end end
end end
tsort(sortTbl, function(one, two) tsort(sortTbl, function(one, two)
local o1 = refTbl[one].order or 100 local o1 = refTbl[one].order or 100
local o2 = refTbl[two].order or 100 local o2 = refTbl[two].order or 100
if type(o1) == "function" or type(o1) == "string" then if type(o1) == "function" or type(o1) == "string" then
@@ -240,7 +233,7 @@ local function showhelp(info, inputpos, tab, depth, noHead)
if o1==o2 then return tostring(one)<tostring(two) end -- compare names if o1==o2 then return tostring(one)<tostring(two) end -- compare names
return o1<o2 return o1<o2
end) end)
for i = 1, #sortTbl do for i = 1, #sortTbl do
local k = sortTbl[i] local k = sortTbl[i]
local v = refTbl[k] local v = refTbl[k]
@@ -327,7 +320,7 @@ local function keybindingValidateFunc(text)
return s return s
end end
-- handle() - selfrecursing function that processes input->optiontable -- handle() - selfrecursing function that processes input->optiontable
-- - depth - starts at 0 -- - depth - starts at 0
-- - retfalse - return false rather than produce error if a match is not found (used by inlined groups) -- - retfalse - return false rather than produce error if a match is not found (used by inlined groups)
@@ -346,16 +339,16 @@ local function handle(info, inputpos, tab, depth, retfalse)
local oldfunc,oldfunc_at = getparam(info,inputpos,tab,depth,"func",functypes,funcmsg) local oldfunc,oldfunc_at = getparam(info,inputpos,tab,depth,"func",functypes,funcmsg)
local oldvalidate,oldvalidate_at = getparam(info,inputpos,tab,depth,"validate",functypes,funcmsg) local oldvalidate,oldvalidate_at = getparam(info,inputpos,tab,depth,"validate",functypes,funcmsg)
--local oldconfirm,oldconfirm_at = getparam(info,inputpos,tab,depth,"confirm",functypes,funcmsg) --local oldconfirm,oldconfirm_at = getparam(info,inputpos,tab,depth,"confirm",functypes,funcmsg)
------------------------------------------------------------------- -------------------------------------------------------------------
-- Act according to .type of this table -- Act according to .type of this table
if tab.type=="group" then if tab.type=="group" then
------------ group -------------------------------------------- ------------ group --------------------------------------------
if type(tab.args)~="table" then err(info, inputpos) end if type(tab.args)~="table" then err(info, inputpos) end
if tab.plugins and type(tab.plugins)~="table" then err(info,inputpos) end if tab.plugins and type(tab.plugins)~="table" then err(info,inputpos) end
-- grab next arg from input -- grab next arg from input
local _,nextpos,arg = (info.input):find(" *([^ ]+) *", inputpos) local _,nextpos,arg = (info.input):find(" *([^ ]+) *", inputpos)
if not arg then if not arg then
@@ -363,11 +356,11 @@ local function handle(info, inputpos, tab, depth, retfalse)
return return
end end
nextpos=nextpos+1 nextpos=nextpos+1
-- loop .args and try to find a key with a matching name -- loop .args and try to find a key with a matching name
for k,v in iterateargs(tab) do for k,v in iterateargs(tab) do
if not(type(k)=="string" and type(v)=="table" and type(v.type)=="string") then err(info,inputpos, "options table child '"..tostring(k).."' is malformed") end if not(type(k)=="string" and type(v)=="table" and type(v.type)=="string") then err(info,inputpos, "options table child '"..tostring(k).."' is malformed") end
-- is this child an inline group? if so, traverse into it -- is this child an inline group? if so, traverse into it
if v.type=="group" and pickfirstset(v.cmdInline, v.inline, false) then if v.type=="group" and pickfirstset(v.cmdInline, v.inline, false) then
info[depth+1] = k info[depth+1] = k
@@ -383,8 +376,8 @@ local function handle(info, inputpos, tab, depth, retfalse)
return handle(info,nextpos,v,depth+1) return handle(info,nextpos,v,depth+1)
end end
end end
-- no match -- no match
if retfalse then if retfalse then
-- restore old infotable members and return false to indicate failure -- restore old infotable members and return false to indicate failure
info.handler,info.handler_at = oldhandler,oldhandler_at info.handler,info.handler_at = oldhandler,oldhandler_at
@@ -395,40 +388,40 @@ local function handle(info, inputpos, tab, depth, retfalse)
--info.confirm,info.confirm_at = oldconfirm,oldconfirm_at --info.confirm,info.confirm_at = oldconfirm,oldconfirm_at
return false return false
end end
-- couldn't find the command, display error -- couldn't find the command, display error
usererr(info, inputpos, "'"..arg.."' - " .. L["unknown argument"]) usererr(info, inputpos, "'"..arg.."' - " .. L["unknown argument"])
return return
end end
local str = strsub(info.input,inputpos); local strInput = strsub(info.input,inputpos);
if tab.type=="execute" then if tab.type=="execute" then
------------ execute -------------------------------------------- ------------ execute --------------------------------------------
do_final(info, inputpos, tab, "func") do_final(info, inputpos, tab, "func")
elseif tab.type=="input" then elseif tab.type=="input" then
------------ input -------------------------------------------- ------------ input --------------------------------------------
local res = true local res = true
if tab.pattern then if tab.pattern then
if not(type(tab.pattern)=="string") then err(info, inputpos, "'pattern' - expected a string") end if type(tab.pattern)~="string" then err(info, inputpos, "'pattern' - expected a string") end
if not strmatch(str, tab.pattern) then if not strmatch(strInput, tab.pattern) then
usererr(info, inputpos, "'"..str.."' - " .. L["invalid input"]) usererr(info, inputpos, "'"..strInput.."' - " .. L["invalid input"])
return return
end end
end end
do_final(info, inputpos, tab, "set", str)
do_final(info, inputpos, tab, "set", strInput)
elseif tab.type=="toggle" then elseif tab.type=="toggle" then
------------ toggle -------------------------------------------- ------------ toggle --------------------------------------------
local b local b
local str = strtrim(strlower(str)) local str = strtrim(strlower(strInput))
if str=="" then if str=="" then
b = callmethod(info, inputpos, tab, "get") b = callmethod(info, inputpos, tab, "get")
@@ -444,7 +437,7 @@ local function handle(info, inputpos, tab, depth, retfalse)
else else
b = not b b = not b
end end
elseif str==L["on"] then elseif str==L["on"] then
b = true b = true
elseif str==L["off"] then elseif str==L["off"] then
@@ -459,15 +452,15 @@ local function handle(info, inputpos, tab, depth, retfalse)
end end
return return
end end
do_final(info, inputpos, tab, "set", b) do_final(info, inputpos, tab, "set", b)
elseif tab.type=="range" then elseif tab.type=="range" then
------------ range -------------------------------------------- ------------ range --------------------------------------------
local val = tonumber(str) local val = tonumber(strInput)
if not val then if not val then
usererr(info, inputpos, "'"..str.."' - "..L["expected number"]) usererr(info, inputpos, "'"..strInput.."' - "..L["expected number"])
return return
end end
if type(info.step)=="number" then if type(info.step)=="number" then
@@ -481,21 +474,21 @@ local function handle(info, inputpos, tab, depth, retfalse)
usererr(info, inputpos, val.." - "..format(L["must be equal to or lower than %s"], tostring(info.max)) ) usererr(info, inputpos, val.." - "..format(L["must be equal to or lower than %s"], tostring(info.max)) )
return return
end end
do_final(info, inputpos, tab, "set", val) do_final(info, inputpos, tab, "set", val)
elseif tab.type=="select" then elseif tab.type=="select" then
------------ select ------------------------------------ ------------ select ------------------------------------
local str = strtrim(strlower(str)) local str = strtrim(strlower(strInput))
local values = tab.values local values = tab.values
if type(values) == "function" or type(values) == "string" then if type(values) == "function" or type(values) == "string" then
info.values = values info.values = values
values = callmethod(info, inputpos, tab, "values") values = callmethod(info, inputpos, tab, "values")
info.values = nil info.values = nil
end end
if str == "" then if str == "" then
local b = callmethod(info, inputpos, tab, "get") local b = callmethod(info, inputpos, tab, "get")
local fmt = "|cffffff78- [%s]|r %s" local fmt = "|cffffff78- [%s]|r %s"
@@ -512,7 +505,7 @@ local function handle(info, inputpos, tab, depth, retfalse)
end end
local ok local ok
for k,v in pairs(values) do for k,v in pairs(values) do
if strlower(k)==str then if strlower(k)==str then
str = k -- overwrite with key (in case of case mismatches) str = k -- overwrite with key (in case of case mismatches)
ok = true ok = true
@@ -523,20 +516,20 @@ local function handle(info, inputpos, tab, depth, retfalse)
usererr(info, inputpos, "'"..str.."' - "..L["unknown selection"]) usererr(info, inputpos, "'"..str.."' - "..L["unknown selection"])
return return
end end
do_final(info, inputpos, tab, "set", str) do_final(info, inputpos, tab, "set", str)
elseif tab.type=="multiselect" then elseif tab.type=="multiselect" then
------------ multiselect ------------------------------------------- ------------ multiselect -------------------------------------------
local str = strtrim(strlower(str)) local str = strtrim(strlower(strInput))
local values = tab.values local values = tab.values
if type(values) == "function" or type(values) == "string" then if type(values) == "function" or type(values) == "string" then
info.values = values info.values = values
values = callmethod(info, inputpos, tab, "values") values = callmethod(info, inputpos, tab, "values")
info.values = nil info.values = nil
end end
if str == "" then if str == "" then
local fmt = "|cffffff78- [%s]|r %s" local fmt = "|cffffff78- [%s]|r %s"
local fmt_sel = "|cffffff78- [%s]|r %s |cffff0000*|r" local fmt_sel = "|cffffff78- [%s]|r %s |cffff0000*|r"
@@ -550,7 +543,7 @@ local function handle(info, inputpos, tab, depth, retfalse)
end end
return return
end end
--build a table of the selections, checking that they exist --build a table of the selections, checking that they exist
--parse for =on =off =default in the process --parse for =on =off =default in the process
--table will be key = true for options that should toggle, key = [on|off|default] for options to be set --table will be key = true for options that should toggle, key = [on|off|default] for options to be set
@@ -559,25 +552,25 @@ local function handle(info, inputpos, tab, depth, retfalse)
--parse option=on etc --parse option=on etc
local opt, val = v:match('(.+)=(.+)') local opt, val = v:match('(.+)=(.+)')
--get option if toggling --get option if toggling
if not opt then if not opt then
opt = v opt = v
end end
--check that the opt is valid --check that the opt is valid
local ok local ok
for k,v in pairs(values) do for k in pairs(values) do
if strlower(k)==opt then if strlower(k)==opt then
opt = k -- overwrite with key (in case of case mismatches) opt = k -- overwrite with key (in case of case mismatches)
ok = true ok = true
break break
end end
end end
if not ok then if not ok then
usererr(info, inputpos, "'"..opt.."' - "..L["unknown selection"]) usererr(info, inputpos, "'"..opt.."' - "..L["unknown selection"])
return return
end end
--check that if val was supplied it is valid --check that if val was supplied it is valid
if val then if val then
if val == L["on"] or val == L["off"] or (tab.tristate and val == L["default"]) then if val == L["on"] or val == L["off"] or (tab.tristate and val == L["default"]) then
@@ -596,14 +589,14 @@ local function handle(info, inputpos, tab, depth, retfalse)
sels[opt] = true sels[opt] = true
end end
end end
for opt, val in pairs(sels) do for opt, val in pairs(sels) do
local newval local newval
if (val == true) then if (val == true) then
--toggle the option --toggle the option
local b = callmethod(info, inputpos, tab, "get", opt) local b = callmethod(info, inputpos, tab, "get", opt)
if tab.tristate then if tab.tristate then
--cycle in true, nil, false order --cycle in true, nil, false order
if b then if b then
@@ -627,28 +620,28 @@ local function handle(info, inputpos, tab, depth, retfalse)
newval = nil newval = nil
end end
end end
do_final(info, inputpos, tab, "set", opt, newval) do_final(info, inputpos, tab, "set", opt, newval)
end end
elseif tab.type=="color" then elseif tab.type=="color" then
------------ color -------------------------------------------- ------------ color --------------------------------------------
local str = strtrim(strlower(str)) local str = strtrim(strlower(strInput))
if str == "" then if str == "" then
--TODO: Show current value --TODO: Show current value
return return
end end
local r, g, b, a local r, g, b, a
local hasAlpha = tab.hasAlpha local hasAlpha = tab.hasAlpha
if type(hasAlpha) == "function" or type(hasAlpha) == "string" then if type(hasAlpha) == "function" or type(hasAlpha) == "string" then
info.hasAlpha = hasAlpha info.hasAlpha = hasAlpha
hasAlpha = callmethod(info, inputpos, tab, 'hasAlpha') hasAlpha = callmethod(info, inputpos, tab, 'hasAlpha')
info.hasAlpha = nil info.hasAlpha = nil
end end
if hasAlpha then if hasAlpha then
if str:len() == 8 and str:find("^%x*$") then if str:len() == 8 and str:find("^%x*$") then
--parse a hex string --parse a hex string
@@ -662,7 +655,7 @@ local function handle(info, inputpos, tab, depth, retfalse)
usererr(info, inputpos, format(L["'%s' - expected 'RRGGBBAA' or 'r g b a'."], str)) usererr(info, inputpos, format(L["'%s' - expected 'RRGGBBAA' or 'r g b a'."], str))
return return
end end
if r >= 0.0 and r <= 1.0 and g >= 0.0 and g <= 1.0 and b >= 0.0 and b <= 1.0 and a >= 0.0 and a <= 1.0 then if r >= 0.0 and r <= 1.0 and g >= 0.0 and g <= 1.0 and b >= 0.0 and b <= 1.0 and a >= 0.0 and a <= 1.0 then
--values are valid --values are valid
elseif r >= 0 and r <= 255 and g >= 0 and g <= 255 and b >= 0 and b <= 255 and a >= 0 and a <= 255 then elseif r >= 0 and r <= 255 and g >= 0 and g <= 255 and b >= 0 and b <= 255 and a >= 0 and a <= 255 then
@@ -701,12 +694,12 @@ local function handle(info, inputpos, tab, depth, retfalse)
usererr(info, inputpos, format(L["'%s' - values must all be either in the range 0-1 or 0-255."], str)) usererr(info, inputpos, format(L["'%s' - values must all be either in the range 0-1 or 0-255."], str))
end end
end end
do_final(info, inputpos, tab, "set", r,g,b,a) do_final(info, inputpos, tab, "set", r,g,b,a)
elseif tab.type=="keybinding" then elseif tab.type=="keybinding" then
------------ keybinding -------------------------------------------- ------------ keybinding --------------------------------------------
local str = strtrim(strlower(str)) local str = strtrim(strlower(strInput))
if str == "" then if str == "" then
--TODO: Show current value --TODO: Show current value
return return
@@ -737,7 +730,7 @@ end
-- MyAddon = LibStub("AceAddon-3.0"):NewAddon("MyAddon", "AceConsole-3.0") -- MyAddon = LibStub("AceAddon-3.0"):NewAddon("MyAddon", "AceConsole-3.0")
-- -- Use AceConsole-3.0 to register a Chat Command -- -- Use AceConsole-3.0 to register a Chat Command
-- MyAddon:RegisterChatCommand("mychat", "ChatCommand") -- MyAddon:RegisterChatCommand("mychat", "ChatCommand")
-- --
-- -- Show the GUI if no input is supplied, otherwise handle the chat input. -- -- Show the GUI if no input is supplied, otherwise handle the chat input.
-- function MyAddon:ChatCommand(input) -- function MyAddon:ChatCommand(input)
-- -- Assuming "MyOptions" is the appName of a valid options table -- -- Assuming "MyOptions" is the appName of a valid options table
@@ -754,7 +747,7 @@ function AceConfigCmd:HandleCommand(slashcmd, appName, input)
error([[Usage: HandleCommand("slashcmd", "appName", "input"): 'appName' - no options table "]]..tostring(appName)..[[" has been registered]], 2) error([[Usage: HandleCommand("slashcmd", "appName", "input"): 'appName' - no options table "]]..tostring(appName)..[[" has been registered]], 2)
end end
local options = assert( optgetter("cmd", MAJOR) ) local options = assert( optgetter("cmd", MAJOR) )
local info = { -- Don't try to recycle this, it gets handed off to callbacks and whatnot local info = { -- Don't try to recycle this, it gets handed off to callbacks and whatnot
[0] = slashcmd, [0] = slashcmd,
appName = appName, appName = appName,
@@ -765,7 +758,7 @@ function AceConfigCmd:HandleCommand(slashcmd, appName, input)
uiType = "cmd", uiType = "cmd",
uiName = MAJOR, uiName = MAJOR,
} }
handle(info, 1, options, 0) -- (info, inputpos, table, depth) handle(info, 1, options, 0) -- (info, inputpos, table, depth)
end end
@@ -1,4 +1,4 @@
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/ <Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd"> ..\FrameXML\UI.xsd">
<Script file="AceConfigCmd-3.0.lua"/> <Script file="AceConfigCmd-3.0.lua"/>
</Ui> </Ui>
File diff suppressed because it is too large Load Diff
@@ -1,4 +1,4 @@
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/ <Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd"> ..\FrameXML\UI.xsd">
<Script file="AceConfigDialog-3.0.lua"/> <Script file="AceConfigDialog-3.0.lua"/>
</Ui> </Ui>
@@ -4,14 +4,14 @@
-- * Valid **uiTypes**: "cmd", "dropdown", "dialog". This is verified by the library at call time. \\ -- * Valid **uiTypes**: "cmd", "dropdown", "dialog". This is verified by the library at call time. \\
-- * The **uiName** field is expected to contain the full name of the calling addon, including version, e.g. "FooBar-1.0". This is verified by the library at call time.\\ -- * The **uiName** field is expected to contain the full name of the calling addon, including version, e.g. "FooBar-1.0". This is verified by the library at call time.\\
-- * The **appName** field is the options table name as given at registration time \\ -- * The **appName** field is the options table name as given at registration time \\
-- --
-- :IterateOptionsTables() (and :GetOptionsTable() if only given one argument) return a function reference that the requesting config handling addon must call with valid "uiType", "uiName". -- :IterateOptionsTables() (and :GetOptionsTable() if only given one argument) return a function reference that the requesting config handling addon must call with valid "uiType", "uiName".
-- @class file -- @class file
-- @name AceConfigRegistry-3.0 -- @name AceConfigRegistry-3.0
-- @release $Id: AceConfigRegistry-3.0.lua 1169 2018-02-27 16:18:28Z nevcairiel $ -- @release $Id$
local CallbackHandler = LibStub("CallbackHandler-1.0") local CallbackHandler = LibStub("CallbackHandler-1.0")
local MAJOR, MINOR = "AceConfigRegistry-3.0", 18 local MAJOR, MINOR = "AceConfigRegistry-3.0", 22
local AceConfigRegistry = LibStub:NewLibrary(MAJOR, MINOR) local AceConfigRegistry = LibStub:NewLibrary(MAJOR, MINOR)
if not AceConfigRegistry then return end if not AceConfigRegistry then return end
@@ -33,7 +33,7 @@ local error, assert = error, assert
AceConfigRegistry.validated = { AceConfigRegistry.validated = {
-- list of options table names ran through :ValidateOptionsTable automatically. -- list of options table names ran through :ValidateOptionsTable automatically.
-- CLEARED ON PURPOSE, since newer versions may have newer validators -- CLEARED ON PURPOSE, since newer versions may have newer validators
cmd = {}, cmd = {},
dropdown = {}, dropdown = {},
@@ -59,7 +59,6 @@ local optstring={["nil"]=true,["string"]=true, _="string"}
local optstringfunc={["nil"]=true,["string"]=true,["function"]=true, _="string or funcref"} local optstringfunc={["nil"]=true,["string"]=true,["function"]=true, _="string or funcref"}
local optstringnumberfunc={["nil"]=true,["string"]=true,["number"]=true,["function"]=true, _="string, number or funcref"} local optstringnumberfunc={["nil"]=true,["string"]=true,["number"]=true,["function"]=true, _="string, number or funcref"}
local optnumber={["nil"]=true,["number"]=true, _="number"} local optnumber={["nil"]=true,["number"]=true, _="number"}
local optmethod={["nil"]=true,["string"]=true,["function"]=true, _="methodname or funcref"}
local optmethodfalse={["nil"]=true,["string"]=true,["function"]=true,["boolean"]={[false]=true}, _="methodname, funcref or false"} local optmethodfalse={["nil"]=true,["string"]=true,["function"]=true,["boolean"]={[false]=true}, _="methodname, funcref or false"}
local optmethodnumber={["nil"]=true,["string"]=true,["function"]=true,["number"]=true, _="methodname, funcref or number"} local optmethodnumber={["nil"]=true,["string"]=true,["function"]=true,["number"]=true, _="methodname, funcref or number"}
local optmethodtable={["nil"]=true,["string"]=true,["function"]=true,["table"]=true, _="methodname, funcref or table"} local optmethodtable={["nil"]=true,["string"]=true,["function"]=true,["table"]=true, _="methodname, funcref or table"}
@@ -84,6 +83,7 @@ local basekeys={
dialogHidden=optmethodbool, dialogHidden=optmethodbool,
dropdownHidden=optmethodbool, dropdownHidden=optmethodbool,
cmdHidden=optmethodbool, cmdHidden=optmethodbool,
tooltipHyperlink=optstringfunc,
icon=optstringnumberfunc, icon=optstringnumberfunc,
iconCoords=optmethodtable, iconCoords=optmethodtable,
handler=opttable, handler=opttable,
@@ -92,16 +92,24 @@ local basekeys={
func=optmethodfalse, func=optmethodfalse,
arg={["*"]=true}, arg={["*"]=true},
width=optstringnumber, width=optstringnumber,
relWidth=optnumber,
} }
local typedkeys={ local typedkeys={
header={}, header={
control=optstring,
dialogControl=optstring,
dropdownControl=optstring,
},
description={ description={
image=optstringnumberfunc, image=optstringnumberfunc,
imageCoords=optmethodtable, imageCoords=optmethodtable,
imageHeight=optnumber, imageHeight=optnumber,
imageWidth=optnumber, imageWidth=optnumber,
fontSize=optstringfunc, fontSize=optstringfunc,
control=optstring,
dialogControl=optstring,
dropdownControl=optstring,
}, },
group={ group={
args=istable, args=istable,
@@ -118,6 +126,9 @@ local typedkeys={
imageCoords=optmethodtable, imageCoords=optmethodtable,
imageHeight=optnumber, imageHeight=optnumber,
imageWidth=optnumber, imageWidth=optnumber,
control=optstring,
dialogControl=optstring,
dropdownControl=optstring,
}, },
input={ input={
pattern=optstring, pattern=optstring,
@@ -131,6 +142,9 @@ local typedkeys={
tristate=optbool, tristate=optbool,
image=optstringnumberfunc, image=optstringnumberfunc,
imageCoords=optmethodtable, imageCoords=optmethodtable,
control=optstring,
dialogControl=optstring,
dropdownControl=optstring,
}, },
tristate={ tristate={
}, },
@@ -142,12 +156,16 @@ local typedkeys={
step=optnumber, step=optnumber,
bigStep=optnumber, bigStep=optnumber,
isPercent=optbool, isPercent=optbool,
control=optstring,
dialogControl=optstring,
dropdownControl=optstring,
}, },
select={ select={
values=ismethodtable, values=ismethodtable,
sorting=optmethodtable,
style={ style={
["nil"]=true, ["nil"]=true,
["string"]={dropdown=true,radio=true}, ["string"]={dropdown=true,radio=true},
_="string: 'dropdown' or 'radio'" _="string: 'dropdown' or 'radio'"
}, },
control=optstring, control=optstring,
@@ -165,9 +183,14 @@ local typedkeys={
}, },
color={ color={
hasAlpha=optmethodbool, hasAlpha=optmethodbool,
control=optstring,
dialogControl=optstring,
dropdownControl=optstring,
}, },
keybinding={ keybinding={
-- TODO control=optstring,
dialogControl=optstring,
dropdownControl=optstring,
}, },
} }
@@ -204,13 +227,13 @@ local function validate(options,errlvl,...)
if type(options.type)~="string" then if type(options.type)~="string" then
err(".type: expected a string, got a "..type(options.type), errlvl,...) err(".type: expected a string, got a "..type(options.type), errlvl,...)
end end
-- get type and 'typedkeys' member -- get type and 'typedkeys' member
local tk = typedkeys[options.type] local tk = typedkeys[options.type]
if not tk then if not tk then
err(".type: unknown type '"..options.type.."'", errlvl,...) err(".type: unknown type '"..options.type.."'", errlvl,...)
end end
-- make sure that all options[] are known parameters -- make sure that all options[] are known parameters
for k,v in pairs(options) do for k,v in pairs(options) do
if not (tk[k] or basekeys[k]) then if not (tk[k] or basekeys[k]) then
@@ -303,7 +326,7 @@ function AceConfigRegistry:RegisterOptionsTable(appName, options, skipValidation
AceConfigRegistry:ValidateOptionsTable(options, appName, errlvl) -- upgradable AceConfigRegistry:ValidateOptionsTable(options, appName, errlvl) -- upgradable
AceConfigRegistry.validated[uiType][appName] = true AceConfigRegistry.validated[uiType][appName] = true
end end
return options return options
end end
elseif type(options)=="function" then elseif type(options)=="function" then
AceConfigRegistry.tables[appName] = function(uiType, uiName, errlvl) AceConfigRegistry.tables[appName] = function(uiType, uiName, errlvl)
@@ -341,7 +364,7 @@ function AceConfigRegistry:GetOptionsTable(appName, uiType, uiName)
if not f then if not f then
return nil return nil
end end
if uiType then if uiType then
return f(uiType,uiName,1) -- get the table for us return f(uiType,uiName,1) -- get the table for us
else else
@@ -1,4 +1,4 @@
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/ <Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd"> ..\FrameXML\UI.xsd">
<Script file="AceConfigRegistry-3.0.lua"/> <Script file="AceConfigRegistry-3.0.lua"/>
</Ui> </Ui>
+2 -6
View File
@@ -9,7 +9,7 @@
-- make into AceConsole. -- make into AceConsole.
-- @class file -- @class file
-- @name AceConsole-3.0 -- @name AceConsole-3.0
-- @release $Id: AceConsole-3.0.lua 1202 2019-05-15 23:11:22Z nevcairiel $ -- @release $Id$
local MAJOR,MINOR = "AceConsole-3.0", 7 local MAJOR,MINOR = "AceConsole-3.0", 7
local AceConsole, oldminor = LibStub:NewLibrary(MAJOR, MINOR) local AceConsole, oldminor = LibStub:NewLibrary(MAJOR, MINOR)
@@ -29,10 +29,6 @@ local max = math.max
-- WoW APIs -- WoW APIs
local _G = _G local _G = _G
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: DEFAULT_CHAT_FRAME, SlashCmdList, hash_SlashCmdList
local tmp={} local tmp={}
local function Print(self,frame,...) local function Print(self,frame,...)
