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Grichelde/GricheldeConstants.lua
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-- read namespace from global env
local _G = _G or getfenv()
local Grichelde = _G.Grichelde or {}
-- constants and upvalues
Grichelde.LOG_LEVEL = { DEBUG = 1, TRACE = 2 }
-- chat input in client is limited to 255 bytes (unicode length is less)
Grichelde.INPUT_LIMIT = 255
-- safety measure in case malformed user input causes infinite loops on string parsing
Grichelde.ENDLESS_LOOP_LIMIT = 10000
Grichelde.MAPPING_OFFSET = 10
Grichelde.MINIMAP_ENABLED = 1.0
Grichelde.MINIMAP_DARKENDED = 0.5
Grichelde.ICONS = {
MOVE_UP = "Interface\\MainMenuBar\\UI-MainMenu-ScrollUpButton-Up",
MOVE_UP_DISABLED = "Interface\\MainMenuBar\\UI-MainMenu-ScrollUpButton-Disabled",
MOVE_DOWN = "Interface\\MainMenuBar\\UI-MainMenu-ScrollDownButton-Up",
MOVE_DOWN_DISABLED = "Interface\\MainMenuBar\\UI-MainMenu-ScrollDownButton-Disabled",
DELETE = "Interface\\Buttons\\UI-Panel-MinimizeButton-Up",
DELETE_DISABLED = "Interface\\Buttons\\UI-Panel-MinimizeButton-Disabled",
}
-- colors:
Grichelde.COLORS = {
NORMAL = _G.NORMAL_FONT_COLOR,
HIGHLIGHT = _G.HIGHLIGHT_FONT_COLOR,
RED = _G.RED_FONT_COLOR,
GREEN = _G.GREEN_FONT_COLOR,
}
Grichelde.COLOR_CODES = {
PREFIX = "|c00FFAA00",
-- https://github.com/stoneharry/Misc-WoW-Stuff/blob/master/EoC%20Interface/FrameXML/Constants.lua
NORMAL = _G.NORMAL_FONT_COLOR_CODE or "|cffffd200",
HIGHLIGHT = _G.HIGHLIGHT_FONT_COLOR_CODE or "|cffffffff",
RED = _G.RED_FONT_COLOR_CODE or "|cffff2020",
GREEN = _G.GREEN_FONT_COLOR_CODE or "|cff20ff20",
LIGHTGRAY = "|cffC0C0C0",
GRAY = _G.GRAY_FONT_COLOR_CODE or "|cff808080",
DARKGRAY = "|cff404040",
YELLOW = _G.YELLOW_FONT_COLOR_CODE or "|cffffff00",
LIGHTYELLOW = _G.LIGHTYELLOW_FONT_COLOR_CODE or "|cffffff9a",
ORANGE = _G.ORANGE_FONT_COLOR_CODE or "|cffff7f3f",
BLUE = "|cff0000ff",
HYPERLINK = "|cff4040ff",
CLOSE = _G.FONT_COLOR_CODE_CLOSE or "|r",
}
Grichelde.SLASH_COMMANDS = { "gri", "grichelde" }
Grichelde.SUPPORTED_CHAT_COMMANDS = {
["/s"] = "SAY",
["/say"] = "SAY",
["/sprechen"] = "SAY",
["/c"] = "CHANNEL",
["/csay"] = "CHANNEL",
["/e"] = "EMOTE",
["/em"] = "EMOTE",
["/me"] = "EMOTE",
["/emote"] = "EMOTE",
["/y"] = "YELL",
["/yell"] = "YELL",
["/sh"] = "YELL",
["/shout"] = "YELL",
["/schreien"] = "YELL",
["/sch"] = "YELL",
["/p"] = "PARTY",
["/party"] = "PARTY",
["/gruppe"] = "PARTY",
["/pl"] = "PARTY",
["/partyleader"] = "PARTY",
["/g"] = "GUILD",
["/gc"] = "GUILD",
["/guild"] = "GUILD",
["/gilde"] = "GUILD",
["/o"] = "OFFICER",
["/osay"] = "OFFICER",
["/officer"] = "OFFICER",
["/offizier"] = "OFFICER",
["/raid"] = "RAID",
["/rsay"] = "RAID",
["/rl"] = "RAID",
["/rsay"] = "RAID",