local n=0 local n=0
@@ -174,7 +170,7 @@ function AceConsole:GetArgs(str, numargs, startpos)
while true do while true do
-- find delimiter or hyperlink -- find delimiter or hyperlink
local ch,_ local _
pos,_,ch = strfind(str, delim_or_pipe, pos) pos,_,ch = strfind(str, delim_or_pipe, pos)
if not pos then break end if not pos then break end
+145 -43
View File
@@ -40,23 +40,20 @@
-- end -- end
-- @class file -- @class file
-- @name AceDB-3.0.lua -- @name AceDB-3.0.lua
-- @release $Id: AceDB-3.0.lua 1142 2016-07-11 08:36:19Z nevcairiel $ -- @release $Id$
local ACEDB_MAJOR, ACEDB_MINOR = "AceDB-3.0", 26 local ACEDB_MAJOR, ACEDB_MINOR = "AceDB-3.0", 40
local AceDB, oldminor = LibStub:NewLibrary(ACEDB_MAJOR, ACEDB_MINOR) local AceDB = LibStub:NewLibrary(ACEDB_MAJOR, ACEDB_MINOR)
if not AceDB then return end -- No upgrade needed if not AceDB then return end -- No upgrade needed
-- Lua APIs -- Lua APIs
local type, pairs, next, error = type, pairs, next, error local type, pairs, next, error = type, pairs, next, error
local setmetatable, getmetatable, rawset, rawget = setmetatable, getmetatable, rawset, rawget local setmetatable, rawset, rawget = setmetatable, rawset, rawget
local strlenutf8 = strlenutf8
-- WoW APIs -- WoW APIs
local _G = _G local _G = _G
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: LibStub
AceDB.db_registry = AceDB.db_registry or {} AceDB.db_registry = AceDB.db_registry or {}
AceDB.frame = AceDB.frame or CreateFrame("Frame") AceDB.frame = AceDB.frame or CreateFrame("Frame")
@@ -98,11 +95,11 @@ local function copyDefaults(dest, src)
-- This is a metatable used for table defaults -- This is a metatable used for table defaults
local mt = { local mt = {
-- This handles the lookup and creation of new subtables -- This handles the lookup and creation of new subtables
__index = function(t,k) __index = function(t,k2)
if k == nil then return nil end if k2 == nil then return nil end
local tbl = {} local tbl = {}
copyDefaults(tbl, v) copyDefaults(tbl, v)
rawset(t, k, tbl) rawset(t, k2, tbl)
return tbl return tbl
end, end,
} }
@@ -115,7 +112,7 @@ local function copyDefaults(dest, src)
end end
else else
-- Values are not tables, so this is just a simple return -- Values are not tables, so this is just a simple return
local mt = {__index = function(t,k) return k~=nil and v or nil end} local mt = {__index = function(t,k2) return k2~=nil and v or nil end}
setmetatable(dest, mt) setmetatable(dest, mt)
end end
elseif type(v) == "table" then elseif type(v) == "table" then
@@ -255,17 +252,43 @@ local preserve_keys = {
["children"] = true, ["children"] = true,
} }
local realmKey = GetRealmName()
local charKey = UnitName("player") .. " - " .. realmKey
local _, classKey = UnitClass("player")
local _, raceKey = UnitRace("player")
local factionKey = UnitFactionGroup("player") local factionKey = UnitFactionGroup("player")
local factionrealmKey = factionKey .. " - " .. realmKey
local localeKey = GetLocale():lower() local localeKey = GetLocale():lower()
local charKey, realmKey, classKey, raceKey, factionrealmKey, factionrealmregionKey
do
local _
_, classKey = UnitClass("player")
_, raceKey = UnitRace("player")
local regionTable = { "US", "KR", "EU", "TW", "CN" } if RegionalUniqueNamesEnabled and RegionalUniqueNamesEnabled() then
local regionKey = regionTable[GetCurrentRegion()] local isRP = C_GameRules.IsGameRuleActive(Enum.GameRule.RPRuleset)
local factionrealmregionKey = factionrealmKey .. " - " .. regionKey local isPVP = C_GameRules.IsGameRuleActive(Enum.GameRule.PvPRuleset)
if C_GameRules.IsGameRuleActive(Enum.GameRule.HardcoreRuleset) then
realmKey = "Hardcore"
elseif isRP and isPVP then
realmKey = "RP-PvP"
elseif isRP then
realmKey = "RP"
elseif isPVP then
realmKey = "PvP"
else
realmKey = "PvE"
end
local name, surname = UnitNameUnmodified("player")
charKey = name .. " " .. surname
else
realmKey = GetRealmName()
charKey = UnitNameUnmodified("player") .. " - " .. realmKey
end
local regionTable = { "US", "KR", "EU", "TW", "CN" }
local regionName = GetCurrentRegionName()
if regionName and regionName == "" then regionName = nil end -- PTR/Beta tends to be ""
local regionKey = regionTable[GetCurrentRegion()] or regionName or "TR"
factionrealmKey = factionKey .. " - " .. realmKey
factionrealmregionKey = factionrealmKey .. " - " .. regionKey
end
-- Actual database initialization function -- Actual database initialization function
local function initdb(sv, defaults, defaultProfile, olddb, parent) local function initdb(sv, defaults, defaultProfile, olddb, parent)
@@ -279,6 +302,18 @@ local function initdb(sv, defaults, defaultProfile, olddb, parent)
-- Make a container for profile keys -- Make a container for profile keys
if not sv.profileKeys then sv.profileKeys = {} end if not sv.profileKeys then sv.profileKeys = {} end
-- Validate any existing profile name
if sv.profileKeys[charKey] then
if type(sv.profileKeys[charKey]) ~= "string" then
sv.profileKeys[charKey] = defaultProfile or charKey
else
local profileNameLength = strlenutf8(sv.profileKeys[charKey])
if profileNameLength == 0 or profileNameLength > 50 or sv.profileKeys[charKey]:find("^ +$") then
sv.profileKeys[charKey] = defaultProfile or charKey
end
end
end
-- Try to get the profile selected from the char db -- Try to get the profile selected from the char db
profileKey = sv.profileKeys[charKey] or defaultProfile or charKey profileKey = sv.profileKeys[charKey] or defaultProfile or charKey
@@ -364,7 +399,7 @@ local function logoutHandler(frame, event)
-- cleanup sections that are empty without defaults -- cleanup sections that are empty without defaults
local sv = rawget(db, "sv") local sv = rawget(db, "sv")
for section in pairs(db.keys) do for section in pairs(rawget(db, "keys")) do
if rawget(sv, section) then if rawget(sv, section) then
-- global is special, all other sections have sub-entrys -- global is special, all other sections have sub-entrys
-- also don't delete empty profiles on main dbs, only on namespaces -- also don't delete empty profiles on main dbs, only on namespaces
@@ -381,6 +416,26 @@ local function logoutHandler(frame, event)
end end
end end
end end
-- second pass after everything else is cleaned up to remove empty namespaces
-- can't be run in-loop above since there is no guaranteed order
for db in pairs(AceDB.db_registry) do
local sv = rawget(db, "sv")
local namespaces = rawget(sv, "namespaces")
if namespaces then
for name in pairs(namespaces) do
-- cleanout empty profiles table, if still present
if namespaces[name].profiles and not next(namespaces[name].profiles) then
namespaces[name].profiles = nil
end
-- remove entire namespace, if needed
if not next(namespaces[name]) then
namespaces[name] = nil
end
end
end
end
end end
end end
@@ -397,7 +452,7 @@ AceDB.frame:SetScript("OnEvent", logoutHandler)
-- @param defaults A table of defaults for this database -- @param defaults A table of defaults for this database
function DBObjectLib:RegisterDefaults(defaults) function DBObjectLib:RegisterDefaults(defaults)
if defaults and type(defaults) ~= "table" then if defaults and type(defaults) ~= "table" then
error("Usage: AceDBObject:RegisterDefaults(defaults): 'defaults' - table or nil expected.", 2) error(("Usage: AceDBObject:RegisterDefaults(defaults): 'defaults' - table or nil expected, got %q."):format(type(defaults)), 2)
end end
validateDefaults(defaults, self.keys) validateDefaults(defaults, self.keys)
@@ -429,7 +484,12 @@ end
-- @param name The name of the profile to set as the current profile -- @param name The name of the profile to set as the current profile
function DBObjectLib:SetProfile(name) function DBObjectLib:SetProfile(name)
if type(name) ~= "string" then if type(name) ~= "string" then
error("Usage: AceDBObject:SetProfile(name): 'name' - string expected.", 2) error(("Usage: AceDBObject:SetProfile(name): 'name' - string expected, got %q."):format(type(name)), 2)
else
local profileNameLength = strlenutf8(name)
if profileNameLength == 0 or profileNameLength > 50 or name:find("^ +$") then
error("Usage: AceDBObject:SetProfile(name): 'name' - string length must be between 1 and 50 characters.", 2)
end
end end
-- changing to the same profile, dont do anything -- changing to the same profile, dont do anything
@@ -471,7 +531,7 @@ end
-- @param tbl A table to store the profile names in (optional) -- @param tbl A table to store the profile names in (optional)
function DBObjectLib:GetProfiles(tbl) function DBObjectLib:GetProfiles(tbl)
if tbl and type(tbl) ~= "table" then if tbl and type(tbl) ~= "table" then
error("Usage: AceDBObject:GetProfiles(tbl): 'tbl' - table or nil expected.", 2) error(("Usage: AceDBObject:GetProfiles(tbl): 'tbl' - table or nil expected, got %q."):format(type(tbl)), 2)
end end
-- Clear the container table -- Clear the container table
@@ -509,15 +569,15 @@ end
-- @param silent If true, do not raise an error when the profile does not exist -- @param silent If true, do not raise an error when the profile does not exist
function DBObjectLib:DeleteProfile(name, silent) function DBObjectLib:DeleteProfile(name, silent)
if type(name) ~= "string" then if type(name) ~= "string" then
error("Usage: AceDBObject:DeleteProfile(name): 'name' - string expected.", 2) error(("Usage: AceDBObject:DeleteProfile(name): 'name' - string expected, got %q."):format(type(name)), 2)
end end
if self.keys.profile == name then if self.keys.profile == name then
error("Cannot delete the active profile in an AceDBObject.", 2) error(("Cannot delete the active profile (%q) in an AceDBObject."):format(name), 2)
end end
if not rawget(self.profiles, name) and not silent then if not rawget(self.profiles, name) and not silent then
error("Cannot delete profile '" .. name .. "'. It does not exist.", 2) error(("Cannot delete profile %q as it does not exist."):format(name), 2)
end end
self.profiles[name] = nil self.profiles[name] = nil
@@ -529,6 +589,17 @@ function DBObjectLib:DeleteProfile(name, silent)
end end
end end
-- remove from unloaded namespaces
if self.sv.namespaces then
for nsname, data in pairs(self.sv.namespaces) do
if self.children and self.children[nsname] then
-- already a mapped namespace
elseif data.profiles then
data.profiles[name] = nil
end
end
end
-- switch all characters that use this profile back to the default -- switch all characters that use this profile back to the default
if self.sv.profileKeys then if self.sv.profileKeys then
for key, profile in pairs(self.sv.profileKeys) do for key, profile in pairs(self.sv.profileKeys) do
@@ -548,15 +619,15 @@ end
-- @param silent If true, do not raise an error when the profile does not exist -- @param silent If true, do not raise an error when the profile does not exist
function DBObjectLib:CopyProfile(name, silent) function DBObjectLib:CopyProfile(name, silent)
if type(name) ~= "string" then if type(name) ~= "string" then
error("Usage: AceDBObject:CopyProfile(name): 'name' - string expected.", 2) error(("Usage: AceDBObject:CopyProfile(name): 'name' - string expected, got %q."):format(type(name)), 2)
end end
if name == self.keys.profile then if name == self.keys.profile then
error("Cannot have the same source and destination profiles.", 2) error(("Cannot have the same source and destination profiles (%q)."):format(name), 2)
end end
if not rawget(self.profiles, name) and not silent then if not rawget(self.profiles, name) and not silent then
error("Cannot copy profile '" .. name .. "'. It does not exist.", 2) error(("Cannot copy profile %q as it does not exist."):format(name), 2)
end end
-- Reset the profile before copying -- Reset the profile before copying
@@ -574,6 +645,20 @@ function DBObjectLib:CopyProfile(name, silent)
end end
end end
-- copy unloaded namespaces
if self.sv.namespaces then
for nsname, data in pairs(self.sv.namespaces) do
if self.children and self.children[nsname] then
-- already a mapped namespace
elseif data.profiles then
-- reset the current profile
data.profiles[self.keys.profile] = {}
-- copy data
copyTable(data.profiles[name], data.profiles[self.keys.profile])
end
end
end
-- Callback: OnProfileCopied, database, sourceProfileKey -- Callback: OnProfileCopied, database, sourceProfileKey
self.callbacks:Fire("OnProfileCopied", self, name) self.callbacks:Fire("OnProfileCopied", self, name)
end end
@@ -600,6 +685,18 @@ function DBObjectLib:ResetProfile(noChildren, noCallbacks)
end end
end end
-- reset unloaded namespaces
if self.sv.namespaces and not noChildren then
for nsname, data in pairs(self.sv.namespaces) do
if self.children and self.children[nsname] then
-- already a mapped namespace
elseif data.profiles then
-- reset the current profile
data.profiles[self.keys.profile] = nil
end
end
end
-- Callback: OnProfileReset, database -- Callback: OnProfileReset, database
if not noCallbacks then if not noCallbacks then
self.callbacks:Fire("OnProfileReset", self) self.callbacks:Fire("OnProfileReset", self)
@@ -610,8 +707,8 @@ end
-- profile. -- profile.
-- @param defaultProfile The profile name to use as the default -- @param defaultProfile The profile name to use as the default
function DBObjectLib:ResetDB(defaultProfile) function DBObjectLib:ResetDB(defaultProfile)
if defaultProfile and type(defaultProfile) ~= "string" then if defaultProfile and type(defaultProfile) ~= "string" and defaultProfile ~= true then
error("Usage: AceDBObject:ResetDB(defaultProfile): 'defaultProfile' - string or nil expected.", 2) error(("Usage: AceDBObject:ResetDB(defaultProfile): 'defaultProfile' - string or true expected, got %q."):format(type(defaultProfile)), 2)
end end
local sv = self.sv local sv = self.sv
@@ -619,8 +716,6 @@ function DBObjectLib:ResetDB(defaultProfile)
sv[k] = nil sv[k] = nil
end end
local parent = self.parent
initdb(sv, self.defaults, defaultProfile, self) initdb(sv, self.defaults, defaultProfile, self)
-- fix the child namespaces -- fix the child namespaces
@@ -647,13 +742,13 @@ end
-- @param defaults A table of values to use as defaults -- @param defaults A table of values to use as defaults
function DBObjectLib:RegisterNamespace(name, defaults) function DBObjectLib:RegisterNamespace(name, defaults)
if type(name) ~= "string" then if type(name) ~= "string" then
error("Usage: AceDBObject:RegisterNamespace(name, defaults): 'name' - string expected.", 2) error(("Usage: AceDBObject:RegisterNamespace(name, defaults): 'name' - string expected, got %q."):format(type(name)), 2)
end end
if defaults and type(defaults) ~= "table" then if defaults and type(defaults) ~= "table" then
error("Usage: AceDBObject:RegisterNamespace(name, defaults): 'defaults' - table or nil expected.", 2) error(("Usage: AceDBObject:RegisterNamespace(name, defaults): 'defaults' - table or nil expected, got %q."):format(type(defaults)), 2)
end end
if self.children and self.children[name] then if self.children and self.children[name] then
error ("Usage: AceDBObject:RegisterNamespace(name, defaults): 'name' - a namespace with that name already exists.", 2) error(("Usage: AceDBObject:RegisterNamespace(name, defaults): 'name' - a namespace called %q already exists."):format(name), 2)
end end
local sv = self.sv local sv = self.sv
@@ -677,10 +772,10 @@ end
-- @return the namespace object if found -- @return the namespace object if found
function DBObjectLib:GetNamespace(name, silent) function DBObjectLib:GetNamespace(name, silent)
if type(name) ~= "string" then if type(name) ~= "string" then
error("Usage: AceDBObject:GetNamespace(name): 'name' - string expected.", 2) error(("Usage: AceDBObject:GetNamespace(name): 'name' - string expected, got %q."):format(type(name)), 2)
end end
if not silent and not (self.children and self.children[name]) then if not silent and not (self.children and self.children[name]) then
error ("Usage: AceDBObject:GetNamespace(name): 'name' - namespace does not exist.", 2) error(("Usage: AceDBObject:GetNamespace(name): 'name' - namespace %q does not exist."):format(name), 2)
end end
if not self.children then self.children = {} end if not self.children then self.children = {} end
return self.children[name] return self.children[name]
@@ -719,15 +814,22 @@ function AceDB:New(tbl, defaults, defaultProfile)
end end
if type(tbl) ~= "table" then if type(tbl) ~= "table" then
error("Usage: AceDB:New(tbl, defaults, defaultProfile): 'tbl' - table expected.", 2) error(("Usage: AceDB:New(tbl, defaults, defaultProfile): 'tbl' - table expected, got %q."):format(type(tbl)), 2)
end end
if defaults and type(defaults) ~= "table" then if defaults and type(defaults) ~= "table" then
error("Usage: AceDB:New(tbl, defaults, defaultProfile): 'defaults' - table expected.", 2) error(("Usage: AceDB:New(tbl, defaults, defaultProfile): 'defaults' - table expected, got %q."):format(type(defaults)), 2)
end end
if defaultProfile and type(defaultProfile) ~= "string" and defaultProfile ~= true then if defaultProfile then
error("Usage: AceDB:New(tbl, defaults, defaultProfile): 'defaultProfile' - string or true expected.", 2) if type(defaultProfile) == "string" then
local profileNameLength = strlenutf8(defaultProfile)
if profileNameLength == 0 or profileNameLength > 50 or defaultProfile:find("^ +$") then
error("Usage: AceDB:New(tbl, defaults, defaultProfile): 'defaultProfile' - string length must be between 1 and 50 characters.", 2)
end
elseif defaultProfile ~= true then
error(("Usage: AceDB:New(tbl, defaults, defaultProfile): 'defaultProfile' - string or true expected, got %q."):format(type(defaultProfile)), 2)
end
end end
return initdb(tbl, defaults, defaultProfile) return initdb(tbl, defaults, defaultProfile)
+1 -1
View File
@@ -1,4 +1,4 @@
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/ <Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd"> ..\FrameXML\UI.xsd">
<Script file="AceDB-3.0.lua"/> <Script file="AceDB-3.0.lua"/>
</Ui> </Ui>
+65 -46
View File
@@ -1,9 +1,9 @@
--- AceDBOptions-3.0 provides a universal AceConfig options screen for managing AceDB-3.0 profiles. --- AceDBOptions-3.0 provides a universal AceConfig options screen for managing AceDB-3.0 profiles.
-- @class file -- @class file
-- @name AceDBOptions-3.0 -- @name AceDBOptions-3.0
-- @release $Id: AceDBOptions-3.0.lua 1140 2016-07-03 07:53:29Z nevcairiel $ -- @release $Id$
local ACEDBO_MAJOR, ACEDBO_MINOR = "AceDBOptions-3.0", 15 local ACEDBO_MAJOR, ACEDBO_MINOR = "AceDBOptions-3.0", 17
local AceDBOptions, oldminor = LibStub:NewLibrary(ACEDBO_MAJOR, ACEDBO_MINOR) local AceDBOptions = LibStub:NewLibrary(ACEDBO_MAJOR, ACEDBO_MINOR)
if not AceDBOptions then return end -- No upgrade needed if not AceDBOptions then return end -- No upgrade needed
@@ -13,10 +13,6 @@ local pairs, next = pairs, next
-- WoW APIs -- WoW APIs
local UnitClass = UnitClass local UnitClass = UnitClass
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: NORMAL_FONT_COLOR_CODE, FONT_COLOR_CODE_CLOSE
AceDBOptions.optionTables = AceDBOptions.optionTables or {} AceDBOptions.optionTables = AceDBOptions.optionTables or {}
AceDBOptions.handlers = AceDBOptions.handlers or {} AceDBOptions.handlers = AceDBOptions.handlers or {}
@@ -37,6 +33,7 @@ local L = {
delete_desc = "Delete existing and unused profiles from the database to save space, and cleanup the SavedVariables file.", delete_desc = "Delete existing and unused profiles from the database to save space, and cleanup the SavedVariables file.",
delete_sub = "Deletes a profile from the database.", delete_sub = "Deletes a profile from the database.",
intro = "You can change the active database profile, so you can have different settings for every character.", intro = "You can change the active database profile, so you can have different settings for every character.",
name_too_long = "Profile names cannot be longer than 50 characters.",
new = "New", new = "New",
new_sub = "Create a new empty profile.", new_sub = "Create a new empty profile.",
profiles = "Profiles", profiles = "Profiles",
@@ -60,6 +57,7 @@ if LOCALE == "deDE" then
L["delete_desc"] = "Lösche vorhandene oder unbenutzte Profile aus der Datenbank, um Platz zu sparen und die SavedVariables-Datei 'sauber' zu halten." L["delete_desc"] = "Lösche vorhandene oder unbenutzte Profile aus der Datenbank, um Platz zu sparen und die SavedVariables-Datei 'sauber' zu halten."
L["delete_sub"] = "Löscht ein Profil aus der Datenbank." L["delete_sub"] = "Löscht ein Profil aus der Datenbank."
L["intro"] = "Hier kannst du das aktive Datenbankprofil ändern, damit du verschiedene Einstellungen für jeden Charakter erstellen kannst, wodurch eine sehr flexible Konfiguration möglich wird." L["intro"] = "Hier kannst du das aktive Datenbankprofil ändern, damit du verschiedene Einstellungen für jeden Charakter erstellen kannst, wodurch eine sehr flexible Konfiguration möglich wird."
L["name_too_long"] = "Profilnamen können nicht länger als 50 Zeichen sein."
L["new"] = "Neu" L["new"] = "Neu"
L["new_sub"] = "Ein neues Profil erstellen." L["new_sub"] = "Ein neues Profil erstellen."
L["profiles"] = "Profile" L["profiles"] = "Profile"
@@ -80,6 +78,7 @@ elseif LOCALE == "frFR" then
L["delete_desc"] = "Supprime les profils existants inutilisés de la base de données afin de gagner de la place et de nettoyer le fichier SavedVariables." L["delete_desc"] = "Supprime les profils existants inutilisés de la base de données afin de gagner de la place et de nettoyer le fichier SavedVariables."
L["delete_sub"] = "Supprime un profil de la base de données." L["delete_sub"] = "Supprime un profil de la base de données."
L["intro"] = "Vous pouvez changer le profil actuel afin d'avoir des paramètres différents pour chaque personnage, permettant ainsi d'avoir une configuration très flexible." L["intro"] = "Vous pouvez changer le profil actuel afin d'avoir des paramètres différents pour chaque personnage, permettant ainsi d'avoir une configuration très flexible."
L["name_too_long"] = "Les noms de profil ne peuvent pas dépasser 50 caractères."
L["new"] = "Nouveau" L["new"] = "Nouveau"
L["new_sub"] = "Créée un nouveau profil vierge." L["new_sub"] = "Créée un nouveau profil vierge."
L["profiles"] = "Profils" L["profiles"] = "Profils"
@@ -88,25 +87,26 @@ elseif LOCALE == "frFR" then
L["reset_desc"] = "Réinitialise le profil actuel au cas où votre configuration est corrompue ou si vous voulez tout simplement faire table rase." L["reset_desc"] = "Réinitialise le profil actuel au cas où votre configuration est corrompue ou si vous voulez tout simplement faire table rase."
L["reset_sub"] = "Réinitialise le profil actuel avec les paramètres par défaut." L["reset_sub"] = "Réinitialise le profil actuel avec les paramètres par défaut."
elseif LOCALE == "koKR" then elseif LOCALE == "koKR" then
L["choose"] = "저장 중인 프로필" L["choose"] = "기존 프로필"
L["choose_desc"] = "입력창에 새로운 이름을 입력하거나 저장 중인 프로필 중 하나를 선택하여 새로운 프로필을 만들 수 있습니다." L["choose_desc"] = "편집 상자에 이름을 입력하여 새로운 프로필을 만들거나 이미 존재하는 프로필 중 하나를 선택할 수 있습니다."
L["choose_sub"] = "현재 이용할 수 있는 프로필 중 하나를 선택합니다." L["choose_sub"] = "현재 이용할 수 있는 프로필 중 하나를 선택합니다."
L["copy"] = "복사해오기" L["copy"] = "복사해 올 프로필"
L["copy_desc"] = "현재 사용 중인 프로필에 선택한 프로필의 설정을 복사합니다." L["copy_desc"] = "기존 프로필의 설정을 현재 활성화된 프로필로 복사합니다."
L["current"] = "현재 프로필:" L["current"] = "현재 프로필:"
L["default"] = "기본값" L["default"] = "기본값"
L["delete"] = "프로필 삭제" L["delete"] = "프로필 삭제"
L["delete_confirm"] = "정말로 선택한 프로필을 삭제할까요?" L["delete_confirm"] = "선택한 프로필을 삭제하시겠습니까?"
L["delete_desc"] = "저장 공간 절약과 SavedVariables 파일의 정리를 위해 데이터베이스에서 사용하지 않는 프로필을 삭제하세요." L["delete_desc"] = "데이터베이스에서 기존 프로필과 사용하지 않는 프로필을 삭제하여 공간을 절약하고 SavedVariables 파일을 정리합니다."
L["delete_sub"] = "데이터베이스의 프로필을 삭제합니다." L["delete_sub"] = "데이터베이스에서 프로필을 삭제합니다."
L["intro"] = "활성 데이터베이스 프로필을 변경할 수 있고, 각 캐릭터 별로 다른 설정을 할 수 있습니다." L["intro"] = "활성 데이터베이스 프로필을 변경할 수 있으며, 모든 캐릭터마다 서로 다른 설정을 지정할 수 있습니다."
L["name_too_long"] = "프로필 이름은 50자리를 초과할 수 없습니다."
L["new"] = "새로운 프로필" L["new"] = "새로운 프로필"
L["new_sub"] = "새로운 프로필을 만듭니다." L["new_sub"] = "비어 있는 프로필을 새로 만듭니다."
L["profiles"] = "프로필" L["profiles"] = "프로필"
L["profiles_sub"] = "프로필 관리" L["profiles_sub"] = "프로필 관리"
L["reset"] = "프로필 초기화" L["reset"] = "프로필 재설정"
L["reset_desc"] = "설정이 깨졌거나 처음부터 다시 설정을 원하는 경우, 현재 프로필을 기본값으로 초기화하세요." L["reset_desc"] = "구성이 손상되었거나 처음부터 다시 시작하고 싶은 경우 현재 프로필을 기본값으로 재설정하세요."
L["reset_sub"] = "현재 프로필을 기본값으로 초기화합니다" L["reset_sub"] = "현재 프로필을 기본값으로 재설정합니다"
elseif LOCALE == "esES" or LOCALE == "esMX" then elseif LOCALE == "esES" or LOCALE == "esMX" then
L["choose"] = "Perfiles existentes" L["choose"] = "Perfiles existentes"
L["choose_desc"] = "Puedes crear un nuevo perfil introduciendo un nombre en el recuadro o puedes seleccionar un perfil de los ya existentes." L["choose_desc"] = "Puedes crear un nuevo perfil introduciendo un nombre en el recuadro o puedes seleccionar un perfil de los ya existentes."
@@ -120,6 +120,7 @@ elseif LOCALE == "esES" or LOCALE == "esMX" then
L["delete_desc"] = "Borra los perfiles existentes y sin uso de la base de datos para ganar espacio y limpiar el archivo SavedVariables." L["delete_desc"] = "Borra los perfiles existentes y sin uso de la base de datos para ganar espacio y limpiar el archivo SavedVariables."
L["delete_sub"] = "Borra un perfil de la base de datos." L["delete_sub"] = "Borra un perfil de la base de datos."
L["intro"] = "Puedes cambiar el perfil activo de tal manera que cada personaje tenga diferentes configuraciones." L["intro"] = "Puedes cambiar el perfil activo de tal manera que cada personaje tenga diferentes configuraciones."
L["name_too_long"] = "Los nombres de perfil no pueden exceder los 50 caracteres."
L["new"] = "Nuevo" L["new"] = "Nuevo"
L["new_sub"] = "Crear un nuevo perfil vacio." L["new_sub"] = "Crear un nuevo perfil vacio."
L["profiles"] = "Perfiles" L["profiles"] = "Perfiles"
@@ -140,6 +141,7 @@ elseif LOCALE == "zhTW" then
L["delete_desc"] = "從資料庫裡刪除不再使用的設定檔,以節省空間,並且清理 SavedVariables 檔案。" L["delete_desc"] = "從資料庫裡刪除不再使用的設定檔,以節省空間,並且清理 SavedVariables 檔案。"
L["delete_sub"] = "從資料庫裡刪除一個設定檔。" L["delete_sub"] = "從資料庫裡刪除一個設定檔。"
L["intro"] = "您可以從資料庫中選擇一個設定檔來使用,如此就可以讓每個角色使用不同的設定。" L["intro"] = "您可以從資料庫中選擇一個設定檔來使用,如此就可以讓每個角色使用不同的設定。"
L["name_too_long"] = "設定檔名稱不能超過50個字元。"
L["new"] = "新建" L["new"] = "新建"
L["new_sub"] = "新建一個空的設定檔。" L["new_sub"] = "新建一個空的設定檔。"
L["profiles"] = "設定檔" L["profiles"] = "設定檔"
@@ -160,6 +162,7 @@ elseif LOCALE == "zhCN" then
L["delete_desc"] = "从数据库里删除不再使用的配置文件,以节省空间,并且清理SavedVariables文件。" L["delete_desc"] = "从数据库里删除不再使用的配置文件,以节省空间,并且清理SavedVariables文件。"
L["delete_sub"] = "从数据库里删除一个配置文件。" L["delete_sub"] = "从数据库里删除一个配置文件。"
L["intro"] = "你可以选择一个活动的数据配置文件,这样你的每个角色就可以拥有不同的设置值,可以给你的插件配置带来极大的灵活性。" L["intro"] = "你可以选择一个活动的数据配置文件,这样你的每个角色就可以拥有不同的设置值,可以给你的插件配置带来极大的灵活性。"
L["name_too_long"] = "配置文件名称不能超过50个字符。"
L["new"] = "新建" L["new"] = "新建"
L["new_sub"] = "新建一个空的配置文件。" L["new_sub"] = "新建一个空的配置文件。"
L["profiles"] = "配置文件" L["profiles"] = "配置文件"
@@ -170,36 +173,38 @@ elseif LOCALE == "zhCN" then
elseif LOCALE == "ruRU" then elseif LOCALE == "ruRU" then
L["choose"] = "Существующие профили" L["choose"] = "Существующие профили"
L["choose_desc"] = "Вы можете создать новый профиль, введя название в поле ввода, или выбрать один из уже существующих профилей." L["choose_desc"] = "Вы можете создать новый профиль, введя название в поле ввода, или выбрать один из уже существующих профилей."
L["choose_sub"] = "Выбор одиного из уже доступных профилей" L["choose_sub"] = "Выбор одного из уже доступных профилей."
L["copy"] = "Скопировать из" L["copy"] = "Скопировать из"
L["copy_desc"] = "Скопировать настройки из выбранного профиля в активный." L["copy_desc"] = "Копирование настроек из выбранного профиля в активный."
L["current"] = "Текущий профиль:" L["current"] = "Текущий профиль:"
L["default"] = "По умолчанию" L["default"] = "По умолчанию"
L["delete"] = "Удалить профиль" L["delete"] = "Удалить профиль"
L["delete_confirm"] = "Вы уверены, что вы хотите удалить выбранный профиль?" L["delete_confirm"] = "Вы уверены, что хотите удалить выбранный профиль?"
L["delete_desc"] = "Удалить существующий и неиспользуемый профиль из БД для сохранения места, и очистить SavedVariables файл." L["delete_desc"] = "Удаление существующего и неиспользуемого профиля из базы данных для сохранения места, и очистка файла SavedVariables."
L["delete_sub"] = "Удаление профиля из БД" L["delete_sub"] = "Удаление профиля из базы данных."
L["intro"] = "Изменяя активный профиль, вы можете задать различные настройки модификаций для каждого персонажа." L["intro"] = "Изменяя активный профиль, Вы можете задать разные настройки для каждого персонажа."
L["name_too_long"] = "Имена профилей не могут превышать 50 символов."
L["new"] = "Новый" L["new"] = "Новый"
L["new_sub"] = "Создать новый чистый профиль" L["new_sub"] = "Создание нового чистого профиля."
L["profiles"] = "Профили" L["profiles"] = "Профили"
L["profiles_sub"] = "Управление профилями" L["profiles_sub"] = "Управление профилями"
L["reset"] = "Сброс профиля" L["reset"] = "Сбросить профиль"
L["reset_desc"] = "Сбросить текущий профиль к стандартным настройкам, если ваша конфигурация испорчена или вы хотите настроить всё заново." L["reset_desc"] = "Сброс текущего профиля к стандартным настройкам, если Ваша конфигурация испорчена или Вы хотите настроить все заново."
L["reset_sub"] = "Сброс текущего профиля на стандартный" L["reset_sub"] = "Сброс текущего профиля на стандартный"
elseif LOCALE == "itIT" then elseif LOCALE == "itIT" then
L["choose"] = "Profili Esistenti" L["choose"] = "Profili Esistenti"
L["choose_desc"] = "Puoi creare un nuovo profilo digitando il nome della casella di testo, oppure scegliendone uno tra i profili già esistenti." L["choose_desc"] = "Puoi creare un nuovo profilo digitando il nome della casella di testo, oppure scegliendone uno tra i profili già esistenti."
L["choose_sub"] = "Seleziona uno dei profili attualmente disponibili." L["choose_sub"] = "Seleziona uno dei profili attualmente disponibili."
L["copy"] = "Copia Da" L["copy"] = "Copia Da"
L["copy_desc"] = "Copia le impostazioni da un profilo esistente, nel profilo attivo in questo momento." L["copy_desc"] = "Copia le impostazioni da un profilo esistente nel profilo attivo in questo momento."
L["current"] = "Profilo Attivo:" L["current"] = "Profilo Attivo:"
L["default"] = "Standard" L["default"] = "Predefinito"
L["delete"] = "Cancella un Profilo" L["delete"] = "Cancella un Profilo"
L["delete_confirm"] = "Sei sicuro di voler cancellare il profilo selezionato?" L["delete_confirm"] = "Sei sicuro di voler cancellare il profilo selezionato?"
L["delete_desc"] = "Cancella i profili non utilizzati dal database per risparmiare spazio e mantenere puliti i file di configurazione SavedVariables." L["delete_desc"] = "Cancella i profili non utilizzati dal database per risparmiare spazio e mantenere puliti i file di configurazione SavedVariables."
L["delete_sub"] = "Cancella un profilo dal Database." L["delete_sub"] = "Cancella un profilo dal Database."
L["intro"] = "Puoi cambiare il profilo attivo, in modo da usare impostazioni diverse per ogni personaggio." L["intro"] = "Puoi cambiare il profilo attivo, in modo da usare impostazioni diverse per ogni personaggio."
L["name_too_long"] = "Il nome del profilo non può superare i 50 caratteri."
L["new"] = "Nuovo" L["new"] = "Nuovo"
L["new_sub"] = "Crea un nuovo profilo vuoto." L["new_sub"] = "Crea un nuovo profilo vuoto."
L["profiles"] = "Profili" L["profiles"] = "Profili"
@@ -220,6 +225,7 @@ elseif LOCALE == "ptBR" then
L["delete_desc"] = "Remove perfis existentes e inutilizados do banco de dados para economizar espaço, e limpar o arquivo SavedVariables." L["delete_desc"] = "Remove perfis existentes e inutilizados do banco de dados para economizar espaço, e limpar o arquivo SavedVariables."
L["delete_sub"] = "Remove um perfil do banco de dados." L["delete_sub"] = "Remove um perfil do banco de dados."
L["intro"] = "Você pode alterar o perfil do banco de dados ativo, para que possa ter definições diferentes para cada personagem." L["intro"] = "Você pode alterar o perfil do banco de dados ativo, para que possa ter definições diferentes para cada personagem."
L["name_too_long"] = "O nome do perfil não pode exceder 50 caracteres."
L["new"] = "Novo" L["new"] = "Novo"
L["new_sub"] = "Cria um novo perfil vazio." L["new_sub"] = "Cria um novo perfil vazio."
L["profiles"] = "Perfis" L["profiles"] = "Perfis"
@@ -240,22 +246,22 @@ local tmpprofiles = {}
-- @return Hashtable of all profiles with the internal name as keys and the display name as value. -- @return Hashtable of all profiles with the internal name as keys and the display name as value.
local function getProfileList(db, common, nocurrent) local function getProfileList(db, common, nocurrent)
local profiles = {} local profiles = {}
-- copy existing profiles into the table -- copy existing profiles into the table
local currentProfile = db:GetCurrentProfile() local currentProfile = db:GetCurrentProfile()
for i,v in pairs(db:GetProfiles(tmpprofiles)) do for i,v in pairs(db:GetProfiles(tmpprofiles)) do
if not (nocurrent and v == currentProfile) then if not (nocurrent and v == currentProfile) then
profiles[v] = v profiles[v] = v
end end
end end
-- add our default profiles to choose from ( or rename existing profiles) -- add our default profiles to choose from ( or rename existing profiles)
for k,v in pairs(defaultProfiles) do for k,v in pairs(defaultProfiles) do
if (common or profiles[k]) and not (nocurrent and k == currentProfile) then if (common or profiles[k]) and not (nocurrent and k == currentProfile) then
profiles[k] = v profiles[k] = v
end end
end end
return profiles return profiles
end end
@@ -280,11 +286,11 @@ function OptionsHandlerPrototype:GetCurrentProfile()
return self.db:GetCurrentProfile() return self.db:GetCurrentProfile()
end end
--[[ --[[
List all active profiles List all active profiles
you can control the output with the .arg variable you can control the output with the .arg variable
currently four modes are supported currently four modes are supported
(empty) - return all available profiles (empty) - return all available profiles
"nocurrent" - returns all available profiles except the currently active profile "nocurrent" - returns all available profiles except the currently active profile
"common" - returns all avaialble profiles + some commonly used profiles ("char - realm", "realm", "class", "Default") "common" - returns all avaialble profiles + some commonly used profiles ("char - realm", "realm", "class", "Default")
@@ -302,7 +308,7 @@ function OptionsHandlerPrototype:ListProfiles(info)
else else
profiles = getProfileList(self.db) profiles = getProfileList(self.db)
end end
return profiles return profiles
end end
@@ -336,20 +342,21 @@ local function getOptionsHandler(db, noDefaultProfiles)
if not defaultProfiles then if not defaultProfiles then
generateDefaultProfiles(db) generateDefaultProfiles(db)
end end
local handler = AceDBOptions.handlers[db] or { db = db, noDefaultProfiles = noDefaultProfiles } local handler = AceDBOptions.handlers[db] or { db = db, noDefaultProfiles = noDefaultProfiles }
for k,v in pairs(OptionsHandlerPrototype) do for k,v in pairs(OptionsHandlerPrototype) do
handler[k] = v handler[k] = v
end end
AceDBOptions.handlers[db] = handler AceDBOptions.handlers[db] = handler
return handler return handler
end end
--[[ --[[
the real options table the real options table
]] ]]
local strlenutf8 = strlenutf8
local optionsTable = { local optionsTable = {
desc = { desc = {
order = 1, order = 1,
@@ -386,6 +393,15 @@ local optionsTable = {
order = 30, order = 30,
get = false, get = false,
set = "SetProfile", set = "SetProfile",
usage = L["name_too_long"],
validate = function(_, text)
local length = strlenutf8(text)
if length > 50 or length == 0 or text:find("^ +$") then
return false
end
return true
end,
width = 2,
}, },
choose = { choose = {
name = L["choose"], name = L["choose"],
@@ -396,6 +412,7 @@ local optionsTable = {
set = "SetProfile", set = "SetProfile",
values = "ListProfiles", values = "ListProfiles",
arg = "common", arg = "common",
width = 2,
}, },
copydesc = { copydesc = {
order = 50, order = 50,
@@ -412,6 +429,7 @@ local optionsTable = {
values = "ListProfiles", values = "ListProfiles",
disabled = "HasNoProfiles", disabled = "HasNoProfiles",
arg = "nocurrent", arg = "nocurrent",
width = 2,
}, },
deldesc = { deldesc = {
order = 70, order = 70,
@@ -430,13 +448,14 @@ local optionsTable = {
arg = "nocurrent", arg = "nocurrent",
confirm = true, confirm = true,
confirmText = L["delete_confirm"], confirmText = L["delete_confirm"],
width = 2,
}, },
} }
--- Get/Create a option table that you can use in your addon to control the profiles of AceDB-3.0. --- Get/Create a option table that you can use in your addon to control the profiles of AceDB-3.0.
-- @param db The database object to create the options table for. -- @param db The database object to create the options table for.
-- @return The options table to be used in AceConfig-3.0 -- @return The options table to be used in AceConfig-3.0
-- @usage -- @usage
-- -- Assuming `options` is your top-level options table and `self.db` is your database: -- -- Assuming `options` is your top-level options table and `self.db` is your database:
-- options.args.profiles = LibStub("AceDBOptions-3.0"):GetOptionsTable(self.db) -- options.args.profiles = LibStub("AceDBOptions-3.0"):GetOptionsTable(self.db)
function AceDBOptions:GetOptionsTable(db, noDefaultProfiles) function AceDBOptions:GetOptionsTable(db, noDefaultProfiles)
@@ -445,7 +464,7 @@ function AceDBOptions:GetOptionsTable(db, noDefaultProfiles)
name = L["profiles"], name = L["profiles"],
desc = L["profiles_sub"], desc = L["profiles_sub"],
} }
tbl.handler = getOptionsHandler(db, noDefaultProfiles) tbl.handler = getOptionsHandler(db, noDefaultProfiles)
tbl.args = optionsTable tbl.args = optionsTable
+1 -1
View File
@@ -1,4 +1,4 @@
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/ <Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd"> ..\FrameXML\UI.xsd">
<Script file="AceDBOptions-3.0.lua"/> <Script file="AceDBOptions-3.0.lua"/>
</Ui> </Ui>
+1 -1
View File
@@ -9,7 +9,7 @@
-- make into AceEvent. -- make into AceEvent.
-- @class file -- @class file
-- @name AceEvent-3.0 -- @name AceEvent-3.0
-- @release $Id: AceEvent-3.0.lua 1202 2019-05-15 23:11:22Z nevcairiel $ -- @release $Id$
local CallbackHandler = LibStub("CallbackHandler-1.0") local CallbackHandler = LibStub("CallbackHandler-1.0")
local MAJOR, MINOR = "AceEvent-3.0", 4 local MAJOR, MINOR = "AceEvent-3.0", 4
+65 -51
View File
@@ -24,28 +24,22 @@
-- f:AddChild(btn) -- f:AddChild(btn)
-- @class file -- @class file
-- @name AceGUI-3.0 -- @name AceGUI-3.0
-- @release $Id: AceGUI-3.0.lua 1228 2019-09-06 08:51:17Z nevcairiel $ -- @release $Id$
local ACEGUI_MAJOR, ACEGUI_MINOR = "AceGUI-3.0", 40 local ACEGUI_MAJOR, ACEGUI_MINOR = "AceGUI-3.0", 41
local AceGUI, oldminor = LibStub:NewLibrary(ACEGUI_MAJOR, ACEGUI_MINOR) local AceGUI, oldminor = LibStub:NewLibrary(ACEGUI_MAJOR, ACEGUI_MINOR)
if not AceGUI then return end -- No upgrade needed if not AceGUI then return end -- No upgrade needed
-- Lua APIs -- Lua APIs
local tinsert = table.insert local tinsert, wipe = table.insert, table.wipe
local select, pairs, next, type = select, pairs, next, type local select, pairs, next, type = select, pairs, next, type
local error, assert = error, assert local error, assert = error, assert
local setmetatable, rawget = setmetatable, rawget local setmetatable, rawget = setmetatable, rawget
local math_max = math.max local math_max, math_min, math_ceil = math.max, math.min, math.ceil
-- WoW APIs -- WoW APIs
local UIParent = UIParent local UIParent = UIParent
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: geterrorhandler, LibStub
--local con = LibStub("AceConsole-3.0",true)
AceGUI.WidgetRegistry = AceGUI.WidgetRegistry or {} AceGUI.WidgetRegistry = AceGUI.WidgetRegistry or {}
AceGUI.LayoutRegistry = AceGUI.LayoutRegistry or {} AceGUI.LayoutRegistry = AceGUI.LayoutRegistry or {}
AceGUI.WidgetBase = AceGUI.WidgetBase or {} AceGUI.WidgetBase = AceGUI.WidgetBase or {}
@@ -94,38 +88,38 @@ do
AceGUI.objPools = AceGUI.objPools or {} AceGUI.objPools = AceGUI.objPools or {}
local objPools = AceGUI.objPools local objPools = AceGUI.objPools
--Returns a new instance, if none are available either returns a new table or calls the given contructor --Returns a new instance, if none are available either returns a new table or calls the given contructor
function newWidget(type) function newWidget(widgetType)
if not WidgetRegistry[type] then if not WidgetRegistry[widgetType] then
error("Attempt to instantiate unknown widget type", 2) error("Attempt to instantiate unknown widget type", 2)
end end
if not objPools[type] then if not objPools[widgetType] then
objPools[type] = {} objPools[widgetType] = {}
end end
local newObj = next(objPools[type]) local newObj = next(objPools[widgetType])
if not newObj then if not newObj then
newObj = WidgetRegistry[type]() newObj = WidgetRegistry[widgetType]()
newObj.AceGUIWidgetVersion = WidgetVersions[type] newObj.AceGUIWidgetVersion = WidgetVersions[widgetType]
else else
objPools[type][newObj] = nil objPools[widgetType][newObj] = nil
-- if the widget is older then the latest, don't even try to reuse it -- if the widget is older then the latest, don't even try to reuse it
-- just forget about it, and grab a new one. -- just forget about it, and grab a new one.
if not newObj.AceGUIWidgetVersion or newObj.AceGUIWidgetVersion < WidgetVersions[type] then if not newObj.AceGUIWidgetVersion or newObj.AceGUIWidgetVersion < WidgetVersions[widgetType] then
return newWidget(type) return newWidget(widgetType)
end end
end end
return newObj return newObj
end end
-- Releases an instance to the Pool -- Releases an instance to the Pool
function delWidget(obj,type) function delWidget(obj,widgetType)
if not objPools[type] then if not objPools[widgetType] then
objPools[type] = {} objPools[widgetType] = {}
end end
if objPools[type][obj] then if objPools[widgetType][obj] then
error("Attempt to Release Widget that is already released", 2) error("Attempt to Release Widget that is already released", 2)
end end
objPools[type][obj] = true objPools[widgetType][obj] = true
end end
end end
@@ -141,9 +135,9 @@ end
-- OnAcquire function on it, before returning. -- OnAcquire function on it, before returning.
-- @param type The type of the widget. -- @param type The type of the widget.
-- @return The newly created widget. -- @return The newly created widget.
function AceGUI:Create(type) function AceGUI:Create(widgetType)
if WidgetRegistry[type] then if WidgetRegistry[widgetType] then
local widget = newWidget(type) local widget = newWidget(widgetType)
if rawget(widget, "Acquire") then if rawget(widget, "Acquire") then
widget.OnAcquire = widget.Acquire widget.OnAcquire = widget.Acquire
@@ -161,7 +155,7 @@ function AceGUI:Create(type)
if widget.OnAcquire then if widget.OnAcquire then
widget:OnAcquire() widget:OnAcquire()
else else
error(("Widget type %s doesn't supply an OnAcquire Function"):format(type)) error(("Widget type %s doesn't supply an OnAcquire Function"):format(widgetType))
end end
-- Set the default Layout ("List") -- Set the default Layout ("List")
safecall(widget.SetLayout, widget, "List") safecall(widget.SetLayout, widget, "List")
@@ -212,6 +206,22 @@ function AceGUI:Release(widget)
delWidget(widget, widget.type) delWidget(widget, widget.type)
end end
--- Check if a widget is currently in the process of being released
-- This function check if this widget, or any of its parents (in which case it'll be released shortly as well)
-- are currently being released. This allows addon to handle any callbacks accordingly.
-- @param widget The widget to check
function AceGUI:IsReleasing(widget)
if widget.isQueuedForRelease then
return true
end
if widget.parent and widget.parent.AceGUIWidgetVersion then
return AceGUI:IsReleasing(widget.parent)
end
return false
end
----------- -----------
-- Focus -- -- Focus --
----------- -----------
@@ -338,6 +348,10 @@ do
AceGUI:Release(self) AceGUI:Release(self)
end end
WidgetBase.IsReleasing = function(self)
return AceGUI:IsReleasing(self)
end
WidgetBase.SetPoint = function(self, ...) WidgetBase.SetPoint = function(self, ...)
return self.frame:SetPoint(...) return self.frame:SetPoint(...)
end end
@@ -569,25 +583,25 @@ AceGUI.counts = AceGUI.counts or {}
-- This is used by widgets that require a named frame, e.g. when a Blizzard -- This is used by widgets that require a named frame, e.g. when a Blizzard
-- Template requires it. -- Template requires it.
-- @param type The widget type -- @param type The widget type
function AceGUI:GetNextWidgetNum(type) function AceGUI:GetNextWidgetNum(widgetType)
if not self.counts[type] then if not self.counts[widgetType] then
self.counts[type] = 0 self.counts[widgetType] = 0
end end
self.counts[type] = self.counts[type] + 1 self.counts[widgetType] = self.counts[widgetType] + 1
return self.counts[type] return self.counts[widgetType]
end end
--- Return the number of created widgets for this type. --- Return the number of created widgets for this type.
-- In contrast to GetNextWidgetNum, the number is not incremented. -- In contrast to GetNextWidgetNum, the number is not incremented.
-- @param type The widget type -- @param widgetType The widget type
function AceGUI:GetWidgetCount(type) function AceGUI:GetWidgetCount(widgetType)
return self.counts[type] or 0 return self.counts[widgetType] or 0
end end
--- Return the version of the currently registered widget type. --- Return the version of the currently registered widget type.
-- @param type The widget type -- @param widgetType The widget type
function AceGUI:GetWidgetVersion(type) function AceGUI:GetWidgetVersion(widgetType)
return WidgetVersions[type] return WidgetVersions[widgetType]
end end
------------- -------------
@@ -750,7 +764,6 @@ AceGUI:RegisterLayout("Flow",
usedwidth = 0 usedwidth = 0
rowstart = frame rowstart = frame
rowstartoffset = frameoffset
if child.DoLayout then if child.DoLayout then
child:DoLayout() child:DoLayout()
@@ -793,7 +806,8 @@ local GetCellAlign = function (dir, tableObj, colObj, cellObj, cell, child)
or colObj and (colObj["align" .. dir] or colObj.align) or colObj and (colObj["align" .. dir] or colObj.align)
or tableObj["align" .. dir] or tableObj.align or tableObj["align" .. dir] or tableObj.align
or "CENTERLEFT" or "CENTERLEFT"
local child, cell, val = child or 0, cell or 0, nil local val
child, cell = child or 0, cell or 0
if type(fn) == "string" then if type(fn) == "string" then
fn = fn:lower() fn = fn:lower()
@@ -807,7 +821,7 @@ local GetCellAlign = function (dir, tableObj, colObj, cellObj, cell, child)
val = fn val = fn
end end
return fn, max(0, min(val, cell)) return fn, math_max(0, math_min(val, cell))
end end
-- Get width or height for multiple cells combined -- Get width or height for multiple cells combined
@@ -816,7 +830,7 @@ local GetCellDimension = function (dir, laneDim, from, to, space)
for cell=from,to do for cell=from,to do
dim = dim + (laneDim[cell] or 0) dim = dim + (laneDim[cell] or 0)
end end
return dim + max(0, to - from) * (space or 0) return dim + math_max(0, to - from) * (space or 0)
end end
--[[ Options --[[ Options
@@ -862,7 +876,7 @@ AceGUI:RegisterLayout("Table",
repeat repeat
n = n + 1 n = n + 1
local col = (n - 1) % #cols + 1 local col = (n - 1) % #cols + 1
local row = ceil(n / #cols) local row = math_ceil(n / #cols)
local rowspan = rowspans[col] local rowspan = rowspans[col]
local cell = rowspan and rowspan.child or child local cell = rowspan and rowspan.child or child
local cellObj = cell:GetUserData("cell") local cellObj = cell:GetUserData("cell")
@@ -878,7 +892,7 @@ AceGUI:RegisterLayout("Table",
end end
-- Colspan -- Colspan
local colspan = max(0, min((cellObj and cellObj.colspan or 1) - 1, #cols - col)) local colspan = math_max(0, math_min((cellObj and cellObj.colspan or 1) - 1, #cols - col))
n = n + colspan n = n + colspan
-- Place the cell -- Place the cell
@@ -895,7 +909,7 @@ AceGUI:RegisterLayout("Table",
end end
end end
local rows = ceil(n / #cols) local rows = math_ceil(n / #cols)
-- Determine fixed size cols and collect weights -- Determine fixed size cols and collect weights
local extantH, totalWeight = totalH, 0 local extantH, totalWeight = totalH, 0
@@ -920,16 +934,16 @@ AceGUI:RegisterLayout("Table",
f:ClearAllPoints() f:ClearAllPoints()
local childH = f:GetWidth() or 0 local childH = f:GetWidth() or 0
laneH[col] = max(laneH[col], childH - GetCellDimension("H", laneH, colStart[child], col - 1, spaceH)) laneH[col] = math_max(laneH[col], childH - GetCellDimension("H", laneH, colStart[child], col - 1, spaceH))
end end
end end
laneH[col] = max(colObj.min or colObj[1] or 0, min(laneH[col], colObj.max or colObj[2] or laneH[col])) laneH[col] = math_max(colObj.min or colObj[1] or 0, math_min(laneH[col], colObj.max or colObj[2] or laneH[col]))
else else
-- Rel./Abs. width -- Rel./Abs. width
laneH[col] = colObj.width < 1 and colObj.width * totalH or colObj.width laneH[col] = colObj.width < 1 and colObj.width * totalH or colObj.width
end end
extantH = max(0, extantH - laneH[col]) extantH = math_max(0, extantH - laneH[col])
end end
end end
@@ -968,7 +982,7 @@ AceGUI:RegisterLayout("Table",
child:DoLayout() child:DoLayout()
end end
rowV = max(rowV, (f:GetHeight() or 0) - GetCellDimension("V", laneV, rowStart[child], row - 1, spaceV)) rowV = math_max(rowV, (f:GetHeight() or 0) - GetCellDimension("V", laneV, rowStart[child], row - 1, spaceV))
end end
end end
@@ -2,7 +2,7 @@
BlizOptionsGroup Container BlizOptionsGroup Container
Simple container widget for the integration of AceGUI into the Blizzard Interface Options Simple container widget for the integration of AceGUI into the Blizzard Interface Options
-------------------------------------------------------------------------------]] -------------------------------------------------------------------------------]]
local Type, Version = "BlizOptionsGroup", 21 local Type, Version = "BlizOptionsGroup", 26
local AceGUI = LibStub and LibStub("AceGUI-3.0", true) local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
@@ -99,7 +99,7 @@ local methods = {
Constructor Constructor
-------------------------------------------------------------------------------]] -------------------------------------------------------------------------------]]
local function Constructor() local function Constructor()
local frame = CreateFrame("Frame") local frame = CreateFrame("Frame", nil, InterfaceOptionsFramePanelContainer)
frame:Hide() frame:Hide()
-- support functions for the Blizzard Interface Options -- support functions for the Blizzard Interface Options
@@ -108,6 +108,11 @@ local function Constructor()
frame.default = default frame.default = default
frame.refresh = refresh frame.refresh = refresh
-- 10.0 support function aliases (cancel has been removed)
frame.OnCommit = okay
frame.OnDefault = default
frame.OnRefresh = refresh
frame:SetScript("OnHide", OnHide) frame:SetScript("OnHide", OnHide)
frame:SetScript("OnShow", OnShow) frame:SetScript("OnShow", OnShow)
@@ -2,7 +2,7 @@
DropdownGroup Container DropdownGroup Container
Container controlled by a dropdown on the top. Container controlled by a dropdown on the top.
-------------------------------------------------------------------------------]] -------------------------------------------------------------------------------]]
local Type, Version = "DropdownGroup", 21 local Type, Version = "DropdownGroup", 22
local AceGUI = LibStub and LibStub("AceGUI-3.0", true) local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
@@ -125,7 +125,7 @@ local function Constructor()
dropdown.frame:Show() dropdown.frame:Show()
dropdown:SetLabel("") dropdown:SetLabel("")
local border = CreateFrame("Frame", nil, frame) local border = CreateFrame("Frame", nil, frame, "BackdropTemplate")
border:SetPoint("TOPLEFT", 0, -26) border:SetPoint("TOPLEFT", 0, -26)
border:SetPoint("BOTTOMRIGHT", 0, 3) border:SetPoint("BOTTOMRIGHT", 0, 3)
border:SetBackdrop(PaneBackdrop) border:SetBackdrop(PaneBackdrop)
@@ -1,7 +1,7 @@
--[[----------------------------------------------------------------------------- --[[-----------------------------------------------------------------------------
Frame Container Frame Container
-------------------------------------------------------------------------------]] -------------------------------------------------------------------------------]]
local Type, Version = "Frame", 26 local Type, Version = "Frame", 30
local AceGUI = LibStub and LibStub("AceGUI-3.0", true) local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
@@ -13,10 +13,6 @@ local wipe = table.wipe
local PlaySound = PlaySound local PlaySound = PlaySound
local CreateFrame, UIParent = CreateFrame, UIParent local CreateFrame, UIParent = CreateFrame, UIParent
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: CLOSE
--[[----------------------------------------------------------------------------- --[[-----------------------------------------------------------------------------
Scripts Scripts
-------------------------------------------------------------------------------]] -------------------------------------------------------------------------------]]
@@ -83,6 +79,7 @@ local methods = {
["OnAcquire"] = function(self) ["OnAcquire"] = function(self)
self.frame:SetParent(UIParent) self.frame:SetParent(UIParent)
self.frame:SetFrameStrata("FULLSCREEN_DIALOG") self.frame:SetFrameStrata("FULLSCREEN_DIALOG")
self.frame:SetFrameLevel(100) -- Lots of room to draw under it
self:SetTitle() self:SetTitle()
self:SetStatusText() self:SetStatusText()
self:ApplyStatus() self:ApplyStatus()
@@ -179,16 +176,21 @@ local PaneBackdrop = {
} }
local function Constructor() local function Constructor()
local frame = CreateFrame("Frame", nil, UIParent) local frame = CreateFrame("Frame", nil, UIParent, "BackdropTemplate")
frame:Hide() frame:Hide()
frame:EnableMouse(true) frame:EnableMouse(true)
frame:SetMovable(true) frame:SetMovable(true)
frame:SetResizable(true) frame:SetResizable(true)
frame:SetFrameStrata("FULLSCREEN_DIALOG") frame:SetFrameStrata("FULLSCREEN_DIALOG")
frame:SetFrameLevel(100) -- Lots of room to draw under it
frame:SetBackdrop(FrameBackdrop) frame:SetBackdrop(FrameBackdrop)
frame:SetBackdropColor(0, 0, 0, 1) frame:SetBackdropColor(0, 0, 0, 1)
frame:SetMinResize(400, 200) if frame.SetResizeBounds then -- WoW 10.0
frame:SetResizeBounds(400, 200)
else
frame:SetMinResize(400, 200)
end
frame:SetToplevel(true) frame:SetToplevel(true)
frame:SetScript("OnShow", Frame_OnShow) frame:SetScript("OnShow", Frame_OnShow)
frame:SetScript("OnHide", Frame_OnClose) frame:SetScript("OnHide", Frame_OnClose)
@@ -201,7 +203,7 @@ local function Constructor()
closebutton:SetWidth(100) closebutton:SetWidth(100)
closebutton:SetText(CLOSE) closebutton:SetText(CLOSE)
local statusbg = CreateFrame("Button", nil, frame) local statusbg = CreateFrame("Button", nil, frame, "BackdropTemplate")
statusbg:SetPoint("BOTTOMLEFT", 15, 15) statusbg:SetPoint("BOTTOMLEFT", 15, 15)
statusbg:SetPoint("BOTTOMRIGHT", -132, 15) statusbg:SetPoint("BOTTOMRIGHT", -132, 15)
statusbg:SetHeight(24) statusbg:SetHeight(24)
@@ -269,7 +271,7 @@ local function Constructor()
line2:SetHeight(8) line2:SetHeight(8)
line2:SetPoint("BOTTOMRIGHT", -8, 8) line2:SetPoint("BOTTOMRIGHT", -8, 8)
line2:SetTexture(137057) -- Interface\\Tooltips\\UI-Tooltip-Border line2:SetTexture(137057) -- Interface\\Tooltips\\UI-Tooltip-Border
local x = 0.1 * 8/17 x = 0.1 * 8/17
line2:SetTexCoord(0.05 - x, 0.5, 0.05, 0.5 + x, 0.05, 0.5 - x, 0.5 + x, 0.5) line2:SetTexCoord(0.05 - x, 0.5, 0.05, 0.5 + x, 0.05, 0.5 - x, 0.5 + x, 0.5)
local sizer_s = CreateFrame("Frame", nil, frame) local sizer_s = CreateFrame("Frame", nil, frame)
@@ -2,7 +2,7 @@
InlineGroup Container InlineGroup Container
Simple container widget that creates a visible "box" with an optional title. Simple container widget that creates a visible "box" with an optional title.
-------------------------------------------------------------------------------]] -------------------------------------------------------------------------------]]
local Type, Version = "InlineGroup", 21 local Type, Version = "InlineGroup", 22
local AceGUI = LibStub and LibStub("AceGUI-3.0", true) local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
@@ -75,7 +75,7 @@ local function Constructor()
titletext:SetJustifyH("LEFT") titletext:SetJustifyH("LEFT")
titletext:SetHeight(18) titletext:SetHeight(18)
local border = CreateFrame("Frame", nil, frame) local border = CreateFrame("Frame", nil, frame, "BackdropTemplate")
border:SetPoint("TOPLEFT", 0, -17) border:SetPoint("TOPLEFT", 0, -17)
border:SetPoint("BOTTOMRIGHT", -1, 3) border:SetPoint("BOTTOMRIGHT", -1, 3)
border:SetBackdrop(PaneBackdrop) border:SetBackdrop(PaneBackdrop)
@@ -2,22 +2,18 @@
TabGroup Container TabGroup Container
Container that uses tabs on top to switch between groups. Container that uses tabs on top to switch between groups.
-------------------------------------------------------------------------------]] -------------------------------------------------------------------------------]]
local Type, Version = "TabGroup", 36 local Type, Version = "TabGroup", 38
local AceGUI = LibStub and LibStub("AceGUI-3.0", true) local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
-- Lua APIs -- Lua APIs
local pairs, ipairs, assert, type, wipe = pairs, ipairs, assert, type, wipe local pairs, ipairs, assert, type, wipe = pairs, ipairs, assert, type, table.wipe
-- WoW APIs -- WoW APIs
local PlaySound = PlaySound local PlaySound = PlaySound
local CreateFrame, UIParent = CreateFrame, UIParent local CreateFrame, UIParent = CreateFrame, UIParent
local _G = _G local _G = _G
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: PanelTemplates_TabResize, PanelTemplates_SetDisabledTabState, PanelTemplates_SelectTab, PanelTemplates_DeselectTab
-- local upvalue storage used by BuildTabs -- local upvalue storage used by BuildTabs
local widths = {} local widths = {}
local rowwidths = {} local rowwidths = {}
@@ -26,6 +22,143 @@ local rowends = {}
--[[----------------------------------------------------------------------------- --[[-----------------------------------------------------------------------------
Support functions Support functions
-------------------------------------------------------------------------------]] -------------------------------------------------------------------------------]]
local function PanelTemplates_TabResize(tab, padding, absoluteSize, minWidth, maxWidth, absoluteTextSize)
local tabName = tab:GetName();
local buttonMiddle = tab.Middle or tab.middleTexture or _G[tabName.."Middle"];
local buttonMiddleDisabled = tab.MiddleDisabled or (tabName and _G[tabName.."MiddleDisabled"]);
local left = tab.Left or tab.leftTexture or _G[tabName.."Left"];
local sideWidths = 2 * left:GetWidth();
local tabText = tab.Text or _G[tab:GetName().."Text"];
local highlightTexture = tab.HighlightTexture or (tabName and _G[tabName.."HighlightTexture"]);
local width, tabWidth;
local textWidth;
if ( absoluteTextSize ) then
textWidth = absoluteTextSize;
else
tabText:SetWidth(0);
textWidth = tabText:GetWidth();
end
-- If there's an absolute size specified then use it
if ( absoluteSize ) then
if ( absoluteSize < sideWidths) then
width = 1;
tabWidth = sideWidths
else
width = absoluteSize - sideWidths;
tabWidth = absoluteSize
end
tabText:SetWidth(width);
else
-- Otherwise try to use padding
if ( padding ) then
width = textWidth + padding;
else
width = textWidth + 24;
end
-- If greater than the maxWidth then cap it
if ( maxWidth and width > maxWidth ) then
if ( padding ) then
width = maxWidth + padding;
else
width = maxWidth + 24;
end
tabText:SetWidth(width);
else
tabText:SetWidth(0);
end
if (minWidth and width < minWidth) then
width = minWidth;
end
tabWidth = width + sideWidths;
end
if ( buttonMiddle ) then
buttonMiddle:SetWidth(width);
end
if ( buttonMiddleDisabled ) then
buttonMiddleDisabled:SetWidth(width);
end
tab:SetWidth(tabWidth);
if ( highlightTexture ) then
highlightTexture:SetWidth(tabWidth);
end
end
local function PanelTemplates_DeselectTab(tab)
local name = tab:GetName();
local left = tab.Left or _G[name.."Left"];
local middle = tab.Middle or _G[name.."Middle"];
local right = tab.Right or _G[name.."Right"];
left:Show();
middle:Show();
right:Show();
--tab:UnlockHighlight();
tab:Enable();
local text = tab.Text or _G[name.."Text"];
text:SetPoint("CENTER", tab, "CENTER", (tab.deselectedTextX or 0), (tab.deselectedTextY or 2));
local leftDisabled = tab.LeftDisabled or _G[name.."LeftDisabled"];
local middleDisabled = tab.MiddleDisabled or _G[name.."MiddleDisabled"];
local rightDisabled = tab.RightDisabled or _G[name.."RightDisabled"];
leftDisabled:Hide();
middleDisabled:Hide();
rightDisabled:Hide();
end
local function PanelTemplates_SelectTab(tab)
local name = tab:GetName();
local left = tab.Left or _G[name.."Left"];
local middle = tab.Middle or _G[name.."Middle"];
local right = tab.Right or _G[name.."Right"];
left:Hide();
middle:Hide();
right:Hide();
--tab:LockHighlight();
tab:Disable();
tab:SetDisabledFontObject(GameFontHighlightSmall);
local text = tab.Text or _G[name.."Text"];
text:SetPoint("CENTER", tab, "CENTER", (tab.selectedTextX or 0), (tab.selectedTextY or -3));
local leftDisabled = tab.LeftDisabled or _G[name.."LeftDisabled"];
local middleDisabled = tab.MiddleDisabled or _G[name.."MiddleDisabled"];
local rightDisabled = tab.RightDisabled or _G[name.."RightDisabled"];
leftDisabled:Show();
middleDisabled:Show();
rightDisabled:Show();
if GameTooltip:IsOwned(tab) then
GameTooltip:Hide();
end
end
local function PanelTemplates_SetDisabledTabState(tab)
local name = tab:GetName();
local left = tab.Left or _G[name.."Left"];
local middle = tab.Middle or _G[name.."Middle"];
local right = tab.Right or _G[name.."Right"];
left:Show();
middle:Show();
right:Show();
--tab:UnlockHighlight();
tab:Disable();
tab.text = tab:GetText();
-- Gray out text
tab:SetDisabledFontObject(GameFontDisableSmall);
local leftDisabled = tab.LeftDisabled or _G[name.."LeftDisabled"];
local middleDisabled = tab.MiddleDisabled or _G[name.."MiddleDisabled"];
local rightDisabled = tab.RightDisabled or _G[name.."RightDisabled"];
leftDisabled:Hide();
middleDisabled:Hide();
rightDisabled:Hide();
end
local function UpdateTabLook(frame) local function UpdateTabLook(frame)
if frame.disabled then if frame.disabled then
PanelTemplates_SetDisabledTabState(frame) PanelTemplates_SetDisabledTabState(frame)
@@ -103,11 +236,64 @@ local methods = {
["CreateTab"] = function(self, id) ["CreateTab"] = function(self, id)
local tabname = ("AceGUITabGroup%dTab%d"):format(self.num, id) local tabname = ("AceGUITabGroup%dTab%d"):format(self.num, id)
local tab = CreateFrame("Button", tabname, self.border, "OptionsFrameTabButtonTemplate") local tab = CreateFrame("Button", tabname, self.border)
tab:SetSize(115, 24)
tab.deselectedTextY = -3
tab.selectedTextY = -2
tab.LeftDisabled = tab:CreateTexture(tabname .. "LeftDisabled", "BORDER")
tab.LeftDisabled:SetTexture("Interface\\OptionsFrame\\UI-OptionsFrame-ActiveTab")
tab.LeftDisabled:SetSize(20, 24)
tab.LeftDisabled:SetPoint("BOTTOMLEFT", 0, -3)
tab.LeftDisabled:SetTexCoord(0, 0.15625, 0, 1.0)
tab.MiddleDisabled = tab:CreateTexture(tabname .. "MiddleDisabled", "BORDER")
tab.MiddleDisabled:SetTexture("Interface\\OptionsFrame\\UI-OptionsFrame-ActiveTab")
tab.MiddleDisabled:SetSize(88, 24)
tab.MiddleDisabled:SetPoint("LEFT", tab.LeftDisabled, "RIGHT")
tab.MiddleDisabled:SetTexCoord(0.15625, 0.84375, 0, 1.0)
tab.RightDisabled = tab:CreateTexture(tabname .. "RightDisabled", "BORDER")
tab.RightDisabled:SetTexture("Interface\\OptionsFrame\\UI-OptionsFrame-ActiveTab")
tab.RightDisabled:SetSize(20, 24)
tab.RightDisabled:SetPoint("LEFT", tab.MiddleDisabled, "RIGHT")
tab.RightDisabled:SetTexCoord(0.84375, 1.0, 0, 1.0)
tab.Left = tab:CreateTexture(tabname .. "Left", "BORDER")
tab.Left:SetTexture("Interface\\OptionsFrame\\UI-OptionsFrame-InActiveTab")
tab.Left:SetSize(20, 24)
tab.Left:SetPoint("TOPLEFT")
tab.Left:SetTexCoord(0, 0.15625, 0, 1.0)
tab.Middle = tab:CreateTexture(tabname .. "Middle", "BORDER")
tab.Middle:SetTexture("Interface\\OptionsFrame\\UI-OptionsFrame-InActiveTab")
tab.Middle:SetSize(88, 24)
tab.Middle:SetPoint("LEFT", tab.Left, "RIGHT")
tab.Middle:SetTexCoord(0.15625, 0.84375, 0, 1.0)
tab.Right = tab:CreateTexture(tabname .. "Right", "BORDER")
tab.Right:SetTexture("Interface\\OptionsFrame\\UI-OptionsFrame-InActiveTab")
tab.Right:SetSize(20, 24)
tab.Right:SetPoint("LEFT", tab.Middle, "RIGHT")
tab.Right:SetTexCoord(0.84375, 1.0, 0, 1.0)
tab.Text = tab:CreateFontString(tabname .. "Text")
tab:SetFontString(tab.Text)
tab:SetNormalFontObject(GameFontNormalSmall)
tab:SetHighlightFontObject(GameFontHighlightSmall)
tab:SetDisabledFontObject(GameFontHighlightSmall)
tab:SetHighlightTexture("Interface\\PaperDollInfoFrame\\UI-Character-Tab-Highlight", "ADD")
tab.HighlightTexture = tab:GetHighlightTexture()
tab.HighlightTexture:ClearAllPoints()
tab.HighlightTexture:SetPoint("LEFT", tab, "LEFT", 10, -4)
tab.HighlightTexture:SetPoint("RIGHT", tab, "RIGHT", -10, -4)
_G[tabname .. "HighlightTexture"] = tab.HighlightTexture
tab.obj = self tab.obj = self
tab.id = id tab.id = id
tab.text = _G[tabname .. "Text"] tab.text = tab.Text -- compat
tab.text:ClearAllPoints() tab.text:ClearAllPoints()
tab.text:SetPoint("LEFT", 14, -3) tab.text:SetPoint("LEFT", 14, -3)
tab.text:SetPoint("RIGHT", -12, -3) tab.text:SetPoint("RIGHT", -12, -3)
@@ -316,7 +502,7 @@ local function Constructor()
titletext:SetHeight(18) titletext:SetHeight(18)
titletext:SetText("") titletext:SetText("")
local border = CreateFrame("Frame", nil, frame) local border = CreateFrame("Frame", nil, frame, "BackdropTemplate")
border:SetPoint("TOPLEFT", 1, -27) border:SetPoint("TOPLEFT", 1, -27)
border:SetPoint("BOTTOMRIGHT", -1, 3) border:SetPoint("BOTTOMRIGHT", -1, 3)
border:SetBackdrop(PaneBackdrop) border:SetBackdrop(PaneBackdrop)
@@ -2,24 +2,18 @@
TreeGroup Container TreeGroup Container
Container that uses a tree control to switch between groups. Container that uses a tree control to switch between groups.