["/raidleader"] = "RAID",
["/schlachtzug"] = "RAID",
["/rw"] = "RAID_WARNING",
["/raidwarning"] = "RAID_WARNING",
["/i"] = "INSTANCE_CHAT",
["/instance"] = "INSTANCE_CHAT",
["/instanz"] = "INSTANCE_CHAT",
["/bg"] = "BATTLEGROUND",
["/battleground"] = "BATTLEGROUND",
["/schlachfeld"] = "BATTLEGROUND",
["/w"] = "WHISPER",
["/whisper"] = "WHISPER",
["/t"] = "WHISPER",
["/tell"] = "WHISPER",
["/send"] = "WHISPER",
["/tt"] = "WHISPER",
["/r"] = "WHISPER",
["/reply"] = "WHISPER",
["/fl\195\188stern"] = "WHISPER",
["/antworten"] = "WHISPER",
}
Grichelde.BLIZZ_TYPE_TO_OPTIONS = {
["SAY"] = "say",
["EMOTE"] = "emote",
["YELL"] = "yell",
["PARTY"] = "party",
["GUILD"] = "guild",
["OFFICER"] = "officer",
["RAID"] = "raid",
["RAID_WARNING"] = "raidWarning",
["INSTANCE_CHAT"] = "instance",
["BATTLEGROUND"] = "battleground",
["WHISPER"] = "whisper",
}
-- do not replace these patterns
-- combined item links in the chat will look like this: |cff9d9d9d|Hitem:3299::::::::20:257::::::|h[Fractured Canine]|h|r
Grichelde.IGNORE_PATTERNS = {
LINKS = {
"|[Cc]%x%x%x%x%x%x%x%x.-|r", -- colored items (or links)
"|H.-|h", -- item links (http://www.wowwiki.com/ItemLink)
"|T.-|t", -- textures
"|K.-|k", -- Battle.net
"|n", -- newline
},
EMOTES = {
"%*.-%*", -- emotes *
"%*%*.-%*%*", -- emotes **
"%<.-%>", -- emotes < >
},
SUBSTITUTES = {
"%%n", -- player's name
"%%z", -- player's currnt zone
"%%sz", -- player's current sub-zone
"%%loc", -- player's map coordinates
"%%t", -- name of target
"%%f", -- name of focus target
"%%m", -- name of mouseover unit
"%%p", -- name of player pet
"%%tt", -- name of player's target's target
},
RAID_TARGETS = {
"{rt[1-8]}", -- rumbered raid target icons, localized raid targets are handled differently
},
LOCALIZED_RAID_TARGETS = {
"Star",
"Circle",
"Diamond",
"Triangle",
"Moon",
"Square",
"Cross",
"Skull",
},
OOC_BRACKETS = {
"%(%(.-%)%)", -- (( ... ))
"%(%s*ooc[%:%s].-%)", -- ( ooc )
},
OOC_NO_BRACKETS = {
"ooc[%:%s]",
},
}
local function nilOrEmpty(s)
return s == nil or Grichelde.F.trim(s) == ""
end
local function spairs(tbl, orderFunc)
-- collect the keys
local sortedKeys = {}
-- for every non-nil value
for key, _ in Grichelde.F.pairs(tbl) do
Grichelde.F.tInsert(sortedKeys, key)
end
if (orderFunc ~= nil) then
Grichelde.F.tSort(sortedKeys, function(a, b) return orderFunc(sortedKeys, a, b) end)
else
-- lexicographical order
Grichelde.F.tSort(sortedKeys)
end
-- return the iterator function
local it = 0
return function()
it = it + 1
if (sortedKeys[it] ~= nil) then
return sortedKeys[it], tbl[sortedKeys[it]]
else
return nil
end
end
end
local function tFilter(type, condition, extract)
local filtered = {}
for key, value in Grichelde.F.pairs(type) do