-------------------------------------------------------------------------------]] -------------------------------------------------------------------------------]]
local Type, Version = "TreeGroup", 44 local Type, Version = "TreeGroup", 49
local AceGUI = LibStub and LibStub("AceGUI-3.0", true) local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
local WoW80 = select(4, GetBuildInfo()) >= 80000
-- Lua APIs -- Lua APIs
local next, pairs, ipairs, assert, type = next, pairs, ipairs, assert, type local next, pairs, ipairs, assert, type = next, pairs, ipairs, assert, type
local math_min, math_max, floor = math.min, math.max, floor local math_min, math_max, floor = math.min, math.max, math.floor
local select, tremove, unpack, tconcat = select, table.remove, unpack, table.concat local select, tremove, unpack, tconcat = select, table.remove, unpack, table.concat
-- WoW APIs -- WoW APIs
local CreateFrame, UIParent = CreateFrame, UIParent local CreateFrame, UIParent = CreateFrame, UIParent
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: FONT_COLOR_CODE_CLOSE
-- Recycling functions -- Recycling functions
local new, del local new, del
do do
@@ -212,7 +206,7 @@ local function Button_OnEnter(frame)
tooltip:SetOwner(frame, "ANCHOR_NONE") tooltip:SetOwner(frame, "ANCHOR_NONE")
tooltip:ClearAllPoints() tooltip:ClearAllPoints()
tooltip:SetPoint("LEFT",frame,"RIGHT") tooltip:SetPoint("LEFT",frame,"RIGHT")
tooltip:SetText(frame.text:GetText() or "", 1, .82, 0, true) tooltip:SetText(frame.text:GetText() or "", 1, .82, 0, 1, true)
tooltip:Show() tooltip:Show()
end end
@@ -393,10 +387,6 @@ local methods = {
["RefreshTree"] = function(self,scrollToSelection,fromOnUpdate) ["RefreshTree"] = function(self,scrollToSelection,fromOnUpdate)
local buttons = self.buttons local buttons = self.buttons
local lines = self.lines local lines = self.lines
for i, v in ipairs(buttons) do
v:Hide()
end
while lines[1] do while lines[1] do
local t = tremove(lines) local t = tremove(lines)
for k in pairs(t) do for k in pairs(t) do
@@ -422,8 +412,7 @@ local methods = {
local maxlines = (floor(((self.treeframe:GetHeight()or 0) - 20 ) / 18)) local maxlines = (floor(((self.treeframe:GetHeight()or 0) - 20 ) / 18))
if maxlines <= 0 then return end if maxlines <= 0 then return end
-- workaround for lag spikes on WoW 8.0 if self.frame:GetParent() == UIParent and not fromOnUpdate then
if WoW80 and self.frame:GetParent() == UIParent and not fromOnUpdate then
self.frame:SetScript("OnUpdate", FirstFrameUpdate) self.frame:SetScript("OnUpdate", FirstFrameUpdate)
return return
end end
@@ -506,6 +495,10 @@ local methods = {
buttonnum = buttonnum + 1 buttonnum = buttonnum + 1
end end
-- We hide the remaining buttons after updating others to avoid a blizzard bug that keeps them interactable even if hidden when hidden before updating the buttons.
for i = buttonnum, #buttons do
buttons[i]:Hide()
end
end, end,
["SetSelected"] = function(self, value) ["SetSelected"] = function(self, value)
@@ -570,7 +563,11 @@ local methods = {
if maxtreewidth > 100 and status.treewidth > maxtreewidth then if maxtreewidth > 100 and status.treewidth > maxtreewidth then
self:SetTreeWidth(maxtreewidth, status.treesizable) self:SetTreeWidth(maxtreewidth, status.treesizable)
end end
treeframe:SetMaxResize(maxtreewidth, 1600) if treeframe.SetResizeBounds then
treeframe:SetResizeBounds(100, 1, maxtreewidth, 1600)
else
treeframe:SetMaxResize(maxtreewidth, 1600)
end
end, end,
["OnHeightSet"] = function(self, height) ["OnHeightSet"] = function(self, height)
@@ -632,7 +629,7 @@ local PaneBackdrop = {
local DraggerBackdrop = { local DraggerBackdrop = {
bgFile = "Interface\\Tooltips\\UI-Tooltip-Background", bgFile = "Interface\\Tooltips\\UI-Tooltip-Background",
edgeFile = nil, edgeFile = nil,
tile = true, tileSize = 16, edgeSize = 0, tile = true, tileSize = 16, edgeSize = 1,
insets = { left = 3, right = 3, top = 7, bottom = 7 } insets = { left = 3, right = 3, top = 7, bottom = 7 }
} }
@@ -640,7 +637,7 @@ local function Constructor()
local num = AceGUI:GetNextWidgetNum(Type) local num = AceGUI:GetNextWidgetNum(Type)
local frame = CreateFrame("Frame", nil, UIParent) local frame = CreateFrame("Frame", nil, UIParent)
local treeframe = CreateFrame("Frame", nil, frame) local treeframe = CreateFrame("Frame", nil, frame, "BackdropTemplate")
treeframe:SetPoint("TOPLEFT") treeframe:SetPoint("TOPLEFT")
treeframe:SetPoint("BOTTOMLEFT") treeframe:SetPoint("BOTTOMLEFT")
treeframe:SetWidth(DEFAULT_TREE_WIDTH) treeframe:SetWidth(DEFAULT_TREE_WIDTH)
@@ -649,13 +646,17 @@ local function Constructor()
treeframe:SetBackdropColor(0.1, 0.1, 0.1, 0.5) treeframe:SetBackdropColor(0.1, 0.1, 0.1, 0.5)
treeframe:SetBackdropBorderColor(0.4, 0.4, 0.4) treeframe:SetBackdropBorderColor(0.4, 0.4, 0.4)
treeframe:SetResizable(true) treeframe:SetResizable(true)
treeframe:SetMinResize(100, 1) if treeframe.SetResizeBounds then -- WoW 10.0
treeframe:SetMaxResize(400, 1600) treeframe:SetResizeBounds(100, 1, 400, 1600)
else
treeframe:SetMinResize(100, 1)
treeframe:SetMaxResize(400, 1600)
end
treeframe:SetScript("OnUpdate", FirstFrameUpdate) treeframe:SetScript("OnUpdate", FirstFrameUpdate)
treeframe:SetScript("OnSizeChanged", Tree_OnSizeChanged) treeframe:SetScript("OnSizeChanged", Tree_OnSizeChanged)
treeframe:SetScript("OnMouseWheel", Tree_OnMouseWheel) treeframe:SetScript("OnMouseWheel", Tree_OnMouseWheel)
local dragger = CreateFrame("Frame", nil, treeframe) local dragger = CreateFrame("Frame", nil, treeframe, "BackdropTemplate")
dragger:SetWidth(8) dragger:SetWidth(8)
dragger:SetPoint("TOP", treeframe, "TOPRIGHT") dragger:SetPoint("TOP", treeframe, "TOPRIGHT")
dragger:SetPoint("BOTTOM", treeframe, "BOTTOMRIGHT") dragger:SetPoint("BOTTOM", treeframe, "BOTTOMRIGHT")
@@ -680,7 +681,7 @@ local function Constructor()
scrollbg:SetAllPoints(scrollbar) scrollbg:SetAllPoints(scrollbar)
scrollbg:SetColorTexture(0,0,0,0.4) scrollbg:SetColorTexture(0,0,0,0.4)
local border = CreateFrame("Frame",nil,frame) local border = CreateFrame("Frame", nil, frame, "BackdropTemplate")
border:SetPoint("TOPLEFT", treeframe, "TOPRIGHT") border:SetPoint("TOPLEFT", treeframe, "TOPRIGHT")
border:SetPoint("BOTTOMRIGHT") border:SetPoint("BOTTOMRIGHT")
border:SetBackdrop(PaneBackdrop) border:SetBackdrop(PaneBackdrop)
@@ -7,10 +7,6 @@ local pairs, assert, type = pairs, assert, type
local PlaySound = PlaySound local PlaySound = PlaySound
local CreateFrame, UIParent = CreateFrame, UIParent local CreateFrame, UIParent = CreateFrame, UIParent
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: GameFontNormal
---------------- ----------------
-- Main Frame -- -- Main Frame --
---------------- ----------------
@@ -21,7 +17,7 @@ local CreateFrame, UIParent = CreateFrame, UIParent
]] ]]
do do
local Type = "Window" local Type = "Window"
local Version = 6 local Version = 8
local function frameOnShow(this) local function frameOnShow(this)
this.obj:Fire("OnShow") this.obj:Fire("OnShow")
@@ -186,7 +182,11 @@ do
frame:SetScript("OnShow",frameOnShow) frame:SetScript("OnShow",frameOnShow)
frame:SetScript("OnHide",frameOnClose) frame:SetScript("OnHide",frameOnClose)
frame:SetMinResize(240,240) if frame.SetResizeBounds then -- WoW 10.0
frame:SetResizeBounds(240,240)
else
frame:SetMinResize(240,240)
end
frame:SetToplevel(true) frame:SetToplevel(true)
local titlebg = frame:CreateTexture(nil, "BACKGROUND") local titlebg = frame:CreateTexture(nil, "BACKGROUND")
@@ -300,7 +300,7 @@ do
line2:SetHeight(8) line2:SetHeight(8)
line2:SetPoint("BOTTOMRIGHT", -8, 8) line2:SetPoint("BOTTOMRIGHT", -8, 8)
line2:SetTexture(137057) -- Interface\\Tooltips\\UI-Tooltip-Border line2:SetTexture(137057) -- Interface\\Tooltips\\UI-Tooltip-Border
local x = 0.1 * 8/17 x = 0.1 * 8/17
line2:SetTexCoord(0.05 - x, 0.5, 0.05, 0.5 + x, 0.05, 0.5 - x, 0.5 + x, 0.5) line2:SetTexCoord(0.05 - x, 0.5, 0.05, 0.5 + x, 0.05, 0.5 - x, 0.5 + x, 0.5)
local sizer_s = CreateFrame("Frame",nil,frame) local sizer_s = CreateFrame("Frame",nil,frame)
@@ -1,7 +1,7 @@
--[[----------------------------------------------------------------------------- --[[-----------------------------------------------------------------------------
Checkbox Widget Checkbox Widget
-------------------------------------------------------------------------------]] -------------------------------------------------------------------------------]]
local Type, Version = "CheckBox", 26 local Type, Version = "CheckBox", 27
local AceGUI = LibStub and LibStub("AceGUI-3.0", true) local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
@@ -12,10 +12,6 @@ local select, pairs = select, pairs
local PlaySound = PlaySound local PlaySound = PlaySound
local CreateFrame, UIParent = CreateFrame, UIParent local CreateFrame, UIParent = CreateFrame, UIParent
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: SetDesaturation, GameFontHighlight
--[[----------------------------------------------------------------------------- --[[-----------------------------------------------------------------------------
Support functions Support functions
-------------------------------------------------------------------------------]] -------------------------------------------------------------------------------]]
@@ -101,7 +97,7 @@ local methods = {
if disabled then if disabled then
self.frame:Disable() self.frame:Disable()
self.text:SetTextColor(0.5, 0.5, 0.5) self.text:SetTextColor(0.5, 0.5, 0.5)
SetDesaturation(self.check, true) self.check:SetDesaturated(true)
if self.desc then if self.desc then
self.desc:SetTextColor(0.5, 0.5, 0.5) self.desc:SetTextColor(0.5, 0.5, 0.5)
end end
@@ -109,9 +105,9 @@ local methods = {
self.frame:Enable() self.frame:Enable()
self.text:SetTextColor(1, 1, 1) self.text:SetTextColor(1, 1, 1)
if self.tristate and self.checked == nil then if self.tristate and self.checked == nil then
SetDesaturation(self.check, true) self.check:SetDesaturated(true)
else else
SetDesaturation(self.check, false) self.check:SetDesaturated(false)
end end
if self.desc then if self.desc then
self.desc:SetTextColor(1, 1, 1) self.desc:SetTextColor(1, 1, 1)
@@ -123,15 +119,15 @@ local methods = {
local check = self.check local check = self.check
self.checked = value self.checked = value
if value then if value then
SetDesaturation(check, false) self.check:SetDesaturated(false)
check:Show() check:Show()
else else
--Nil is the unknown tristate value --Nil is the unknown tristate value
if self.tristate and value == nil then if self.tristate and value == nil then
SetDesaturation(check, true) self.check:SetDesaturated(true)
check:Show() check:Show()
else else
SetDesaturation(check, false) self.check:SetDesaturated(false)
check:Hide() check:Hide()
end end
end end
@@ -199,14 +195,14 @@ local methods = {
["SetDescription"] = function(self, desc) ["SetDescription"] = function(self, desc)
if desc then if desc then
if not self.desc then if not self.desc then
local desc = self.frame:CreateFontString(nil, "OVERLAY", "GameFontHighlightSmall") local f = self.frame:CreateFontString(nil, "OVERLAY", "GameFontHighlightSmall")
desc:ClearAllPoints() f:ClearAllPoints()
desc:SetPoint("TOPLEFT", self.checkbg, "TOPRIGHT", 5, -21) f:SetPoint("TOPLEFT", self.checkbg, "TOPRIGHT", 5, -21)
desc:SetWidth(self.frame.width - 30) f:SetWidth(self.frame.width - 30)
desc:SetPoint("RIGHT", self.frame, "RIGHT", -30, 0) f:SetPoint("RIGHT", self.frame, "RIGHT", -30, 0)
desc:SetJustifyH("LEFT") f:SetJustifyH("LEFT")
desc:SetJustifyV("TOP") f:SetJustifyV("TOP")
self.desc = desc self.desc = f
end end
self.desc:Show() self.desc:Show()
--self.text:SetFontObject(GameFontNormal) --self.text:SetFontObject(GameFontNormal)
@@ -1,7 +1,7 @@
--[[----------------------------------------------------------------------------- --[[-----------------------------------------------------------------------------
ColorPicker Widget ColorPicker Widget
-------------------------------------------------------------------------------]] -------------------------------------------------------------------------------]]
local Type, Version = "ColorPicker", 25 local Type, Version = "ColorPicker", 29
local AceGUI = LibStub and LibStub("AceGUI-3.0", true) local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
@@ -11,17 +11,24 @@ local pairs = pairs
-- WoW APIs -- WoW APIs
local CreateFrame, UIParent = CreateFrame, UIParent local CreateFrame, UIParent = CreateFrame, UIParent
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded -- Unfortunately we have no way to realistically detect if a client uses inverted alpha
-- List them here for Mikk's FindGlobals script -- as no API will tell you. Wrath uses the old colorpicker, era uses the new one, both are inverted
-- GLOBALS: ColorPickerFrame, OpacitySliderFrame local INVERTED_ALPHA = (WOW_PROJECT_ID ~= WOW_PROJECT_MAINLINE and WOW_PROJECT_ID ~= WOW_PROJECT_CAMELOT)
--[[----------------------------------------------------------------------------- --[[-----------------------------------------------------------------------------
Support functions Support functions
-------------------------------------------------------------------------------]] -------------------------------------------------------------------------------]]
local function ColorCallback(self, r, g, b, a, isAlpha) local function ColorCallback(self, r, g, b, a, isAlpha)
if INVERTED_ALPHA and a then
a = 1 - a
end
if not self.HasAlpha then if not self.HasAlpha then
a = 1 a = 1
end end
-- no change, skip update
if r == self.r and g == self.g and b == self.b and a == self.a then
return
end
self:SetColor(r, g, b, a) self:SetColor(r, g, b, a)
if ColorPickerFrame:IsVisible() then if ColorPickerFrame:IsVisible() then
--colorpicker is still open --colorpicker is still open
@@ -54,30 +61,63 @@ local function ColorSwatch_OnClick(frame)
ColorPickerFrame:SetFrameLevel(frame:GetFrameLevel() + 10) ColorPickerFrame:SetFrameLevel(frame:GetFrameLevel() + 10)
ColorPickerFrame:SetClampedToScreen(true) ColorPickerFrame:SetClampedToScreen(true)
ColorPickerFrame.func = function() if ColorPickerFrame.SetupColorPickerAndShow then -- 10.2.5 color picker overhaul
local r, g, b = ColorPickerFrame:GetColorRGB() local r2, g2, b2, a2 = self.r, self.g, self.b, (self.a or 1)
local a = 1 - OpacitySliderFrame:GetValue() if INVERTED_ALPHA then
ColorCallback(self, r, g, b, a) a2 = 1 - a2
end end
ColorPickerFrame.hasOpacity = self.HasAlpha local info = {
ColorPickerFrame.opacityFunc = function() swatchFunc = function()
local r, g, b = ColorPickerFrame:GetColorRGB() local r, g, b = ColorPickerFrame:GetColorRGB()
local a = 1 - OpacitySliderFrame:GetValue() local a = ColorPickerFrame:GetColorAlpha()
ColorCallback(self, r, g, b, a, true) ColorCallback(self, r, g, b, a)
end end,
local r, g, b, a = self.r, self.g, self.b, self.a hasOpacity = self.HasAlpha,
if self.HasAlpha then opacityFunc = function()
ColorPickerFrame.opacity = 1 - (a or 0) local r, g, b = ColorPickerFrame:GetColorRGB()
end local a = ColorPickerFrame:GetColorAlpha()
ColorPickerFrame:SetColorRGB(r, g, b) ColorCallback(self, r, g, b, a, true)
end,
opacity = a2,
ColorPickerFrame.cancelFunc = function() cancelFunc = function()
ColorCallback(self, r, g, b, a, true) ColorCallback(self, r2, g2, b2, a2, true)
end end,
ColorPickerFrame:Show() r = r2,
g = g2,
b = b2,
}
ColorPickerFrame:SetupColorPickerAndShow(info)
else
ColorPickerFrame.func = function()
local r, g, b = ColorPickerFrame:GetColorRGB()
local a = OpacitySliderFrame:GetValue()
ColorCallback(self, r, g, b, a)
end
ColorPickerFrame.hasOpacity = self.HasAlpha
ColorPickerFrame.opacityFunc = function()
local r, g, b = ColorPickerFrame:GetColorRGB()
local a = OpacitySliderFrame:GetValue()
ColorCallback(self, r, g, b, a, true)
end
local r, g, b, a = self.r, self.g, self.b, 1 - (self.a or 1)
if self.HasAlpha then
ColorPickerFrame.opacity = a
end
ColorPickerFrame:SetColorRGB(r, g, b)
ColorPickerFrame.cancelFunc = function()
ColorCallback(self, r, g, b, a, true)
end
ColorPickerFrame:Show()
end
end end
AceGUI:ClearFocus() AceGUI:ClearFocus()
end end
@@ -1,4 +1,4 @@
--[[ $Id: AceGUIWidget-DropDown-Items.lua 1202 2019-05-15 23:11:22Z nevcairiel $ ]]-- --[[ $Id$ ]]--
local AceGUI = LibStub("AceGUI-3.0") local AceGUI = LibStub("AceGUI-3.0")
@@ -41,7 +41,7 @@ local ItemBase = {
-- NOTE: The ItemBase version is added to each item's version number -- NOTE: The ItemBase version is added to each item's version number
-- to ensure proper updates on ItemBase changes. -- to ensure proper updates on ItemBase changes.
-- Use at least 1000er steps. -- Use at least 1000er steps.
version = 1000, version = 2000,
counter = 0, counter = 0,
} }
@@ -178,7 +178,7 @@ function ItemBase.Create(type)
highlight:Hide() highlight:Hide()
self.highlight = highlight self.highlight = highlight
local check = frame:CreateTexture("OVERLAY") local check = frame:CreateTexture(nil, "OVERLAY")
check:SetWidth(16) check:SetWidth(16)
check:SetHeight(16) check:SetHeight(16)
check:SetPoint("LEFT",frame,"LEFT",3,-1) check:SetPoint("LEFT",frame,"LEFT",3,-1)
@@ -186,7 +186,7 @@ function ItemBase.Create(type)
check:Hide() check:Hide()
self.check = check self.check = check
local sub = frame:CreateTexture("OVERLAY") local sub = frame:CreateTexture(nil, "OVERLAY")
sub:SetWidth(16) sub:SetWidth(16)
sub:SetHeight(16) sub:SetHeight(16)
sub:SetPoint("RIGHT",frame,"RIGHT",-3,-1) sub:SetPoint("RIGHT",frame,"RIGHT",-3,-1)
@@ -1,4 +1,4 @@
--[[ $Id: AceGUIWidget-DropDown.lua 1209 2019-06-24 21:01:01Z nevcairiel $ ]]-- --[[ $Id$ ]]--
local AceGUI = LibStub("AceGUI-3.0") local AceGUI = LibStub("AceGUI-3.0")
-- Lua APIs -- Lua APIs
@@ -11,10 +11,6 @@ local PlaySound = PlaySound
local UIParent, CreateFrame = UIParent, CreateFrame local UIParent, CreateFrame = UIParent, CreateFrame
local _G = _G local _G = _G
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: CLOSE
local function fixlevels(parent,...) local function fixlevels(parent,...)
local i = 1 local i = 1
local child = select(i, ...) local child = select(i, ...)
@@ -39,7 +35,7 @@ end
do do
local widgetType = "Dropdown-Pullout" local widgetType = "Dropdown-Pullout"
local widgetVersion = 3 local widgetVersion = 5
--[[ Static data ]]-- --[[ Static data ]]--
@@ -193,12 +189,7 @@ do
local height = 8 local height = 8
for i, item in pairs(items) do for i, item in pairs(items) do
if i == 1 then item:SetPoint("TOP", itemFrame, "TOP", 0, -2 + (i - 1) * -16)
item:SetPoint("TOP", itemFrame, "TOP", 0, -2)
else
item:SetPoint("TOP", items[i-1].frame, "BOTTOM", 0, 1)
end
item:Show() item:Show()
height = height + 16 height = height + 16
@@ -258,7 +249,7 @@ do
local function Constructor() local function Constructor()
local count = AceGUI:GetNextWidgetNum(widgetType) local count = AceGUI:GetNextWidgetNum(widgetType)
local frame = CreateFrame("Frame", "AceGUI30Pullout"..count, UIParent) local frame = CreateFrame("Frame", "AceGUI30Pullout"..count, UIParent, "BackdropTemplate")
local self = {} local self = {}
self.count = count self.count = count
self.type = widgetType self.type = widgetType
@@ -309,7 +300,7 @@ do
scrollFrame.obj = self scrollFrame.obj = self
itemFrame.obj = self itemFrame.obj = self
local slider = CreateFrame("Slider", "AceGUI30PulloutScrollbar"..count, scrollFrame) local slider = CreateFrame("Slider", "AceGUI30PulloutScrollbar"..count, scrollFrame, "BackdropTemplate")
slider:SetOrientation("VERTICAL") slider:SetOrientation("VERTICAL")
slider:SetHitRectInsets(0, 0, -10, 0) slider:SetHitRectInsets(0, 0, -10, 0)
slider:SetBackdrop(sliderBackdrop) slider:SetBackdrop(sliderBackdrop)
@@ -356,7 +347,7 @@ end
do do
local widgetType = "Dropdown" local widgetType = "Dropdown"
local widgetVersion = 34 local widgetVersion = 36
--[[ Static data ]]-- --[[ Static data ]]--
@@ -381,7 +372,6 @@ do
local function Dropdown_TogglePullout(this) local function Dropdown_TogglePullout(this)
local self = this.obj local self = this.obj
PlaySound(856) -- SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_ON
if self.open then if self.open then
self.open = nil self.open = nil
self.pullout:Close() self.pullout:Close()
@@ -465,6 +455,7 @@ do
self:SetWidth(200) self:SetWidth(200)
self:SetLabel() self:SetLabel()
self:SetPulloutWidth(nil) self:SetPulloutWidth(nil)
self.list = {}
end end
-- exported, AceGUI callback -- exported, AceGUI callback
@@ -535,9 +526,7 @@ do
-- exported -- exported
local function SetValue(self, value) local function SetValue(self, value)
if self.list then self:SetText(self.list[value] or "")
self:SetText(self.list[value] or "")
end
self.value = value self.value = value
end end
@@ -601,7 +590,7 @@ do
end end
end end
local function SetList(self, list, order, itemType) local function SetList(self, list, order, itemType)
self.list = list self.list = list or {}
self.pullout:Clear() self.pullout:Clear()
self.hasClose = nil self.hasClose = nil
if not list then return end if not list then return end
@@ -629,10 +618,8 @@ do
-- exported -- exported
local function AddItem(self, value, text, itemType) local function AddItem(self, value, text, itemType)
if self.list then self.list[value] = text
self.list[value] = text AddListItem(self, value, text, itemType)
AddListItem(self, value, text, itemType)
end
end end
-- exported -- exported
@@ -1,7 +1,7 @@
--[[----------------------------------------------------------------------------- --[[-----------------------------------------------------------------------------
EditBox Widget EditBox Widget
-------------------------------------------------------------------------------]] -------------------------------------------------------------------------------]]
local Type, Version = "EditBox", 28 local Type, Version = "EditBox", 29
local AceGUI = LibStub and LibStub("AceGUI-3.0", true) local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
@@ -10,20 +10,20 @@ local tostring, pairs = tostring, pairs
-- WoW APIs -- WoW APIs
local PlaySound = PlaySound local PlaySound = PlaySound
local GetCursorInfo, ClearCursor, GetSpellInfo = GetCursorInfo, ClearCursor, GetSpellInfo local GetCursorInfo, ClearCursor = GetCursorInfo, ClearCursor
local CreateFrame, UIParent = CreateFrame, UIParent local CreateFrame, UIParent = CreateFrame, UIParent
local _G = _G local _G = _G
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: AceGUIEditBoxInsertLink, ChatFontNormal, OKAY
--[[----------------------------------------------------------------------------- --[[-----------------------------------------------------------------------------
Support functions Support functions
-------------------------------------------------------------------------------]] -------------------------------------------------------------------------------]]
if not AceGUIEditBoxInsertLink then if not AceGUIEditBoxInsertLink then
-- upgradeable hook -- upgradeable hook
hooksecurefunc("ChatEdit_InsertLink", function(...) return _G.AceGUIEditBoxInsertLink(...) end) if ChatFrameUtil and ChatFrameUtil.InsertLink then
hooksecurefunc(ChatFrameUtil, "InsertLink", function(...) return _G.AceGUIEditBoxInsertLink(...) end)
elseif ChatEdit_InsertLink then
hooksecurefunc("ChatEdit_InsertLink", function(...) return _G.AceGUIEditBoxInsertLink(...) end)
end
end end
function _G.AceGUIEditBoxInsertLink(text) function _G.AceGUIEditBoxInsertLink(text)
@@ -80,12 +80,16 @@ end
local function EditBox_OnReceiveDrag(frame) local function EditBox_OnReceiveDrag(frame)
local self = frame.obj local self = frame.obj
local type, id, info = GetCursorInfo() local type, id, info, extra = GetCursorInfo()
local name local name
if type == "item" then if type == "item" then
name = info name = info
elseif type == "spell" then elseif type == "spell" then
name = GetSpellInfo(id, info) if C_Spell and C_Spell.GetSpellName then
name = C_Spell.GetSpellName(extra)
else
name = GetSpellInfo(id, info)
end
elseif type == "macro" then elseif type == "macro" then
name = GetMacroInfo(id) name = GetMacroInfo(id)
end end
@@ -1,7 +1,7 @@
--[[----------------------------------------------------------------------------- --[[-----------------------------------------------------------------------------
Heading Widget Heading Widget
-------------------------------------------------------------------------------]] -------------------------------------------------------------------------------]]
local Type, Version = "Heading", 20 local Type, Version = "Heading", 21
local AceGUI = LibStub and LibStub("AceGUI-3.0", true) local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
@@ -9,7 +9,7 @@ if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
local pairs = pairs local pairs = pairs
-- WoW APIs -- WoW APIs
local CreateFrame, UIParent = CreateFrame, UIParent local CreateFrame, UIParent, issecretvalue = CreateFrame, UIParent, issecretvalue
--[[----------------------------------------------------------------------------- --[[-----------------------------------------------------------------------------
Methods Methods
@@ -21,11 +21,16 @@ local methods = {
self:SetHeight(18) self:SetHeight(18)
end, end,
-- ["OnRelease"] = nil, ["OnRelease"] = function(self)
self.label:ClearText()
self.label:ClearAllPoints()
self.label:SetPoint("TOP")
self.label:SetPoint("BOTTOM")
end,
["SetText"] = function(self, text) ["SetText"] = function(self, text)
self.label:SetText(text or "") self.label:SetText(text or "")
if text and text ~= "" then if issecretvalue(text) or (text and text ~= "") then
self.left:SetPoint("RIGHT", self.label, "LEFT", -5, 0) self.left:SetPoint("RIGHT", self.label, "LEFT", -5, 0)
self.right:Show() self.right:Show()
else else
@@ -1,7 +1,7 @@
--[[----------------------------------------------------------------------------- --[[-----------------------------------------------------------------------------
Icon Widget Icon Widget
-------------------------------------------------------------------------------]] -------------------------------------------------------------------------------]]
local Type, Version = "Icon", 21 local Type, Version = "Icon", 22
local AceGUI = LibStub and LibStub("AceGUI-3.0", true) local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
@@ -67,6 +67,11 @@ local methods = {
end end
end, end,
["SetImageByAtlas"] = function(self, atlasString)
local image = self.image
image:SetAtlas(atlasString)
end,
["SetImageSize"] = function(self, width, height) ["SetImageSize"] = function(self, width, height)
self.image:SetWidth(width) self.image:SetWidth(width)
self.image:SetHeight(height) self.image:SetHeight(height)
@@ -2,7 +2,7 @@
Keybinding Widget Keybinding Widget
Set Keybindings in the Config UI. Set Keybindings in the Config UI.
-------------------------------------------------------------------------------]] -------------------------------------------------------------------------------]]
local Type, Version = "Keybinding", 25 local Type, Version = "Keybinding", 27
local AceGUI = LibStub and LibStub("AceGUI-3.0", true) local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
@@ -13,10 +13,6 @@ local pairs = pairs
local IsShiftKeyDown, IsControlKeyDown, IsAltKeyDown = IsShiftKeyDown, IsControlKeyDown, IsAltKeyDown local IsShiftKeyDown, IsControlKeyDown, IsAltKeyDown = IsShiftKeyDown, IsControlKeyDown, IsAltKeyDown
local CreateFrame, UIParent = CreateFrame, UIParent local CreateFrame, UIParent = CreateFrame, UIParent
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: NOT_BOUND
--[[----------------------------------------------------------------------------- --[[-----------------------------------------------------------------------------
Scripts Scripts
-------------------------------------------------------------------------------]] -------------------------------------------------------------------------------]]
@@ -35,12 +31,14 @@ local function Keybinding_OnClick(frame, button)
if self.waitingForKey then if self.waitingForKey then
frame:EnableKeyboard(false) frame:EnableKeyboard(false)
frame:EnableMouseWheel(false) frame:EnableMouseWheel(false)
frame:EnableGamePadButton(false)
self.msgframe:Hide() self.msgframe:Hide()
frame:UnlockHighlight() frame:UnlockHighlight()
self.waitingForKey = nil self.waitingForKey = nil
else else
frame:EnableKeyboard(true) frame:EnableKeyboard(true)
frame:EnableMouseWheel(true) frame:EnableMouseWheel(true)
frame:EnableGamePadButton(true)
self.msgframe:Show() self.msgframe:Show()
frame:LockHighlight() frame:LockHighlight()
self.waitingForKey = true self.waitingForKey = true
@@ -76,6 +74,7 @@ local function Keybinding_OnKeyDown(frame, key)
frame:EnableKeyboard(false) frame:EnableKeyboard(false)
frame:EnableMouseWheel(false) frame:EnableMouseWheel(false)
frame:EnableGamePadButton(false)
self.msgframe:Hide() self.msgframe:Hide()
frame:UnlockHighlight() frame:UnlockHighlight()
self.waitingForKey = nil self.waitingForKey = nil
@@ -123,6 +122,7 @@ local methods = {
self:SetDisabled(false) self:SetDisabled(false)
self.button:EnableKeyboard(false) self.button:EnableKeyboard(false)
self.button:EnableMouseWheel(false) self.button:EnableMouseWheel(false)
self.button:EnableGamePadButton(false)
end, end,
-- ["OnRelease"] = nil, -- ["OnRelease"] = nil,
@@ -199,10 +199,12 @@ local function Constructor()
button:SetScript("OnKeyDown", Keybinding_OnKeyDown) button:SetScript("OnKeyDown", Keybinding_OnKeyDown)
button:SetScript("OnMouseDown", Keybinding_OnMouseDown) button:SetScript("OnMouseDown", Keybinding_OnMouseDown)
button:SetScript("OnMouseWheel", Keybinding_OnMouseWheel) button:SetScript("OnMouseWheel", Keybinding_OnMouseWheel)
button:SetScript("OnGamePadButtonDown", Keybinding_OnKeyDown)
button:SetPoint("BOTTOMLEFT") button:SetPoint("BOTTOMLEFT")
button:SetPoint("BOTTOMRIGHT") button:SetPoint("BOTTOMRIGHT")
button:SetHeight(24) button:SetHeight(24)
button:EnableKeyboard(false) button:EnableKeyboard(false)
button:EnableGamePadButton(false)
local text = button:GetFontString() local text = button:GetFontString()
text:SetPoint("LEFT", 7, 0) text:SetPoint("LEFT", 7, 0)
@@ -214,7 +216,7 @@ local function Constructor()
label:SetJustifyH("CENTER") label:SetJustifyH("CENTER")
label:SetHeight(18) label:SetHeight(18)
local msgframe = CreateFrame("Frame", nil, UIParent) local msgframe = CreateFrame("Frame", nil, UIParent, "BackdropTemplate")
msgframe:SetHeight(30) msgframe:SetHeight(30)
msgframe:SetBackdrop(ControlBackdrop) msgframe:SetBackdrop(ControlBackdrop)
msgframe:SetBackdropColor(0,0,0) msgframe:SetBackdropColor(0,0,0)
+15 -7
View File
@@ -2,7 +2,7 @@
Label Widget Label Widget
Displays text and optionally an icon. Displays text and optionally an icon.
-------------------------------------------------------------------------------]] -------------------------------------------------------------------------------]]
local Type, Version = "Label", 26 local Type, Version = "Label", 29
local AceGUI = LibStub and LibStub("AceGUI-3.0", true) local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
@@ -12,10 +12,6 @@ local max, select, pairs = math.max, select, pairs
-- WoW APIs -- WoW APIs
local CreateFrame, UIParent = CreateFrame, UIParent local CreateFrame, UIParent = CreateFrame, UIParent
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: GameFontHighlightSmall
--[[----------------------------------------------------------------------------- --[[-----------------------------------------------------------------------------
Support functions Support functions
-------------------------------------------------------------------------------]] -------------------------------------------------------------------------------]]
@@ -128,12 +124,24 @@ local methods = {
UpdateImageAnchor(self) UpdateImageAnchor(self)
end, end,
["SetImageByAtlas"] = function(self, atlasString)
self.imageshown = true
local image = self.image
image:SetAtlas(atlasString)
UpdateImageAnchor(self)
end,
["SetFont"] = function(self, font, height, flags) ["SetFont"] = function(self, font, height, flags)
self.label:SetFont(font, height, flags) if not self.fontObject then
self.fontObject = CreateFont("AceGUI30LabelFont" .. AceGUI:GetNextWidgetNum(Type))
end
self.fontObject:SetFont(font, height, flags)
self:SetFontObject(self.fontObject)
end, end,
["SetFontObject"] = function(self, font) ["SetFontObject"] = function(self, font)
self:SetFont((font or GameFontHighlightSmall):GetFont()) self.label:SetFontObject(font or GameFontHighlightSmall)
UpdateImageAnchor(self)
end, end,
["SetImageSize"] = function(self, width, height) ["SetImageSize"] = function(self, width, height)
@@ -1,4 +1,4 @@
local Type, Version = "MultiLineEditBox", 28 local Type, Version = "MultiLineEditBox", 33
local AceGUI = LibStub and LibStub("AceGUI-3.0", true) local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
@@ -6,21 +6,21 @@ if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
local pairs = pairs local pairs = pairs
-- WoW APIs -- WoW APIs
local GetCursorInfo, GetSpellInfo, ClearCursor = GetCursorInfo, GetSpellInfo, ClearCursor local GetCursorInfo, ClearCursor = GetCursorInfo, ClearCursor
local CreateFrame, UIParent = CreateFrame, UIParent local CreateFrame, UIParent = CreateFrame, UIParent
local _G = _G local _G = _G
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: ACCEPT, ChatFontNormal
--[[----------------------------------------------------------------------------- --[[-----------------------------------------------------------------------------
Support functions Support functions
-------------------------------------------------------------------------------]] -------------------------------------------------------------------------------]]
if not AceGUIMultiLineEditBoxInsertLink then if not AceGUIMultiLineEditBoxInsertLink then
-- upgradeable hook -- upgradeable hook
hooksecurefunc("ChatEdit_InsertLink", function(...) return _G.AceGUIMultiLineEditBoxInsertLink(...) end) if ChatFrameUtil and ChatFrameUtil.InsertLink then
hooksecurefunc(ChatFrameUtil, "InsertLink", function(...) return _G.AceGUIMultiLineEditBoxInsertLink(...) end)
elseif ChatEdit_InsertLink then
hooksecurefunc("ChatEdit_InsertLink", function(...) return _G.AceGUIMultiLineEditBoxInsertLink(...) end)
end
end end
function _G.AceGUIMultiLineEditBoxInsertLink(text) function _G.AceGUIMultiLineEditBoxInsertLink(text)
@@ -104,9 +104,13 @@ local function OnMouseUp(self)
end end
local function OnReceiveDrag(self) -- EditBox / ScrollFrame local function OnReceiveDrag(self) -- EditBox / ScrollFrame
local type, id, info = GetCursorInfo() local type, id, info, extra = GetCursorInfo()
if type == "spell" then if type == "spell" then
info = GetSpellInfo(id, info) if C_Spell and C_Spell.GetSpellName then
info = C_Spell.GetSpellName(extra)
else
info = GetSpellInfo(id, info)
end
elseif type ~= "item" then elseif type ~= "item" then
return return
end end
@@ -145,6 +149,14 @@ local function OnVerticalScroll(self, offset)
editBox:SetHitRectInsets(0, 0, offset, editBox:GetHeight() - offset - self:GetHeight()) editBox:SetHitRectInsets(0, 0, offset, editBox:GetHeight() - offset - self:GetHeight())
end end
local function OnScrollRangeChanged(self, xrange, yrange)
if yrange == 0 then
self.obj.editBox:SetHitRectInsets(0, 0, 0, 0)
else
OnVerticalScroll(self, self:GetVerticalScroll())
end
end
local function OnShowFocus(frame) local function OnShowFocus(frame)
frame.obj.editBox:SetFocus() frame.obj.editBox:SetFocus()
frame:SetScript("OnShow", nil) frame:SetScript("OnShow", nil)
@@ -257,8 +269,6 @@ local methods = {
["SetCursorPosition"] = function(self, ...) ["SetCursorPosition"] = function(self, ...)
return self.editBox:SetCursorPosition(...) return self.editBox:SetCursorPosition(...)
end, end,
} }
--[[----------------------------------------------------------------------------- --[[-----------------------------------------------------------------------------
@@ -297,7 +307,7 @@ local function Constructor()
text:SetPoint("BOTTOMRIGHT", button, "BOTTOMRIGHT", -5, 1) text:SetPoint("BOTTOMRIGHT", button, "BOTTOMRIGHT", -5, 1)
text:SetJustifyV("MIDDLE") text:SetJustifyV("MIDDLE")
local scrollBG = CreateFrame("Frame", nil, frame) local scrollBG = CreateFrame("Frame", nil, frame, "BackdropTemplate")
scrollBG:SetBackdrop(backdrop) scrollBG:SetBackdrop(backdrop)
scrollBG:SetBackdropColor(0, 0, 0) scrollBG:SetBackdropColor(0, 0, 0)
scrollBG:SetBackdropBorderColor(0.4, 0.4, 0.4) scrollBG:SetBackdropBorderColor(0.4, 0.4, 0.4)
@@ -321,6 +331,7 @@ local function Constructor()
scrollFrame:SetScript("OnReceiveDrag", OnReceiveDrag) scrollFrame:SetScript("OnReceiveDrag", OnReceiveDrag)
scrollFrame:SetScript("OnSizeChanged", OnSizeChanged) scrollFrame:SetScript("OnSizeChanged", OnSizeChanged)
scrollFrame:HookScript("OnVerticalScroll", OnVerticalScroll) scrollFrame:HookScript("OnVerticalScroll", OnVerticalScroll)
scrollFrame:HookScript("OnScrollRangeChanged", OnScrollRangeChanged)
local editBox = CreateFrame("EditBox", ("%s%dEdit"):format(Type, widgetNum), scrollFrame) local editBox = CreateFrame("EditBox", ("%s%dEdit"):format(Type, widgetNum), scrollFrame)
editBox:SetAllPoints() editBox:SetAllPoints()
+13 -16
View File
@@ -2,7 +2,7 @@
Slider Widget Slider Widget
Graphical Slider, like, for Range values. Graphical Slider, like, for Range values.
-------------------------------------------------------------------------------]] -------------------------------------------------------------------------------]]
local Type, Version = "Slider", 22 local Type, Version = "Slider", 24
local AceGUI = LibStub and LibStub("AceGUI-3.0", true) local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
@@ -14,10 +14,6 @@ local tonumber, pairs = tonumber, pairs
local PlaySound = PlaySound local PlaySound = PlaySound
local CreateFrame, UIParent = CreateFrame, UIParent local CreateFrame, UIParent = CreateFrame, UIParent
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: GameFontHighlightSmall
--[[----------------------------------------------------------------------------- --[[-----------------------------------------------------------------------------
Support functions Support functions
-------------------------------------------------------------------------------]] -------------------------------------------------------------------------------]]
@@ -31,13 +27,13 @@ local function UpdateText(self)
end end
local function UpdateLabels(self) local function UpdateLabels(self)
local min, max = (self.min or 0), (self.max or 100) local min_value, max_value = (self.min or 0), (self.max or 100)
if self.ispercent then if self.ispercent then
self.lowtext:SetFormattedText("%s%%", (min * 100)) self.lowtext:SetFormattedText("%s%%", (min_value * 100))
self.hightext:SetFormattedText("%s%%", (max * 100)) self.hightext:SetFormattedText("%s%%", (max_value * 100))
else else
self.lowtext:SetText(min) self.lowtext:SetText(min_value)
self.hightext:SetText(max) self.hightext:SetText(max_value)
end end
end end
@@ -175,13 +171,13 @@ local methods = {
self.label:SetText(text) self.label:SetText(text)
end, end,
["SetSliderValues"] = function(self, min, max, step) ["SetSliderValues"] = function(self, min_value, max_value, step)
local frame = self.slider local frame = self.slider
frame.setup = true frame.setup = true
self.min = min self.min = min_value
self.max = max self.max = max_value
self.step = step self.step = step
frame:SetMinMaxValues(min or 0,max or 100) frame:SetMinMaxValues(min_value or 0,max_value or 100)
UpdateLabels(self) UpdateLabels(self)
frame:SetValueStep(step or 1) frame:SetValueStep(step or 1)
if self.value then if self.value then
@@ -225,7 +221,7 @@ local function Constructor()
label:SetJustifyH("CENTER") label:SetJustifyH("CENTER")
label:SetHeight(15) label:SetHeight(15)
local slider = CreateFrame("Slider", nil, frame) local slider = CreateFrame("Slider", nil, frame, "BackdropTemplate")
slider:SetOrientation("HORIZONTAL") slider:SetOrientation("HORIZONTAL")
slider:SetHeight(15) slider:SetHeight(15)
slider:SetHitRectInsets(0, 0, -10, 0) slider:SetHitRectInsets(0, 0, -10, 0)
@@ -247,7 +243,7 @@ local function Constructor()
local hightext = slider:CreateFontString(nil, "ARTWORK", "GameFontHighlightSmall") local hightext = slider:CreateFontString(nil, "ARTWORK", "GameFontHighlightSmall")
hightext:SetPoint("TOPRIGHT", slider, "BOTTOMRIGHT", -2, 3) hightext:SetPoint("TOPRIGHT", slider, "BOTTOMRIGHT", -2, 3)
local editbox = CreateFrame("EditBox", nil, frame) local editbox = CreateFrame("EditBox", nil, frame, "BackdropTemplate")
editbox:SetAutoFocus(false) editbox:SetAutoFocus(false)
editbox:SetFontObject(GameFontHighlightSmall) editbox:SetFontObject(GameFontHighlightSmall)
editbox:SetPoint("TOP", slider, "BOTTOM") editbox:SetPoint("TOP", slider, "BOTTOM")
@@ -277,6 +273,7 @@ local function Constructor()
widget[method] = func widget[method] = func
end end
slider.obj, editbox.obj = widget, widget slider.obj, editbox.obj = widget, widget
C_Timer.After(0.3, function() editbox:SetText(" ") UpdateText(widget) end) -- Workaround for font loading issue, making the editboxes blank until the text is changed
return AceGUI:RegisterAsWidget(widget) return AceGUI:RegisterAsWidget(widget)
end end
+4 -5
View File
@@ -9,8 +9,8 @@
-- make into AceHook. -- make into AceHook.
-- @class file -- @class file
-- @name AceHook-3.0 -- @name AceHook-3.0
-- @release $Id: AceHook-3.0.lua 1202 2019-05-15 23:11:22Z nevcairiel $ -- @release $Id$
local ACEHOOK_MAJOR, ACEHOOK_MINOR = "AceHook-3.0", 8 local ACEHOOK_MAJOR, ACEHOOK_MINOR = "AceHook-3.0", 9
local AceHook, oldminor = LibStub:NewLibrary(ACEHOOK_MAJOR, ACEHOOK_MINOR) local AceHook, oldminor = LibStub:NewLibrary(ACEHOOK_MAJOR, ACEHOOK_MINOR)
if not AceHook then return end -- No upgrade needed if not AceHook then return end -- No upgrade needed
@@ -195,7 +195,6 @@ function hook(self, obj, method, handler, script, secure, raw, forceSecure, usag
registry[self][method] = nil registry[self][method] = nil
end end
handlers[uid], actives[uid], scripts[uid] = nil, nil, nil handlers[uid], actives[uid], scripts[uid] = nil, nil, nil
uid = nil
end end
local orig local orig
@@ -478,10 +477,10 @@ function AceHook:UnhookAll()
for key, value in pairs(registry[self]) do for key, value in pairs(registry[self]) do
if type(key) == "table" then if type(key) == "table" then
for method in pairs(value) do for method in pairs(value) do
self:Unhook(key, method) AceHook.Unhook(self, key, method)
end end
else else
self:Unhook(key) AceHook.Unhook(self, key)
end end
end end
end end
+3 -7
View File
@@ -1,7 +1,7 @@
--- **AceLocale-3.0** manages localization in addons, allowing for multiple locale to be registered with fallback to the base locale for untranslated strings. --- **AceLocale-3.0** manages localization in addons, allowing for multiple locale to be registered with fallback to the base locale for untranslated strings.
-- @class file -- @class file
-- @name AceLocale-3.0 -- @name AceLocale-3.0
-- @release $Id: AceLocale-3.0.lua 1035 2011-07-09 03:20:13Z kaelten $ -- @release $Id$
local MAJOR,MINOR = "AceLocale-3.0", 6 local MAJOR,MINOR = "AceLocale-3.0", 6
local AceLocale, oldminor = LibStub:NewLibrary(MAJOR, MINOR) local AceLocale, oldminor = LibStub:NewLibrary(MAJOR, MINOR)
@@ -12,10 +12,6 @@ if not AceLocale then return end -- no upgrade needed
local assert, tostring, error = assert, tostring, error local assert, tostring, error = assert, tostring, error
local getmetatable, setmetatable, rawset, rawget = getmetatable, setmetatable, rawset, rawget local getmetatable, setmetatable, rawset, rawget = getmetatable, setmetatable, rawset, rawget
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: GAME_LOCALE, geterrorhandler
local gameLocale = GetLocale() local gameLocale = GetLocale()
if gameLocale == "enGB" then if gameLocale == "enGB" then
gameLocale = "enUS" gameLocale = "enUS"
@@ -93,7 +89,7 @@ local writedefaultproxy = setmetatable({}, {
function AceLocale:NewLocale(application, locale, isDefault, silent) function AceLocale:NewLocale(application, locale, isDefault, silent)
-- GAME_LOCALE allows translators to test translations of addons without having that wow client installed -- GAME_LOCALE allows translators to test translations of addons without having that wow client installed
local gameLocale = GAME_LOCALE or gameLocale local activeGameLocale = GAME_LOCALE or gameLocale
local app = AceLocale.apps[application] local app = AceLocale.apps[application]
@@ -111,7 +107,7 @@ function AceLocale:NewLocale(application, locale, isDefault, silent)
AceLocale.appnames[app] = application AceLocale.appnames[app] = application
end end
if locale ~= gameLocale and not isDefault then if locale ~= activeGameLocale and not isDefault then
return -- nop, we don't need these translations return -- nop, we don't need these translations
end end
@@ -1,5 +1,5 @@
--[[ $Id: CallbackHandler-1.0.lua 22 2018-07-21 14:17:22Z nevcairiel $ ]] --[[ $Id: CallbackHandler-1.0.lua 25 2022-12-12 15:02:36Z nevcairiel $ ]]
local MAJOR, MINOR = "CallbackHandler-1.0", 7 local MAJOR, MINOR = "CallbackHandler-1.0", 8
local CallbackHandler = LibStub:NewLibrary(MAJOR, MINOR) local CallbackHandler = LibStub:NewLibrary(MAJOR, MINOR)
if not CallbackHandler then return end -- No upgrade needed if not CallbackHandler then return end -- No upgrade needed
@@ -7,26 +7,16 @@ if not CallbackHandler then return end -- No upgrade needed
local meta = {__index = function(tbl, key) tbl[key] = {} return tbl[key] end} local meta = {__index = function(tbl, key) tbl[key] = {} return tbl[key] end}
-- Lua APIs -- Lua APIs
local tconcat = table.concat local securecallfunction, error = securecallfunction, error
local assert, error, loadstring = assert, error, loadstring local setmetatable, rawget = setmetatable, rawget
local setmetatable, rawset, rawget = setmetatable, rawset, rawget
local next, select, pairs, type, tostring = next, select, pairs, type, tostring local next, select, pairs, type, tostring = next, select, pairs, type, tostring
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: geterrorhandler
local xpcall = xpcall
local function errorhandler(err)
return geterrorhandler()(err)
end
local function Dispatch(handlers, ...) local function Dispatch(handlers, ...)
local index, method = next(handlers) local index, method = next(handlers)
if not method then return end if not method then return end
repeat repeat
xpcall(method, errorhandler, ...) securecallfunction(method, ...)
index, method = next(handlers, index) index, method = next(handlers, index)
until not method until not method
end end
@@ -39,7 +29,7 @@ end
-- UnregisterName - name of the callback unregistration API, default "UnregisterCallback" -- UnregisterName - name of the callback unregistration API, default "UnregisterCallback"
-- UnregisterAllName - name of the API to unregister all callbacks, default "UnregisterAllCallbacks". false == don't publish this API. -- UnregisterAllName - name of the API to unregister all callbacks, default "UnregisterAllCallbacks". false == don't publish this API.
function CallbackHandler:New(target, RegisterName, UnregisterName, UnregisterAllName) function CallbackHandler.New(_self, target, RegisterName, UnregisterName, UnregisterAllName)
RegisterName = RegisterName or "RegisterCallback" RegisterName = RegisterName or "RegisterCallback"
UnregisterName = UnregisterName or "UnregisterCallback" UnregisterName = UnregisterName or "UnregisterCallback"
@@ -67,13 +57,13 @@ function CallbackHandler:New(target, RegisterName, UnregisterName, UnregisterAll
if registry.insertQueue and oldrecurse==0 then if registry.insertQueue and oldrecurse==0 then
-- Something in one of our callbacks wanted to register more callbacks; they got queued -- Something in one of our callbacks wanted to register more callbacks; they got queued
for eventname,callbacks in pairs(registry.insertQueue) do for event,callbacks in pairs(registry.insertQueue) do
local first = not rawget(events, eventname) or not next(events[eventname]) -- test for empty before. not test for one member after. that one member may have been overwritten. local first = not rawget(events, event) or not next(events[event]) -- test for empty before. not test for one member after. that one member may have been overwritten.
for self,func in pairs(callbacks) do for object,func in pairs(callbacks) do
events[eventname][self] = func events[event][object] = func
-- fire OnUsed callback? -- fire OnUsed callback?
if first and registry.OnUsed then if first and registry.OnUsed then
registry.OnUsed(registry, target, eventname) registry.OnUsed(registry, target, event)
first = nil first = nil
end end
end end
+717
View File
@@ -0,0 +1,717 @@
--@curseforge-project-slug: libdbicon-1-0@
-----------------------------------------------------------------------
-- LibDBIcon-1.0
--
-- Allows addons to easily create a lightweight minimap icon as an alternative to heavier LDB displays.
--
local DBICON10 = "LibDBIcon-1.0"
local DBICON10_MINOR = 57 -- Bump on changes
if not LibStub then error(DBICON10 .. " requires LibStub.") end
local ldb = LibStub("LibDataBroker-1.1", true)
if not ldb then error(DBICON10 .. " requires LibDataBroker-1.1.") end
local lib = LibStub:NewLibrary(DBICON10, DBICON10_MINOR)
if not lib then return end
lib.objects = lib.objects or {}
lib.callbackRegistered = lib.callbackRegistered or nil
lib.callbacks = lib.callbacks or LibStub("CallbackHandler-1.0"):New(lib)
lib.radius = lib.radius or 5
local next, Minimap, CreateFrame, AddonCompartmentFrame = next, Minimap, CreateFrame, AddonCompartmentFrame
lib.tooltip = lib.tooltip or CreateFrame("GameTooltip", "LibDBIconTooltip", UIParent, "GameTooltipTemplate")
local isDraggingButton = false
function lib:IconCallback(event, name, key, value)
if lib.objects[name] then
if key == "icon" then
lib.objects[name].icon:SetTexture(value)
if lib:IsButtonInCompartment(name) and lib:IsButtonCompartmentAvailable() then
local addonList = AddonCompartmentFrame.registeredAddons
for i =1, #addonList do
if addonList[i].text == name then
addonList[i].icon = value
return
end
end
end
elseif key == "iconCoords" then
lib.objects[name].icon:UpdateCoord()
elseif key == "iconR" then
local _, g, b = lib.objects[name].icon:GetVertexColor()
lib.objects[name].icon:SetVertexColor(value, g, b)
elseif key == "iconG" then
local r, _, b = lib.objects[name].icon:GetVertexColor()
lib.objects[name].icon:SetVertexColor(r, value, b)
elseif key == "iconB" then
local r, g = lib.objects[name].icon:GetVertexColor()
lib.objects[name].icon:SetVertexColor(r, g, value)
end
end
end
if not lib.callbackRegistered then
ldb.RegisterCallback(lib, "LibDataBroker_AttributeChanged__icon", "IconCallback")
ldb.RegisterCallback(lib, "LibDataBroker_AttributeChanged__iconCoords", "IconCallback")
ldb.RegisterCallback(lib, "LibDataBroker_AttributeChanged__iconR", "IconCallback")
ldb.RegisterCallback(lib, "LibDataBroker_AttributeChanged__iconG", "IconCallback")
ldb.RegisterCallback(lib, "LibDataBroker_AttributeChanged__iconB", "IconCallback")
lib.callbackRegistered = true
end
local function getAnchors(frame)
local x, y = frame:GetCenter()
if not x or not y then return "CENTER" end
local hhalf = (x > UIParent:GetWidth()*2/3) and "RIGHT" or (x < UIParent:GetWidth()/3) and "LEFT" or ""
local vhalf = (y > UIParent:GetHeight()/2) and "TOP" or "BOTTOM"
return vhalf..hhalf, frame, (vhalf == "TOP" and "BOTTOM" or "TOP")..hhalf
end
local function onEnter(self)
if isDraggingButton then return end
for _, button in next, lib.objects do
if button.showOnMouseover then
button.fadeOut:Stop()
button:SetAlpha(1)
end
end
local obj = self.dataObject
if obj.OnTooltipShow then
lib.tooltip:SetOwner(self, "ANCHOR_NONE")
lib.tooltip:SetPoint(getAnchors(self))
obj.OnTooltipShow(lib.tooltip)
lib.tooltip:Show()
elseif obj.OnEnter then
obj.OnEnter(self)
end
end
local function onLeave(self)
lib.tooltip:Hide()
if not isDraggingButton then
for _, button in next, lib.objects do
if button.showOnMouseover then
button.fadeOut:Play()
end
end
end
local obj = self.dataObject
if obj.OnLeave then
obj.OnLeave(self)
end
end
local function onEnterCompartment(self, menu)
local buttonName = menu.text
local object = lib.objects[buttonName]
if object and object.dataObject then
if object.dataObject.OnTooltipShow then
lib.tooltip:SetOwner(self, "ANCHOR_NONE")
lib.tooltip:SetPoint(getAnchors(self))
object.dataObject.OnTooltipShow(lib.tooltip)
lib.tooltip:Show()
elseif object.dataObject.OnEnter then
object.dataObject.OnEnter(self)
end
end
end
local function onLeaveCompartment(self, menu)
lib.tooltip:Hide()
local buttonName = menu.text
local object = lib.objects[buttonName]
if object and object.dataObject then
if object.dataObject.OnLeave then
object.dataObject.OnLeave(self)
end
end
end
--------------------------------------------------------------------------------
local onDragStart, updatePosition
do
local minimapShapes = {
["ROUND"] = {true, true, true, true},
["SQUARE"] = {false, false, false, false},
["CORNER-TOPLEFT"] = {false, false, false, true},
["CORNER-TOPRIGHT"] = {false, false, true, false},
["CORNER-BOTTOMLEFT"] = {false, true, false, false},
["CORNER-BOTTOMRIGHT"] = {true, false, false, false},
["SIDE-LEFT"] = {false, true, false, true},
["SIDE-RIGHT"] = {true, false, true, false},
["SIDE-TOP"] = {false, false, true, true},
["SIDE-BOTTOM"] = {true, true, false, false},
["TRICORNER-TOPLEFT"] = {false, true, true, true},
["TRICORNER-TOPRIGHT"] = {true, false, true, true},
["TRICORNER-BOTTOMLEFT"] = {true, true, false, true},
["TRICORNER-BOTTOMRIGHT"] = {true, true, true, false},
}
local rad, cos, sin, sqrt, max, min = math.rad, math.cos, math.sin, math.sqrt, math.max, math.min
function updatePosition(button, position)
local angle = rad(position or 225)
local x, y, q = cos(angle), sin(angle), 1
if x < 0 then q = q + 1 end
if y > 0 then q = q + 2 end
local minimapShape = GetMinimapShape and GetMinimapShape() or "ROUND"
local quadTable = minimapShapes[minimapShape]
local w = (Minimap:GetWidth() / 2) + lib.radius
local h = (Minimap:GetHeight() / 2) + lib.radius
if quadTable[q] then
x, y = x*w, y*h
else
local diagRadiusW = sqrt(2*(w)^2)-10
local diagRadiusH = sqrt(2*(h)^2)-10
x = max(-w, min(x*diagRadiusW, w))
y = max(-h, min(y*diagRadiusH, h))
end
button:SetPoint("CENTER", Minimap, "CENTER", x, y)
end
end
local function onClick(self, b)
if self.dataObject.OnClick then
self.dataObject.OnClick(self, b)
end
end
local function onMouseDown(self)
self.isMouseDown = true
self.icon:UpdateCoord()
end
local function onMouseUp(self)
self.isMouseDown = false
self.icon:UpdateCoord()
end
do
local deg, atan2 = math.deg, math.atan2
local function onUpdate(self)
local mx, my = Minimap:GetCenter()
local px, py = GetCursorPosition()
local scale = Minimap:GetEffectiveScale()
px, py = px / scale, py / scale
local pos = 225
if self.db then
pos = deg(atan2(py - my, px - mx)) % 360
self.db.minimapPos = pos
else
pos = deg(atan2(py - my, px - mx)) % 360
self.minimapPos = pos
end
updatePosition(self, pos)
end
function onDragStart(self)
self:LockHighlight()
self.isMouseDown = true
self.icon:UpdateCoord()
self:SetScript("OnUpdate", onUpdate)
isDraggingButton = true
lib.tooltip:Hide()
for _, button in next, lib.objects do
if button.showOnMouseover then
button.fadeOut:Stop()
button:SetAlpha(1)
end
end
end
end
local function onDragStop(self)
self:SetScript("OnUpdate", nil)
self.isMouseDown = false
self.icon:UpdateCoord()
self:UnlockHighlight()
isDraggingButton = false
for _, button in next, lib.objects do
if button.showOnMouseover then
button.fadeOut:Play()
end
end
end
local defaultCoords = {0, 1, 0, 1}
local function updateCoord(self)
local coords = self:GetParent().dataObject.iconCoords or defaultCoords
local deltaX, deltaY = 0, 0
if not self:GetParent().isMouseDown then
deltaX = (coords[2] - coords[1]) * 0.05
deltaY = (coords[4] - coords[3]) * 0.05
end
self:SetTexCoord(coords[1] + deltaX, coords[2] - deltaX, coords[3] + deltaY, coords[4] - deltaY)
end
local function createButton(name, object, db, customCompartmentIcon)
local button = CreateFrame("Button", "LibDBIcon10_"..name, Minimap)
button.dataObject = object
button.db = db
lib.objects[name] = button
button:SetFrameStrata("MEDIUM")
button:SetFixedFrameStrata(true)
button:SetFrameLevel(8)
button:SetFixedFrameLevel(true)
button:RegisterForClicks("anyUp")
button:RegisterForDrag("LeftButton")
lib:ResetButtonHighlightTexture(name)
lib:ResetButtonSize(name)
local border = button:CreateTexture(nil, "OVERLAY")
button.border = border
lib:ResetButtonBorder(name)
local background = button:CreateTexture(nil, "BACKGROUND")
button.background = background
lib:ResetButtonBackground(name)
local icon = button:CreateTexture(nil, "ARTWORK")
icon:SetTexture(object.icon)
local r, g, b = icon:GetVertexColor()
icon:SetVertexColor(object.iconR or r, object.iconG or g, object.iconB or b)
icon.UpdateCoord = updateCoord
icon:UpdateCoord()
button.icon = icon
lib:ResetButtonIcon(name)
button.isMouseDown = false
button:SetScript("OnEnter", onEnter)
button:SetScript("OnLeave", onLeave)
button:SetScript("OnClick", onClick)
if not db or not db.lock then
button:SetScript("OnDragStart", onDragStart)
button:SetScript("OnDragStop", onDragStop)
end
button:SetScript("OnMouseDown", onMouseDown)
button:SetScript("OnMouseUp", onMouseUp)
button.fadeOut = button:CreateAnimationGroup()
local animOut = button.fadeOut:CreateAnimation("Alpha")
animOut:SetOrder(1)
animOut:SetDuration(0.2)
animOut:SetFromAlpha(1)
animOut:SetToAlpha(0)
animOut:SetStartDelay(1)
button.fadeOut:SetToFinalAlpha(true)
if lib.loggedIn then
updatePosition(button, db and db.minimapPos)
if not db or not db.hide then
button:Show()
else
button:Hide()
end
end
if db and db.showInCompartment then
lib:AddButtonToCompartment(name, customCompartmentIcon)
end
lib.callbacks:Fire("LibDBIcon_IconCreated", button, name) -- Fire 'Icon Created' callback
end
-- Wait a bit with the initial positioning to let any GetMinimapShape addons
-- load up.