local cond = false
if (condition) then
local typ = Grichelde.F.type(condition)
if (typ == "function") then
cond = condition(typ, key, value)
elseif (typ == "string") or (typ == "number") then
cond = (value == condition)
end
end
if (cond) then
local val = value
if (extract and (Grichelde.F.type(extract) == "function")) then
val = extract(type, key, value)
end
Grichelde.F.tInsert(filtered, val)
end
end
return filtered
end
local function tSize(tbl)
local size = 0
if (tbl ~= nil) then
-- for every non-nil value
for _, _ in Grichelde.F.pairs(tbl) do
size = size + 1
end
end
return size
end
local function tIsEmpty(tbl)
if (not tbl) then return true end
return Grichelde.F.tNext(tbl) == nil
end
local function tClone(orig)
local orig_type = Grichelde.F.type(orig)
local copy
if (orig_type == 'table') then
copy = {}
-- for every non-nil value
for orig_key, orig_value in Grichelde.F.tNext, orig, nil do
copy[tClone(orig_key)] = tClone(orig_value)
end
Grichelde.F.setmetatable(copy, tClone(Grichelde.F.getmetatable(orig)))
else -- number, string, boolean, etc
copy = orig
end
return copy
end
local function getNextCharUtf8(word)
if ((word == nil) or (Grichelde.F.type(word) ~= "string") or (Grichelde.F.length(word) < 1)) then
return nil, nil
end
local wordLength = Grichelde.F.length(word)
local c1 = Grichelde.F.toByte(word, 1)
if (c1 > 0) and (c1 <= 127) then
-- UTF8-1
return Grichelde.F.bytes2Char(c1), Grichelde.F.sub(word, 2)
elseif (c1 >= 194) and (c1 <= 223) then
-- UTF8-2
Grichelde.F.assert(wordLength >= 2, "broken UTF-8 character")
local c2 = Grichelde.F.toByte(word, 2)
return Grichelde.F.bytes2Char(c1, c2), Grichelde.F.sub(word, 3)
elseif (c1 >= 224) and (c1 <= 239) then
-- UTF8-3
Grichelde.F.assert(wordLength >= 3, "broken UTF-8 character")
local c2 = Grichelde.F.toByte(word, 2)
local c3 = Grichelde.F.toByte(word, 3)
return Grichelde.F.bytes2Char(c1, c2, c3), Grichelde.F.sub(word, 4)
elseif (c1 >= 240) and (c1 <= 244) then
-- UTF8-4
Grichelde.F.assert(wordLength >= 4, "broken UTF-8 character")
local c2 = Grichelde.F.toByte(word, 2)
local c3 = Grichelde.F.toByte(word, 3)
local c4 = Grichelde.F.toByte(word, 4)
return Grichelde.F.bytes2Char(c1, c2, c3, c4), Grichelde.F.sub(word, 5)
else
return nil, nil
end
end
local function isUtf8MultiByte(word)
return Grichelde.F.length(word) ~= Grichelde.F.lengthUtf8(word)
end
local function getUtf8Sequence(word)
if ((word == nil) or (Grichelde.F.type(word) ~= "string") or (Grichelde.F.lengthUtf8(word) ~= 1)) then
return nil
end
--[[
You could use the following code snippet to iterate over UTF-8 sequences
(this will simply skip over most invalid codes):
for uchar in string.gmatch(ustring, "([%z\1-\127\194-\244][\128-\191]*)") do
...