if not lib.loggedIn then
local frame = CreateFrame("Frame")
frame:SetScript("OnEvent", function(self)
for _, button in next, lib.objects do
updatePosition(button, button.db and button.db.minimapPos)
if not button.db or not button.db.hide then
button:Show()
else
button:Hide()
end
end
lib.loggedIn = true
self:SetScript("OnEvent", nil)
end)
frame:RegisterEvent("PLAYER_LOGIN")
end
do
local function OnMinimapEnter()
if isDraggingButton then return end
for _, button in next, lib.objects do
if button.showOnMouseover then
button.fadeOut:Stop()
button:SetAlpha(1)
end
end
end
local function OnMinimapLeave()
if isDraggingButton then return end
for _, button in next, lib.objects do
if button.showOnMouseover then
button.fadeOut:Play()
end
end
end
Minimap:HookScript("OnEnter", OnMinimapEnter)
Minimap:HookScript("OnLeave", OnMinimapLeave)
end
--------------------------------------------------------------------------------
-- Button API
--
function lib:Register(name, object, db, customCompartmentIcon)
if not object.icon then error("Can't register LDB objects without icons set!") end
if lib:GetMinimapButton(name) then error(DBICON10.. ": Object '".. name .."' is already registered.") end
createButton(name, object, db, customCompartmentIcon)
end
function lib:Lock(name)
local button = lib:GetMinimapButton(name)
if button then
button:SetScript("OnDragStart", nil)
button:SetScript("OnDragStop", nil)
if button.db then
button.db.lock = true
end
end
end
function lib:Unlock(name)
local button = lib:GetMinimapButton(name)
if button then
button:SetScript("OnDragStart", onDragStart)
button:SetScript("OnDragStop", onDragStop)
if button.db then
button.db.lock = nil
end
end
end
function lib:Hide(name)
local button = lib:GetMinimapButton(name)
if button then
button:Hide()
end
end
function lib:Show(name)
local button = lib:GetMinimapButton(name)
if button then
button:Show()
updatePosition(button, button.db and button.db.minimapPos or button.minimapPos)
end
end
function lib:IsRegistered(name)
return lib.objects[name] and true or false
end
function lib:Refresh(name, db)
local button = lib:GetMinimapButton(name)
if button then
if db then
button.db = db
end
updatePosition(button, button.db and button.db.minimapPos or button.minimapPos)
if not button.db or not button.db.hide then
button:Show()
else
button:Hide()
end
if not button.db or not button.db.lock then
button:SetScript("OnDragStart", onDragStart)
button:SetScript("OnDragStop", onDragStop)
else
button:SetScript("OnDragStart", nil)
button:SetScript("OnDragStop", nil)
end
end
end
function lib:ShowOnEnter(name, value)
local button = lib:GetMinimapButton(name)
if button then
if value then
button.showOnMouseover = true
button.fadeOut:Stop()
button:SetAlpha(0)
else
button.showOnMouseover = false
button.fadeOut:Stop()
button:SetAlpha(1)
end
end
end
function lib:GetMinimapButton(name)
return lib.objects[name]
end
function lib:GetButtonList()
local t = {}
for name in next, lib.objects do
t[#t+1] = name
end
return t
end
function lib:SetButtonRadius(radius)
if type(radius) == "number" then
lib.radius = radius
for _, button in next, lib.objects do
updatePosition(button, button.db and button.db.minimapPos or button.minimapPos)
end
end
end
function lib:SetButtonToPosition(button, position)
updatePosition(lib.objects[button] or button, position)
end
-- Button Configuration
function lib:SetButtonSize(name, size)
local button = lib:GetMinimapButton(name)
if button and type(size) == "number" then
button:SetSize(size, size)
end
end
function lib:ResetButtonSize(name)
local button = lib:GetMinimapButton(name)
if button then
button:SetSize(31, 31)
end
end
function lib:SetButtonHighlightTexture(name, highlightTexture)
local button = lib:GetMinimapButton(name)
if button and (type(highlightTexture) == "number" or type(highlightTexture) == "string") then
button:SetHighlightTexture(highlightTexture)
end
end
function lib:ResetButtonHighlightTexture(name)
local button = lib:GetMinimapButton(name)
if button then
button:SetHighlightTexture(136477) --"Interface\\Minimap\\UI-Minimap-ZoomButton-Highlight"
end
end
-- Border configuration
function lib:RemoveButtonBorder(name)
local button = lib:GetMinimapButton(name)
if button.border then
button.border:Hide()
end
end
function lib:SetButtonBorder(name, borderTexture, size, framePoint, offsetX, offsetY)
local button = lib:GetMinimapButton(name)
if button.border then
lib:ResetButtonBorder(name)
if type(borderTexture) == "number" or type(borderTexture) == "string" then
button.border:SetTexture(borderTexture)
end
if type(size) == "number" then
button.border:SetSize(size, size)
end
if type(framePoint) == "string" then
button.border:ClearAllPoints()
button.border:SetPoint(framePoint, type(offsetX) == "number" and offsetX or 0, type(offsetY) == "number" and offsetY or 0)
end
end
end
function lib:ResetButtonBorder(name)
local button = lib:GetMinimapButton(name)
if button.border then
button.border:Show()
button.border:ClearAllPoints()
button.border:SetPoint("TOPLEFT", 0, 0)
button.border:SetTexture(136430) --"Interface\\Minimap\\MiniMap-TrackingBorder"
if lib:IsButtonCompartmentAvailable() then
button.border:SetSize(50, 50)
else
button.border:SetSize(53, 53)
end
end
end
-- Background configuration
function lib:RemoveButtonBackground(name)
local button = lib:GetMinimapButton(name)
if button.background then
button.background:Hide()
end
end
function lib:SetButtonBackground(name, backgroundTexture, size, framePoint, offsetX, offsetY)
local button = lib:GetMinimapButton(name)
if button.background then
lib:ResetButtonBackground(name)
if type(backgroundTexture) == "number" or type(backgroundTexture) == "string" then
button.background:SetTexture(backgroundTexture)
end
if type(size) == "number" then
button.background:SetSize(size, size)
end
if type(framePoint) == "string" then
button.background:ClearAllPoints()
button.background:SetPoint(framePoint, type(offsetX) == "number" and offsetX or 0, type(offsetY) == "number" and offsetY or 0)
end
end
end
function lib:ResetButtonBackground(name)
local button = lib:GetMinimapButton(name)
if button.background then
button.background:Show()
button.background:ClearAllPoints()
button.background:SetTexture(136467) --"Interface\\Minimap\\UI-Minimap-Background"
if lib:IsButtonCompartmentAvailable() then
button.background:SetSize(24, 24)
button.background:SetPoint("CENTER", 0, 0)
else
button.background:SetSize(20, 20)
button.background:SetPoint("TOPLEFT", 7, -5)
end
end
end
-- Icon Configuration
function lib:SetButtonIcon(name, iconTexture, size, framePoint, offsetX, offsetY)
local button = lib:GetMinimapButton(name)
if button.icon then
lib:ResetButtonIcon(name)
if type(iconTexture) == "number" or type(iconTexture) == "string" then
button.icon:SetTexture(iconTexture)
end
if type(size) == "number" then
button.icon:SetSize(size, size)
end
if type(framePoint) == "string" then
button.icon:ClearAllPoints()
button.icon:SetPoint(framePoint, type(offsetX) == "number" and offsetX or 0, type(offsetY) == "number" and offsetY or 0)
end
end
end
function lib:ResetButtonIcon(name)
local button = lib:GetMinimapButton(name)
if button.icon then
button.icon:SetTexture(button.dataObject.icon)
button.icon:UpdateCoord()
local r, g, b = button.icon:GetVertexColor()
button.icon:SetVertexColor(button.dataObject.iconR or r, button.dataObject.iconG or g, button.dataObject.iconB or b)
if lib:IsButtonCompartmentAvailable() then
button.icon:SetSize(18, 18)
button.icon:ClearAllPoints()
button.icon:SetPoint("CENTER")
else
button.icon:SetSize(17, 17)
button.icon:ClearAllPoints()
button.icon:SetPoint("TOPLEFT", 7, -6)
end
end
end
--------------------------------------------------------------------------------
-- Addon Compartment API
--
if AddonCompartmentFrame then
function lib:IsButtonCompartmentAvailable()
return true
end
else
function lib:IsButtonCompartmentAvailable()
return false
end
end
function lib:IsButtonInCompartment(buttonName)
local object = lib.objects[buttonName]
if object and object.db and object.db.showInCompartment then
return true
end
return false
end
function lib:AddButtonToCompartment(buttonName, customIcon)
if lib:IsButtonCompartmentAvailable() then
local object = lib.objects[buttonName]
if object and not object.compartmentData then
if object.db then
object.db.showInCompartment = true
end
object.compartmentData = {
text = buttonName,
icon = customIcon or object.dataObject.icon,
notCheckable = true,
registerForAnyClick = true,
func = function(_, menuInputData, menu)
object.dataObject.OnClick(menu, menuInputData.buttonName)
end,
funcOnEnter = onEnterCompartment,
funcOnLeave = onLeaveCompartment,
}
AddonCompartmentFrame:RegisterAddon(object.compartmentData)
end
end
end
function lib:RemoveButtonFromCompartment(buttonName)
if lib:IsButtonCompartmentAvailable() then
local object = lib.objects[buttonName]
if object and object.compartmentData then
for i = 1, #AddonCompartmentFrame.registeredAddons do
local entry = AddonCompartmentFrame.registeredAddons[i]
if entry == object.compartmentData then
object.compartmentData = nil
if object.db then
object.db.showInCompartment = nil
end
table.remove(AddonCompartmentFrame.registeredAddons, i)
AddonCompartmentFrame:UpdateDisplay()
return
end
end
end
end
end
--------------------------------------------------------------------------------
-- Upgrades
--
for name, button in next, lib.objects do
local db = button.db
if not db or not db.lock then
button:SetScript("OnDragStart", onDragStart)
button:SetScript("OnDragStop", onDragStop)
end
button:SetScript("OnEnter", onEnter)
button:SetScript("OnLeave", onLeave)
button:SetScript("OnClick", onClick)
button:SetScript("OnMouseDown", onMouseDown)
button:SetScript("OnMouseUp", onMouseUp)
if not button.fadeOut then -- Upgrade to 39
button.fadeOut = button:CreateAnimationGroup()
local animOut = button.fadeOut:CreateAnimation("Alpha")
animOut:SetOrder(1)
animOut:SetDuration(0.2)
animOut:SetFromAlpha(1)
animOut:SetToAlpha(0)
animOut:SetStartDelay(1)
button.fadeOut:SetToFinalAlpha(true)
end
end
lib:SetButtonRadius(lib.radius) -- Upgrade to 40
if lib.notCreated then -- Upgrade to 50
for name in next, lib.notCreated do
createButton(name, lib.notCreated[name][1], lib.notCreated[name][2])
end
lib.notCreated = nil
end
+7
View File
@@ -0,0 +1,7 @@
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
<Script file="LibDBIcon-1.0.lua"/>
</Ui>
@@ -0,0 +1,90 @@
assert(LibStub, "LibDataBroker-1.1 requires LibStub")
assert(LibStub:GetLibrary("CallbackHandler-1.0", true), "LibDataBroker-1.1 requires CallbackHandler-1.0")
local lib, oldminor = LibStub:NewLibrary("LibDataBroker-1.1", 4)
if not lib then return end
oldminor = oldminor or 0
lib.callbacks = lib.callbacks or LibStub:GetLibrary("CallbackHandler-1.0"):New(lib)
lib.attributestorage, lib.namestorage, lib.proxystorage = lib.attributestorage or {}, lib.namestorage or {}, lib.proxystorage or {}
local attributestorage, namestorage, callbacks = lib.attributestorage, lib.namestorage, lib.callbacks
if oldminor < 2 then
lib.domt = {
__metatable = "access denied",
__index = function(self, key) return attributestorage[self] and attributestorage[self][key] end,
}
end
if oldminor < 3 then
lib.domt.__newindex = function(self, key, value)
if not attributestorage[self] then attributestorage[self] = {} end
if attributestorage[self][key] == value then return end
attributestorage[self][key] = value
local name = namestorage[self]
if not name then return end
callbacks:Fire("LibDataBroker_AttributeChanged", name, key, value, self)
callbacks:Fire("LibDataBroker_AttributeChanged_"..name, name, key, value, self)
callbacks:Fire("LibDataBroker_AttributeChanged_"..name.."_"..key, name, key, value, self)
callbacks:Fire("LibDataBroker_AttributeChanged__"..key, name, key, value, self)
end
end
if oldminor < 2 then
function lib:NewDataObject(name, dataobj)
if self.proxystorage[name] then return end
if dataobj then
assert(type(dataobj) == "table", "Invalid dataobj, must be nil or a table")
self.attributestorage[dataobj] = {}
for i,v in pairs(dataobj) do
self.attributestorage[dataobj][i] = v
dataobj[i] = nil
end
end
dataobj = setmetatable(dataobj or {}, self.domt)
self.proxystorage[name], self.namestorage[dataobj] = dataobj, name
self.callbacks:Fire("LibDataBroker_DataObjectCreated", name, dataobj)
return dataobj
end
end
if oldminor < 1 then
function lib:DataObjectIterator()
return pairs(self.proxystorage)
end
function lib:GetDataObjectByName(dataobjectname)
return self.proxystorage[dataobjectname]
end
function lib:GetNameByDataObject(dataobject)
return self.namestorage[dataobject]
end
end
if oldminor < 4 then
local next = pairs(attributestorage)
function lib:pairs(dataobject_or_name)
local t = type(dataobject_or_name)
assert(t == "string" or t == "table", "Usage: ldb:pairs('dataobjectname') or ldb:pairs(dataobject)")
local dataobj = self.proxystorage[dataobject_or_name] or dataobject_or_name
assert(attributestorage[dataobj], "Data object not found")
return next, attributestorage[dataobj], nil
end
local ipairs_iter = ipairs(attributestorage)
function lib:ipairs(dataobject_or_name)
local t = type(dataobject_or_name)
assert(t == "string" or t == "table", "Usage: ldb:ipairs('dataobjectname') or ldb:ipairs(dataobject)")
local dataobj = self.proxystorage[dataobject_or_name] or dataobject_or_name
assert(attributestorage[dataobj], "Data object not found")
return ipairs_iter, attributestorage[dataobj], 0
end
end
+13
View File
@@ -0,0 +1,13 @@
LibDataBroker is a small WoW addon library designed to provide a "MVC":http://en.wikipedia.org/wiki/Model-view-controller interface for use in various addons.
LDB's primary goal is to "detach" plugins for TitanPanel and FuBar from the display addon.
Plugins can provide data into a simple table, and display addons can receive callbacks to refresh their display of this data.
LDB also provides a place for addons to register "quicklaunch" functions, removing the need for authors to embed many large libraries to create minimap buttons.
Users who do not wish to be "plagued" by these buttons simply do not install an addon to render them.
Due to it's simple generic design, LDB can be used for any design where you wish to have an addon notified of changes to a table.
h2. Links
* "API documentation":http://github.com/tekkub/libdatabroker-1-1/wikis/api
* "Data specifications":http://github.com/tekkub/libdatabroker-1-1/wikis/data-specifications
* "Addons using LDB":http://github.com/tekkub/libdatabroker-1-1/wikis/addons-using-ldb
+5 -5
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@@ -7,24 +7,24 @@ if not LibStub or LibStub.minor < LIBSTUB_MINOR then
LibStub = LibStub or {libs = {}, minors = {} } LibStub = LibStub or {libs = {}, minors = {} }
_G[LIBSTUB_MAJOR] = LibStub _G[LIBSTUB_MAJOR] = LibStub
LibStub.minor = LIBSTUB_MINOR LibStub.minor = LIBSTUB_MINOR
function LibStub:NewLibrary(major, minor) function LibStub:NewLibrary(major, minor)
assert(type(major) == "string", "Bad argument #2 to `NewLibrary' (string expected)") assert(type(major) == "string", "Bad argument #2 to `NewLibrary' (string expected)")
minor = assert(tonumber(strmatch(minor, "%d+")), "Minor version must either be a number or contain a number.") minor = assert(tonumber(string.match(minor, "%d+")), "Minor version must either be a number or contain a number.")
local oldminor = self.minors[major] local oldminor = self.minors[major]
if oldminor and oldminor >= minor then return nil end if oldminor and oldminor >= minor then return nil end
self.minors[major], self.libs[major] = minor, self.libs[major] or {} self.minors[major], self.libs[major] = minor, self.libs[major] or {}
return self.libs[major], oldminor return self.libs[major], oldminor
end end
function LibStub:GetLibrary(major, silent) function LibStub:GetLibrary(major, silent)
if not self.libs[major] and not silent then if not self.libs[major] and not silent then
error(("Cannot find a library instance of %q."):format(tostring(major)), 2) error(("Cannot find a library instance of %q."):format(tostring(major)), 2)
end end
return self.libs[major], self.minors[major] return self.libs[major], self.minors[major]
end end
function LibStub:IterateLibraries() return pairs(self.libs) end function LibStub:IterateLibraries() return pairs(self.libs) end
setmetatable(LibStub, { __call = LibStub.GetLibrary }) setmetatable(LibStub, { __call = LibStub.GetLibrary })
end end
-9
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@@ -1,9 +0,0 @@
## Interface: 20400
## Title: Lib: LibStub
## Notes: Universal Library Stub
## Credits: Kaelten, Cladhaire, ckknight, Mikk, Ammo, Nevcairiel
## X-Website: http://jira.wowace.com/browse/LS
## X-Category: Library
## X-License: Public Domain
LibStub.lua
+66 -3
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@@ -1,11 +1,74 @@
# Grichelde - Text replacer # Grichelde - Text replacer
Grichelde is a WoW Classic Addon that replaces characters you typed in a chatbox with any replacement text you specified in the addon options. Grichelde is a WoW Addon for Classic, Wrath of the Lich King Classic and Retail (Shadowlands) that replaces any characters or words you typed in a chat input line according to your replacement rules.
The replacement is done **before** the text is send to other players/in the target channel. It does **not** change text other players have written in the chat, but the text they will see **from you**.
Its purpose is to simulate a speaking disability of your toon and hereby strengthen immersion in roleplay.
Initially started as a helper addon for a roleplaying friend, Grichelde can be used for much more, like
Intentionally started as a helper addon for a roleplaying friend, Grichelde can be used for much more, like
* fixing your common spelling errors :) * fixing your common spelling errors :)
* replacing toon names with their nick names * replacing toon names with their nick names
* write out abbreviations for you * write out abbreviations for you
* create hilarious moments during roleplay * create hilarious moments during roleplay
<!-- Did you ever had an Undead without a jaw and wondered how it might sound like if s/he'd actually speak? --> However it does not replace slash commands with other slash commands, it only works for chat text. It you want to replace commands,
please look at more sophisticated chat addons like [Prat](https://www.curseforge.com/wow/addons/prat-3-0).
## Disclaimer
#### No Warranty
The addon is provided "AS IS" and comes without warranty of any kind of function or correctness (for more details, consult the GPL 3 license).
Also the author is not held responsible for any risk or damage the addon or its use might cause, especially lost of progress or data due to crashes of the WoW client.
#### Respect others
This addon does not encourange or intend to hurt or to tease people with speaking disabilities or language disorders.
The responsibility rest on the user completely. Please use the features with care and respect to other players.
## FAQ
#### Where do I start?
Grichelde is active right from the start with default mappings. To open the options UI, either left-click on
the new minimap icon, or type `/gri` or `/grichelde` in the chatbox. All mappings and channels can be configured there.
#### Does it replace only letters but also whole words?
Grichelde is capable of handling both, even whole sentences can be replaced.
Only slash commands, item links, textures, placeholders and ooc-markers are excluded from replacement.
#### My replacement is not taken.
After entering a search or replacement text, you see a button "Okay" next to your input. This is **not** a validation message,
but the save button for text. This is a restriction from the UI library and can be seen in other addons as well.
Please click on "Okay" to save the input permanently, otherwise it will not be stored.
![click "Okay" on text changes](https://media.forgecdn.net/attachments/305/887/text-okay.jpg "change confirmation")
If it still does not work or gives you errors, please read the next question.
#### I have to disable the Addon frequently. Is there a more elegant solution?
Actually there are two solutions:
1. A right-click on the minimap button will disable Grichelde instantly. Right-click a second time will activate it again. Easy, isn't it?
2. You can disable Grichelde permanently and forcefully replace a sentence in the chatbox with manual override. I call it "Grichelde-On-Demand" :)
In the chatbox put `/gri` or `/grichelde` in front of your typed text, you can also include the target channel,
i.e. `/gri /guild hello there` and Grichelde will apply the active replacements and rules even if guild channel or Grichelde was disabled.
#### I get errors, what should I do?
Please report your errors on [project website](https://www.curseforge.com/wow/addons/grichelde) at curse forge. Make a screenshot or copy both the error message as well as your recent mappings.
You can bring up a small windows with your mapping by entering the `/gri mappings` command on copy them.
#### Why that strange name?
Grichelde is the name of an Undead rogue without a jaw, who was played in RP sessions by a guild member.
She started replacing `s` and `t` letters manually for each word in the chat, which became cumbersome over time.
(If you ever wondered how an Undead without a jaw sounds like, its really hilarious, you should try it.)
Without spelling errors, "Griselde" in German is an old-fashioned female first name.
#### I'm a Pro. Does it support regular expressions?
RegEx are very powerful search and replacement patterns commonly used in programming. Technically all searches the addon performs on the input are done
with regular expression methods, however Lua unfortunately does not support full [PCRE](https://en.wikipedia.org/wiki/Perl_Compatible_Regular_Expressions) syntax and is very limited (read [here](http://www.lua.org/pil/20.1.html) why).
Nevertheless some patterns can be used like the anchors start of line `^` or end of line `$`, capturing groups `(hello) (world)`, character classes like numbers `%d` or (inversed) sets `[^%p]`.
Capture groups can be accessed in the replacement text with `%<number>` like in `%2 %1`. Also there are some mappings using RegEx in the Example section.
-15
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@@ -1,15 +0,0 @@
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
<Script file="Libs\LibStub\LibStub.lua"/>
<Include file="Libs\CallbackHandler-1.0\CallbackHandler-1.0.xml"/>
<Include file="Libs\AceAddon-3.0\AceAddon-3.0.xml"/>
<Include file="Libs\AceConfig-3.0\AceConfig-3.0.xml"/>
<Include file="Libs\AceConsole-3.0\AceConsole-3.0.xml"/>
<Include file="Libs\AceDB-3.0\AceDB-3.0.xml"/>
<Include file="Libs\AceDBOptions-3.0\AceDBOptions-3.0.xml"/>
<Include file="Libs\AceGUI-3.0\AceGUI-3.0.xml"/>
<Include file="Libs\AceEvent-3.0\AceEvent-3.0.xml" />
<Include file="Libs\AceLocale-3.0\AceLocale-3.0.xml" />
<Include file="Libs\AceHook-3.0\AceHook-3.0.xml"/>
</Ui>
+554 -45
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@@ -1,57 +1,100 @@
local L = LibStub('AceLocale-3.0'):NewLocale('Grichelde', 'deDE') -- read namespace from global env
local AddonName, _ = ...
local _G = _G
local Grichelde = _G.Grichelde
local L = LibStub('AceLocale-3.0'):NewLocale(AddonName, 'deDE')
if not L then return end if not L then return end
local cYellow = Grichelde.F.cYellow
local cGray = Grichelde.F.cGray
local cHyperlink = Grichelde.F.cHyperlink
local cPrefix = Grichelde.F.cPrefix
-- system messages -- system messages
L.AddonName = "Grichelde" L.AddonName = "Grichelde"
L.VersionAbbr = "v" L.AddonNamePlusVersion = "%s v%s"
L.AddonLoaded = "%s hilft Euch jetzt bei euren Sprachschwierigkeiten." L.AddonLoaded = "%s unterst\195\188tzt Euch jetzt bei euren Sprachschwierigkeiten."
L.Addon_Detected_Misspelled = "Das Addon 'Misspelled' wurde erkannt und alle Nachrichten werden automatisch bereinigt." L.AddonUnloaded = "%s erwartet geduldig Euch weiter unterst\195\188tzen zu d\195\188rfen."
L.Addon_Detected_WIM = "Das Addon 'WIM' wurde erkannt und alle Flüsternnachrichten aus IM-Fenster werden behandelt." L.Upgrade_ToVersion = "Hebe Databank auf Version %s an."
L.Upgrade_Successful = "Upgrade erfolgreich."
L.Upgrade_Error = "Upgrade fehlgeschlagen!"
L.Downgrade_Detected = "Downgrade erkannt, %s kann sich m\195\182glichweise fehlerhaft verhalten!"
-- debug
L.Debug_Options = "Optionen"
L.Debug_Mappings = "Ersetzungen"
L.Debug_Mappings_Hint = "Der Inhalt der Textbox dient nur zur Fehlersuche und kann herauskopiert werden. Es werden keine Werte aus dieser Textbox eingelesen oder anderweitig verwertet."
L.Debug_Mappings_Found = "%d Ersetzungen gefunden"
L.Debug_Profile = "Profil"
-- errors
L.Error_InvalidCommand = "Ung\195\188ltiger Befehl"
L.Error_InvalidChannel = "Ung\195\188ltiger Kanal"
L.Error_InvalidWhisperTarget = "Ung\195\188ltiger Fl\195\188sterziel"
L.Error_UnsupportedChannel = "Nicht unterst\195\188tzter Kanal"
L.Chat_Lockdown_Notice = "Der Chat ist w\195\164hrend dieses Kampfes durch das Spiel gesperrt, Grichelde hält sich zurück."
L.Chat_Lockdown_Suffix = "(ignoriert von Grichelde)"
-- profiles -- profiles
L.Profiles_Available = "Verf\195\188gbare Profile:" L.Profiles_Available = "Verf\195\188gbare Profile:"
L.Profiles_Created = "Neues Profil %s angelegt." L.Profiles_Created = "Neues Profil %s angelegt."
L.Profiles_Loaded = "Profil %s geladen." L.Profiles_Loaded = "Profil %s geladen."
L.Profiles_Activated = "Profil %s aktiviert."
L.Profiles_Deactivated = "Profil %s deaktiviert."
L.Profiles_Refreshed = "Profil %s aktualisiert." L.Profiles_Refreshed = "Profil %s aktualisiert."
L.Profiles_Deleted = "Profil %s gel\195\182scht." L.Profiles_Deleted = "Profil %s gel\195\182scht."
L.Profiles_Copied = "Einstellungen von Profil %s \195\188bernommen." L.Profiles_Copied = "Einstellungen von Profil %s \195\188bernommen."
L.Profiles_Reset = "Profil %s zur\195\188ckgesetzt." L.Profiles_Reset = "Profil %s zur\195\188ckgesetzt."
L.Profiles_Invalid = "Ung\195\188ltiges Profil %s!" L.Profiles_Invalid = "Ung\195\188ltiges Profil %s!"
L.Profiles_DeleteError = "Das aktive Profil kann nicht gel\195\182scht werden!" L.Profiles_DeleteError = "Das aktive Profil kann nicht gel\195\182scht werden!"
L.Profiles_AlreadyExistsError = "Das Profil %s existiert bereits!"
-- minimap
L.Minimap_Tooltip_Enabled = "%s"
L.Minimap_Tooltip_Disabled = "%s " .. cGray("(inaktiv)")
L.Minimap_Tooltip_Options_Left = "Linksklick"
L.Minimap_Tooltip_Options_Right = "\195\150ffnet oder schlie\195\159t die Einstellungen."
L.Minimap_Tooltip_Mappings_Left = "Rechtsklick"
L.Minimap_Tooltip_Mappings_Right = "Aktiviert oder Deaktivert jegliche Ersetzungen."
-- options -- options
L.Options_Title = "%s Einstellungen" L.Options_Title = "%s Einstellungen"
L.Options_Enabled_Name = "Aktiv" L.Options_Enabled_Name = "Aktiv"
L.Options_Enabled_Desc = "Aktiviert %s" L.Options_Enabled_Desc = "Aktiviert %s"
L.Options_Minimap_Button_Name = "Zeige Minimap-Knopf"
L.Options_Minimap_Button_Desc = "Zeigt oder versteckt den Knopf an der Miniaturkarte"
L.Options_Channels_Group_Name = "Kan\195\164le" L.Options_Channels_Group_Name = "Kan\195\164le"
L.Options_Channels_Group_Desc = "%s ist in folgenden Kan\195\164len aktiv." L.Options_Channels_Group_Desc = "%s ist in folgenden Kan\195\164len aktiv."
L.Options_Channels_ChannelSay_Name = "Sagen" L.Options_Channels_Header = "Eine Ersetzung wird nur in den unten markierten Kan\195\164len durchgef\195\188hrt:"
L.Options_Channels_ChannelSay_Desc = "Aktiviert %s im Kanal \"Sagen\"."
L.Options_Channels_ChannelEmote_Name = "Emote" L.Options_Channel_Say_Name = "Sagen"
L.Options_Channels_ChannelEmote_Desc = "Aktiviert %s im Kanal \"Emote\"." L.Options_Channel_Say_Desc = "Aktiviert %s im Kanal \"Sagen\"."
L.Options_Channels_ChannelYell_Name = "Schreien" L.Options_Channel_Emote_Name = "Emote"
L.Options_Channels_ChannelYell_Desc = "Aktiviert %s im Kanal \"Schreien\"." L.Options_Channel_Emote_Desc = "Aktiviert %s im Kanal \"Emote\"."
L.Options_Channels_ChannelParty_Name = "Gruppe" L.Options_Channel_Yell_Name = "Schreien"
L.Options_Channels_ChannelParty_Desc = "Aktiviert %s im Kanal \"Gruppe\"." L.Options_Channel_Yell_Desc = "Aktiviert %s im Kanal \"Schreien\"."
L.Options_Channels_ChannelPartyLeader_Name = "Gruppenanf\195\188hrer" L.Options_Channel_Party_Name = "Gruppe"
L.Options_Channels_ChannelPartyLeader_Desc = "Aktiviert %s im Kanal \"Gruppenanf\195\188hrer\"." L.Options_Channel_Party_Desc = "Aktiviert %s im Kanal \"Gruppe\"."
L.Options_Channels_ChannelGuild_Name = "Gilde" L.Options_Channel_PartyLeader_Name = "Gruppenanf\195\188hrer"
L.Options_Channels_ChannelGuild_Desc = "Aktiviert %s im Kanal \"Gilde\"." L.Options_Channel_PartyLeader_Desc = "Aktiviert %s im Kanal \"Gruppenanf\195\188hrer\"."
L.Options_Channels_ChannelOfficer_Name = "Offiziere" L.Options_Channel_Guild_Name = "Gilde"
L.Options_Channels_ChannelOfficer_Desc = "Aktiviert %s im Kanal \"Offiziere\"." L.Options_Channel_Guild_Desc = "Aktiviert %s im Kanal \"Gilde\"."
L.Options_Channels_ChannelRaid_Name = "Schlachtzug" L.Options_Channel_Officer_Name = "Offiziere"
L.Options_Channels_ChannelRaid_Desc = "Aktiviert %s im Kanal \"Schlachtzug\"." L.Options_Channel_Officer_Desc = "Aktiviert %s im Kanal \"Offiziere\"."
L.Options_Channels_ChannelRaidLeader_Name = "Schlachtzugsanf\195\188hrer" L.Options_Channel_Raid_Name = "Schlachtzug"
L.Options_Channels_ChannelRaidLeader_Desc = "Aktiviert %s im Kanal \"Schlachtzugsanf\195\188hrer\"." L.Options_Channel_Raid_Desc = "Aktiviert %s im Kanal \"Schlachtzug\"."
L.Options_Channels_ChannelRaidWarning_Name = "Schlachtzugswarnung" L.Options_Channel_RaidLeader_Name = "Schlachtzugsanf\195\188hrer"
L.Options_Channels_ChannelRaidWarning_Desc = "Aktiviert %s im Kanal \"Schlachtzugswarnung." L.Options_Channel_RaidLeader_Desc = "Aktiviert %s im Kanal \"Schlachtzugsanf\195\188hrer\"."
L.Options_Channels_ChannelInstance_Name = "Instanz" L.Options_Channel_RaidWarning_Name = "Schlachtzugswarnung"
L.Options_Channels_ChannelInstance_Desc = "Aktiviert %s im Kanal \"Instanz\"." L.Options_Channel_RaidWarning_Desc = "Aktiviert %s im Kanal \"Schlachtzugswarnung."
L.Options_Channels_ChannelBattleground_Name = "Schlachtfeld" L.Options_Channel_Instance_Name = "Instanz"
L.Options_Channels_ChannelBattleground_Desc = "Aktiviert %s im Kanal \"Schlachtfeld\"." L.Options_Channel_Instance_Desc = "Aktiviert %s im Kanal \"Instanz\"."
L.Options_Channels_ChannelWhisper_Name = "Fl\195\188stern" L.Options_Channel_Battleground_Name = "Schlachtfeld"
L.Options_Channels_ChannelWhisper_Desc = "Aktiviert %s im Kanal \"Fl\195\188stern\"." L.Options_Channel_Battleground_Desc = "Aktiviert %s im Kanal \"Schlachtfeld\"."
L.Options_Channel_Whisper_Name = "Fl\195\188stern"
L.Options_Channel_Whisper_Desc = "Aktiviert %s im Kanal \"Fl\195\188stern\"."
L.Options_Replacements_Group_Name = "Ersetzungen" L.Options_Replacements_Group_Name = "Ersetzungen"
L.Options_Replacements_Group_Desc = "Diese Vorkommen werden in den aktivierten Kan\195\164len ersetzt." L.Options_Replacements_Group_Desc = "Diese Vorkommen werden in den aktivierten Kan\195\164len ersetzt."
@@ -60,18 +103,484 @@ L.Options_Replacements_Add_Desc = "F\195\188gt eine neue Zuordnung hinzu."
L.Options_Replacements_DeleteAll_Name = "Alle L\195\182schen" L.Options_Replacements_DeleteAll_Name = "Alle L\195\182schen"
L.Options_Replacements_DeleteAll_Desc = "L\195\182scht alle Zuweisungen." L.Options_Replacements_DeleteAll_Desc = "L\195\182scht alle Zuweisungen."
L.Options_Replacements_DeleteAll_ConfirmText="Wirklich ALLE Zuweisungen l\195\182schen?" L.Options_Replacements_DeleteAll_ConfirmText="Wirklich ALLE Zuweisungen l\195\182schen?"
L.Options_Replacements_Header = "Die Vorkommen links vom Pfeil \"=>\" werden in den aktivierten Kan\195\164len gesucht und durch den Text rechts vom Pfeil ersetzt."
L.Options_Replacement_Group_Name = "%s => %s" L.Options_Mapping_Group_Name = "%s => %s"
L.Options_Replacement_Group_Desc = "Dieses Vorkommen wird in den aktivierten Kan\195\164len ersetzt." L.Options_Mapping_Group_Desc = "Dieses Vorkommen wird in den aktivierten Kan\195\164len ersetzt."
L.Options_Replacement_EmptyMapping = "(keine)" L.Options_Mapping_EmptyMapping = "(keine)"
L.Options_Replacement_SearchText_Name = "Suchtext:" L.Options_Mapping_MoveUp_Name = "^"
L.Options_Replacement_SearchText_Desc = "Dieser Text wird in der Chateingabe gesucht." L.Options_Mapping_MoveUp_Desc = "nach oben verschieben"
L.Options_Replacement_ReplaceText_Name = "Ersetzung:" L.Options_Mapping_MoveDown_Name = "v"
L.Options_Replacement_ReplaceText_Desc = "Jeder Suchtreffer wird mit diesem Text ersetzt." L.Options_Mapping_MoveDown_Desc = "nach unten verschieben"
L.Options_Replacement_CaseSensitive_Name = "Gro\195\159- und Kleinschreibung beachten" L.Options_Mapping_MatchWhen_Name = "wann:"
L.Options_Replacement_CaseSensitive_Desc = "Groß\195\159buchstaben werden mit Gro\195\159buchstaben ersetzt." L.Options_Mapping_MatchWhen_Desc = "F\195\188hrt die Ersetzung nur durch, wenn der Suchtext |nirgendwo vorkommt (<immer>), |nwenn der Suchtext <als ganzes Wort> \195\188bereinstimmt, |n<nur am Anfang eines Worts>, |noder <nur am Ende eines Worts>, |noder <nur am Anfang oder Ende eines Worts> aber nicht dazwischen, |noder nur in der Wortmitte aber <nie am Anfang und Ende eines Worts>."
L.Options_Replacement_Consolidate_Name = "Fa\195\159e aufeinanderfolgende Treffer zusammen" L.Options_Mapping_MatchWhen_Select1 = "nie (deaktivert)"
L.Options_Replacement_Consolidate_Desc = "Wenn durch die Ersetzung die Zeichenfolge mehrfach hintereinander steht,|nfasse sie zu einem Vorkommen zusammen." L.Options_Mapping_MatchWhen_Select2 = "immer"
L.Options_Replacement_Delete_Name = "L\195\182schen" L.Options_Mapping_MatchWhen_Select3 = "als ganzes Wort"
L.Options_Replacement_Delete_Desc = "L\195\182scht diese Zuweisung." L.Options_Mapping_MatchWhen_Select4 = "nur am Anfang eines Worts"
L.Options_Replacements_Delete_ConfirmText="Diese Zuweisung l\195\182schen?" L.Options_Mapping_MatchWhen_Select5 = "nur am Ende eines Worts"
L.Options_Mapping_MatchWhen_Select6 = "nur am Anfang oder Ende eines Worts"
L.Options_Mapping_MatchWhen_Select7 = "nie am Anfang und Ende eines Worts"
L.Options_Mapping_SearchText_Name = "Suchtext:"
L.Options_Mapping_SearchText_Desc = "Dieser Text wird in der Chateingabe gesucht."
L.Options_Mapping_ReplaceText_Name = "Ersetzung:"
L.Options_Mapping_ReplaceText_Desc = "Jeder Suchtreffer wird mit diesem Text ersetzt."
L.Options_Mapping_ExactCase_Name = "Exakte Gro\195\159- und Kleinschreibung"
L.Options_Mapping_ExactCase_Desc = "Wenn gesetzt, muss die Gro\195\159- und Kleinschreibung des Suchtextes exakt \195\188berein stimmen. Anderfalls wird die Gro\195\159schreibung jedes Zeichens bei der Ersetzung \195\188bernommen."
L.Options_Mapping_Consolidate_Name = "Zusammenfassen aufeinanderfolgender Treffer"
L.Options_Mapping_Consolidate_Desc = "Wenn durch die Ersetzung die Zeichenfolge mehrfach hintereinander steht,|nfasse sie zu einem Vorkommen zusammen."
L.Options_Mapping_StopOnMatch_Name = "Anhalten nach Treffer"
L.Options_Mapping_StopOnMatch_Desc = "F\195\188hrt keine nachfolgenden Ersetzungen mehr durch, wenn dieser Eintrag ein Suchtreffer war."
L.Options_Mapping_Delete_Name = "L\195\182schen"
L.Options_Mapping_Delete_Desc = "L\195\182scht diese Zuweisung."
L.Options_Mapping_Delete_ConfirmText="Diese Zuweisung l\195\182schen?"
L.Options_Help_Group_Name = "Hilfe"
L.Options_Help_Group_Desc = "Hilfstellungen zu den Suchmustern und zur Ersetzungslogik."
L.Options_Help_Disclaimer = cYellow("Haftungsausschlu\195\159:") .. " Das Addon wird im reinen Ist-Zustand zur Verf\195\188gung gestellt, ohne Garantie auf Funktion und Fehlerfreiheit (f\195\188r mehr Details siehe GPL 3 Lizenzdokument). "
.. "Ferner \195\188bernimmt der Autor keinerlei Haftung oder Gew\195\164hrleistung f\195\188r durch das Addon oder dessen Nutzung entstandene Fehler oder Sch\195\164den, "
.. "insb. den Verlust von Spielfortschritt oder Daten aufgrund von Abst\195\188rzen des WoW-Clients."
L.Options_Help_Tab_Info_Name = "Info"
L.Options_Help_Tab_Info_Desc = "\195\156ber dieses Addon."
L.Options_Help_Tab_Basics_Name = "Grundlagen"
L.Options_Help_Tab_Basics_Desc = "Erl\195\164utert die Grundlagen des Addons"
L.Options_Help_Tab_Expert_Name = "Experte"
L.Options_Help_Tab_Expert_Desc = "Beleuchtet die Besonderheiten bei der Textsuche."
L.Options_Help_Tab_Examples_Name = "Beispiele"
L.Options_Help_Tab_Examples_Desc = "Beispiele f\195\188r bestimmte Szenarien."
L.Options_Help_Info = cYellow("\195\156ber dieses Addon")
.. "|n%s ersetzt beliebige, selbstdefinierte Zeichenfolgen durch andere selbstdefinierte Zeichenfolgen, die ihr eingebt. Die Ersetzung findet vor dem Versenden an andere Spieler oder Kanäle statt. "
.. "Es \195\164ndert nicht den Text den andere Spieler im Chat geschrieben haben, nur eure eigenen Eingaben. Es soll den individuellen Sprachfehler eures Charakters simulieren und dadurch die Immersion erh\195\182hen."
.. "|n|nNat\195\188rlich kann man es auch f\195\188r andere Dinge zweckentfremden (Trollifizierer, Abk\195\188rzungen, Kosenamen, etc.). Eine ausf\195\188hrliche Beschreibung aller Optionen, der Funktionsweise und viele Beispiele befinden sich auf den nachfolgenden Reitern."
.. "|n|n" .. cYellow("Kontakt")
.. "|nBitte Fehler und Erfahrungsberichte direkt als Kommentar auf der Projektwebseite bei " .. cPrefix("CurseForge") .. " (" .. cHyperlink("https://www.curseforge.com/wow/addons/grichelde") .. ") einmelden. "
.. "Ihr k\195\182nnt auch gern Screenshots der Fehlermeldungen und eurer Zuweisungen anh\195\164ngen. Ein \195\156bersichtsfenster aller Mappings kann mit dem Kommando " .. cPrefix("\"/gri mappings\"") .. " aufgerufen und herauskopiert werden. "
.. "|nIch freue mich \195\188ber euere Erfahrungsberichte und Fehlerreports."
.. "|n|n" .. cYellow("Dank")
.. "|nMein Dank geht an meine lieben Beta-Tester " .. cPrefix("Chamera") .. ", " .. cPrefix("Tabenoca") .. " und " .. cPrefix("Nordraka") .. ", und besondereren Dank an " .. cPrefix("Shinue") .. " f\195\188r die Inspiration und lustigen Momente."
L.Options_Help_Basics = cYellow("Reihenfolge")
.. "|nEs sind unbegrenzt viele Textersetzung m\195\182glich, und sie werden in der Reihenfolge der definierten Zuordnungen abgearbeitet, von oben nach unten. "
.. "Ersetzungen sind transitiv, d.h. nachfolgende Zuordnungen beziehen sich nicht auf den Originaltext, sondern das Resultat der vorherigen Ersetzung. "
.. "|nMit der Zuordnung " .. cPrefix("\"a\" => \"b\"") .. " und " .. cPrefix("\"b\" => \"c\"") .. " wird bei Eingabe von " .. cPrefix("\"a\" => \"c\"") .. "."
.. "|n|n" .. cYellow("Exakte Gro\195\159- und Kleinschreibung")
.. "|nBei exakter Gro\195\159- und Kleinschreibung muss die Schreibweise genau \195\188berstimmen, sonst wird diese Zuordnung \195\188bersprungen. "
.. "Wird die Gro\195\159- und Kleinschreibung ignoriert, wird die Gro\195\159schreibung jedes Zeichens bei der Ersetzung \195\188bernommen. "
.. "|nMit der Zuordnung " .. cPrefix("\"aBcDeF\" => \"uvWXYz\"") .. " wird aus " .. cPrefix("\"abcdef\" => \"uvwxyz\"") .. ", "
.."aus " .. cPrefix("\"ABCDEF\" => \"UVWXYZ\"") .. " und aus " .. cPrefix("\"AbCdEf\" => \"UvWxYz\"") .. "."
.. "|n|n" .. cYellow("Zusammenfassen aufeinanderfolgender Treffer")
.. "|nDas Zusammenfassen aufeinanderfolgender Treffer vermeidet unsch\195\182ne Wiederholungen, die durch die Ersetzung entstehen k\195\182nnen. "
.. "Die Zusammenfassung wird erst nach der Ersetzung vorgenommen, d.h. am vollst\195\164ndig ersetzten Text f\195\188r alle Zuordnungen. "
.. "|nMit der Zuordnung " .. cPrefix("\"s\" => \"sch\"") .. " wird aus " .. cPrefix("\"Tasse\" => \"Tasche\"") .. " statt " .. cPrefix("\"Taschsche\"") .. ", "
.. "aber aus " .. cPrefix("\"schmeissen\" => \"schchmeischen\"") .. ". Solche Randbedingungen beseitigt in der Regel eine weitere Zuordnung: " .. cPrefix("\"schch\" => \"sch\"") .. "."
.. "|n|n" .. cYellow("Anhalten nach Treffer")
.. "|nAlle nachfolgenden Ersetzungen mehr \195\188bersprungen, wenn die aktuelle Zuordnung zutreffend ist. Wenn bei der aktuelle Zuordnung kein Treffer vorliegt, werden die restlichen Zuordnung ganz normal weiter abgearbeitet."
L.Options_Help_Expert = cYellow("verk\195\188rzende/verl\195\163ngernde Ersetzungen")
.. "|nIst der Ersetzungstext k\195\188rzer als der eigentliche Suchtext, werden die \195\188bersch\195\188\195\159igen Zeichen des Suchtreffers entfernt. "
.. "Ist der Ersetzungstext l\195\163nger, werden die \195\188brigen Zeichen nach dem Treffer hinten drangehangen. Dabei wird die Gro\195\159- und Kleinschreibung des letzten Zeichens ber\195\188cksichtigt, "
.. "ebenso wie die Gro\195\159- und Kleinschreibung des nachfolgenden Zeichens. Gro\195\159geschriebene Abk\195\188rzungen und Ausdr\195\188cke bleiben so einheitlich. "
.. "|nMit der Zuordnung " .. cPrefix("\"Kr\195\164uter\" => \"Gr\195\188nzeugs\"") .. " wird aus " .. cPrefix("\"KR\195\132UTER\" => \"GR\195\156NZEUGS\"") .. " statt " .. cPrefix("\"GR\195\156NZEUgs\"") .. " "
.. "unter Beibehaltung von absichtlicher Gro\195\159schreibung wie " .. cPrefix("\"Kr\195\132utERGarten\" => \"Gr\195\156nzEUGSgarten\"") .. " statt " .. cPrefix("\"Gr\195\188nzeugsGarten\"") .. "."
.. "|n|n" .. cYellow("Standby")
.. "|nErsetzungen k\195\182nnen auch nur bei Bedarf durchgef\195\188hrt werden, selbst wenn das Addon oder ein Kanal deaktivert wurde. "
.. "Vor der Eingabe in der Chatbox schreibt man " .. cPrefix("/gri").. " oder " .. cPrefix("/grichelde").. " und optional noch den Zielkanal "
.. "z.B. " .. cPrefix("\"/gri /g Hallo Leute\"") .. " und alle aktiven Zuordnungen werden ersetzt, selbst wenn der Gildenkanal oder das Addon nicht aktiv sind."
.. "|n|n" .. cYellow("Regul\195\164re Ausdr\195\188cke")
.. "|nRegEx sind sehr m\195\163chtige Such- und Ersetzunsgmuster die h\195\163ufig in der Programmierung verwendet werden. Generell werden RegEx in den Suchtexten \195\188bernommen, "
.. "aber Lua unterst\195\188tzt nicht den vollst\195\163ndigen Umfang von PCRE. Trotzdem funktionieren viele Muster wie Anker bei Zeilenanfang " .. cPrefix("\"^\"") .. " oder Zeilenende " .. cPrefix("\"$\"")
.. ", Gruppen " .. cPrefix("\"(Hallo) (Welt)\"") .. "Zeichenklassen wie Zahlen " .. cPrefix("\"%d\"") .. " oder (negierte) Auswahlen " .. cPrefix("\"[^%p]\"") .. ". "
.. "Auf Gruppen kann im Ersetzungtext mit %<Nummer> zugegriffen werden" .. cPrefix("\"%2 %1\"") .. "."
.. "|nIm Beispiel-Reiter gibt es einige Ersetzungen, welche mit regul\195\164ren Ausdr\195\188cke umgesetzt wurden."
L.Options_Help_Examples_Note = cYellow("Hinweis:") .. " Dieses Addon bef\195\188rwortet nicht und beabsichtig nicht Personen mit (Fremd-)Sprachproblemen |nzu verletztem oder herabzuw\195\188rdigen. Die Verantwortung f\195\188r den Einsatz des Addons obliegt dem Benutzer. |nBitte verwendet die Funktion respektvoll und zur\195\188ckhaltend gegen\195\188ber anderen Mitspielern."
L.Options_Help_Examples_Header = cYellow("Beispiel")
L.Options_Help_Examples_Text = "Bitte ein Beispiel aus der Auswahlbox ausw\195\164hlen."
L.Options_Help_Examples_Import_Name = "Importieren"
L.Options_Help_Examples_Import_Desc = "Importiert das ausgew\195\164hlte Beispiel in ein neues Profil %s."
L.Options_Help_Examples_Import_ConfirmText = "Wird das Beispiel %s in das neue Profil %s importieren."
L.Options_Help_Examples = {
{
name = "fehlender Unterkiefer",
desc = cYellow("S und P werden durch Zisch- und Klacklaute ersetzt."),
replacements = {
replacement_10 = {
order = 10,
searchText = "s",
replaceText = "ch",
exactCase = false,
consolidate = true,
matchWhen = 2,
stopOnMatch = false,
},
replacement_11 = {
order = 11,
searchText = "t",
replaceText = "ck",
exactCase = false,
consolidate = true,
matchWhen = 2,
stopOnMatch = false,
},
replacement_12 = {
order = 12,
searchText = "p",
replaceText = "b",
exactCase = false,
consolidate = true,
matchWhen = 2,
stopOnMatch = false,
},
}
}, {
name = "Trollifizierung",
desc = cYellow("L\195\164\195\159t euch fast wie Vol'jin klingen."),
replacements = {
replacement_10 = {
order = 10,
searchText = "(%w)(%p?)$",
replaceText = "%1, maan%2",
exactCase = false,
consolidate = false,
matchWhen = 5,
stopOnMatch = false,
},
replacement_11 = {
order = 11,
searchText = "ir(r?)",
replaceText = "ia",
exactCase = false,
consolidate = false,
matchWhen = 2,
stopOnMatch = false,
},
replacement_12 = {
order = 12,
searchText = "ch",
replaceText = "ck",
exactCase = false,
consolidate = true,
matchWhen = 2,
stopOnMatch = false,
},
replacement_13 = {
order = 13,
searchText = "g",
replaceText = "ch",
exactCase = false,
consolidate = true,
matchWhen = 2,
stopOnMatch = false,
},
replacement_14 = {
order = 14,
searchText = "qu",
replaceText = "kw",
exactCase = false,
consolidate = true,
matchWhen = 2,
stopOnMatch = false,
},
replacement_15 = {
order = 15,
searchText = "t",
replaceText = "d",
exactCase = false,
consolidate = true,
matchWhen = 2,
stopOnMatch = false,
},
replacement_16 = {
order = 16,
searchText = "er",
replaceText = "a",
exactCase = false,
consolidate = false,
matchWhen = 5,
stopOnMatch = false,
},
}
}, {
name = "Jar Jar Binks",
desc = cYellow("L\195\164\195\159t euch sprechen wie ein ungeschickter Gungan"),
replacements = {
replacement_10 = {
order = 10,
searchText = "ver",
replaceText = "va",
exactCase = false,
consolidate = false,
matchWhen = 4,
stopOnMatch = false,
},
replacement_11 = {
order = 11,
searchText = "en",
replaceText = "'n",
exactCase = false,
consolidate = false,
matchWhen = 5,
stopOnMatch = false,
},
replacement_12 = {
order = 12,
searchText = "er",
replaceText = "a",
exactCase = false,
consolidate = false,
matchWhen = 5,
stopOnMatch = false,
},
replacement_13 = {
order = 13,
searchText = "(%w?)ich",
replaceText = "%1ichse",
exactCase = false,
consolidate = false,
matchWhen = 3,
stopOnMatch = false,
},
replacement_14 = {
order = 14,
searchText = "(d?m?)ir",
replaceText = "%1ichse",
exactCase = false,
consolidate = false,
matchWhen = 3,
stopOnMatch = false,
},
replacement_15 = {
order = 15,
searchText = "du",
replaceText = "du da",
exactCase = false,
consolidate = true,
matchWhen = 3,
stopOnMatch = false,
},
replacement_16 = {
order = 16,
searchText = "er",
replaceText = "erse",
exactCase = false,
consolidate = true,
matchWhen = 3,
stopOnMatch = false,
},
replacement_17 = {
order = 17,
searchText = "sie",
replaceText = "sie da",
exactCase = false,
consolidate = true,
matchWhen = 3,
stopOnMatch = false,
},
replacement_18 = {
order = 18,
searchText = "wir",
replaceText = "wirse",
exactCase = false,
consolidate = true,
matchWhen = 3,
stopOnMatch = false,
},
replacement_19= {
order = 19,
searchText = "ihr",
replaceText = "ihrse",
exactCase = false,
consolidate = true,
matchWhen = 3,
stopOnMatch = false,
},
replacement_20 = {
order = 20,
searchText = "nicht",
replaceText = "nich",
exactCase = false,
consolidate = false,
matchWhen = 3,
stopOnMatch = false,
},
replacement_21 = {
order = 21,
searchText = "die",
replaceText = "de",
exactCase = false,
consolidate = false,
matchWhen = 3,
stopOnMatch = false,
},
}
}, {
name = "Altmodisch",
desc = cYellow("Benutzt eine antiquiertere Schreibweise."),
replacements = {
replacement_10 = {
order = 10,
searchText = "ei",
replaceText = "ey",
exactCase = false,
consolidate = true,
matchWhen = 2,
stopOnMatch = false,
},
replacement_11 = {
order = 11,
searchText = "eu",
replaceText = "oy",
exactCase = false,
consolidate = true,
matchWhen = 2,
stopOnMatch = false,
},
replacement_12 = {
order = 12,
searchText = "\195\159",
replaceText = "sz",
exactCase = false,
consolidate = true,
matchWhen = 2,
stopOnMatch = false,
},
}
}, {
name = "Abk\195\188rzungen",
desc = cYellow("Viel sagen, wenig tippen."),
replacements = {
replacement_10 = {
order = 10,
searchText = "gz",
replaceText = "Herzlichen Gl\195\188ckwunsch",
exactCase = false,
consolidate = true,
matchWhen = 3,
stopOnMatch = false,
},
replacement_11 = {
order = 11,
searchText = "gn8",
replaceText = "Gute Nacht",
exactCase = false,
consolidate = true,
matchWhen = 3,
stopOnMatch = false,
},
replacement_12 = {
order = 12,
searchText = "afk",
replaceText = "Bin mal kurz weg. (AFK)",
exactCase = false,
consolidate = true,
matchWhen = 3,
stopOnMatch = false,
},
replacement_13 = {
order = 13,
searchText = "MC",
replaceText = "Geschmolzener Kern",
exactCase = false,
consolidate = true,
matchWhen = 3,
stopOnMatch = false,
},
}
}, {
name = "Eigen-, Kose- und Ortsnamen",
desc = cYellow("Ersetzt Spielernamen, NPCs oder Orte durch andere Ausdr\195\188cke."),
replacements = {
replacement_10 = {
order = 10,
searchText = "Sylvanas",
replaceText = "die rachs\195\188chtige Bansheek\195\182nigin",
exactCase = true,
consolidate = true,
matchWhen = 3,
stopOnMatch = false,
},
replacement_11 = {
order = 11,
searchText = "R\195\188tzkn\195\188bbel",
replaceText = "R\195\188tzi",
exactCase = true,
consolidate = true,
matchWhen = 3,
stopOnMatch = false,
},
replacement_12 = {
order = 12,
searchText = "Unterstadt",
replaceText = "Undercity",
exactCase = true,
consolidate = true,
matchWhen = 3,
stopOnMatch = false,
},
}
}, {
name = "Lispeln",
desc = cYellow("Aussprache von S und Z wird zu einem Zischlaut"),
replacements = {
replacement_10 = {
order = 10,
searchText = "sch",
replaceText = "ch",
exactCase = false,
consolidate = true,
matchWhen = 2,
stopOnMatch = false,
},
replacement_11 = {
order = 11,
searchText = "s",
replaceText = "fs",
exactCase = false,
consolidate = true,
matchWhen = 2,
stopOnMatch = false,
},
replacement_12 = {
order = 12,
searchText = "z",
replaceText = "ts",
exactCase = false,
consolidate = true,
matchWhen = 2,
stopOnMatch = false,
},
replacement_13 = {
order = 13,
searchText = "chs",
replaceText = "x",
exactCase = false,
consolidate = true,
matchWhen = 2,
stopOnMatch = false,
},
}
}, {
name = "Stottern",
desc = cYellow("Wiederholt Vokale am Satzanfang"),
replacements = {
replacement_10 = {
order = 10,
searchText = "^([^aeiouy]-)([aeiouy])",
replaceText = "%1%2-%1%2-%1%2",
exactCase = false,
consolidate = true,
matchWhen = 4,
stopOnMatch = false,
},
}
},
}
L.IgnorePattern_Star = "Stern"
L.IgnorePattern_Circle = "Kreis"
L.IgnorePattern_Diamond = "Diamant"
L.IgnorePattern_Triangle = "Dreieck"
L.IgnorePattern_Moon = "Mond"
L.IgnorePattern_Square = "Quadrat"
L.IgnorePattern_Cross = "Kreuz"
L.IgnorePattern_Skull = "Totenkopf"
+599 -47
View File
@@ -1,58 +1,100 @@
local L = LibStub('AceLocale-3.0'):NewLocale('Grichelde', 'enUS', true) -- read namespace from global env
local AddonName, _ = ...
local _G = _G
local Grichelde = _G.Grichelde
local L = LibStub('AceLocale-3.0'):NewLocale(AddonName, 'enUS', true)
if not L then return end if not L then return end
local cYellow = Grichelde.F.cYellow
local cGray = Grichelde.F.cGray
local cHyperlink = Grichelde.F.cHyperlink
local cPrefix = Grichelde.F.cPrefix
-- system messages -- system messages
L.AddonName = "Grichelde" L.AddonName = "Grichelde"
L.VersionAbbr = "v" L.AddonNamePlusVersion = "%s v%s"
L.AddonLoaded = "%s now helps you with your spelling disabilities." L.AddonLoaded = "%s happily assists you with your spelling disabilities now."