end
]]--
local sequence = "%z"
local c1 = Grichelde.F.toByte(word, 1)
sequence = sequence .. "\\" .. c1
if (c1 > 0) and (c1 <= 127) then
-- UTF8-1
return sequence
end
local c2 = Grichelde.F.toByte(word, 2)
sequence = sequence .. "\\" .. c2
if (c1 >= 194) and (c1 <= 223) then
-- UTF8-2
return sequence
end
local c3 = Grichelde.F.toByte(word, 3)
sequence = sequence .. "\\" .. c3
if (c1 >= 224) and (c1 <= 239) then
-- UTF8-3
return sequence
end
local c4 = Grichelde.F.toByte(word, 4)
sequence = sequence .. "\\" .. c4
if (c1 >= 240) and (c1 <= 244) then
-- UTF8-4
return sequence
end
return nil
end
local function getUtf8Table(word)
if ((word == nil) or (Grichelde.F.type(word) ~= "string") or (Grichelde.F.lengthUtf8(word) ~= 1)) then
return nil
end
--[[
You could use the following code snippet to iterate over UTF-8 sequences
(this will simply skip over most invalid codes):
for uchar in string.gmatch(ustring, "([%z\1-\127\194-\244][\128-\191]*)") do
...
end
]]--
local tbl = {}
local c1 = Grichelde.F.toByte(word, 1)
Grichelde.F.tInsert(tbl, "%z\\" .. c1)
local c2 = Grichelde.F.toByte(word, 2)
if (c1 >= 194) and (c1 <= 223) then
-- UTF8-2
Grichelde.F.tInsert(tbl, "\\" .. c2)
end
local c3 = Grichelde.F.toByte(word, 3)
if (c1 >= 224) and (c1 <= 239) then
-- UTF8-3
Grichelde.F.tInsert(tbl, "\\" .. c3)
end
local c4 = Grichelde.F.toByte(word, 4)
if (c1 >= 240) and (c1 <= 244) then
-- UTF8-4
Grichelde.F.tInsert(tbl, "\\" .. c4)
end
return tbl
end
--- handles UTF-8 characters like äöü (except ß, ÿ, × and ÷)
local function toUpper(word)
return (Grichelde.F.gsub(_G.strupper(word), "\195([\160-\190])", function(c)
if (c ~= "\183") then
return "\195" .. Grichelde.F.bytes2Char(Grichelde.F.toByte(c) - 32)
end
end))
end
--- handles UTF-8 characters like äöü (except ß, ÿ, × and ÷)
local function toLower(word)
return (Grichelde.F.gsub(_G.strlower(word), "\195([\128-\158])", function(c)
if (c ~= "\151") then
return "\195" .. Grichelde.F.bytes2Char(Grichelde.F.toByte(c) + 32)
end
end))
end
local function isLetter(word)
local char = Grichelde.F.getNextCharUtf8(word)
return (char ~= nil) and (Grichelde.F.toUpper(char) ~= Grichelde.F.toLower(char))
end
local function isNumber(digit)
if ((digit == nil) or (Grichelde.F.type(digit) ~= "string") or (Grichelde.F.length(digit) < 1)) then
return false
else
return Grichelde.F.find(digit, "%d+") ~= nil
end
end
local function isUpper(word)
if ((word == nil) or (Grichelde.F.type(word) ~= "string") or (Grichelde.F.length(word) < 1)) then
return false
elseif (Grichelde.F.toUpper(word) == Grichelde.F.toLower(word)) then
return false
else
return word == Grichelde.F.toUpper(word)
end
end
local function isLower(word)
if ((word == nil) or (Grichelde.F.type(word) ~= "string") or (Grichelde.F.length(word) < 1)) then
return false
elseif (Grichelde.F.toUpper(word) == Grichelde.F.toLower(word)) then
return false
else
return word == Grichelde.F.toLower(word)
end
end
local function isCapital(word)
if ((word == nil) or (Grichelde.F.type(word) ~= "string") or (Grichelde.F.length(word) < 1)) then
return false
else
local first, rest = Grichelde.F.getNextCharUtf8(word)
local isCap = Grichelde.F.isUpper(first)
if (rest ~= nil) then
return isCap and Grichelde.F.isLower(rest)
else
return isCap
end
end
end
local function capitalize(word)
if ((word == nil) or (Grichelde.F.type(word) ~= "string") or (Grichelde.F.length(word) < 1)) then
return ""
else
local first, rest = Grichelde.F.getNextCharUtf8(word)
local capital = Grichelde.F.toUpper(first)
if (rest ~= nil) then
return capital .. Grichelde.F.toLower(rest)
else
return capital
end
end
end
local function trim(s)
if ((s == nil) or (Grichelde.F.type(s) ~= "string")) then
return nil
end
local n = Grichelde.F.find(s, "%S")
return n and Grichelde.F.match(s, ".*%S", n) or ""
end
local function color(colour, text)
return colour .. text .. Grichelde.COLOR_CODES.CLOSE
end
local function cPrefix(text)
return Grichelde.F.color(Grichelde.COLOR_CODES.PREFIX, text)
end
local function cYellow(text)
return Grichelde.F.color(Grichelde.COLOR_CODES.NORMAL, text)
end
local function cGray(text)
return Grichelde.F.color(Grichelde.COLOR_CODES.GRAY, text)
end
local function cDarkgray(text)
return Grichelde.F.color(Grichelde.COLOR_CODES.DARKGRAY, text)
end
local function cGreen(text)
return Grichelde.F.color(Grichelde.COLOR_CODES.GREEN, text)
end
local function cOrange(text)
return Grichelde.F.color(Grichelde.COLOR_CODES.ORANGE, text)
end
local function cRed(text)
return Grichelde.F.color(Grichelde.COLOR_CODES.RED, text)
end
local function cHyperlink(text)
return Grichelde.F.color(Grichelde.COLOR_CODES.HYPERLINK, text)
end
-- faster function lookups by mapping to local refs
Grichelde.F = {
assert = _G.assert,
type = _G.type,
print = _G.print,
nilOrEmpty = nilOrEmpty,
pairs = _G.pairs,
ipairs = _G.ipairs,
spairs = spairs,
tContains = _G.tContains,
tFilter = tFilter,
tInsert = _G.table.insert,
tConcat = _G.table.concat,
tSize = tSize,
tIsEmpty = tIsEmpty,
tSort = _G.table.sort,
tClone = tClone,
tNext = _G.next,
tWipe = _G.wipe,
setmetatable = _G.setmetatable,
getmetatable = _G.getmetatable,
select = _G.select,
unpack = _G.unpack,
find = _G.string.find,
sub = _G.string.sub,
gsub = _G.string.gsub,
match = _G.strmatch,
gmatch = _G.string.gmatch,
join = _G.strjoin,
split = _G.strsplit,
toUpper = toUpper,
toLower = toLower,
getNextCharUtf8 = getNextCharUtf8,
isUtf8MultiByte = isUtf8MultiByte,
getUtf8Sequence = getUtf8Sequence,
getUtf8Table = getUtf8Table,
isLetter = isLetter,
isNumber = isNumber,
isUpper = isUpper,
isLower = isLower,
isCapital = isCapital,
capitalize = capitalize,
color = color,
cPrefix = cPrefix,
cYellow = cYellow,
cGray = cGray,
cDarkgray = cDarkgray,
cGreen = cGreen,
cOrange = cOrange,
cRed = cRed,
cHyperlink = cHyperlink,
toByte = _G.string.byte,
bytes2Char = _G.string.char,
format = _G.string.format,
rep = _G.string.rep,
-- trim = _G.strtrim,
trim = trim,
length = _G.string.len,
lengthUtf8 = _G.strlenutf8,
toString = _G.tostring,
toNumber = _G.tonumber,
max = _G.math.max,
min = _G.math.min,
}