L.Addon_Detected_Misspelled = "The Addon 'Misspelled' has been detected and any messsage will be cleansed automatically." L.AddonUnloaded = "%s patiently awaits to support you again."
L.Addon_Detected_WIM = "The Addon 'WIM' has been detected and any whispers will be handled from IM windows." L.Upgrade_ToVersion = "Upgrade database to version %s."
L.Upgrade_Successful = "Upgrade successful."
L.Upgrade_Error = "Upgrade failed!"
L.Downgrade_Detected = "Downgrade detected, %s might not work correctly!"
-- debug
L.Debug_Options = "Options"
L.Debug_Mappings = "Mappings"
L.Debug_Mappings_Hint = "The content of this input box is used for debugging purposes only and can be copied. No input from this box will be read or processed."
L.Debug_Mappings_Found = "%d mappings found"
L.Debug_Profile = "Profile"
-- errors
L.Error_InvalidCommand = "Invalid command"
L.Error_InvalidChannel = "Invalid channel"
L.Error_InvalidWhisperTarget = "Invalid whisper target"
L.Error_UnsupportedChannel = "Unsupported channel"
L.Chat_Lockdown_Notice = "Chat is locked by the game during this encounter. Grichelde will remain passive."
L.Chat_Lockdown_Suffix = "(ignored by Grichelde)"
-- profiles -- profiles
L.Profiles_Available = "Available profiles:" L.Profiles_Available = "Available profiles:"
L.Profiles_Created = "New profile %s created." L.Profiles_Created = "New profile %s created."
L.Profiles_Loaded = "Profile %s is loaded." L.Profiles_Loaded = "Profile %s is loaded."
L.Profiles_Refreshed = "Profil %s refreshed." L.Profiles_Activated = "Profile %s activated."
L.Profiles_Deactivated = "Profile %s deactivated."
L.Profiles_Refreshed = "Profile %s refreshed."
L.Profiles_Deleted = "Profile %s deleted." L.Profiles_Deleted = "Profile %s deleted."
L.Profiles_Copied = "Settings applied from profile %s." L.Profiles_Copied = "Settings applied from profile %s."
L.Profiles_Reset = "Profil %s reset." L.Profiles_Reset = "Profile %s reset."
L.Profiles_Invalid = "Invalid profile %s!" L.Profiles_Invalid = "Invalid profile %s!"
L.Profiles_DeleteError = "The active profile cannot be deleted!" L.Profiles_DeleteError = "The active profile cannot be deleted!"
L.Profiles_AlreadyExistsError = "The profile %s already exists!"
-- minimap
L.Minimap_Tooltip_Enabled = "%s"
L.Minimap_Tooltip_Disabled = "%s " .. cGray("(inactive)")
L.Minimap_Tooltip_Options_Left = "Left-Click"
L.Minimap_Tooltip_Options_Right = "Opens or closes the options UI."
L.Minimap_Tooltip_Mappings_Left = "Right-Click"
L.Minimap_Tooltip_Mappings_Right = "Enables or disables any replacements."
-- options -- options
L.Options_Title = "%s Options" L.Options_Title = "%s Options"
L.Options_Enabled_Name = "Enabled" L.Options_Enabled_Name = "Enabled"
L.Options_Enabled_Desc = "Enables %s" L.Options_Enabled_Desc = "Enables %s"
L.Options_Minimap_Button_Name = "Show minimap button"
L.Options_Minimap_Button_Desc = "Shows or hides the button on the minimap."
L.Options_Channels_Group_Name = "Channels" L.Options_Channels_Group_Name = "Channels"
L.Options_Channels_Group_Desc = "%s is active in the following channels." L.Options_Channels_Group_Desc = "%s is active in the following channels."
L.Options_Channels_ChannelSay_Name = "Say" L.Options_Channels_Header = "Text replacement will only be done for marked channels below:"
L.Options_Channels_ChannelSay_Desc = "Activates %s in channel \"Say\"."
L.Options_Channels_ChannelEmote_Name = "Emote" L.Options_Channel_Say_Name = "Say"
L.Options_Channels_ChannelEmote_Desc = "Activates %s in channel \"Emote\"." L.Options_Channel_Say_Desc = "Activates %s in channel \"Say\"."
L.Options_Channels_ChannelYell_Name = "Yell" L.Options_Channel_Emote_Name = "Emote"
L.Options_Channels_ChannelYell_Desc = "Activates %s in channel \"Yell\"." L.Options_Channel_Emote_Desc = "Activates %s in channel \"Emote\"."
L.Options_Channels_ChannelParty_Name = "Party" L.Options_Channel_Yell_Name = "Yell"
L.Options_Channels_ChannelParty_Desc = "Activates %s in channel \"Party\"." L.Options_Channel_Yell_Desc = "Activates %s in channel \"Yell\"."
L.Options_Channels_ChannelPartyLeader_Name = "Party Leader" L.Options_Channel_Party_Name = "Party"
L.Options_Channels_ChannelPartyLeader_Desc = "Activates %s in channel \"Party Leader\"." L.Options_Channel_Party_Desc = "Activates %s in channel \"Party\"."
L.Options_Channels_ChannelGuild_Name = "Guild" L.Options_Channel_PartyLeader_Name = "Party Leader"
L.Options_Channels_ChannelGuild_Desc = "Activates %s in channel \"Guild\"." L.Options_Channel_PartyLeader_Desc = "Activates %s in channel \"Party Leader\"."
L.Options_Channels_ChannelOfficer_Name = "Officers" L.Options_Channel_Guild_Name = "Guild"
L.Options_Channels_ChannelOfficer_Desc = "Activates %s in channel \"Officers\"." L.Options_Channel_Guild_Desc = "Activates %s in channel \"Guild\"."
L.Options_Channels_ChannelRaid_Name = "Raid" L.Options_Channel_Officer_Name = "Officers"
L.Options_Channels_ChannelRaid_Desc = "Activates %s in channel \"Raid\"." L.Options_Channel_Officer_Desc = "Activates %s in channel \"Officers\"."
L.Options_Channels_ChannelRaidLeader_Name = "Raid Leader" L.Options_Channel_Raid_Name = "Raid"
L.Options_Channels_ChannelRaidLeader_Desc = "Activates %s in channel \"Raid Leader\"." L.Options_Channel_Raid_Desc = "Activates %s in channel \"Raid\"."
L.Options_Channels_ChannelRaidWarning_Name = "Raid Warning" L.Options_Channel_RaidLeader_Name = "Raid Leader"
L.Options_Channels_ChannelRaidWarning_Desc = "Activates %s in channel \"Raid Warning\"." L.Options_Channel_RaidLeader_Desc = "Activates %s in channel \"Raid Leader\"."
L.Options_Channels_ChannelInstance_Name = "Instance" L.Options_Channel_RaidWarning_Name = "Raid Warning"
L.Options_Channels_ChannelInstance_Desc = "Activates %s in channel \"Instance\"." L.Options_Channel_RaidWarning_Desc = "Activates %s in channel \"Raid Warning\"."
L.Options_Channels_ChannelBattleground_Name = "Battleground" L.Options_Channel_Instance_Name = "Instance"
L.Options_Channels_ChannelBattleground_Desc = "Activates %s in channel \"Battleground\"." L.Options_Channel_Instance_Desc = "Activates %s in channel \"Instance\"."
L.Options_Channels_ChannelWhisper_Name = "Whisper" L.Options_Channel_Battleground_Name = "Battleground"
L.Options_Channels_ChannelWhisper_Desc = "Activates %s in channel \"Whisper\"." L.Options_Channel_Battleground_Desc = "Activates %s in channel \"Battleground\"."
L.Options_Channel_Whisper_Name = "Whisper"
L.Options_Channel_Whisper_Desc = "Activates %s in channel \"Whisper\"."
L.Options_Replacements_Group_Name = "Replacements" L.Options_Replacements_Group_Name = "Replacements"
L.Options_Replacements_Group_Desc = "These lookups will be replaced in activated channels." L.Options_Replacements_Group_Desc = "These lookups will be replaced in activated channels."
@@ -61,18 +103,528 @@ L.Options_Replacements_Add_Desc = "Adds a new replacement mapping."
L.Options_Replacements_DeleteAll_Name = "Delete All" L.Options_Replacements_DeleteAll_Name = "Delete All"
L.Options_Replacements_DeleteAll_Desc = "Deletes all replacement mappings." L.Options_Replacements_DeleteAll_Desc = "Deletes all replacement mappings."
L.Options_Replacements_DeleteAll_ConfirmText = "Do you really want to delete ALL replacement mappings?" L.Options_Replacements_DeleteAll_ConfirmText = "Do you really want to delete ALL replacement mappings?"
L.Options_Replacements_Header = "All matches on the lefthand side of the arrow \"=>\" will be replaced in activated channels by the text on the righthand side. "
L.Options_Replacement_Group_Name = "%s => %s" L.Options_Mapping_Group_Name = "%s => %s"
L.Options_Replacement_Group_Desc = "This lookup will be replaced in activated channels." L.Options_Mapping_Group_Desc = "This lookup will be replaced in activated channels."
L.Options_Replacement_EmptyMapping = "(none)" L.Options_Mapping_EmptyMapping = "(none)"
L.Options_Replacement_SearchText_Name = "Search for:" L.Options_Mapping_MoveUp_Name = "^"
L.Options_Replacement_SearchText_Desc = "This text is looked up in your chat input box." L.Options_Mapping_MoveUp_Desc = "move up"
L.Options_Replacement_ReplaceText_Name = "Replacement:" L.Options_Mapping_MoveDown_Name = "v"
L.Options_Replacement_ReplaceText_Desc = "Any match will be replaced with this text." L.Options_Mapping_MoveDown_Desc = "move down"
L.Options_Replacement_CaseSensitive_Name = "case sensitive" L.Options_Mapping_MatchWhen_Name = "when:"
L.Options_Replacement_CaseSensitive_Desc = "Will not replace occurrences if cases differ." L.Options_Mapping_MatchWhen_Desc = "Replacement is only done if the search text matches either |nanywhere (<always>), |nif the search text mantches <as a whole word>, |nolny at the <start of each word>, |nor at the <end of each word>, |nor <only at the start or end of each word> but not in between, |nor only in the middle of each word, but <never at start or end of any word>."
L.Options_Replacement_Consolidate_Name = "consolidate consecutive matches" L.Options_Mapping_MatchWhen_Select1 = "never (disabled)"
L.Options_Replacement_Consolidate_Desc = "If after the replacement a text sequence is repeated|ndirectly after another, treat them as one occurrence." L.Options_Mapping_MatchWhen_Select2 = "always"
L.Options_Replacement_Delete_Name = "Delete" L.Options_Mapping_MatchWhen_Select3 = "as a whole word"
L.Options_Replacement_Delete_Desc = "Deletes this replacement mapping." L.Options_Mapping_MatchWhen_Select4 = "start of each word"
L.Options_Replacements_Delete_ConfirmText = "Delete this replacement mapping?" L.Options_Mapping_MatchWhen_Select5 = "end of each word"
L.Options_Mapping_MatchWhen_Select6 = "only at start and end of each word"
L.Options_Mapping_MatchWhen_Select7 = "never at start or end of any word"
L.Options_Mapping_SearchText_Name = "Search for:"
L.Options_Mapping_SearchText_Desc = "This text is looked up in your chat input box."
L.Options_Mapping_ReplaceText_Name = "Replacement:"
L.Options_Mapping_ReplaceText_Desc = "Any match will be replaced with this text."
L.Options_Mapping_ExactCase_Name = "exact case"
L.Options_Mapping_ExactCase_Desc = "When set, matches must be case-sensitive. Otherwise the case for each letter of the matching text is taken over when replaced."
L.Options_Mapping_Consolidate_Name = "consolidate consecutive matches"
L.Options_Mapping_Consolidate_Desc = "If after the replacement a text sequence is repeated|ndirectly after another, treat them as one occurrence."
L.Options_Mapping_StopOnMatch_Name = "stop on match"
L.Options_Mapping_StopOnMatch_Desc = "Stops looking for any following replacements, when this one matched."
L.Options_Mapping_Delete_Name = "Delete"
L.Options_Mapping_Delete_Desc = "Deletes this replacement mapping."
L.Options_Mapping_Delete_ConfirmText = "Delete this replacement mapping?"
L.Options_Help_Group_Name = "Help"
L.Options_Help_Group_Desc = "Guideance to search patterns and replacement logic."
L.Options_Help_Disclaimer = cYellow("Disclaimer of warranty:") .. " The addon is provided \"AS IS\" and comes without warranty of any kind of function or correctness (for more details, consult the GPL 3 license). "
.."Also the author is not held responsible for any risk or damage the addon or its use might cause, especially lost of progress or data due to crashes of the WoW client."
L.Options_Help_Tab_Info_Name = "Info"
L.Options_Help_Tab_Info_Desc = "About this addon."
L.Options_Help_Tab_Basics_Name = "Basics"
L.Options_Help_Tab_Basics_Desc = "Some explanatory notes the the basic behaviour."
L.Options_Help_Tab_Expert_Name = "Expert"
L.Options_Help_Tab_Expert_Desc = "More details on special search options."
L.Options_Help_Tab_Examples_Name = "Examples"
L.Options_Help_Tab_Examples_Desc = "Templates for particular scenarios."
L.Options_Help_Info = cYellow("About this addon")
.. "|n%s replaces any characters or words you typed in a chatbox according to your replacement rules and text. The replacement is done before the text is send to other players/in the target channel. "
.. "It does not change text other players have written in the chat, but the text they will see from you. Its purpose is to simulate a speaking disability of your toon and to strengthen immersion in roleplay."
.. "|n|nOf course it can be used for many other things, too (trollifier, abbreviations, nick names, etc.). A extensive description of all options, the general replacement workflow and a lot of examples can be found on the next tabs."
.. "|n|n" .. cYellow("Contact")
.. "|nPlease report errors and your experiences directly as a comment on the project website at " .. cPrefix("CurseForge") .. " (" .. cHyperlink("https://www.curseforge.com/wow/addons/grichelde") .. "). "
.. "You are encouraged to attach screenshots of error messages and your mappings. An overview of all your mappings is shnown by using the command " .. cPrefix("\"/gri mappings\"") .. " and copy it out. "
.. "|nI'm looking forward for your feedback and reports."
.. "|n|n" .. cYellow("Thanks")
.. "|Many thanks to my beta testers " .. cPrefix("Chamera") .. ", " .. cPrefix("Tabenoca") .. " and " .. cPrefix("Nordraka") .. ", and very special thanks to " .. cPrefix("Shinue") .. " for the inspiration and hilarious moments."
L.Options_Help_Basics = cYellow("Ordering")
.. "|nYou can have an unlimited number of replacements. All mappings will be processed in same order as defined, from top down. "
.. "Replacements are also transitive, so consecutive mappings do not work on the original input but the resulting text from the previous replacements. "
.. "|nBoth mappings " .. cPrefix("\"a\" => \"b\"") .. " and " .. cPrefix("\"b\" => \"c\"") .. " applied, result in the final text " .. cPrefix("\"a\" => \"c\"") .. "."
.. "|n|n" .. cYellow("exact case")
.. "|nIf \"exact case\" is checked, lower and upper case must match exactly to be replaced, otherwise the mapping is skipped. "
.. "If case sensivity is ignored, the case for each letter of the matching text is taken over when replaced. "
.. "|nWith mapping " .. cPrefix("\"aBcDeF\" => \"uvWXYz\"") .. " text results in " .. cPrefix("\"abcdef\" => \"uvwxyz\"") .. ", "
.. "also " .. cPrefix("\"ABCDEF\" => \"UVWXYZ\"") .. " and " .. cPrefix("\"AbCdEf\" => \"UvWxYz\"") .. "."
.. "|n|n" .. cYellow("consolidate consecutive matches")
.. "|nConsolidation of consecutive matches prevent unaesthetic repetitions of letters introduced during replacements. "
.. "Consolidation takes place after all replacements were done, meaning it's applied to the completely replaced text. "
.. "|nWith mapping " .. cPrefix("\"s\" => \"sh\"") .. " text becomes " .. cPrefix("\"tossing\" => \"toshing\"") .. " instead of " .. cPrefix("\"toshshing\"") .. ", yet still " .. cPrefix("\"paths\" => \"pathsh\"") .. ". "
.. "Such edge cases can usually be mitigated with an additional mapping at the end: " .. cPrefix("\"thsh\" => \"thz\"") .. "."
.. "|n|n" .. cYellow("stop on match")
.. "|nAll other consecutive replacements are skipped, when the current mapping matched. When the current mapping does not match, the remaining mappings are processed as usual."
L.Options_Help_Expert = cYellow("shortening/lengthening replacements")
.. "|nIf the replacement is shorter than the actual match, all remaining characters will be skipped. If the replacement is longer, all remaining characters will be appended. "
.. "The case of the replaced character is considered as well as the case of the next character in the original text. That way capital case abbreviations and expressions will not be distorted. "
.. "|nWith mapping " .. cPrefix("\"Body\" => \"Corpse\"") .. " the input becomes " .. cPrefix("\"BODY\" => \"CORPSE\"") .. " instead of " .. cPrefix("\"CORPse\"") .. " "
.. "but still keeps intended exceptions like " .. cPrefix("\"BodYGuard\" => \"CorPSEGuard\"") .. " instead of " .. cPrefix("\"CorpseGuard\"") .. ". "
.. "|n|n" .. cYellow("On-Demand")
.. "|nFor convenience input text in a chatbox can be forcefully replaced, even if the addon or the channel was disabled. "
.. "In the chatbox put " .. cPrefix("/gri") .. " or " .. cPrefix("/grichelde") .. " in front of your typed text, you can also include the target channel, "
.. "i.e. " .. cPrefix("\"/gri /guild hello there\"") .. " and the active replacements are applied even if the guild channel or global switch was disabled."
.. "|n|n" .. cYellow("Regular Expressions")
.. "|nRegEx are very powerful search and replacement patterns commonly used in programming. Technically all searches the addon performs on the input are done with regular expression methods, "
.. "however Lua unfortunately does not support full PCRE syntax and is very limited. Nevertheless some patterns can be used like the anchors start of line " .. cPrefix("\"^\"") .. " or end of line " .. cPrefix("\"$\"")
.. ", capturing groups " .. cPrefix("\"(hello) (world)\"") .. "character classes like numbers " .. cPrefix("\"%d\"") .. " or (inversed) sets " .. cPrefix("\"[^%p]\"") .. ". "
.. "Capture groups can be accessed in the replacement text with %<number> like in " .. cPrefix("\"%2 %1\"").. "."
.. "|nAlso there are some mappings using RegEx in the Example section."
L.Options_Help_Examples_Note = cYellow("Note:") .. " This addon does not encourange or intend to hurt or to tease people with speaking disabilities or language disorders. The responsibility rest on the user completely. Please use the features with care and respect to other players."
L.Options_Help_Examples_Header = cYellow("Example")
L.Options_Help_Examples_Text = "Select an example from the dropdown above."
L.Options_Help_Examples_Import_Name = "Import"
L.Options_Help_Examples_Import_Desc = "Imports the selected example into a new profile."
L.Options_Help_Examples_Import_ConfirmText = "This will import the example %s into the nre profile %s."
L.Options_Help_Examples = {
{
name = "absent jaw",
desc = cYellow("S and P will be replaced by sibilant and clack sounds."),
replacements = {
replacement_10 = {
order = 10,
searchText = "s",
replaceText = "ch",
exactCase = false,
consolidate = true,
matchWhen = 2,
stopOnMatch = false,
},
replacement_11 = {
order = 11,
searchText = "t",
replaceText = "ck",
exactCase = false,
consolidate = true,
matchWhen = 2,
stopOnMatch = false,
},
replacement_12 = {
order = 12,
searchText = "p",
replaceText = "b",
exactCase = false,
consolidate = true,
matchWhen = 2,
stopOnMatch = false,
},
}
}, {
name = "trollifier",
desc = cYellow("Almost sound like Vol'jin."),
replacements = {
replacement_10 = {
order = 10,
searchText = "(%w)(%p?)$",
replaceText = "%1, mon%2",
exactCase = false,
consolidate = false,
matchWhen = 5,
stopOnMatch = false,
},
replacement_11 = {
order = 11,
searchText = "th",
replaceText = "d",
exactCase = false,
consolidate = true,
matchWhen = 2,
stopOnMatch = false,
},
replacement_12 = {
order = 12,
searchText = "what are you",
replaceText = "whatcha",
exactCase = false,
consolidate = true,
matchWhen = 3,
stopOnMatch = false,
},
replacement_13 = {
order = 13,
searchText = "your?s?",
replaceText = "ya",
exactCase = false,
consolidate = true,
matchWhen = 3,
stopOnMatch = false,
},
replacement_14 = {
order = 14,
searchText = "going to",
replaceText = "gonna",
exactCase = false,
consolidate = true,
matchWhen = 3,
stopOnMatch = false,
},
replacement_15 = {
order = 15,
searchText = "want to",
replaceText = "wanna",
exactCase = false,
consolidate = true,
matchWhen = 3,
stopOnMatch = false,
},
replacement_16 = {
order = 16,
searchText = "ing",
replaceText = "in'",
exactCase = false,
consolidate = true,
matchWhen = 5,
stopOnMatch = false,
},
}
}, {
name = "Jar Jar Binks",
desc = cYellow("Lets you sound like a clumsy Gungan"),
replacements = {
replacement_10 = {
order = 10,
searchText = "me",
replaceText = "mesa",
exactCase = false,
consolidate = false,
matchWhen = 3,
stopOnMatch = false,
},
replacement_11 = {
order = 11,
searchText = "I am",
replaceText = "Mesa",
exactCase = true,
consolidate = false,
matchWhen = 3,
stopOnMatch = false,
},
replacement_12 = {
order = 12,
searchText = "I'm",
replaceText = "Mesa",
exactCase = true,
consolidate = false,
matchWhen = 3,
stopOnMatch = false,
},
replacement_13 = {
order = 13,
searchText = "I",
replaceText = "Me",
exactCase = true,
consolidate = false,
matchWhen = 3,
stopOnMatch = false,
},
replacement_14 = {
order = 14,
searchText = "you are",
replaceText = "yousa",
exactCase = false,
consolidate = true,
matchWhen = 3,
stopOnMatch = false,
},
replacement_15 = {
order = 15,
searchText = "you're",
replaceText = "yousa",
exactCase = false,
consolidate = true,
matchWhen = 3,
stopOnMatch = false,
},
replacement_16 = {
order = 16,
searchText = "your",
replaceText = "yous",
exactCase = false,
consolidate = true,
matchWhen = 3,
stopOnMatch = false,
},
replacement_17 = {
order = 17,
searchText = "(s?)he is",
replaceText = "%1hesa",
exactCase = false,
consolidate = true,
matchWhen = 3,
stopOnMatch = false,
},
replacement_18 = {
order = 18,
searchText = "(s?)he's",
replaceText = "%1hesa",
exactCase = false,
consolidate = true,
matchWhen = 3,
stopOnMatch = false,
},
replacement_19 = {
order = 19,
searchText = "they",
replaceText = "daysa",
exactCase = false,
consolidate = true,
matchWhen = 3,
stopOnMatch = false,
},
replacement_20 = {
order = 20,
searchText = "them",
replaceText = "them-sa",
exactCase = false,
consolidate = true,
matchWhen = 3,
stopOnMatch = false,
},
replacement_21 = {
order = 21,
searchText = "ing",
replaceText = "in'",
exactCase = false,
consolidate = true,
matchWhen = 5,
stopOnMatch = false,
},
replacement_22 = {
order = 22,
searchText = "the",
replaceText = "da",
exactCase = false,
consolidate = false,
matchWhen = 3,
stopOnMatch = false,
},
replacement_23 = {
order = 23,
searchText = "th",
replaceText = "d",
exactCase = false,
consolidate = false,
matchWhen = 2,
stopOnMatch = false,
},
replacement_24 = {
order = 24,
searchText = "yes",
replaceText = "yesa",
exactCase = false,
consolidate = false,
matchWhen = 3,
stopOnMatch = false,
},
replacement_25 = {
order = 25,
searchText = "oka?y?",
replaceText = "okeeday",
exactCase = false,
consolidate = false,
matchWhen = 3,
stopOnMatch = false,
},
}
}, {
name = "old-fashioned",
desc = cYellow("Use an outdated pronounciation."),
replacements = {
replacement_10 = {
order = 10,
searchText = "oi",
replaceText = "oy",
exactCase = false,
consolidate = true,
matchWhen = 2,
stopOnMatch = false,
},
replacement_11 = {
order = 11,
searchText = "([^aeiou]*)([aeiou])",
replaceText = "%1%2e",
exactCase = false,
consolidate = true,
matchWhen = 5,
stopOnMatch = false,
},
replacement_12 = {
order = 12,
searchText = "yours",
replaceText = "thy",
exactCase = false,
consolidate = true,
matchWhen = 3,
stopOnMatch = false,
},
replacement_13 = {
order = 13,
searchText = "youe",
replaceText = "thou",
exactCase = false,
consolidate = true,
matchWhen = 3,
stopOnMatch = false,
},
}
}, {
name = "abbreviations",
desc = cYellow("Say much, type less."),
replacements = {
replacement_10 = {
order = 10,
searchText = "gz",
replaceText = "Congratulations",
exactCase = false,
consolidate = true,
matchWhen = 3,
stopOnMatch = false,
},
replacement_11 = {
order = 11,
searchText = "gn8",
replaceText = "Good night",
exactCase = false,
consolidate = true,
matchWhen = 3,
stopOnMatch = false,
},
replacement_12 = {
order = 12,
searchText = "afk",
replaceText = "I'm temporarily unavailable (AFK)",
exactCase = false,
consolidate = true,
matchWhen = 3,
stopOnMatch = false,
},
replacement_13 = {
order = 13,
searchText = "MC",
replaceText = "Molten Core",
exactCase = false,
consolidate = true,
matchWhen = 3,
stopOnMatch = false,
},
}
}, {
name = "Proper names",
desc = cYellow("Replace player names, NPCs or locations."),
replacements = {
replacement_10 = {
order = 10,
searchText = "Sylvanas",
replaceText = "the revengeful banshee queen",
exactCase = true,
consolidate = true,
matchWhen = 3,
stopOnMatch = false,
},
replacement_11 = {
order = 11,
searchText = "Asmon",
replaceText = "Asmongold",
exactCase = true,
consolidate = true,
matchWhen = 3,
stopOnMatch = false,
},
replacement_12 = {
order = 12,
searchText = "x%-?roads",
replaceText = "Crossroads",
exactCase = false,
consolidate = true,
matchWhen = 3,
stopOnMatch = false,
},
}
}, {
name = "Lisp",
desc = cYellow("S and Z will become sibilant"),
replacements = {
replacement_10 = {
order = 10,
searchText = "s",
replaceText = "th",
exactCase = false,
consolidate = true,
matchWhen = 2,
stopOnMatch = false,
},
replacement_11 = {
order = 11,
searchText = "ch",
replaceText = "tsh",
exactCase = false,
consolidate = true,
matchWhen = 2,
stopOnMatch = false,
},
replacement_12 = {
order = 12,
searchText = "z",
replaceText = "tsh",
exactCase = false,
consolidate = true,
matchWhen = 2,
stopOnMatch = false,
},
replacement_13 = {
order = 13,
searchText = "dg",
replaceText = "ck",
exactCase = false,
consolidate = true,
matchWhen = 2,
stopOnMatch = false,
},
}
}, {
name = "stammer",
desc = cYellow("Repeats vowels at the beginning of a sentence"),
replacements = {
replacement_10 = {
order = 10,
searchText = "^([^aeiouy]-)([aeiouy])",
replaceText = "%1%2-%1%2-%1%2",
exactCase = false,
consolidate = true,
matchWhen = 4,
stopOnMatch = false,
},
}
},
}
L.IgnorePattern_Star = "Star"
L.IgnorePattern_Circle = "Circle"
L.IgnorePattern_Diamond = "Diamond"
L.IgnorePattern_Triangle = "Triangle"
L.IgnorePattern_Moon = "Moon"
L.IgnorePattern_Square = "Square"
L.IgnorePattern_Cross = "Cross"
L.IgnorePattern_Skull = "Skull"
+17
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https://wow.gamepedia.com/Localizing_an_addon
https://wow.gamepedia.com/Pattern_matching
https://wow.gamepedia.com/Lua_functions#String_Functions
https://wow.gamepedia.com/API_SetRaidTarget
https://www.wowace.com/projects/ace3/pages/ace-db-3-0-tutorial
https://www.wowace.com/projects/ace3/pages/api/ace-db-3-0
https://wowwiki.fandom.com/wiki/Events_A-Z_(full_list)
Liebe RP-Gemeinde, ich benötige eure Mithilfe beim Test meines ersten WoW-Addons. :handshake:
Es heißt "Grichelde" und ersetzt beliebige, selbstdefinierte Zeichenfolgen durch andere selbstdefinierte Zeichenfolgen, die ihr eingebt. Es ändert nicht den Text den andere im Chat geschrieben haben, nur eure eigenen Eingaben. Die Idee wurde nach mehreren lustigen RP-Sitzungen mit einer Untoten ohne Unterkiefer geboren, deren Spielerin den Sprachfehler immer mühsam per Hand eintippen musste. Es soll den individuellen Sprachfehler eures Charakters simulieren und dadurch die Immersion erhöhen. Auf der Webseite findet ihr ein paar Screenshots, die euch die Funktion einfach verbildlichen sollten: https://www.curseforge.com/wow/addons/grichelde/screenshots
Natürlich kann man es auch für andere Dinge zweckentfremden (Trollifizierer :dragon_face: , Abkürzungen, Kosenamen, etc.). Es gibt ein nettes UI zum Konfigurieren der Ersetzungen und der aktiven Kanäle und auch eine großzügige Hilfesektion mit vielen Beispielen. Die Suchtreffer können auf ganze Wörter oder am Anfang, der Mitte und/oder am Ende eines Wortes eingeschränkt werden. Für die Profis gibt es sogar Unterstützung für reguläre Ausdrücke :sunglasses:, das ermöglicht auch schwierigere Ersetzungen mit Wiederholungen, wie Stottern. Für Rollenspieler gibts auch eine eigene Emote- und OOC-Erkennung.
Installieren kann man es über Twitch, dort muss aktuell noch die Suche und Installation von Beta-Versionen aktiviert sein, oder manuell über diesen Link runterladen und in den WoW\Interface\Addons Ordner kopieren: https://www.curseforge.com/wow/addons/grichelde
Bitte Fehler auf der Projektwebseite bei CurseForge einmelden, damit wir den Discord nicht zweckentfremden. Ich freue mich über euere Erfahrungsberichte und Fehlerreports.
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Sample replacement
Text is replaced in the "Say" channel.
Replacements
Define your own set of replacements rules
Replacements
Create multiple mappings between search text and replacement with additional conditions.
Channel configuration
individual channel activation
Profiles
global, per server, per class, per character or custom
Examples
Templates for various situations, now also with import possibility
Help
Built-in help texts
Confirm text changes
When you enter a search or replacement text, please confirm your input with the Okay button. Otherwise its not saved.
Beispielersetzung
Eine Texteingabe wird im "Sagen"-Kanal ersetzt.
Zeichenersetzung
Erzeuge bedingte Zuordnungen zwischen Such- und Ersetzungstext.
Kanälekonfiguration
einzeln pro Kanal aktivierbar
Profile:
Global, pro Server, pro Klasse, pro Character
Neu: Beispiele
Vorlagen für verschiedene Zwecke, jetzt mit Import-Funktion
Error Reporting
In case of errors please send me the exact error message and please also provide the mapping from "/gri mappings" (see next screen).
Debug Mappings
In case of errors please send me the exact error message and please also provide the mapping from "/gri mappings"
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